File Index
Files and directories
Sign in
FILE

mapper.c

File preview with syntax highlighting.

linux-6.19.14/net/ceph/crush/mapper.c C
   1/*
   2 * Ceph - scalable distributed file system
   3 *
   4 * Copyright (C) 2015 Intel Corporation All Rights Reserved
   5 *
   6 * This is free software; you can redistribute it and/or
   7 * modify it under the terms of the GNU Lesser General Public
   8 * License version 2.1, as published by the Free Software
   9 * Foundation.  See file COPYING.
  10 *
  11 */
  12
  13#ifdef __KERNEL__
  14# include <linux/string.h>
  15# include <linux/slab.h>
  16# include <linux/bug.h>
  17# include <linux/kernel.h>
  18# include <linux/crush/crush.h>
  19# include <linux/crush/hash.h>
  20# include <linux/crush/mapper.h>
  21#else
  22# include "crush_compat.h"
  23# include "crush.h"
  24# include "hash.h"
  25# include "mapper.h"
  26#endif
  27#include "crush_ln_table.h"
  28
  29#define dprintk(args...) /* printf(args) */
  30
  31/*
  32 * Implement the core CRUSH mapping algorithm.
  33 */
  34
  35/**
  36 * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
  37 * @map: the crush_map
  38 * @ruleset: the storage ruleset id (user defined)
  39 * @type: storage ruleset type (user defined)
  40 * @size: output set size
  41 */
  42int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
  43{
  44	__u32 i;
  45
  46	for (i = 0; i < map->max_rules; i++) {
  47		if (map->rules[i] &&
  48		    map->rules[i]->mask.ruleset == ruleset &&
  49		    map->rules[i]->mask.type == type &&
  50		    map->rules[i]->mask.min_size <= size &&
  51		    map->rules[i]->mask.max_size >= size)
  52			return i;
  53	}
  54	return -1;
  55}
  56
  57/*
  58 * bucket choose methods
  59 *
  60 * For each bucket algorithm, we have a "choose" method that, given a
  61 * crush input @x and replica position (usually, position in output set) @r,
  62 * will produce an item in the bucket.
  63 */
  64
  65/*
  66 * Choose based on a random permutation of the bucket.
  67 *
  68 * We used to use some prime number arithmetic to do this, but it
  69 * wasn't very random, and had some other bad behaviors.  Instead, we
  70 * calculate an actual random permutation of the bucket members.
  71 * Since this is expensive, we optimize for the r=0 case, which
  72 * captures the vast majority of calls.
  73 */
  74static int bucket_perm_choose(const struct crush_bucket *bucket,
  75			      struct crush_work_bucket *work,
  76			      int x, int r)
  77{
  78	unsigned int pr = r % bucket->size;
  79	unsigned int i, s;
  80
  81	/* start a new permutation if @x has changed */
  82	if (work->perm_x != (__u32)x || work->perm_n == 0) {
  83		dprintk("bucket %d new x=%d\n", bucket->id, x);
  84		work->perm_x = x;
  85
  86		/* optimize common r=0 case */
  87		if (pr == 0) {
  88			s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
  89				bucket->size;
  90			work->perm[0] = s;
  91			work->perm_n = 0xffff;   /* magic value, see below */
  92			goto out;
  93		}
  94
  95		for (i = 0; i < bucket->size; i++)
  96			work->perm[i] = i;
  97		work->perm_n = 0;
  98	} else if (work->perm_n == 0xffff) {
  99		/* clean up after the r=0 case above */
 100		for (i = 1; i < bucket->size; i++)
 101			work->perm[i] = i;
 102		work->perm[work->perm[0]] = 0;
 103		work->perm_n = 1;
 104	}
 105
 106	/* calculate permutation up to pr */
 107	for (i = 0; i < work->perm_n; i++)
 108		dprintk(" perm_choose have %d: %d\n", i, work->perm[i]);
 109	while (work->perm_n <= pr) {
 110		unsigned int p = work->perm_n;
 111		/* no point in swapping the final entry */
 112		if (p < bucket->size - 1) {
 113			i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
 114				(bucket->size - p);
 115			if (i) {
