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s3c-fb.c

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linux-6.19.14/drivers/video/fbdev/s3c-fb.c C
   1// SPDX-License-Identifier: GPL-2.0-only
   2/* linux/drivers/video/s3c-fb.c
   3 *
   4 * Copyright 2008 Openmoko Inc.
   5 * Copyright 2008-2010 Simtec Electronics
   6 *      Ben Dooks <ben@simtec.co.uk>
   7 *      http://armlinux.simtec.co.uk/
   8 *
   9 * Samsung SoC Framebuffer driver
  10*/
  11
  12#include <linux/kernel.h>
  13#include <linux/module.h>
  14#include <linux/platform_device.h>
  15#include <linux/dma-mapping.h>
  16#include <linux/slab.h>
  17#include <linux/init.h>
  18#include <linux/clk.h>
  19#include <linux/fb.h>
  20#include <linux/io.h>
  21#include <linux/uaccess.h>
  22#include <linux/interrupt.h>
  23#include <linux/pm_runtime.h>
  24#include <linux/platform_data/video_s3c.h>
  25
  26#include <video/samsung_fimd.h>
  27
  28/* This driver will export a number of framebuffer interfaces depending
  29 * on the configuration passed in via the platform data. Each fb instance
  30 * maps to a hardware window. Currently there is no support for runtime
  31 * setting of the alpha-blending functions that each window has, so only
  32 * window 0 is actually useful.
  33 *
  34 * Window 0 is treated specially, it is used for the basis of the LCD
  35 * output timings and as the control for the output power-down state.
  36*/
  37
  38/* note, the previous use of <mach/regs-fb.h> to get platform specific data
  39 * has been replaced by using the platform device name to pick the correct
  40 * configuration data for the system.
  41*/
  42
  43#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
  44#undef writel
  45#define writel(v, r) do { \
  46	pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
  47	__raw_writel(v, r); \
  48} while (0)
  49#endif /* FB_S3C_DEBUG_REGWRITE */
  50
  51/* irq_flags bits */
  52#define S3C_FB_VSYNC_IRQ_EN	0
  53
  54#define VSYNC_TIMEOUT_MSEC 50
  55
  56struct s3c_fb;
  57
  58#define VALID_BPP(x) (1 << ((x) - 1))
  59
  60#define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
  61#define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
  62#define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
  63#define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
  64#define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
  65
  66/**
  67 * struct s3c_fb_variant - fb variant information
  68 * @is_2443: Set if S3C2443/S3C2416 style hardware.
  69 * @nr_windows: The number of windows.
  70 * @vidtcon: The base for the VIDTCONx registers
  71 * @wincon: The base for the WINxCON registers.
  72 * @winmap: The base for the WINxMAP registers.
  73 * @keycon: The abse for the WxKEYCON registers.
  74 * @buf_start: Offset of buffer start registers.
  75 * @buf_size: Offset of buffer size registers.
  76 * @buf_end: Offset of buffer end registers.
  77 * @osd: The base for the OSD registers.
  78 * @osd_stride: stride of osd
  79 * @palette: Address of palette memory, or 0 if none.
  80 * @has_prtcon: Set if has PRTCON register.
  81 * @has_shadowcon: Set if has SHADOWCON register.
  82 * @has_blendcon: Set if has BLENDCON register.
  83 * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
  84 * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
  85 */
  86struct s3c_fb_variant {
  87	unsigned int	is_2443:1;
  88	unsigned short	nr_windows;
  89	unsigned int	vidtcon;
  90	unsigned short	wincon;
  91	unsigned short	winmap;
  92	unsigned short	keycon;
  93	unsigned short	buf_start;
  94	unsigned short	buf_end;
  95	unsigned short	buf_size;
  96	unsigned short	osd;
  97	unsigned short	osd_stride;
  98	unsigned short	palette[S3C_FB_MAX_WIN];
  99
 100	unsigned int	has_prtcon:1;
 101	unsigned int	has_shadowcon:1;
 102	unsigned int	has_blendcon:1;
 103	unsigned int	has_clksel:1;
 104	unsigned int	has_fixvclk:1;
 105};
 106
 107/**
 108 * struct s3c_fb_win_variant
 109 * @has_osd_c: Set if has OSD C register.
 110 * @has_osd_d: Set if has OSD D register.
 111 * @has_osd_alpha: Set if can change alpha transparency for a window.
 112 * @palette_sz: Size of palette in entries.
 113 * @palette_16bpp: Set if palette is 16bits wide.
 114 * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
 115 *                register is located at the given offset from OSD_BASE.
 116 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
 117 *
 118 * valid_bpp bit x is set if (x+1)BPP is supported.
 119 */
 120struct s3c_fb_win_variant {
 121	unsigned int	has_osd_c:1;
 122	unsigned int	has_osd_d:1;
 123	unsigned int	has_osd_alpha:1;
 124	unsigned int	palette_16bpp:1;
 125	unsigned short	osd_size_off;
 126	unsigned short	palette_sz;
 127	u32		valid_bpp;
 128};
 129
 130/**
 131 * struct s3c_fb_driverdata - per-device type driver data for init time.
 132 * @variant: The variant information for this driver.
 133 * @win: The window information for each window.
 134 */
 135struct s3c_fb_driverdata {
 136	struct s3c_fb_variant	variant;
 137	struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
 138};
 139
 140/**
 141 * struct s3c_fb_palette - palette information
 142 * @r: Red bitfield.
 143 * @g: Green bitfield.
 144 * @b: Blue bitfield.
 145 * @a: Alpha bitfield.
 146 */
 147struct s3c_fb_palette {
 148	struct fb_bitfield	r;
 149	struct fb_bitfield	g;
 150	struct fb_bitfield	b;
 151	struct fb_bitfield	a;
 152};
 153
 154/**
 155 * struct s3c_fb_win - per window private data for each framebuffer.
 156 * @windata: The platform data supplied for the window configuration.
 157 * @parent: The hardware that this window is part of.
 158 * @fbinfo: Pointer pack to the framebuffer info for this window.
 159 * @variant: The variant information for this window.
 160 * @palette_buffer: Buffer/cache to hold palette entries.
 161 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
 162 * @index: The window number of this window.
 163 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
 164 */
 165struct s3c_fb_win {
 166	struct s3c_fb_pd_win	*windata;
 167	struct s3c_fb		*parent;
 168	struct fb_info		*fbinfo;
 169	struct s3c_fb_palette	 palette;
 170	struct s3c_fb_win_variant variant;
 171
 172	u32			*palette_buffer;
 173	u32			 pseudo_palette[16];
 174	unsigned int		 index;
 175};
 176
 177/**
 178 * struct s3c_fb_vsync - vsync information
 179 * @wait:	a queue for processes waiting for vsync
 180 * @count:	vsync interrupt count
 181 */
 182struct s3c_fb_vsync {
 183	wait_queue_head_t	wait;
 184	unsigned int		count;
 185};
 186
 187/**
 188 * struct s3c_fb - overall hardware state of the hardware
 189 * @slock: The spinlock protection for this data structure.
 190 * @dev: The device that we bound to, for printing, etc.
 191 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
 192 * @lcd_clk: The clk (sclk) feeding pixclk.
 193 * @regs: The mapped hardware registers.
 194 * @variant: Variant information for this hardware.
 195 * @enabled: A bitmask of enabled hardware windows.
 196 * @output_on: Flag if the physical output is enabled.
 197 * @pdata: The platform configuration data passed with the device.
 198 * @windows: The hardware windows that have been claimed.
