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alloc.c

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linux-6.19.14/drivers/md/bcache/alloc.c C
  1// SPDX-License-Identifier: GPL-2.0
  2/*
  3 * Primary bucket allocation code
  4 *
  5 * Copyright 2012 Google, Inc.
  6 *
  7 * Allocation in bcache is done in terms of buckets:
  8 *
  9 * Each bucket has associated an 8 bit gen; this gen corresponds to the gen in
 10 * btree pointers - they must match for the pointer to be considered valid.
 11 *
 12 * Thus (assuming a bucket has no dirty data or metadata in it) we can reuse a
 13 * bucket simply by incrementing its gen.
 14 *
 15 * The gens (along with the priorities; it's really the gens are important but
 16 * the code is named as if it's the priorities) are written in an arbitrary list
 17 * of buckets on disk, with a pointer to them in the journal header.
 18 *
 19 * When we invalidate a bucket, we have to write its new gen to disk and wait
 20 * for that write to complete before we use it - otherwise after a crash we
 21 * could have pointers that appeared to be good but pointed to data that had
 22 * been overwritten.
 23 *
 24 * Since the gens and priorities are all stored contiguously on disk, we can
 25 * batch this up: We fill up the free_inc list with freshly invalidated buckets,
 26 * call prio_write(), and when prio_write() finishes we pull buckets off the
 27 * free_inc list.
 28 *
 29 * free_inc isn't the only freelist - if it was, we'd often to sleep while
 30 * priorities and gens were being written before we could allocate. c->free is a
 31 * smaller freelist, and buckets on that list are always ready to be used.
 32 *
 33 * There is another freelist, because sometimes we have buckets that we know
 34 * have nothing pointing into them - these we can reuse without waiting for
 35 * priorities to be rewritten. These come from freed btree nodes and buckets
 36 * that garbage collection discovered no longer had valid keys pointing into
 37 * them (because they were overwritten). That's the unused list - buckets on the
 38 * unused list move to the free list.
 39 *
 40 * It's also important to ensure that gens don't wrap around - with respect to
 41 * either the oldest gen in the btree or the gen on disk. This is quite
 42 * difficult to do in practice, but we explicitly guard against it anyways - if
 43 * a bucket is in danger of wrapping around we simply skip invalidating it that
 44 * time around, and we garbage collect or rewrite the priorities sooner than we
 45 * would have otherwise.
 46 *
 47 * bch_bucket_alloc() allocates a single bucket from a specific cache.
 48 *
 49 * bch_bucket_alloc_set() allocates one  bucket from different caches
 50 * out of a cache set.
 51 *
 52 * free_some_buckets() drives all the processes described above. It's called
 53 * from bch_bucket_alloc() and a few other places that need to make sure free
 54 * buckets are ready.
 55 *
 56 * invalidate_buckets_(lru|fifo)() find buckets that are available to be
 57 * invalidated, and then invalidate them and stick them on the free_inc list -
 58 * in either lru or fifo order.
 59 */
 60
 61#include "bcache.h"
 62#include "btree.h"
 63
 64#include <linux/blkdev.h>
 65#include <linux/kthread.h>
 66#include <linux/random.h>
 67#include <trace/events/bcache.h>
 68
 69#define MAX_OPEN_BUCKETS 128
 70
 71/* Bucket heap / gen */
 72
 73uint8_t bch_inc_gen(struct cache *ca, struct bucket *b)
 74{
 75	uint8_t ret = ++b->gen;
 76
 77	ca->set->need_gc = max(ca->set->need_gc, bucket_gc_gen(b));
 78	WARN_ON_ONCE(ca->set->need_gc > BUCKET_GC_GEN_MAX);
 79
 80	return ret;
 81}
 82
 83void bch_rescale_priorities(struct cache_set *c, int sectors)
 84{
 85	struct cache *ca;
 86	struct bucket *b;
 87	unsigned long next = c->nbuckets * c->cache->sb.bucket_size / 1024;
 88	int r;
 89
 90	atomic_sub(sectors, &c->rescale);
 91
 92	do {
 93		r = atomic_read(&c->rescale);
 94
 95		if (r >= 0)
 96			return;
 97	} while (atomic_cmpxchg(&c->rescale, r, r + next) != r);
 98
 99	mutex_lock(&c->bucket_lock);
100
101	c->min_prio = USHRT_MAX;
102
103	ca = c->cache;
104	for_each_bucket(b, ca)
105		if (b->prio &&
106		    b->prio != BTREE_PRIO &&
107		    !atomic_read(&b->pin)) {
108			b->prio--;
109			c->min_prio = min(c->min_prio, b->prio);
110		}
111
112	mutex_unlock(&c->bucket_lock);
113}
114
115/*
116 * Background allocation thread: scans for buckets to be invalidated,
117 * invalidates them, rewrites prios/gens (marking them as invalidated on disk),
118 * then puts them on the various freelists.