 116				unsigned int t = work->perm[p + i];
 117				work->perm[p + i] = work->perm[p];
 118				work->perm[p] = t;
 119			}
 120			dprintk(" perm_choose swap %d with %d\n", p, p+i);
 121		}
 122		work->perm_n++;
 123	}
 124	for (i = 0; i < bucket->size; i++)
 125		dprintk(" perm_choose  %d: %d\n", i, work->perm[i]);
 126
 127	s = work->perm[pr];
 128out:
 129	dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
 130		bucket->size, x, r, pr, s);
 131	return bucket->items[s];
 132}
 133
 134/* uniform */
 135static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
 136				 struct crush_work_bucket *work, int x, int r)
 137{
 138	return bucket_perm_choose(&bucket->h, work, x, r);
 139}
 140
 141/* list */
 142static int bucket_list_choose(const struct crush_bucket_list *bucket,
 143			      int x, int r)
 144{
 145	int i;
 146
 147	for (i = bucket->h.size-1; i >= 0; i--) {
 148		__u64 w = crush_hash32_4(bucket->h.hash, x, bucket->h.items[i],
 149					 r, bucket->h.id);
 150		w &= 0xffff;
 151		dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
 152			"sw %x rand %llx",
 153			i, x, r, bucket->h.items[i], bucket->item_weights[i],
 154			bucket->sum_weights[i], w);
 155		w *= bucket->sum_weights[i];
 156		w = w >> 16;
 157		/*dprintk(" scaled %llx\n", w);*/
 158		if (w < bucket->item_weights[i]) {
 159			return bucket->h.items[i];
 160		}
 161	}
 162
 163	dprintk("bad list sums for bucket %d\n", bucket->h.id);
 164	return bucket->h.items[0];
 165}
 166
 167
 168/* (binary) tree */
 169static int height(int n)
 170{
 171	int h = 0;
 172	while ((n & 1) == 0) {
 173		h++;
 174		n = n >> 1;
 175	}
 176	return h;
 177}
 178
 179static int left(int x)
 180{
 181	int h = height(x);
 182	return x - (1 << (h-1));
 183}
 184
 185static int right(int x)
 186{
 187	int h = height(x);
 188	return x + (1 << (h-1));
 189}
 190
 191static int terminal(int x)
 192{
 193	return x & 1;
 194}
 195
 196static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
 197			      int x, int r)
 198{
 199	int n;
 200	__u32 w;
 201	__u64 t;
 202
 203	/* start at root */
 204	n = bucket->num_nodes >> 1;
 205
 206	while (!terminal(n)) {
 207		int l;
 208		/* pick point in [0, w) */
 209		w = bucket->node_weights[n];
 210		t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
 211					  bucket->h.id) * (__u64)w;
 212		t = t >> 32;
 213
 214		/* descend to the left or right? */
 215		l = left(n);
 216		if (t < bucket->node_weights[l])
 217			n = l;
 218		else
 219			n = right(n);
 220	}
 221
 222	return bucket->h.items[n >> 1];
 223}
 224
 225
 226/* straw */
 227
 228static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
 229			       int x, int r)
 230{
 231	__u32 i;
 232	int high = 0;
 233	__u64 high_draw = 0;
 234	__u64 draw;
 235
 236	for (i = 0; i < bucket->h.size; i++) {
 237		draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
 238		draw &= 0xffff;
 239		draw *= bucket->straws[i];
 240		if (i == 0 || draw > high_draw) {
 241			high = i;
 242			high_draw = draw;
 243		}
 244	}
 245	return bucket->h.items[high];
 246}
 247
 248/* compute 2^44*log2(input+1) */
 249static __u64 crush_ln(unsigned int xin)
 250{
 251	unsigned int x = xin;
 252	int iexpon, index1, index2;
 253	__u64 RH, LH, LL, xl64, result;
 254
 255	x++;
 256
 257	/* normalize input */
 258	iexpon = 15;
 259
 260	/*
 261	 * figure out number of bits we need to shift and
 262	 * do it in one step instead of iteratively
 263	 */
 264	if (!(x & 0x18000)) {
 265		int bits = __builtin_clz(x & 0x1FFFF) - 16;
 266		x <<= bits;
 267		iexpon = 15 - bits;
 268	}
 269
 270	index1 = (x >> 8) << 1;
 271	/* RH ~ 2^56/index1 */
 272	RH = __RH_LH_tbl[index1 - 256];
 273	/* LH ~ 2^48 * log2(index1/256) */
 274	LH = __RH_LH_tbl[index1 + 1 - 256];
 275