 199 * @irq_no: IRQ line number
 200 * @irq_flags: irq flags
 201 * @vsync_info: VSYNC-related information (count, queues...)
 202 */
 203struct s3c_fb {
 204	spinlock_t		slock;
 205	struct device		*dev;
 206	struct clk		*bus_clk;
 207	struct clk		*lcd_clk;
 208	void __iomem		*regs;
 209	struct s3c_fb_variant	 variant;
 210
 211	unsigned char		 enabled;
 212	bool			 output_on;
 213
 214	struct s3c_fb_platdata	*pdata;
 215	struct s3c_fb_win	*windows[S3C_FB_MAX_WIN];
 216
 217	int			 irq_no;
 218	unsigned long		 irq_flags;
 219	struct s3c_fb_vsync	 vsync_info;
 220};
 221
 222/**
 223 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
 224 * @win: The device window.
 225 * @bpp: The bit depth.
 226 */
 227static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
 228{
 229	return win->variant.valid_bpp & VALID_BPP(bpp);
 230}
 231
 232/**
 233 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
 234 * @var: The screen information to verify.
 235 * @info: The framebuffer device.
 236 *
 237 * Framebuffer layer call to verify the given information and allow us to
 238 * update various information depending on the hardware capabilities.
 239 */
 240static int s3c_fb_check_var(struct fb_var_screeninfo *var,
 241			    struct fb_info *info)
 242{
 243	struct s3c_fb_win *win = info->par;
 244	struct s3c_fb *sfb = win->parent;
 245
 246	dev_dbg(sfb->dev, "checking parameters\n");
 247
 248	var->xres_virtual = max(var->xres_virtual, var->xres);
 249	var->yres_virtual = max(var->yres_virtual, var->yres);
 250
 251	if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
 252		dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
 253			win->index, var->bits_per_pixel);
 254		return -EINVAL;
 255	}
 256
 257	/* always ensure these are zero, for drop through cases below */
 258	var->transp.offset = 0;
 259	var->transp.length = 0;
 260
 261	switch (var->bits_per_pixel) {
 262	case 1:
 263	case 2:
 264	case 4:
 265	case 8:
 266		if (sfb->variant.palette[win->index] != 0) {
 267			/* non palletised, A:1,R:2,G:3,B:2 mode */
 268			var->red.offset		= 5;
 269			var->green.offset	= 2;
 270			var->blue.offset	= 0;
 271			var->red.length		= 2;
 272			var->green.length	= 3;
 273			var->blue.length	= 2;
 274			var->transp.offset	= 7;
 275			var->transp.length	= 1;
 276		} else {
 277			var->red.offset	= 0;
 278			var->red.length	= var->bits_per_pixel;
 279			var->green	= var->red;
 280			var->blue	= var->red;
 281		}
 282		break;
 283
 284	case 19:
 285		/* 666 with one bit alpha/transparency */
 286		var->transp.offset	= 18;
 287		var->transp.length	= 1;
 288		fallthrough;
 289	case 18:
 290		var->bits_per_pixel	= 32;
 291
 292		/* 666 format */
 293		var->red.offset		= 12;
 294		var->green.offset	= 6;
 295		var->blue.offset	= 0;
 296		var->red.length		= 6;
 297		var->green.length	= 6;
 298		var->blue.length	= 6;
 299		break;
 300
 301	case 16:
 302		/* 16 bpp, 565 format */
 303		var->red.offset		= 11;
 304		var->green.offset	= 5;
 305		var->blue.offset	= 0;
 306		var->red.length		= 5;
 307		var->green.length	= 6;
 308		var->blue.length	= 5;
 309		break;
 310
 311	case 32:
 312	case 28:
 313	case 25:
 314		var->transp.length	= var->bits_per_pixel - 24;
 315		var->transp.offset	= 24;
 316		fallthrough;
 317	case 24:
 318		/* our 24bpp is unpacked, so 32bpp */
 319		var->bits_per_pixel	= 32;
 320		var->red.offset		= 16;
 321		var->red.length		= 8;
 322		var->green.offset	= 8;
 323		var->green.length	= 8;
 324		var->blue.offset	= 0;
 325		var->blue.length	= 8;
 326		break;
 327
 328	default:
 329		dev_err(sfb->dev, "invalid bpp\n");
 330		return -EINVAL;
 331	}
 332
 333	dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
 334	return 0;
 335}
 336
 337/**
 338 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
 339 * @sfb: The hardware state.
 340 * @pixclk: The pixel clock wanted, in picoseconds.
 341 *
 342 * Given the specified pixel clock, work out the necessary divider to get
 343 * close to the output frequency.
 344 */
 345static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
 346{
 347	unsigned long clk;
 348	unsigned long long tmp;
 349	unsigned int result;
 350
 351	if (sfb->variant.has_clksel)
 352		clk = clk_get_rate(sfb->bus_clk);
 353	else
 354		clk = clk_get_rate(sfb->lcd_clk);
 355
 356	tmp = (unsigned long long)clk;
 357	tmp *= pixclk;
 358
 359	do_div(tmp, 1000000000UL);
 360	result = (unsigned int)tmp / 1000;
 361
 362	dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
 363		pixclk, clk, result, result ? clk / result : clk);
 364
 365	return result;
 366}
 367
 368/**
 369 * s3c_fb_align_word() - align pixel count to word boundary
 370 * @bpp: The number of bits per pixel
 371 * @pix: The value to be aligned.
 372 *
 373 * Align the given pixel count so that it will start on an 32bit word
 374 * boundary.
 375 */
 376static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
 377{
 378	int pix_per_word;
 379
 380	if (bpp > 16)
 381		return pix;
 382
 383	pix_per_word = (8 * 32) / bpp;
 384	return ALIGN(pix, pix_per_word);
 385}
 386
 387/**
 388 * vidosd_set_size() - set OSD size for a window
 389 *
 390 * @win: the window to set OSD size for
 391 * @size: OSD size register value
 392 */
 393static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
 394{
 395	struct s3c_fb *sfb = win->parent;
 396
 397	/* OSD can be set up if osd_size_off != 0 for this window */
 398	if (win->variant.osd_size_off)
 399		writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
 400				+ win->variant.osd_size_off);
 401}
 402
 403/**
 404 * vidosd_set_alpha() - set alpha transparency for a window
 405 *
 406 * @win: the window to set OSD size for
 407 * @alpha: alpha register value
 408 */
 409static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
 410{
 411	struct s3c_fb *sfb = win->parent;
 412
 413	if (win->variant.has_osd_alpha)
 414		writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
 415}
 416
 417/**
 418 * shadow_protect_win() - disable updating values from shadow registers at vsync
 419 *
 420 * @win: window to protect registers for
 421 * @protect: 1 to protect (disable updates)
 422 */
 423static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
 424{
 425	struct s3c_fb *sfb = win->parent;
 426	u32 reg;
 427
 428	if (protect) {
 429		if (sfb->variant.has_prtcon) {
 430			writel(PRTCON_PROTECT, sfb->regs + PRTCON);
 431		} else if (sfb->variant.has_shadowcon) {
 432			reg = readl(sfb->regs + SHADOWCON);
 433			writel(reg | SHADOWCON_WINx_PROTECT(win->index),
 434				sfb->regs + SHADOWCON);
 435		}
 436	} else {
 437		if (sfb->variant.has_prtcon) {
 438			writel(0, sfb->regs + PRTCON);
 439		} else if (sfb->variant.has_shadowcon) {
 440			reg = readl(sfb->regs + SHADOWCON);
 441			writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
 442				sfb->regs + SHADOWCON);
 443		}
 444	}
 445}
 446
 447/**
 448 * s3c_fb_enable() - Set the state of the main LCD output
 449 * @sfb: The main framebuffer state.
