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static_call.h

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linux-6.19.14/include/linux/static_call.h C
  1/* SPDX-License-Identifier: GPL-2.0 */
  2#ifndef _LINUX_STATIC_CALL_H
  3#define _LINUX_STATIC_CALL_H
  4
  5/*
  6 * Static call support
  7 *
  8 * Static calls use code patching to hard-code function pointers into direct
  9 * branch instructions. They give the flexibility of function pointers, but
 10 * with improved performance. This is especially important for cases where
 11 * retpolines would otherwise be used, as retpolines can significantly impact
 12 * performance.
 13 *
 14 *
 15 * API overview:
 16 *
 17 *   DECLARE_STATIC_CALL(name, func);
 18 *   DEFINE_STATIC_CALL(name, func);
 19 *   DEFINE_STATIC_CALL_NULL(name, typename);
 20 *   DEFINE_STATIC_CALL_RET0(name, typename);
 21 *
 22 *   __static_call_return0;
 23 *
 24 *   static_call(name)(args...);
 25 *   static_call_cond(name)(args...);
 26 *   static_call_update(name, func);
 27 *   static_call_query(name);
 28 *
 29 *   EXPORT_STATIC_CALL{,_TRAMP}{,_GPL}()
 30 *
 31 * Usage example:
 32 *
 33 *   # Start with the following functions (with identical prototypes):
 34 *   int func_a(int arg1, int arg2);
 35 *   int func_b(int arg1, int arg2);
 36 *
 37 *   # Define a 'my_name' reference, associated with func_a() by default
 38 *   DEFINE_STATIC_CALL(my_name, func_a);
 39 *
 40 *   # Call func_a()
 41 *   static_call(my_name)(arg1, arg2);
 42 *
 43 *   # Update 'my_name' to point to func_b()
 44 *   static_call_update(my_name, &func_b);
 45 *
 46 *   # Call func_b()
 47 *   static_call(my_name)(arg1, arg2);
 48 *
 49 *
 50 * Implementation details:
 51 *
 52 *   This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
 53 *   Otherwise basic indirect calls are used (with function pointers).
 54 *
 55 *   Each static_call() site calls into a trampoline associated with the name.
 56 *   The trampoline has a direct branch to the default function.  Updates to a
 57 *   name will modify the trampoline's branch destination.
 58 *
 59 *   If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
 60 *   themselves will be patched at runtime to call the functions directly,
 61 *   rather than calling through the trampoline.  This requires objtool or a
 62 *   compiler plugin to detect all the static_call() sites and annotate them
 63 *   in the .static_call_sites section.
 64 *
 65 *
 66 * Notes on NULL function pointers:
 67 *
 68 *   Static_call()s support NULL functions, with many of the caveats that
 69 *   regular function pointers have.
 70 *
 71 *   Clearly calling a NULL function pointer is 'BAD', so too for
 72 *   static_call()s (although when HAVE_STATIC_CALL it might not be immediately
 73 *   fatal). A NULL static_call can be the result of:
 74 *
 75 *     DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
 76 *
 77 *   which is equivalent to declaring a NULL function pointer with just a
 78 *   typename:
 79 *
 80 *     void (*my_func_ptr)(int arg1) = NULL;
 81 *
 82 *   or using static_call_update() with a NULL function. In both cases the
 83 *   HAVE_STATIC_CALL implementation will patch the trampoline with a RET
 84 *   instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
 85 *   architectures can patch the trampoline call to a NOP.
 86 *
 87 *   In all cases, any argument evaluation is unconditional. Unlike a regular
 88 *   conditional function pointer call:
 89 *
 90 *     if (my_func_ptr)
 91 *         my_func_ptr(arg1)
 92 *
 93 *   where the argument evaludation also depends on the pointer value.
 94 *
 95 *   When calling a static_call that can be NULL, use:
 96 *
 97 *     static_call_cond(name)(arg1);
 98 *
 99 *   which will include the required value tests to avoid NULL-pointer
100 *   dereferences.
101 *
102 *   To query which function is currently set to be called, use:
103 *
104 *   func = static_call_query(name);
105 *
106 *
107 * DEFINE_STATIC_CALL_RET0 / __static_call_return0:
108 *
109 *   Just like how DEFINE_STATIC_CALL_NULL() / static_call_cond() optimize the
110 *   conditional void function call, DEFINE_STATIC_CALL_RET0 /
111 *   __static_call_return0 optimize the do nothing return 0 function.