 276	/* RH*x ~ 2^48 * (2^15 + xf), xf<2^8 */
 277	xl64 = (__s64)x * RH;
 278	xl64 >>= 48;
 279
 280	result = iexpon;
 281	result <<= (12 + 32);
 282
 283	index2 = xl64 & 0xff;
 284	/* LL ~ 2^48*log2(1.0+index2/2^15) */
 285	LL = __LL_tbl[index2];
 286
 287	LH = LH + LL;
 288
 289	LH >>= (48 - 12 - 32);
 290	result += LH;
 291
 292	return result;
 293}
 294
 295
 296/*
 297 * straw2
 298 *
 299 * for reference, see:
 300 *
 301 * https://en.wikipedia.org/wiki/Exponential_distribution#Distribution_of_the_minimum_of_exponential_random_variables
 302 *
 303 */
 304
 305static __u32 *get_choose_arg_weights(const struct crush_bucket_straw2 *bucket,
 306				     const struct crush_choose_arg *arg,
 307				     int position)
 308{
 309	if (!arg || !arg->weight_set)
 310		return bucket->item_weights;
 311
 312	if (position >= arg->weight_set_size)
 313		position = arg->weight_set_size - 1;
 314	return arg->weight_set[position].weights;
 315}
 316
 317static __s32 *get_choose_arg_ids(const struct crush_bucket_straw2 *bucket,
 318				 const struct crush_choose_arg *arg)
 319{
 320	if (!arg || !arg->ids)
 321		return bucket->h.items;
 322
 323	return arg->ids;
 324}
 325
 326static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
 327				int x, int r,
 328				const struct crush_choose_arg *arg,
 329				int position)
 330{
 331	unsigned int i, high = 0;
 332	unsigned int u;
 333	__s64 ln, draw, high_draw = 0;
 334	__u32 *weights = get_choose_arg_weights(bucket, arg, position);
 335	__s32 *ids = get_choose_arg_ids(bucket, arg);
 336
 337	for (i = 0; i < bucket->h.size; i++) {
 338		dprintk("weight 0x%x item %d\n", weights[i], ids[i]);
 339		if (weights[i]) {
 340			u = crush_hash32_3(bucket->h.hash, x, ids[i], r);
 341			u &= 0xffff;
 342
 343			/*
 344			 * for some reason slightly less than 0x10000 produces
 345			 * a slightly more accurate distribution... probably a
 346			 * rounding effect.
 347			 *
 348			 * the natural log lookup table maps [0,0xffff]
 349			 * (corresponding to real numbers [1/0x10000, 1] to
 350			 * [0, 0xffffffffffff] (corresponding to real numbers
 351			 * [-11.090355,0]).
 352			 */
 353			ln = crush_ln(u) - 0x1000000000000ll;
 354
 355			/*
 356			 * divide by 16.16 fixed-point weight.  note
 357			 * that the ln value is negative, so a larger
 358			 * weight means a larger (less negative) value
 359			 * for draw.
 360			 */
 361			draw = div64_s64(ln, weights[i]);
 362		} else {
 363			draw = S64_MIN;
 364		}
 365
 366		if (i == 0 || draw > high_draw) {
 367			high = i;
 368			high_draw = draw;
 369		}
 370	}
 371
 372	return bucket->h.items[high];
 373}
 374
 375
 376static int crush_bucket_choose(const struct crush_bucket *in,
 377			       struct crush_work_bucket *work,
 378			       int x, int r,
 379			       const struct crush_choose_arg *arg,
 380			       int position)
 381{
 382	dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
 383	BUG_ON(in->size == 0);
 384	switch (in->alg) {
 385	case CRUSH_BUCKET_UNIFORM:
 386		return bucket_uniform_choose(
 387			(const struct crush_bucket_uniform *)in,
 388			work, x, r);
 389	case CRUSH_BUCKET_LIST:
 390		return bucket_list_choose((const struct crush_bucket_list *)in,
 391					  x, r);
 392	case CRUSH_BUCKET_TREE:
 393		return bucket_tree_choose((const struct crush_bucket_tree *)in,
 394					  x, r);
 395	case CRUSH_BUCKET_STRAW:
 396		return bucket_straw_choose(
 397			(const struct crush_bucket_straw *)in,
 398			x, r);
 399	case CRUSH_BUCKET_STRAW2:
 400		return bucket_straw2_choose(
 401			(const struct crush_bucket_straw2 *)in,
 402			x, r, arg, position);
 403	default:
 404		dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
 405		return in->items[0];
 406	}
 407}
 408
 409/*