 450 * @enable: The state to set.
 451 */
 452static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
 453{
 454	u32 vidcon0 = readl(sfb->regs + VIDCON0);
 455
 456	if (enable && !sfb->output_on)
 457		pm_runtime_get_sync(sfb->dev);
 458
 459	if (enable) {
 460		vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
 461	} else {
 462		/* see the note in the framebuffer datasheet about
 463		 * why you cannot take both of these bits down at the
 464		 * same time. */
 465
 466		if (vidcon0 & VIDCON0_ENVID) {
 467			vidcon0 |= VIDCON0_ENVID;
 468			vidcon0 &= ~VIDCON0_ENVID_F;
 469		}
 470	}
 471
 472	writel(vidcon0, sfb->regs + VIDCON0);
 473
 474	if (!enable && sfb->output_on)
 475		pm_runtime_put_sync(sfb->dev);
 476
 477	sfb->output_on = enable;
 478}
 479
 480/**
 481 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
 482 * @info: The framebuffer to change.
 483 *
 484 * Framebuffer layer request to set a new mode for the specified framebuffer
 485 */
 486static int s3c_fb_set_par(struct fb_info *info)
 487{
 488	struct fb_var_screeninfo *var = &info->var;
 489	struct s3c_fb_win *win = info->par;
 490	struct s3c_fb *sfb = win->parent;
 491	void __iomem *regs = sfb->regs;
 492	void __iomem *buf;
 493	int win_no = win->index;
 494	u32 alpha = 0;
 495	u32 data;
 496	u32 pagewidth;
 497
 498	dev_dbg(sfb->dev, "setting framebuffer parameters\n");
 499
 500	pm_runtime_get_sync(sfb->dev);
 501
 502	shadow_protect_win(win, 1);
 503
 504	switch (var->bits_per_pixel) {
 505	case 32:
 506	case 24:
 507	case 16:
 508	case 12:
 509		info->fix.visual = FB_VISUAL_TRUECOLOR;
 510		break;
 511	case 8:
 512		if (win->variant.palette_sz >= 256)
 513			info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
 514		else
 515			info->fix.visual = FB_VISUAL_TRUECOLOR;
 516		break;
 517	case 1:
 518		info->fix.visual = FB_VISUAL_MONO01;
 519		break;
 520	default:
 521		info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
 522		break;
 523	}
 524
 525	info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
 526
 527	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
 528	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
 529
 530	/* disable the window whilst we update it */
 531	writel(0, regs + WINCON(win_no));
 532
 533	if (!sfb->output_on)
 534		s3c_fb_enable(sfb, 1);
 535
 536	/* write the buffer address */
 537
 538	/* start and end registers stride is 8 */
 539	buf = regs + win_no * 8;
 540
 541	writel(info->fix.smem_start, buf + sfb->variant.buf_start);
 542
 543	data = info->fix.smem_start + info->fix.line_length * var->yres;
 544	writel(data, buf + sfb->variant.buf_end);
 545
 546	pagewidth = (var->xres * var->bits_per_pixel) >> 3;
 547	data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
 548	       VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
 549	       VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
 550	       VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
 551	writel(data, regs + sfb->variant.buf_size + (win_no * 4));
 552
 553	/* write 'OSD' registers to control position of framebuffer */
 554
 555	data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
 556	       VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
 557	writel(data, regs + VIDOSD_A(win_no, sfb->variant));
 558
 559	data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
 560						     var->xres - 1)) |
 561	       VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
 562	       VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
 563						     var->xres - 1)) |
 564	       VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
 565
 566	writel(data, regs + VIDOSD_B(win_no, sfb->variant));
 567
 568	data = var->xres * var->yres;
 569
 570	alpha = VIDISD14C_ALPHA1_R(0xf) |
 571		VIDISD14C_ALPHA1_G(0xf) |
 572		VIDISD14C_ALPHA1_B(0xf);
 573
 574	vidosd_set_alpha(win, alpha);
 575	vidosd_set_size(win, data);
 576
 577	/* Enable DMA channel for this window */
 578	if (sfb->variant.has_shadowcon) {
 579		data = readl(sfb->regs + SHADOWCON);
 580		data |= SHADOWCON_CHx_ENABLE(win_no);
 581		writel(data, sfb->regs + SHADOWCON);
 582	}
 583
 584	data = WINCONx_ENWIN;
 585	sfb->enabled |= (1 << win->index);
 586
 587	/* note, since we have to round up the bits-per-pixel, we end up
 588	 * relying on the bitfield information for r/g/b/a to work out
 589	 * exactly which mode of operation is intended. */
 590
 591	switch (var->bits_per_pixel) {
 592	case 1:
 593		data |= WINCON0_BPPMODE_1BPP;
 594		data |= WINCONx_BITSWP;
 595		data |= WINCONx_BURSTLEN_4WORD;
 596		break;
 597	case 2:
 598		data |= WINCON0_BPPMODE_2BPP;
 599		data |= WINCONx_BITSWP;
 600		data |= WINCONx_BURSTLEN_8WORD;
 601		break;
 602	case 4:
 603		data |= WINCON0_BPPMODE_4BPP;
 604		data |= WINCONx_BITSWP;
 605		data |= WINCONx_BURSTLEN_8WORD;
 606		break;
 607	case 8:
 608		if (var->transp.length != 0)
 609			data |= WINCON1_BPPMODE_8BPP_1232;
 610		else
 611			data |= WINCON0_BPPMODE_8BPP_PALETTE;
 612		data |= WINCONx_BURSTLEN_8WORD;
 613		data |= WINCONx_BYTSWP;
 614		break;
 615	case 16:
 616		if (var->transp.length != 0)
 617			data |= WINCON1_BPPMODE_16BPP_A1555;
 618		else
 619			data |= WINCON0_BPPMODE_16BPP_565;
 620		data |= WINCONx_HAWSWP;
 621		data |= WINCONx_BURSTLEN_16WORD;
 622		break;
 623	case 24:
 624	case 32:
 625		if (var->red.length == 6) {
 626			if (var->transp.length != 0)
 627				data |= WINCON1_BPPMODE_19BPP_A1666;
 628			else
 629				data |= WINCON1_BPPMODE_18BPP_666;
 630		} else if (var->transp.length == 1)
 631			data |= WINCON1_BPPMODE_25BPP_A1888
 632				| WINCON1_BLD_PIX;
 633		else if ((var->transp.length == 4) ||
 634			(var->transp.length == 8))
 635			data |= WINCON1_BPPMODE_28BPP_A4888
 636				| WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
 637		else
 638			data |= WINCON0_BPPMODE_24BPP_888;
 639
 640		data |= WINCONx_WSWP;
 641		data |= WINCONx_BURSTLEN_16WORD;
 642		break;
 643	}
 644
 645	/* Enable the colour keying for the window below this one */
 646	if (win_no > 0) {
 647		u32 keycon0_data = 0, keycon1_data = 0;
 648		void __iomem *keycon = regs + sfb->variant.keycon;
 649
 650		keycon0_data = ~(WxKEYCON0_KEYBL_EN |
 651				WxKEYCON0_KEYEN_F |
 652				WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
 653
 654		keycon1_data = WxKEYCON1_COLVAL(0xffffff);
 655
 656		keycon += (win_no - 1) * 8;
 657
 658		writel(keycon0_data, keycon + WKEYCON0);
 659		writel(keycon1_data, keycon + WKEYCON1);
 660	}
 661
 662	writel(data, regs + sfb->variant.wincon + (win_no * 4));
 663	writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
 664
 665	/* Set alpha value width */
 666	if (sfb->variant.has_blendcon) {
 667		data = readl(sfb->regs + BLENDCON);
 668		data &= ~BLENDCON_NEW_MASK;
 669		if (var->transp.length > 4)
 670			data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
 671		else
 672			data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
 673		writel(data, sfb->regs + BLENDCON);
 674	}
 675
 676	shadow_protect_win(win, 0);
 677
 678	pm_runtime_put_sync(sfb->dev);
 679
 680	return 0;
 681}
 682
 683/**
 684 * s3c_fb_update_palette() - set or schedule a palette update.