119 */
120
121static inline bool can_inc_bucket_gen(struct bucket *b)
122{
123	return bucket_gc_gen(b) < BUCKET_GC_GEN_MAX;
124}
125
126bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b)
127{
128	return (ca->set->gc_mark_valid || b->reclaimable_in_gc) &&
129	       ((!GC_MARK(b) || GC_MARK(b) == GC_MARK_RECLAIMABLE) &&
130	       !atomic_read(&b->pin) && can_inc_bucket_gen(b));
131}
132
133void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b)
134{
135	lockdep_assert_held(&ca->set->bucket_lock);
136	BUG_ON(GC_MARK(b) && GC_MARK(b) != GC_MARK_RECLAIMABLE);
137
138	if (GC_SECTORS_USED(b))
139		trace_bcache_invalidate(ca, b - ca->buckets);
140
141	bch_inc_gen(ca, b);
142	b->prio = INITIAL_PRIO;
143	atomic_inc(&b->pin);
144	b->reclaimable_in_gc = 0;
145}
146
147static void bch_invalidate_one_bucket(struct cache *ca, struct bucket *b)
148{
149	__bch_invalidate_one_bucket(ca, b);
150
151	fifo_push(&ca->free_inc, b - ca->buckets);
152}
153
154/*
155 * Determines what order we're going to reuse buckets, smallest bucket_prio()
156 * first: we also take into account the number of sectors of live data in that
157 * bucket, and in order for that multiply to make sense we have to scale bucket
158 *
159 * Thus, we scale the bucket priorities so that the bucket with the smallest
160 * prio is worth 1/8th of what INITIAL_PRIO is worth.
161 */
162
163#define bucket_prio(b)							\
164({									\
165	unsigned int min_prio = (INITIAL_PRIO - ca->set->min_prio) / 8;	\
166									\
167	(b->prio - ca->set->min_prio + min_prio) * GC_SECTORS_USED(b);	\
168})
169
170#define bucket_max_cmp(l, r)	(bucket_prio(l) < bucket_prio(r))
171#define bucket_min_cmp(l, r)	(bucket_prio(l) > bucket_prio(r))
172
173static void invalidate_buckets_lru(struct cache *ca)
174{
175	struct bucket *b;
176	ssize_t i;
177
178	ca->heap.used = 0;
179
180	for_each_bucket(b, ca) {
181		if (!bch_can_invalidate_bucket(ca, b))
182			continue;
183
184		if (!heap_full(&ca->heap))
185			heap_add(&ca->heap, b, bucket_max_cmp);
186		else if (bucket_max_cmp(b, heap_peek(&ca->heap))) {
187			ca->heap.data[0] = b;
188			heap_sift(&ca->heap, 0, bucket_max_cmp);
189		}
190	}
191
192	for (i = ca->heap.used / 2 - 1; i >= 0; --i)
193		heap_sift(&ca->heap, i, bucket_min_cmp);
194
195	while (!fifo_full(&ca->free_inc)) {
196		if (!heap_pop(&ca->heap, b, bucket_min_cmp)) {
197			/*
198			 * We don't want to be calling invalidate_buckets()
199			 * multiple times when it can't do anything
200			 */
201			ca->invalidate_needs_gc = 1;
202			wake_up_gc(ca->set);
203			return;
204		}
205
206		bch_invalidate_one_bucket(ca, b);
207	}
208}
209
210static void invalidate_buckets_fifo(struct cache *ca)
211{
212	struct bucket *b;
213	size_t checked = 0;
214
215	while (!fifo_full(&ca->free_inc)) {
216		if (ca->fifo_last_bucket <  ca->sb.first_bucket ||
217		    ca->fifo_last_bucket >= ca->sb.nbuckets)
218			ca->fifo_last_bucket = ca->sb.first_bucket;
219
220		b = ca->buckets + ca->fifo_last_bucket++;
221
222		if (bch_can_invalidate_bucket(ca, b))
223			bch_invalidate_one_bucket(ca, b);
224
225		if (++checked >= ca->sb.nbuckets) {
226			ca->invalidate_needs_gc = 1;
227			wake_up_gc(ca->set);
228			return;
229		}
230	}
231}
232
233static void invalidate_buckets_random(struct cache *ca)
234{
235	struct bucket *b;