 410 * true if device is marked "out" (failed, fully offloaded)
 411 * of the cluster
 412 */
 413static int is_out(const struct crush_map *map,
 414		  const __u32 *weight, int weight_max,
 415		  int item, int x)
 416{
 417	if (item >= weight_max)
 418		return 1;
 419	if (weight[item] >= 0x10000)
 420		return 0;
 421	if (weight[item] == 0)
 422		return 1;
 423	if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
 424	    < weight[item])
 425		return 0;
 426	return 1;
 427}
 428
 429/**
 430 * crush_choose_firstn - choose numrep distinct items of given type
 431 * @map: the crush_map
 432 * @work: working space initialized by crush_init_workspace()
 433 * @bucket: the bucket we are choose an item from
 434 * @weight: weight vector (for map leaves)
 435 * @weight_max: size of weight vector
 436 * @x: crush input value
 437 * @numrep: the number of items to choose
 438 * @type: the type of item to choose
 439 * @out: pointer to output vector
 440 * @outpos: our position in that vector
 441 * @out_size: size of the out vector
 442 * @tries: number of attempts to make
 443 * @recurse_tries: number of attempts to have recursive chooseleaf make
 444 * @local_retries: localized retries
 445 * @local_fallback_retries: localized fallback retries
 446 * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
 447 * @stable: stable mode starts rep=0 in the recursive call for all replicas
 448 * @vary_r: pass r to recursive calls
 449 * @out2: second output vector for leaf items (if @recurse_to_leaf)
 450 * @parent_r: r value passed from the parent
 451 * @choose_args: weights and ids for each known bucket
 452 */
 453static int crush_choose_firstn(const struct crush_map *map,
 454			       struct crush_work *work,
 455			       const struct crush_bucket *bucket,
 456			       const __u32 *weight, int weight_max,
 457			       int x, int numrep, int type,
 458			       int *out, int outpos,
 459			       int out_size,
 460			       unsigned int tries,
 461			       unsigned int recurse_tries,
 462			       unsigned int local_retries,
 463			       unsigned int local_fallback_retries,
 464			       int recurse_to_leaf,
 465			       unsigned int vary_r,
 466			       unsigned int stable,
 467			       int *out2,
 468			       int parent_r,
 469			       const struct crush_choose_arg *choose_args)
 470{
 471	int rep;
 472	unsigned int ftotal, flocal;
 473	int retry_descent, retry_bucket, skip_rep;
 474	const struct crush_bucket *in = bucket;
 475	int r;
 476	int i;
 477	int item = 0;
 478	int itemtype;
 479	int collide, reject;
 480	int count = out_size;
 481
 482	dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d stable %d\n",
 483		recurse_to_leaf ? "_LEAF" : "",
 484		bucket->id, x, outpos, numrep,
 485		tries, recurse_tries, local_retries, local_fallback_retries,
 486		parent_r, stable);
 487
 488	for (rep = stable ? 0 : outpos; rep < numrep && count > 0 ; rep++) {
 489		/* keep trying until we get a non-out, non-colliding item */
 490		ftotal = 0;
 491		skip_rep = 0;
 492		do {
 493			retry_descent = 0;
 494			in = bucket;               /* initial bucket */
 495
 496			/* choose through intervening buckets */
 497			flocal = 0;
 498			do {
 499				collide = 0;
 500				retry_bucket = 0;
 501				r = rep + parent_r;
 502				/* r' = r + f_total */
 503				r += ftotal;
 504
 505				/* bucket choose */
 506				if (in->size == 0) {
 507					reject = 1;
 508					goto reject;
 509				}
 510				if (local_fallback_retries > 0 &&
 511				    flocal >= (in->size>>1) &&
 512				    flocal > local_fallback_retries)
 513					item = bucket_perm_choose(
 514						in, work->work[-1-in->id],
 515						x, r);
 516				else
 517					item = crush_bucket_choose(
 518						in, work->work[-1-in->id],
 519						x, r,
 520						(choose_args ?