 685 * @sfb: The hardware information.
 686 * @win: The window being updated.
 687 * @reg: The palette index being changed.
 688 * @value: The computed palette value.
 689 *
 690 * Change the value of a palette register, either by directly writing to
 691 * the palette (this requires the palette RAM to be disconnected from the
 692 * hardware whilst this is in progress) or schedule the update for later.
 693 *
 694 * At the moment, since we have no VSYNC interrupt support, we simply set
 695 * the palette entry directly.
 696 */
 697static void s3c_fb_update_palette(struct s3c_fb *sfb,
 698				  struct s3c_fb_win *win,
 699				  unsigned int reg,
 700				  u32 value)
 701{
 702	void __iomem *palreg;
 703	u32 palcon;
 704
 705	palreg = sfb->regs + sfb->variant.palette[win->index];
 706
 707	dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
 708		__func__, win->index, reg, palreg, value);
 709
 710	win->palette_buffer[reg] = value;
 711
 712	palcon = readl(sfb->regs + WPALCON);
 713	writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
 714
 715	if (win->variant.palette_16bpp)
 716		writew(value, palreg + (reg * 2));
 717	else
 718		writel(value, palreg + (reg * 4));
 719
 720	writel(palcon, sfb->regs + WPALCON);
 721}
 722
 723static inline unsigned int chan_to_field(unsigned int chan,
 724					 struct fb_bitfield *bf)
 725{
 726	chan &= 0xffff;
 727	chan >>= 16 - bf->length;
 728	return chan << bf->offset;
 729}
 730
 731/**
 732 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
 733 * @regno: The palette index to change.
 734 * @red: The red field for the palette data.
 735 * @green: The green field for the palette data.
 736 * @blue: The blue field for the palette data.
 737 * @transp: The transparency (alpha) field for the palette data.
 738 * @info: The framebuffer being changed.
 739 */
 740static int s3c_fb_setcolreg(unsigned regno,
 741			    unsigned red, unsigned green, unsigned blue,
 742			    unsigned transp, struct fb_info *info)
 743{
 744	struct s3c_fb_win *win = info->par;
 745	struct s3c_fb *sfb = win->parent;
 746	unsigned int val;
 747
 748	dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
 749		__func__, win->index, regno, red, green, blue);
 750
 751	pm_runtime_get_sync(sfb->dev);
 752
 753	switch (info->fix.visual) {
 754	case FB_VISUAL_TRUECOLOR:
 755		/* true-colour, use pseudo-palette */
 756
 757		if (regno < 16) {
 758			u32 *pal = info->pseudo_palette;
 759
 760			val  = chan_to_field(red,   &info->var.red);
 761			val |= chan_to_field(green, &info->var.green);
 762			val |= chan_to_field(blue,  &info->var.blue);
 763
 764			pal[regno] = val;
 765		}
 766		break;
 767
 768	case FB_VISUAL_PSEUDOCOLOR:
 769		if (regno < win->variant.palette_sz) {
 770			val  = chan_to_field(red, &win->palette.r);
 771			val |= chan_to_field(green, &win->palette.g);
 772			val |= chan_to_field(blue, &win->palette.b);
 773
 774			s3c_fb_update_palette(sfb, win, regno, val);
 775		}
 776
 777		break;
 778
 779	default:
 780		pm_runtime_put_sync(sfb->dev);
 781		return 1;	/* unknown type */
 782	}
 783
 784	pm_runtime_put_sync(sfb->dev);
 785	return 0;
 786}
 787
 788/**
 789 * s3c_fb_blank() - blank or unblank the given window
 790 * @blank_mode: The blank state from FB_BLANK_*
 791 * @info: The framebuffer to blank.
 792 *
 793 * Framebuffer layer request to change the power state.
 794 */
 795static int s3c_fb_blank(int blank_mode, struct fb_info *info)
 796{
 797	struct s3c_fb_win *win = info->par;
 798	struct s3c_fb *sfb = win->parent;
 799	unsigned int index = win->index;
 800	u32 wincon;
 801	u32 output_on = sfb->output_on;
 802
 803	dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
 804
 805	pm_runtime_get_sync(sfb->dev);
 806
 807	wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
 808
 809	switch (blank_mode) {
 810	case FB_BLANK_POWERDOWN:
 811		wincon &= ~WINCONx_ENWIN;
 812		sfb->enabled &= ~(1 << index);
 813		fallthrough;	/* to FB_BLANK_NORMAL */
 814
 815	case FB_BLANK_NORMAL:
 816		/* disable the DMA and display 0x0 (black) */
 817		shadow_protect_win(win, 1);
 818		writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
 819		       sfb->regs + sfb->variant.winmap + (index * 4));
 820		shadow_protect_win(win, 0);
 821		break;
 822
 823	case FB_BLANK_UNBLANK:
 824		shadow_protect_win(win, 1);
 825		writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
 826		shadow_protect_win(win, 0);
 827		wincon |= WINCONx_ENWIN;
 828		sfb->enabled |= (1 << index);
 829		break;
 830
 831	case FB_BLANK_VSYNC_SUSPEND:
 832	case FB_BLANK_HSYNC_SUSPEND:
 833	default:
 834		pm_runtime_put_sync(sfb->dev);
 835		return 1;
 836	}
 837
 838	shadow_protect_win(win, 1);
 839	writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
 840
 841	/* Check the enabled state to see if we need to be running the
 842	 * main LCD interface, as if there are no active windows then
 843	 * it is highly likely that we also do not need to output
 844	 * anything.
 845	 */
 846	s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
 847	shadow_protect_win(win, 0);
 848
 849	pm_runtime_put_sync(sfb->dev);
 850
 851	return output_on == sfb->output_on;
 852}
 853
 854/**
 855 * s3c_fb_pan_display() - Pan the display.
 856 *
 857 * Note that the offsets can be written to the device at any time, as their
 858 * values are latched at each vsync automatically. This also means that only
 859 * the last call to this function will have any effect on next vsync, but
 860 * there is no need to sleep waiting for it to prevent tearing.
 861 *
 862 * @var: The screen information to verify.
 863 * @info: The framebuffer device.