112 *
113 *   This feature is strictly UB per the C standard (since it casts a function
114 *   pointer to a different signature) and relies on the architecture ABI to
115 *   make things work. In particular it relies on Caller Stack-cleanup and the
116 *   whole return register being clobbered for short return values. All normal
117 *   CDECL style ABIs conform.
118 *
119 *   In particular the x86_64 implementation replaces the 5 byte CALL
120 *   instruction at the callsite with a 5 byte clear of the RAX register,
121 *   completely eliding any function call overhead.
122 *
123 *   Notably argument setup is unconditional.
124 *
125 *
126 * EXPORT_STATIC_CALL() vs EXPORT_STATIC_CALL_TRAMP():
127 *
128 *   The difference is that the _TRAMP variant tries to only export the
129 *   trampoline with the result that a module can use static_call{,_cond}() but
130 *   not static_call_update().
131 *
132 */
133
134#include <linux/types.h>
135#include <linux/cpu.h>
136#include <linux/static_call_types.h>
137
138#ifdef CONFIG_HAVE_STATIC_CALL
139#include <asm/static_call.h>
140
141/*
142 * Either @site or @tramp can be NULL.
143 */
144extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail);
145
146#define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name)
147
148#else
149#define STATIC_CALL_TRAMP_ADDR(name) NULL
150#endif
151
152#define static_call_update(name, func)					\
153({									\
154	typeof(&STATIC_CALL_TRAMP(name)) __F = (func);			\
155	__static_call_update(&STATIC_CALL_KEY(name),			\
156			     STATIC_CALL_TRAMP_ADDR(name), __F);	\
157})
158
159#define static_call_query(name) (READ_ONCE(STATIC_CALL_KEY(name).func))
160
161#ifdef CONFIG_HAVE_STATIC_CALL_INLINE
162
163extern int static_call_initialized;
164
165extern int __init static_call_init(void);
166
167extern void static_call_force_reinit(void);
168
169struct static_call_mod {
170	struct static_call_mod *next;
171	struct module *mod; /* for vmlinux, mod == NULL */
172	struct static_call_site *sites;
173};
174
175/* For finding the key associated with a trampoline */
176struct static_call_tramp_key {
177	s32 tramp;
178	s32 key;
179};
180
181extern void __static_call_update(struct static_call_key *key, void *tramp, void *func);
182extern int static_call_mod_init(struct module *mod);
183extern int static_call_text_reserved(void *start, void *end);
184
185extern long __static_call_return0(void);
186
187#define DEFINE_STATIC_CALL(name, _func)					\
188	DECLARE_STATIC_CALL(name, _func);				\
189	struct static_call_key STATIC_CALL_KEY(name) = {		\
190		.func = _func,						\
191		.type = 1,						\
192	};								\
193	ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func)
194
195#define DEFINE_STATIC_CALL_NULL(name, _func)				\
196	DECLARE_STATIC_CALL(name, _func);				\
197	struct static_call_key STATIC_CALL_KEY(name) = {		\
198		.func = NULL,						\
199		.type = 1,						\
200	};								\
201	ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
202
203#define DEFINE_STATIC_CALL_RET0(name, _func)				\
204	DECLARE_STATIC_CALL(name, _func);				\
205	struct static_call_key STATIC_CALL_KEY(name) = {		\
206		.func = __static_call_return0,				\
207		.type = 1,						\
208	};								\
209	ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name)
210
211#define static_call_cond(name)	(void)__static_call(name)
212
213#define EXPORT_STATIC_CALL(name)					\
214	EXPORT_SYMBOL(STATIC_CALL_KEY(name));				\
215	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
216#define EXPORT_STATIC_CALL_GPL(name)					\
217	EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name));			\
218	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
219
220/* Leave the key unexported, so modules can't change static call targets: */
221#define EXPORT_STATIC_CALL_TRAMP(name)					\
222	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name));				\
223	ARCH_ADD_TRAMP_KEY(name)
224#define EXPORT_STATIC_CALL_TRAMP_GPL(name)				\
225	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name));			\
226	ARCH_ADD_TRAMP_KEY(name)
227
228#elif defined(CONFIG_HAVE_STATIC_CALL)
229