 521						 &choose_args[-1-in->id] : NULL),
 522						outpos);
 523				if (item >= map->max_devices) {
 524					dprintk("   bad item %d\n", item);
 525					skip_rep = 1;
 526					break;
 527				}
 528
 529				/* desired type? */
 530				if (item < 0)
 531					itemtype = map->buckets[-1-item]->type;
 532				else
 533					itemtype = 0;
 534				dprintk("  item %d type %d\n", item, itemtype);
 535
 536				/* keep going? */
 537				if (itemtype != type) {
 538					if (item >= 0 ||
 539					    (-1-item) >= map->max_buckets) {
 540						dprintk("   bad item type %d\n", type);
 541						skip_rep = 1;
 542						break;
 543					}
 544					in = map->buckets[-1-item];
 545					retry_bucket = 1;
 546					continue;
 547				}
 548
 549				/* collision? */
 550				for (i = 0; i < outpos; i++) {
 551					if (out[i] == item) {
 552						collide = 1;
 553						break;
 554					}
 555				}
 556
 557				reject = 0;
 558				if (!collide && recurse_to_leaf) {
 559					if (item < 0) {
 560						int sub_r;
 561						if (vary_r)
 562							sub_r = r >> (vary_r-1);
 563						else
 564							sub_r = 0;
 565						if (crush_choose_firstn(
 566							    map,
 567							    work,
 568							    map->buckets[-1-item],
 569							    weight, weight_max,
 570							    x, stable ? 1 : outpos+1, 0,
 571							    out2, outpos, count,
 572							    recurse_tries, 0,
 573							    local_retries,
 574							    local_fallback_retries,
 575							    0,
 576							    vary_r,
 577							    stable,
 578							    NULL,
 579							    sub_r,
 580							    choose_args) <= outpos)
 581							/* didn't get leaf */
 582							reject = 1;
 583					} else {
 584						/* we already have a leaf! */
 585						out2[outpos] = item;
 586					}
 587				}
 588
 589				if (!reject && !collide) {
 590					/* out? */
 591					if (itemtype == 0)
 592						reject = is_out(map, weight,
 593								weight_max,
 594								item, x);
 595				}
 596
 597reject:
 598				if (reject || collide) {
 599					ftotal++;
 600					flocal++;
 601
 602					if (collide && flocal <= local_retries)
 603						/* retry locally a few times */
 604						retry_bucket = 1;
 605					else if (local_fallback_retries > 0 &&
 606						 flocal <= in->size + local_fallback_retries)
 607						/* exhaustive bucket search */
 608						retry_bucket = 1;
 609					else if (ftotal < tries)
 610						/* then retry descent */
 611						retry_descent = 1;
 612					else
 613						/* else give up */
 614						skip_rep = 1;
 615					dprintk("  reject %d  collide %d  "
 616						"ftotal %u  flocal %u\n",
 617						reject, collide, ftotal,
 618						flocal);
 619				}
 620			} while (retry_bucket);
 621		} while (retry_descent);
 622
 623		if (skip_rep) {
 624			dprintk("skip rep\n");
 625			continue;
 626		}
 627
 628		dprintk("CHOOSE got %d\n", item);
 629		out[outpos] = item;
 630		outpos++;
 631		count--;
 632#ifndef __KERNEL__
 633		if (map->choose_tries && ftotal <= map->choose_total_tries)
 634			map->choose_tries[ftotal]++;
 635#endif
 636	}
 637
 638	dprintk("CHOOSE returns %d\n", outpos);
 639	return outpos;
 640}
 641
 642
 643/*
 644 * crush_choose_indep: alternative breadth-first positionally stable mapping
 645 */
 646static void crush_choose_indep(const struct crush_map *map,
 647			       struct crush_work *work,
 648			       const struct crush_bucket *bucket,
 649			       const __u32 *weight, int weight_max,
 650			       int x, int left, int numrep, int type,
 651			       int *out, int outpos,
 652			       unsigned int tries,
 653			       unsigned int recurse_tries,
 654			       int recurse_to_leaf,
 655			       int *out2,
 656			       int parent_r,
 657			       const struct crush_choose_arg *choose_args)
 658{
 659	const struct crush_bucket *in = bucket;
 660	int endpos = outpos + left;
 661	int rep;
 662	unsigned int ftotal;
 663	int r;
 664	int i;
 665	int item = 0;
 666	int itemtype;
 667	int collide;
 668
 669	dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
 670		bucket->id, x, outpos, numrep);
 671
 672	/* initially my result is undefined */
 673	for (rep = outpos; rep < endpos; rep++) {
 674		out[rep] = CRUSH_ITEM_UNDEF;
 675		if (out2)
 676			out2[rep] = CRUSH_ITEM_UNDEF;
 677	}
 678
 679	for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
 680#ifdef DEBUG_INDEP
 681		if (out2 && ftotal) {
 682			dprintk("%u %d a: ", ftotal, left);
 683			for (rep = outpos; rep < endpos; rep++) {
 684				dprintk(" %d", out[rep]);
 685			}
 686			dprintk("\n");
 687			dprintk("%u %d b: ", ftotal, left);
 688			for (rep = outpos; rep < endpos; rep++) {
 689				dprintk(" %d", out2[rep]);
 690			}
 691			dprintk("\n");
 692		}
 693#endif
 694		for (rep = outpos; rep < endpos; rep++) {
 695			if (out[rep] != CRUSH_ITEM_UNDEF)
 696				continue;
 697
 698			in = bucket;  /* initial bucket */
 699
 700			/* choose through intervening buckets */
 701			for (;;) {
 702				/* note: we base the choice on the position
 703				 * even in the nested call.  that means that
 704				 * if the first layer chooses the same bucket
 705				 * in a different position, we will tend to
 706				 * choose a different item in that bucket.