 864 */
 865static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
 866			      struct fb_info *info)
 867{
 868	struct s3c_fb_win *win	= info->par;
 869	struct s3c_fb *sfb	= win->parent;
 870	void __iomem *buf	= sfb->regs + win->index * 8;
 871	unsigned int start_boff, end_boff;
 872
 873	pm_runtime_get_sync(sfb->dev);
 874
 875	/* Offset in bytes to the start of the displayed area */
 876	start_boff = var->yoffset * info->fix.line_length;
 877	/* X offset depends on the current bpp */
 878	if (info->var.bits_per_pixel >= 8) {
 879		start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
 880	} else {
 881		switch (info->var.bits_per_pixel) {
 882		case 4:
 883			start_boff += var->xoffset >> 1;
 884			break;
 885		case 2:
 886			start_boff += var->xoffset >> 2;
 887			break;
 888		case 1:
 889			start_boff += var->xoffset >> 3;
 890			break;
 891		default:
 892			dev_err(sfb->dev, "invalid bpp\n");
 893			pm_runtime_put_sync(sfb->dev);
 894			return -EINVAL;
 895		}
 896	}
 897	/* Offset in bytes to the end of the displayed area */
 898	end_boff = start_boff + info->var.yres * info->fix.line_length;
 899
 900	/* Temporarily turn off per-vsync update from shadow registers until
 901	 * both start and end addresses are updated to prevent corruption */
 902	shadow_protect_win(win, 1);
 903
 904	writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
 905	writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
 906
 907	shadow_protect_win(win, 0);
 908
 909	pm_runtime_put_sync(sfb->dev);
 910	return 0;
 911}
 912
 913/**
 914 * s3c_fb_enable_irq() - enable framebuffer interrupts
 915 * @sfb: main hardware state
 916 */
 917static void s3c_fb_enable_irq(struct s3c_fb *sfb)
 918{
 919	void __iomem *regs = sfb->regs;
 920	u32 irq_ctrl_reg;
 921
 922	if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
 923		/* IRQ disabled, enable it */
 924		irq_ctrl_reg = readl(regs + VIDINTCON0);
 925
 926		irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
 927		irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
 928
 929		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
 930		irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
 931		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
 932		irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
 933
 934		writel(irq_ctrl_reg, regs + VIDINTCON0);
 935	}
 936}
 937
 938/**
 939 * s3c_fb_disable_irq() - disable framebuffer interrupts
 940 * @sfb: main hardware state
 941 */
 942static void s3c_fb_disable_irq(struct s3c_fb *sfb)
 943{
 944	void __iomem *regs = sfb->regs;
 945	u32 irq_ctrl_reg;
 946
 947	if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
 948		/* IRQ enabled, disable it */
 949		irq_ctrl_reg = readl(regs + VIDINTCON0);
 950
 951		irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
 952		irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
 953
 954		writel(irq_ctrl_reg, regs + VIDINTCON0);
 955	}
 956}
 957
 958static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
 959{
 960	struct s3c_fb *sfb = dev_id;
 961	void __iomem  *regs = sfb->regs;
 962	u32 irq_sts_reg;
 963
 964	spin_lock(&sfb->slock);
 965
 966	irq_sts_reg = readl(regs + VIDINTCON1);
 967
 968	if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
 969
 970		/* VSYNC interrupt, accept it */
 971		writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
 972
 973		sfb->vsync_info.count++;
 974		wake_up_interruptible(&sfb->vsync_info.wait);
 975	}
 976
 977	/* We only support waiting for VSYNC for now, so it's safe
 978	 * to always disable irqs here.
 979	 */
 980	s3c_fb_disable_irq(sfb);
 981
 982	spin_unlock(&sfb->slock);
 983	return IRQ_HANDLED;
 984}
 985
 986/**
 987 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
 988 * @sfb: main hardware state
 989 * @crtc: head index.
 990 */
 991static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
 992{
 993	unsigned long count;
 994	int ret;
 995
 996	if (crtc != 0)
 997		return -ENODEV;
 998
 999	pm_runtime_get_sync(sfb->dev);
1000
1001	count = sfb->vsync_info.count;
1002	s3c_fb_enable_irq(sfb);
1003	ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1004				       count != sfb->vsync_info.count,
1005				       msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1006
1007	pm_runtime_put_sync(sfb->dev);
1008
1009	if (ret == 0)
1010		return -ETIMEDOUT;
1011
1012	return 0;
1013}
1014
1015static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1016			unsigned long arg)
1017{
1018	struct s3c_fb_win *win = info->par;
1019	struct s3c_fb *sfb = win->parent;
1020	int ret;
1021	u32 crtc;
1022
1023	switch (cmd) {
1024	case FBIO_WAITFORVSYNC:
1025		if (get_user(crtc, (u32 __user *)arg)) {
1026			ret = -EFAULT;
1027			break;
1028		}
1029
1030		ret = s3c_fb_wait_for_vsync(sfb, crtc);
1031		break;
1032	default:
1033		ret = -ENOTTY;
1034	}
1035
1036	return ret;
1037}
1038
1039static const struct fb_ops s3c_fb_ops = {
1040	.owner		= THIS_MODULE,
1041	FB_DEFAULT_IOMEM_OPS,
1042	.fb_check_var	= s3c_fb_check_var,
1043	.fb_set_par	= s3c_fb_set_par,
1044	.fb_blank	= s3c_fb_blank,
1045	.fb_setcolreg	= s3c_fb_setcolreg,
1046	.fb_pan_display	= s3c_fb_pan_display,
1047	.fb_ioctl	= s3c_fb_ioctl,
1048};
1049
1050/**
1051 * s3c_fb_missing_pixclock() - calculates pixel clock
1052 * @mode: The video mode to change.
1053 *
1054 * Calculate the pixel clock when none has been given through platform data.
1055 */
1056static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1057{
1058	u64 pixclk = 1000000000000ULL;
1059	u32 div;
1060
1061	div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1062	       mode->xres;
1063	div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1064	       mode->yres;
1065	div *= mode->refresh ? : 60;
1066
1067	do_div(pixclk, div);
1068
1069	mode->pixclock = pixclk;
1070}
1071
1072/**
1073 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1074 * @sfb: The base resources for the hardware.
1075 * @win: The window to initialise memory for.
1076 *
1077 * Allocate memory for the given framebuffer.
1078 */
1079static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1080{
1081	struct s3c_fb_pd_win *windata = win->windata;
1082	unsigned int real_size, virt_size, size;
1083	struct fb_info *fbi = win->fbinfo;
1084	dma_addr_t map_dma;
1085
1086	dev_dbg(sfb->dev, "allocating memory for display\n");
1087
1088	real_size = windata->xres * windata->yres;
1089	virt_size = windata->virtual_x * windata->virtual_y;
1090
1091	dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1092		real_size, windata->xres, windata->yres,
1093		virt_size, windata->virtual_x, windata->virtual_y);
1094
1095	size = (real_size > virt_size) ? real_size : virt_size;
1096	size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1097	size /= 8;
1098
1099	fbi->fix.smem_len = size;
1100	size = PAGE_ALIGN(size);
1101
1102	dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1103
1104	fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1105	if (!fbi->screen_buffer)
1106		return -ENOMEM;
1107
1108	dev_dbg(sfb->dev, "mapped %x to %p\n",
1109		(unsigned int)map_dma, fbi->screen_buffer);
1110
1111	memset(fbi->screen_buffer, 0x0, size);
1112	fbi->fix.smem_start = map_dma;
1113
1114	return 0;
1115}
1116
1117/**
1118 * s3c_fb_free_memory() - free the display memory for the given window
1119 * @sfb: The base resources for the hardware.
1120 * @win: The window to free the display memory for.
1121 *
1122 * Free the display memory allocated by s3c_fb_alloc_memory().
1123 */
1124static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1125{
1126	struct fb_info *fbi = win->fbinfo;
1127
1128	if (fbi->screen_buffer)
1129		dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1130			    fbi->screen_buffer, fbi->fix.smem_start);
1131}
1132
1133/**
1134 * s3c_fb_release_win() - release resources for a framebuffer window.
1135 * @sfb: The base resources for the hardware.
1136 * @win: The window to cleanup the resources for.
1137 *
1138 * Release the resources that where claimed for the hardware window,
1139 * such as the framebuffer instance and any memory claimed for it.