230#define static_call_initialized 0
231
232static inline int static_call_init(void) { return 0; }
233
234#define DEFINE_STATIC_CALL(name, _func)					\
235	DECLARE_STATIC_CALL(name, _func);				\
236	struct static_call_key STATIC_CALL_KEY(name) = {		\
237		.func = _func,						\
238	};								\
239	ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func)
240
241#define DEFINE_STATIC_CALL_NULL(name, _func)				\
242	DECLARE_STATIC_CALL(name, _func);				\
243	struct static_call_key STATIC_CALL_KEY(name) = {		\
244		.func = NULL,						\
245	};								\
246	ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
247
248#define DEFINE_STATIC_CALL_RET0(name, _func)				\
249	DECLARE_STATIC_CALL(name, _func);				\
250	struct static_call_key STATIC_CALL_KEY(name) = {		\
251		.func = __static_call_return0,				\
252	};								\
253	ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name)
254
255#define static_call_cond(name)	(void)__static_call(name)
256
257static inline
258void __static_call_update(struct static_call_key *key, void *tramp, void *func)
259{
260	cpus_read_lock();
261	WRITE_ONCE(key->func, func);
262	arch_static_call_transform(NULL, tramp, func, false);
263	cpus_read_unlock();
264}
265
266static inline int static_call_text_reserved(void *start, void *end)
267{
268	return 0;
269}
270
271extern long __static_call_return0(void);
272
273#define EXPORT_STATIC_CALL(name)					\
274	EXPORT_SYMBOL(STATIC_CALL_KEY(name));				\
275	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
276#define EXPORT_STATIC_CALL_GPL(name)					\
277	EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name));			\
278	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
279
280/* Leave the key unexported, so modules can't change static call targets: */
281#define EXPORT_STATIC_CALL_TRAMP(name)					\
282	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
283#define EXPORT_STATIC_CALL_TRAMP_GPL(name)				\
284	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
285
286#else /* Generic implementation */
287
288#define static_call_initialized 0
289
290static inline int static_call_init(void) { return 0; }
291
292static inline long __static_call_return0(void)
293{
294	return 0;
295}
296
297#define __DEFINE_STATIC_CALL(name, _func, _func_init)			\
298	DECLARE_STATIC_CALL(name, _func);				\
299	struct static_call_key STATIC_CALL_KEY(name) = {		\
300		.func = _func_init,					\
301	}
302
303#define DEFINE_STATIC_CALL(name, _func)					\
304	__DEFINE_STATIC_CALL(name, _func, _func)
305
306#define DEFINE_STATIC_CALL_NULL(name, _func)				\
307	__DEFINE_STATIC_CALL(name, _func, NULL)
308
309#define DEFINE_STATIC_CALL_RET0(name, _func)				\
310	__DEFINE_STATIC_CALL(name, _func, __static_call_return0)
311
312static inline void __static_call_nop(void) { }
313
314/*
315 * This horrific hack takes care of two things:
316 *
317 *  - it ensures the compiler will only load the function pointer ONCE,
318 *    which avoids a reload race.
319 *
320 *  - it ensures the argument evaluation is unconditional, similar
321 *    to the HAVE_STATIC_CALL variant.
322 *
323 * Sadly current GCC/Clang (10 for both) do not optimize this properly
324 * and will emit an indirect call for the NULL case :-(
325 */
326#define __static_call_cond(name)					\
327({									\
328	void *func = READ_ONCE(STATIC_CALL_KEY(name).func);		\
329	if (!func)							\
330		func = &__static_call_nop;				\
331	(typeof(STATIC_CALL_TRAMP(name))*)func;				\
332})
333
334#define static_call_cond(name)	(void)__static_call_cond(name)
335
336static inline
337void __static_call_update(struct static_call_key *key, void *tramp, void *func)
338{
339	WRITE_ONCE(key->func, func);
340}
341
342static inline int static_call_text_reserved(void *start, void *end)
343{
344	return 0;
345}
346
347#define EXPORT_STATIC_CALL(name)	EXPORT_SYMBOL(STATIC_CALL_KEY(name))
348#define EXPORT_STATIC_CALL_GPL(name)	EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name))
349
350#endif /* CONFIG_HAVE_STATIC_CALL */
351
352#endif /* _LINUX_STATIC_CALL_H */
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