 707				 * this will involve more devices in data
 708				 * movement and tend to distribute the load.
 709				 */
 710				r = rep + parent_r;
 711
 712				/* be careful */
 713				if (in->alg == CRUSH_BUCKET_UNIFORM &&
 714				    in->size % numrep == 0)
 715					/* r'=r+(n+1)*f_total */
 716					r += (numrep+1) * ftotal;
 717				else
 718					/* r' = r + n*f_total */
 719					r += numrep * ftotal;
 720
 721				/* bucket choose */
 722				if (in->size == 0) {
 723					dprintk("   empty bucket\n");
 724					break;
 725				}
 726
 727				item = crush_bucket_choose(
 728					in, work->work[-1-in->id],
 729					x, r,
 730					(choose_args ?
 731					 &choose_args[-1-in->id] : NULL),
 732					outpos);
 733				if (item >= map->max_devices) {
 734					dprintk("   bad item %d\n", item);
 735					out[rep] = CRUSH_ITEM_NONE;
 736					if (out2)
 737						out2[rep] = CRUSH_ITEM_NONE;
 738					left--;
 739					break;
 740				}
 741
 742				/* desired type? */
 743				if (item < 0)
 744					itemtype = map->buckets[-1-item]->type;
 745				else
 746					itemtype = 0;
 747				dprintk("  item %d type %d\n", item, itemtype);
 748
 749				/* keep going? */
 750				if (itemtype != type) {
 751					if (item >= 0 ||
 752					    (-1-item) >= map->max_buckets) {
 753						dprintk("   bad item type %d\n", type);
 754						out[rep] = CRUSH_ITEM_NONE;
 755						if (out2)
 756							out2[rep] =
 757								CRUSH_ITEM_NONE;
 758						left--;
 759						break;
 760					}
 761					in = map->buckets[-1-item];
 762					continue;
 763				}
 764
 765				/* collision? */
 766				collide = 0;
 767				for (i = outpos; i < endpos; i++) {
 768					if (out[i] == item) {
 769						collide = 1;
 770						break;
 771					}
 772				}
 773				if (collide)
 774					break;
 775
 776				if (recurse_to_leaf) {
 777					if (item < 0) {
 778						crush_choose_indep(
 779							map,
 780							work,
 781							map->buckets[-1-item],
 782							weight, weight_max,
 783							x, 1, numrep, 0,
 784							out2, rep,
 785							recurse_tries, 0,
 786							0, NULL, r,
 787							choose_args);
 788						if (out2[rep] == CRUSH_ITEM_NONE) {
 789							/* placed nothing; no leaf */
 790							break;
 791						}
 792					} else {
 793						/* we already have a leaf! */
 794						out2[rep] = item;
 795					}
 796				}
 797
 798				/* out? */
 799				if (itemtype == 0 &&
 800				    is_out(map, weight, weight_max, item, x))
 801					break;
 802
 803				/* yay! */
 804				out[rep] = item;
 805				left--;
 806				break;
 807			}
 808		}
 809	}
 810	for (rep = outpos; rep < endpos; rep++) {
 811		if (out[rep] == CRUSH_ITEM_UNDEF) {
 812			out[rep] = CRUSH_ITEM_NONE;
 813		}
 814		if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
 815			out2[rep] = CRUSH_ITEM_NONE;
 816		}
 817	}
 818#ifndef __KERNEL__
 819	if (map->choose_tries && ftotal <= map->choose_total_tries)
 820		map->choose_tries[ftotal]++;
 821#endif
 822#ifdef DEBUG_INDEP
 823	if (out2) {
 824		dprintk("%u %d a: ", ftotal, left);
 825		for (rep = outpos; rep < endpos; rep++) {
 826			dprintk(" %d", out[rep]);
 827		}
 828		dprintk("\n");
 829		dprintk("%u %d b: ", ftotal, left);
 830		for (rep = outpos; rep < endpos; rep++) {
 831			dprintk(" %d", out2[rep]);
 832		}
 833		dprintk("\n");
 834	}
 835#endif
 836}
 837
 838
 839/*
 840 * This takes a chunk of memory and sets it up to be a shiny new
 841 * working area for a CRUSH placement computation. It must be called
 842 * on any newly allocated memory before passing it in to
 843 * crush_do_rule. It may be used repeatedly after that, so long as the
 844 * map has not changed. If the map /has/ changed, you must make sure
 845 * the working size is no smaller than what was allocated and re-run
 846 * crush_init_workspace.