1140 */
1141static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1142{
1143	u32 data;
1144
1145	if (win->fbinfo) {
1146		if (sfb->variant.has_shadowcon) {
1147			data = readl(sfb->regs + SHADOWCON);
1148			data &= ~SHADOWCON_CHx_ENABLE(win->index);
1149			data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1150			writel(data, sfb->regs + SHADOWCON);
1151		}
1152		unregister_framebuffer(win->fbinfo);
1153		if (win->fbinfo->cmap.len)
1154			fb_dealloc_cmap(&win->fbinfo->cmap);
1155		s3c_fb_free_memory(sfb, win);
1156		framebuffer_release(win->fbinfo);
1157	}
1158}
1159
1160/**
1161 * s3c_fb_probe_win() - register an hardware window
1162 * @sfb: The base resources for the hardware
1163 * @win_no: The window number
1164 * @variant: The variant information for this window.
1165 * @res: Pointer to where to place the resultant window.
1166 *
1167 * Allocate and do the basic initialisation for one of the hardware's graphics
1168 * windows.
1169 */
1170static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1171			    struct s3c_fb_win_variant *variant,
1172			    struct s3c_fb_win **res)
1173{
1174	struct fb_videomode initmode;
1175	struct s3c_fb_pd_win *windata;
1176	struct s3c_fb_win *win;
1177	struct fb_info *fbinfo;
1178	int palette_size;
1179	int ret;
1180
1181	dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1182
1183	init_waitqueue_head(&sfb->vsync_info.wait);
1184
1185	palette_size = variant->palette_sz * 4;
1186
1187	fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1188				   palette_size * sizeof(u32), sfb->dev);
1189	if (!fbinfo)
1190		return -ENOMEM;
1191
1192	windata = sfb->pdata->win[win_no];
1193	initmode = *sfb->pdata->vtiming;
1194
1195	WARN_ON(windata->max_bpp == 0);
1196	WARN_ON(windata->xres == 0);
1197	WARN_ON(windata->yres == 0);
1198
1199	win = fbinfo->par;
1200	*res = win;
1201	win->variant = *variant;
1202	win->fbinfo = fbinfo;
1203	win->parent = sfb;
1204	win->windata = windata;
1205	win->index = win_no;
1206	win->palette_buffer = (u32 *)(win + 1);
1207
1208	ret = s3c_fb_alloc_memory(sfb, win);
1209	if (ret) {
1210		dev_err(sfb->dev, "failed to allocate display memory\n");
1211		return ret;
1212	}
1213
1214	/* setup the r/b/g positions for the window's palette */
1215	if (win->variant.palette_16bpp) {
1216		/* Set RGB 5:6:5 as default */
1217		win->palette.r.offset = 11;
1218		win->palette.r.length = 5;
1219		win->palette.g.offset = 5;
1220		win->palette.g.length = 6;
1221		win->palette.b.offset = 0;
1222		win->palette.b.length = 5;
1223
1224	} else {
1225		/* Set 8bpp or 8bpp and 1bit alpha */
1226		win->palette.r.offset = 16;
1227		win->palette.r.length = 8;
1228		win->palette.g.offset = 8;
1229		win->palette.g.length = 8;
1230		win->palette.b.offset = 0;
1231		win->palette.b.length = 8;
1232	}
1233
1234	/* setup the initial video mode from the window */
1235	initmode.xres = windata->xres;
1236	initmode.yres = windata->yres;
1237	fb_videomode_to_var(&fbinfo->var, &initmode);
1238
1239	fbinfo->fix.type	= FB_TYPE_PACKED_PIXELS;
1240	fbinfo->fix.accel	= FB_ACCEL_NONE;
1241	fbinfo->var.activate	= FB_ACTIVATE_NOW;
1242	fbinfo->var.vmode	= FB_VMODE_NONINTERLACED;
1243	fbinfo->var.bits_per_pixel = windata->default_bpp;
1244	fbinfo->fbops		= &s3c_fb_ops;
1245	fbinfo->pseudo_palette  = &win->pseudo_palette;
1246
1247	/* prepare to actually start the framebuffer */
1248
1249	ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1250	if (ret < 0) {
1251		dev_err(sfb->dev, "check_var failed on initial video params\n");
1252		return ret;
1253	}
1254
1255	/* create initial colour map */
1256
1257	ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1258	if (ret == 0)
1259		fb_set_cmap(&fbinfo->cmap, fbinfo);
1260	else
1261		dev_err(sfb->dev, "failed to allocate fb cmap\n");
1262
1263	s3c_fb_set_par(fbinfo);
1264
1265	dev_dbg(sfb->dev, "about to register framebuffer\n");
1266
1267	/* run the check_var and set_par on our configuration. */
1268
1269	ret = register_framebuffer(fbinfo);
1270	if (ret < 0) {
1271		dev_err(sfb->dev, "failed to register framebuffer\n");
1272		return ret;
1273	}
1274
1275	dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1276
1277	return 0;
1278}
1279
1280/**
1281 * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1282 * @sfb: The base resources for the hardware.
1283 *
1284 * Set horizontal and vertical lcd rgb interface timing.
1285 */
1286static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1287{
1288	struct fb_videomode *vmode = sfb->pdata->vtiming;
1289	void __iomem *regs = sfb->regs;
1290	int clkdiv;
1291	u32 data;
1292
1293	if (!vmode->pixclock)
1294		s3c_fb_missing_pixclock(vmode);
1295
1296	clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1297
1298	data = sfb->pdata->vidcon0;
1299	data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1300
1301	if (clkdiv > 1)
1302		data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1303	else
1304		data &= ~VIDCON0_CLKDIR;	/* 1:1 clock */
1305
1306	if (sfb->variant.is_2443)
1307		data |= (1 << 5);
1308	writel(data, regs + VIDCON0);
1309
1310	data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1311	       VIDTCON0_VFPD(vmode->lower_margin - 1) |
1312	       VIDTCON0_VSPW(vmode->vsync_len - 1);
1313	writel(data, regs + sfb->variant.vidtcon);
1314
1315	data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1316	       VIDTCON1_HFPD(vmode->right_margin - 1) |
1317	       VIDTCON1_HSPW(vmode->hsync_len - 1);
1318	writel(data, regs + sfb->variant.vidtcon + 4);
1319
1320	data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1321	       VIDTCON2_HOZVAL(vmode->xres - 1) |
1322	       VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1323	       VIDTCON2_HOZVAL_E(vmode->xres - 1);
1324	writel(data, regs + sfb->variant.vidtcon + 8);
1325}
1326
1327/**
1328 * s3c_fb_clear_win() - clear hardware window registers.
1329 * @sfb: The base resources for the hardware.
1330 * @win: The window to process.
1331 *
1332 * Reset the specific window registers to a known state.