236	size_t checked = 0;
237
238	while (!fifo_full(&ca->free_inc)) {
239		size_t n;
240
241		get_random_bytes(&n, sizeof(n));
242
243		n %= (size_t) (ca->sb.nbuckets - ca->sb.first_bucket);
244		n += ca->sb.first_bucket;
245
246		b = ca->buckets + n;
247
248		if (bch_can_invalidate_bucket(ca, b))
249			bch_invalidate_one_bucket(ca, b);
250
251		if (++checked >= ca->sb.nbuckets / 2) {
252			ca->invalidate_needs_gc = 1;
253			wake_up_gc(ca->set);
254			return;
255		}
256	}
257}
258
259static void invalidate_buckets(struct cache *ca)
260{
261	BUG_ON(ca->invalidate_needs_gc);
262
263	switch (CACHE_REPLACEMENT(&ca->sb)) {
264	case CACHE_REPLACEMENT_LRU:
265		invalidate_buckets_lru(ca);
266		break;
267	case CACHE_REPLACEMENT_FIFO:
268		invalidate_buckets_fifo(ca);
269		break;
270	case CACHE_REPLACEMENT_RANDOM:
271		invalidate_buckets_random(ca);
272		break;
273	}
274}
275
276#define allocator_wait(ca, cond)					\
277do {									\
278	while (1) {							\
279		set_current_state(TASK_INTERRUPTIBLE);			\
280		if (cond)						\
281			break;						\
282									\
283		mutex_unlock(&(ca)->set->bucket_lock);			\
284		if (kthread_should_stop() ||				\
285		    test_bit(CACHE_SET_IO_DISABLE, &ca->set->flags)) {	\
286			set_current_state(TASK_RUNNING);		\
287			goto out;					\
288		}							\
289									\
290		schedule();						\
291		mutex_lock(&(ca)->set->bucket_lock);			\
292	}								\
293	__set_current_state(TASK_RUNNING);				\
294} while (0)
295
296static int bch_allocator_push(struct cache *ca, long bucket)
297{
298	unsigned int i;
299
300	/* Prios/gens are actually the most important reserve */
301	if (fifo_push(&ca->free[RESERVE_PRIO], bucket))
302		return true;
303
304	for (i = 0; i < RESERVE_NR; i++)
305		if (fifo_push(&ca->free[i], bucket))
306			return true;
307
308	return false;
309}
310
311static int bch_allocator_thread(void *arg)
312{
313	struct cache *ca = arg;
314
315	mutex_lock(&ca->set->bucket_lock);
316
317	while (1) {
318		/*
319		 * First, we pull buckets off of the unused and free_inc lists,
320		 * then we add the bucket to the free list:
321		 */
322		while (1) {
323			long bucket;
324
325			if (!fifo_pop(&ca->free_inc, bucket))
326				break;
327
328			allocator_wait(ca, bch_allocator_push(ca, bucket));
329			wake_up(&ca->set->btree_cache_wait);
330			wake_up(&ca->set->bucket_wait);
331		}
332
333		/*
334		 * We've run out of free buckets, we need to find some buckets
335		 * we can invalidate. First, invalidate them in memory and add
336		 * them to the free_inc list:
337		 */
338
339retry_invalidate:
340		allocator_wait(ca, !ca->invalidate_needs_gc);
341		invalidate_buckets(ca);
342
343		/*
344		 * Now, we write their new gens to disk so we can start writing
345		 * new stuff to them:
346		 */
347		allocator_wait(ca, !atomic_read(&ca->set->prio_blocked));
348		if (CACHE_SYNC(&ca->sb)) {
349			/*
350			 * This could deadlock if an allocation with a btree
351			 * node locked ever blocked - having the btree node
352			 * locked would block garbage collection, but here we're
353			 * waiting on garbage collection before we invalidate
354			 * and free anything.
355			 *
356			 * But this should be safe since the btree code always
357			 * uses btree_check_reserve() before allocating now, and
358			 * if it fails it blocks without btree nodes locked.