 847 *
 848 * If you do retain the working space between calls to crush, make it
 849 * thread-local.
 850 */
 851void crush_init_workspace(const struct crush_map *map, void *v)
 852{
 853	struct crush_work *w = v;
 854	__s32 b;
 855
 856	/*
 857	 * We work by moving through the available space and setting
 858	 * values and pointers as we go.
 859	 *
 860	 * It's a bit like Forth's use of the 'allot' word since we
 861	 * set the pointer first and then reserve the space for it to
 862	 * point to by incrementing the point.
 863	 */
 864	v += sizeof(struct crush_work);
 865	w->work = v;
 866	v += map->max_buckets * sizeof(struct crush_work_bucket *);
 867	for (b = 0; b < map->max_buckets; ++b) {
 868		if (!map->buckets[b])
 869			continue;
 870
 871		w->work[b] = v;
 872		switch (map->buckets[b]->alg) {
 873		default:
 874			v += sizeof(struct crush_work_bucket);
 875			break;
 876		}
 877		w->work[b]->perm_x = 0;
 878		w->work[b]->perm_n = 0;
 879		w->work[b]->perm = v;
 880		v += map->buckets[b]->size * sizeof(__u32);
 881	}
 882	BUG_ON(v - (void *)w != map->working_size);
 883}
 884
 885/**
 886 * crush_do_rule - calculate a mapping with the given input and rule
 887 * @map: the crush_map
 888 * @ruleno: the rule id
 889 * @x: hash input
 890 * @result: pointer to result vector
 891 * @result_max: maximum result size
 892 * @weight: weight vector (for map leaves)
 893 * @weight_max: size of weight vector
 894 * @cwin: pointer to at least crush_work_size() bytes of memory
 895 * @choose_args: weights and ids for each known bucket
 896 */
 897int crush_do_rule(const struct crush_map *map,
 898		  int ruleno, int x, int *result, int result_max,
 899		  const __u32 *weight, int weight_max,
 900		  void *cwin, const struct crush_choose_arg *choose_args)
 901{
 902	int result_len;
 903	struct crush_work *cw = cwin;
 904	int *a = cwin + map->working_size;
 905	int *b = a + result_max;
 906	int *c = b + result_max;
 907	int *w = a;
 908	int *o = b;
 909	int recurse_to_leaf;
 910	int wsize = 0;
 911	int osize;
 912	const struct crush_rule *rule;
 913	__u32 step;
 914	int i, j;
 915	int numrep;
 916	int out_size;
 917	/*
 918	 * the original choose_total_tries value was off by one (it
 919	 * counted "retries" and not "tries").  add one.
 920	 */
 921	int choose_tries = map->choose_total_tries + 1;
 922	int choose_leaf_tries = 0;
 923	/*
 924	 * the local tries values were counted as "retries", though,
 925	 * and need no adjustment
 926	 */
 927	int choose_local_retries = map->choose_local_tries;
 928	int choose_local_fallback_retries = map->choose_local_fallback_tries;
 929
 930	int vary_r = map->chooseleaf_vary_r;
 931	int stable = map->chooseleaf_stable;
 932
 933	if ((__u32)ruleno >= map->max_rules) {
 934		dprintk(" bad ruleno %d\n", ruleno);
 935		return 0;
 936	}
 937
 938	rule = map->rules[ruleno];
 939	result_len = 0;
 940
 941	for (step = 0; step < rule->len; step++) {
 942		int firstn = 0;
 943		const struct crush_rule_step *curstep = &rule->steps[step];
 944
 945		switch (curstep->op) {
 946		case CRUSH_RULE_TAKE:
 947			if ((curstep->arg1 >= 0 &&
 948			     curstep->arg1 < map->max_devices) ||
 949			    (-1-curstep->arg1 >= 0 &&
 950			     -1-curstep->arg1 < map->max_buckets &&
 951			     map->buckets[-1-curstep->arg1])) {
 952				w[0] = curstep->arg1;
 953				wsize = 1;
 954			} else {
 955				dprintk(" bad take value %d\n", curstep->arg1);
 956			}
 957			break;
 958
 959		case CRUSH_RULE_SET_CHOOSE_TRIES:
 960			if (curstep->arg1 > 0)
 961				choose_tries = curstep->arg1;