1333 */
1334static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1335{
1336	void __iomem *regs = sfb->regs;
1337	u32 reg;
1338
1339	writel(0, regs + sfb->variant.wincon + (win * 4));
1340	writel(0, regs + VIDOSD_A(win, sfb->variant));
1341	writel(0, regs + VIDOSD_B(win, sfb->variant));
1342	writel(0, regs + VIDOSD_C(win, sfb->variant));
1343
1344	if (sfb->variant.has_shadowcon) {
1345		reg = readl(sfb->regs + SHADOWCON);
1346		reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1347			SHADOWCON_CHx_ENABLE(win) |
1348			SHADOWCON_CHx_LOCAL_ENABLE(win));
1349		writel(reg, sfb->regs + SHADOWCON);
1350	}
1351}
1352
1353static int s3c_fb_probe(struct platform_device *pdev)
1354{
1355	const struct platform_device_id *platid;
1356	struct s3c_fb_driverdata *fbdrv;
1357	struct device *dev = &pdev->dev;
1358	struct s3c_fb_platdata *pd;
1359	struct s3c_fb *sfb;
1360	int win;
1361	int ret = 0;
1362	u32 reg;
1363
1364	platid = platform_get_device_id(pdev);
1365	fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1366
1367	if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1368		dev_err(dev, "too many windows, cannot attach\n");
1369		return -EINVAL;
1370	}
1371
1372	pd = dev_get_platdata(&pdev->dev);
1373	if (!pd) {
1374		dev_err(dev, "no platform data specified\n");
1375		return -EINVAL;
1376	}
1377
1378	sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1379	if (!sfb)
1380		return -ENOMEM;
1381
1382	dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1383
1384	sfb->dev = dev;
1385	sfb->pdata = pd;
1386	sfb->variant = fbdrv->variant;
1387
1388	spin_lock_init(&sfb->slock);
1389
1390	sfb->bus_clk = devm_clk_get(dev, "lcd");
1391	if (IS_ERR(sfb->bus_clk))
1392		return dev_err_probe(dev, PTR_ERR(sfb->bus_clk),
1393				     "failed to get bus clock\n");
1394
1395	clk_prepare_enable(sfb->bus_clk);
1396
1397	if (!sfb->variant.has_clksel) {
1398		sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1399		if (IS_ERR(sfb->lcd_clk)) {
1400			ret = dev_err_probe(dev, PTR_ERR(sfb->lcd_clk),
1401					    "failed to get lcd clock\n");
1402			goto err_bus_clk;
1403		}
1404
1405		clk_prepare_enable(sfb->lcd_clk);
1406	}
1407
1408	pm_runtime_enable(sfb->dev);
1409
1410	sfb->regs = devm_platform_ioremap_resource(pdev, 0);
1411	if (IS_ERR(sfb->regs)) {
1412		ret = PTR_ERR(sfb->regs);
1413		goto err_lcd_clk;
1414	}
1415
1416	sfb->irq_no = platform_get_irq(pdev, 0);
1417	if (sfb->irq_no < 0) {
1418		ret = -ENOENT;
1419		goto err_lcd_clk;
1420	}
1421
1422	ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1423			  0, "s3c_fb", sfb);
1424	if (ret) {
1425		dev_err(dev, "irq request failed\n");
1426		goto err_lcd_clk;
1427	}
1428
1429	dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1430
1431	platform_set_drvdata(pdev, sfb);
1432	pm_runtime_get_sync(sfb->dev);
1433
1434	/* setup gpio and output polarity controls */
1435
1436	pd->setup_gpio();
1437
1438	writel(pd->vidcon1, sfb->regs + VIDCON1);
1439
1440	/* set video clock running at under-run */
1441	if (sfb->variant.has_fixvclk) {
1442		reg = readl(sfb->regs + VIDCON1);
1443		reg &= ~VIDCON1_VCLK_MASK;
1444		reg |= VIDCON1_VCLK_RUN;
1445		writel(reg, sfb->regs + VIDCON1);
1446	}
1447
1448	/* zero all windows before we do anything */
1449
1450	for (win = 0; win < fbdrv->variant.nr_windows; win++)
1451		s3c_fb_clear_win(sfb, win);
1452
1453	/* initialise colour key controls */
1454	for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1455		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1456
1457		regs += (win * 8);
1458		writel(0xffffff, regs + WKEYCON0);
1459		writel(0xffffff, regs + WKEYCON1);
1460	}
1461
1462	s3c_fb_set_rgb_timing(sfb);
1463
1464	/* we have the register setup, start allocating framebuffers */
1465
1466	for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1467		if (!pd->win[win])
1468			continue;
1469
1470		ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1471				       &sfb->windows[win]);
1472		if (ret < 0) {
1473			dev_err(dev, "failed to create window %d\n", win);
1474			for (; win >= 0; win--)
1475				s3c_fb_release_win(sfb, sfb->windows[win]);
1476			goto err_pm_runtime;
1477		}
1478	}
1479
1480	platform_set_drvdata(pdev, sfb);
1481	pm_runtime_put_sync(sfb->dev);
1482
1483	return 0;
1484
1485err_pm_runtime:
1486	pm_runtime_put_sync(sfb->dev);
1487
1488err_lcd_clk:
1489	pm_runtime_disable(sfb->dev);
1490
1491	if (!sfb->variant.has_clksel)
1492		clk_disable_unprepare(sfb->lcd_clk);
1493
1494err_bus_clk:
1495	clk_disable_unprepare(sfb->bus_clk);
1496
1497	return ret;
1498}
1499
1500/**
1501 * s3c_fb_remove() - Cleanup on module finalisation
1502 * @pdev: The platform device we are bound to.
1503 *
1504 * Shutdown and then release all the resources that the driver allocated
1505 * on initialisation.
1506 */
1507static void s3c_fb_remove(struct platform_device *pdev)
1508{
1509	struct s3c_fb *sfb = platform_get_drvdata(pdev);
1510	int win;
1511
1512	pm_runtime_get_sync(sfb->dev);
1513
1514	for (win = 0; win < S3C_FB_MAX_WIN; win++)
1515		if (sfb->windows[win])
1516			s3c_fb_release_win(sfb, sfb->windows[win]);
1517
1518	if (!sfb->variant.has_clksel)
1519		clk_disable_unprepare(sfb->lcd_clk);
1520
1521	clk_disable_unprepare(sfb->bus_clk);
1522
1523	pm_runtime_put_sync(sfb->dev);
1524	pm_runtime_disable(sfb->dev);
1525}
1526
1527#ifdef CONFIG_PM_SLEEP
1528static int s3c_fb_suspend(struct device *dev)
1529{
1530	struct s3c_fb *sfb = dev_get_drvdata(dev);
1531	struct s3c_fb_win *win;
1532	int win_no;
1533
1534	pm_runtime_get_sync(sfb->dev);
1535
1536	for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1537		win = sfb->windows[win_no];
1538		if (!win)
1539			continue;
1540
1541		/* use the blank function to push into power-down */
1542		s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1543	}
1544
1545	if (!sfb->variant.has_clksel)
1546		clk_disable_unprepare(sfb->lcd_clk);
1547
1548	clk_disable_unprepare(sfb->bus_clk);
1549
1550	pm_runtime_put_sync(sfb->dev);
1551
1552	return 0;
1553}
1554
1555static int s3c_fb_resume(struct device *dev)
1556{
1557	struct s3c_fb *sfb = dev_get_drvdata(dev);
1558	struct s3c_fb_platdata *pd = sfb->pdata;
1559	struct s3c_fb_win *win;
1560	int win_no;
1561	u32 reg;
1562
1563	pm_runtime_get_sync(sfb->dev);
1564
1565	clk_prepare_enable(sfb->bus_clk);
1566
1567	if (!sfb->variant.has_clksel)
1568		clk_prepare_enable(sfb->lcd_clk);
1569
1570	/* setup gpio and output polarity controls */
1571	pd->setup_gpio();
1572	writel(pd->vidcon1, sfb->regs + VIDCON1);
1573
1574	/* set video clock running at under-run */
1575	if (sfb->variant.has_fixvclk) {
1576		reg = readl(sfb->regs + VIDCON1);
1577		reg &= ~VIDCON1_VCLK_MASK;
1578		reg |= VIDCON1_VCLK_RUN;
1579		writel(reg, sfb->regs + VIDCON1);
1580	}
1581
1582	/* zero all windows before we do anything */
1583	for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1584		s3c_fb_clear_win(sfb, win_no);
1585
1586	for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1587		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1588		win = sfb->windows[win_no];
1589		if (!win)
1590			continue;
1591
1592		shadow_protect_win(win, 1);
1593		regs += (win_no * 8);
1594		writel(0xffffff, regs + WKEYCON0);
1595		writel(0xffffff, regs + WKEYCON1);
1596		shadow_protect_win(win, 0);
1597	}
1598
1599	s3c_fb_set_rgb_timing(sfb);
1600
1601	/* restore framebuffers */
1602	for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1603		win = sfb->windows[win_no];
1604		if (!win)
1605			continue;
1606
1607		dev_dbg(dev, "resuming window %d\n", win_no);
1608		s3c_fb_set_par(win->fbinfo);
1609	}
1610
1611	pm_runtime_put_sync(sfb->dev);
1612
1613	return 0;
1614}
1615#endif
1616
1617#ifdef CONFIG_PM
1618static int s3c_fb_runtime_suspend(struct device *dev)
1619{
1620	struct s3c_fb *sfb = dev_get_drvdata(dev);
1621
1622	if (!sfb->variant.has_clksel)
1623		clk_disable_unprepare(sfb->lcd_clk);
1624
1625	clk_disable_unprepare(sfb->bus_clk);
1626
1627	return 0;
1628}
1629
1630static int s3c_fb_runtime_resume(struct device *dev)
1631{
1632	struct s3c_fb *sfb = dev_get_drvdata(dev);
1633	struct s3c_fb_platdata *pd = sfb->pdata;
1634
1635	clk_prepare_enable(sfb->bus_clk);
1636
1637	if (!sfb->variant.has_clksel)
1638		clk_prepare_enable(sfb->lcd_clk);
1639
1640	/* setup gpio and output polarity controls */
1641	pd->setup_gpio();
1642	writel(pd->vidcon1, sfb->regs + VIDCON1);
1643
1644	return 0;
1645}
1646#endif
1647
1648#define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1649#define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1650
1651static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1652	[0] = {
1653		.has_osd_c	= 1,
1654		.osd_size_off	= 0x8,
1655		.palette_sz	= 256,
1656		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1657				   VALID_BPP(18) | VALID_BPP(24)),
1658	},
1659	[1] = {
1660		.has_osd_c	= 1,
1661		.has_osd_d	= 1,
1662		.osd_size_off	= 0xc,
1663		.has_osd_alpha	= 1,
1664		.palette_sz	= 256,
1665		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1666				   VALID_BPP(18) | VALID_BPP(19) |
1667				   VALID_BPP(24) | VALID_BPP(25) |
1668				   VALID_BPP(28)),
1669	},
1670	[2] = {
1671		.has_osd_c	= 1,
1672		.has_osd_d	= 1,
1673		.osd_size_off	= 0xc,
1674		.has_osd_alpha	= 1,
1675		.palette_sz	= 16,
1676		.palette_16bpp	= 1,
1677		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1678				   VALID_BPP(18) | VALID_BPP(19) |
1679				   VALID_BPP(24) | VALID_BPP(25) |
1680				   VALID_BPP(28)),
1681	},
1682	[3] = {
1683		.has_osd_c	= 1,
1684		.has_osd_alpha	= 1,
1685		.palette_sz	= 16,
1686		.palette_16bpp	= 1,
1687		.valid_bpp	= (VALID_BPP124  | VALID_BPP(16) |
1688				   VALID_BPP(18) | VALID_BPP(19) |
1689				   VALID_BPP(24) | VALID_BPP(25) |
1690				   VALID_BPP(28)),
1691	},
1692	[4] = {
1693		.has_osd_c	= 1,
1694		.has_osd_alpha	= 1,
1695		.palette_sz	= 4,
1696		.palette_16bpp	= 1,
1697		.valid_bpp	= (VALID_BPP(1) | VALID_BPP(2) |
1698				   VALID_BPP(16) | VALID_BPP(18) |
1699				   VALID_BPP(19) | VALID_BPP(24) |
1700				   VALID_BPP(25) | VALID_BPP(28)),
1701	},
1702};
1703
1704static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1705	.variant = {
1706		.nr_windows	= 5,
1707		.vidtcon	= VIDTCON0,
1708		.wincon		= WINCON(0),
1709		.winmap		= WINxMAP(0),
1710		.keycon		= WKEYCON,
1711		.osd		= VIDOSD_BASE,
1712		.osd_stride	= 16,
1713		.buf_start	= VIDW_BUF_START(0),
1714		.buf_size	= VIDW_BUF_SIZE(0),
1715		.buf_end	= VIDW_BUF_END(0),
1716
1717		.palette = {
1718			[0] = 0x400,
1719			[1] = 0x800,
1720			[2] = 0x300,
1721			[3] = 0x320,
1722			[4] = 0x340,
1723		},
1724
1725		.has_prtcon	= 1,
1726		.has_clksel	= 1,
1727	},
1728	.win[0]	= &s3c_fb_data_64xx_wins[0],
1729	.win[1]	= &s3c_fb_data_64xx_wins[1],
1730	.win[2]	= &s3c_fb_data_64xx_wins[2],
1731	.win[3]	= &s3c_fb_data_64xx_wins[3],
1732	.win[4]	= &s3c_fb_data_64xx_wins[4],
1733};
1734
1735/* S3C2443/S3C2416 style hardware */
1736static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1737	.variant = {
1738		.nr_windows	= 2,
1739		.is_2443	= 1,
1740
1741		.vidtcon	= 0x08,
1742		.wincon		= 0x14,
1743		.winmap		= 0xd0,
1744		.keycon		= 0xb0,
1745		.osd		= 0x28,
1746		.osd_stride	= 12,
1747		.buf_start	= 0x64,
1748		.buf_size	= 0x94,
1749		.buf_end	= 0x7c,
1750
1751		.palette = {
1752			[0] = 0x400,
1753			[1] = 0x800,
1754		},
1755		.has_clksel	= 1,
1756	},
1757	.win[0] = &(struct s3c_fb_win_variant) {
1758		.palette_sz	= 256,
1759		.valid_bpp	= VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1760	},
1761	.win[1] = &(struct s3c_fb_win_variant) {
1762		.has_osd_c	= 1,
1763		.has_osd_alpha	= 1,
1764		.palette_sz	= 256,
1765		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1766				   VALID_BPP(18) | VALID_BPP(19) |
1767				   VALID_BPP(24) | VALID_BPP(25) |
1768				   VALID_BPP(28)),
1769	},
1770};
1771
1772static const struct platform_device_id s3c_fb_driver_ids[] = {
1773	{
1774		.name		= "s3c-fb",
1775		.driver_data	= (unsigned long)&s3c_fb_data_64xx,
1776	}, {
1777		.name		= "s3c2443-fb",
1778		.driver_data	= (unsigned long)&s3c_fb_data_s3c2443,
1779	},
1780	{},
1781};
1782MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1783
1784static const struct dev_pm_ops s3cfb_pm_ops = {
1785	SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1786	SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1787			   NULL)
1788};
1789
1790static struct platform_driver s3c_fb_driver = {
1791	.probe		= s3c_fb_probe,
1792	.remove		= s3c_fb_remove,
1793	.id_table	= s3c_fb_driver_ids,
1794	.driver		= {
1795		.name	= "s3c-fb",
1796		.pm	= &s3cfb_pm_ops,
1797	},
1798};
1799
1800module_platform_driver(s3c_fb_driver);
1801
1802MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1803MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1804MODULE_LICENSE("GPL");
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