 962			break;
 963
 964		case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
 965			if (curstep->arg1 > 0)
 966				choose_leaf_tries = curstep->arg1;
 967			break;
 968
 969		case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
 970			if (curstep->arg1 >= 0)
 971				choose_local_retries = curstep->arg1;
 972			break;
 973
 974		case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
 975			if (curstep->arg1 >= 0)
 976				choose_local_fallback_retries = curstep->arg1;
 977			break;
 978
 979		case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
 980			if (curstep->arg1 >= 0)
 981				vary_r = curstep->arg1;
 982			break;
 983
 984		case CRUSH_RULE_SET_CHOOSELEAF_STABLE:
 985			if (curstep->arg1 >= 0)
 986				stable = curstep->arg1;
 987			break;
 988
 989		case CRUSH_RULE_CHOOSELEAF_FIRSTN:
 990		case CRUSH_RULE_CHOOSE_FIRSTN:
 991			firstn = 1;
 992			fallthrough;
 993		case CRUSH_RULE_CHOOSELEAF_INDEP:
 994		case CRUSH_RULE_CHOOSE_INDEP:
 995			if (wsize == 0)
 996				break;
 997
 998			recurse_to_leaf =
 999				curstep->op ==
1000				 CRUSH_RULE_CHOOSELEAF_FIRSTN ||
1001				curstep->op ==
1002				CRUSH_RULE_CHOOSELEAF_INDEP;
1003
1004			/* reset output */
1005			osize = 0;
1006
1007			for (i = 0; i < wsize; i++) {
1008				int bno;
1009				numrep = curstep->arg1;
1010				if (numrep <= 0) {
1011					numrep += result_max;
1012					if (numrep <= 0)
1013						continue;
1014				}
1015				j = 0;
1016				/* make sure bucket id is valid */
1017				bno = -1 - w[i];
1018				if (bno < 0 || bno >= map->max_buckets) {
1019					/* w[i] is probably CRUSH_ITEM_NONE */
1020					dprintk("  bad w[i] %d\n", w[i]);
1021					continue;
1022				}
1023				if (firstn) {
1024					int recurse_tries;
1025					if (choose_leaf_tries)
1026						recurse_tries =
1027							choose_leaf_tries;
1028					else if (map->chooseleaf_descend_once)
1029						recurse_tries = 1;
1030					else
1031						recurse_tries = choose_tries;
1032					osize += crush_choose_firstn(
1033						map,
1034						cw,
1035						map->buckets[bno],
1036						weight, weight_max,
1037						x, numrep,
1038						curstep->arg2,
1039						o+osize, j,
1040						result_max-osize,
1041						choose_tries,
1042						recurse_tries,
1043						choose_local_retries,
1044						choose_local_fallback_retries,
1045						recurse_to_leaf,
1046						vary_r,
1047						stable,
1048						c+osize,
1049						0,
1050						choose_args);
1051				} else {
1052					out_size = ((numrep < (result_max-osize)) ?
1053						    numrep : (result_max-osize));
1054					crush_choose_indep(
1055						map,
1056						cw,
1057						map->buckets[bno],
1058						weight, weight_max,
1059						x, out_size, numrep,
1060						curstep->arg2,
1061						o+osize, j,
1062						choose_tries,
1063						choose_leaf_tries ?
1064						   choose_leaf_tries : 1,
1065						recurse_to_leaf,
1066						c+osize,
1067						0,
1068						choose_args);
1069					osize += out_size;
1070				}
1071			}
1072
1073			if (recurse_to_leaf)
1074				/* copy final _leaf_ values to output set */
1075				memcpy(o, c, osize*sizeof(*o));
1076
1077			/* swap o and w arrays */
1078			swap(o, w);
1079			wsize = osize;
1080			break;
1081
1082
1083		case CRUSH_RULE_EMIT:
1084			for (i = 0; i < wsize && result_len < result_max; i++) {
1085				result[result_len] = w[i];
1086				result_len++;
1087			}
1088			wsize = 0;
1089			break;
1090
1091		default:
1092			dprintk(" unknown op %d at step %d\n",
1093				curstep->op, step);
1094			break;
1095		}
1096	}
1097
1098	return result_len;
1099}
~/ Read-only file preview.