359			 */
360			if (!fifo_full(&ca->free_inc))
361				goto retry_invalidate;
362
363			if (bch_prio_write(ca, false) < 0) {
364				ca->invalidate_needs_gc = 1;
365				wake_up_gc(ca->set);
366			}
367		}
368	}
369out:
370	wait_for_kthread_stop();
371	return 0;
372}
373
374/* Allocation */
375
376long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait)
377{
378	DEFINE_WAIT(w);
379	struct bucket *b;
380	long r;
381
382
383	/* No allocation if CACHE_SET_IO_DISABLE bit is set */
384	if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &ca->set->flags)))
385		return -1;
386
387	/* fastpath */
388	if (fifo_pop(&ca->free[RESERVE_NONE], r) ||
389	    fifo_pop(&ca->free[reserve], r))
390		goto out;
391
392	if (!wait) {
393		trace_bcache_alloc_fail(ca, reserve);
394		return -1;
395	}
396
397	do {
398		prepare_to_wait(&ca->set->bucket_wait, &w,
399				TASK_UNINTERRUPTIBLE);
400
401		mutex_unlock(&ca->set->bucket_lock);
402
403		atomic_inc(&ca->set->bucket_wait_cnt);
404		schedule();
405		atomic_dec(&ca->set->bucket_wait_cnt);
406
407		mutex_lock(&ca->set->bucket_lock);
408	} while (!fifo_pop(&ca->free[RESERVE_NONE], r) &&
409		 !fifo_pop(&ca->free[reserve], r));
410
411	finish_wait(&ca->set->bucket_wait, &w);
412out:
413	if (ca->alloc_thread)
414		wake_up_process(ca->alloc_thread);
415
416	trace_bcache_alloc(ca, reserve);
417
418	if (expensive_debug_checks(ca->set)) {
419		size_t iter;
420		long i;
421		unsigned int j;
422
423		for (iter = 0; iter < prio_buckets(ca) * 2; iter++)
424			BUG_ON(ca->prio_buckets[iter] == (uint64_t) r);
425
426		for (j = 0; j < RESERVE_NR; j++)
427			fifo_for_each(i, &ca->free[j], iter)
428				BUG_ON(i == r);
429		fifo_for_each(i, &ca->free_inc, iter)
430			BUG_ON(i == r);
431	}
432
433	b = ca->buckets + r;
434
435	BUG_ON(atomic_read(&b->pin) != 1);
436
437	SET_GC_SECTORS_USED(b, ca->sb.bucket_size);
438
439	if (reserve <= RESERVE_PRIO) {
440		SET_GC_MARK(b, GC_MARK_METADATA);
441		SET_GC_MOVE(b, 0);
442		b->prio = BTREE_PRIO;
443	} else {
444		SET_GC_MARK(b, GC_MARK_RECLAIMABLE);
445		SET_GC_MOVE(b, 0);
446		b->prio = INITIAL_PRIO;
447	}
448
449	if (ca->set->avail_nbuckets > 0) {
450		ca->set->avail_nbuckets--;
451		bch_update_bucket_in_use(ca->set, &ca->set->gc_stats);
452	}
453
454	return r;
455}
456
457void __bch_bucket_free(struct cache *ca, struct bucket *b)
458{
459	SET_GC_MARK(b, 0);
460	SET_GC_SECTORS_USED(b, 0);
461
462	if (ca->set->avail_nbuckets < ca->set->nbuckets) {
463		ca->set->avail_nbuckets++;
464		bch_update_bucket_in_use(ca->set, &ca->set->gc_stats);
465	}
466}
467
468void bch_bucket_free(struct cache_set *c, struct bkey *k)
469{
470	unsigned int i;
471
472	for (i = 0; i < KEY_PTRS(k); i++)
473		__bch_bucket_free(c->cache, PTR_BUCKET(c, k, i));
474}
475
476int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
477			   struct bkey *k, bool wait)
478{
479	struct cache *ca;
480	long b;
481
482	/* No allocation if CACHE_SET_IO_DISABLE bit is set */
483	if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags)))
484		return -1;
485
486	lockdep_assert_held(&c->bucket_lock);
487
488	bkey_init(k);
489
490	ca = c->cache;
491	b = bch_bucket_alloc(ca, reserve, wait);
492	if (b < 0)
493		return -1;
494
495	k->ptr[0] = MAKE_PTR(ca->buckets[b].gen,
496			     bucket_to_sector(c, b),
497			     ca->sb.nr_this_dev);
498
499	SET_KEY_PTRS(k, 1);
500
501	return 0;
502}
503
504int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
505			 struct bkey *k, bool wait)
506{
507	int ret;
508
509	mutex_lock(&c->bucket_lock);
510	ret = __bch_bucket_alloc_set(c, reserve, k, wait);
511	mutex_unlock(&c->bucket_lock);
512	return ret;
513}
514
515/* Sector allocator */
516
517struct open_bucket {
518	struct list_head	list;
519	unsigned int		last_write_point;
520	unsigned int		sectors_free;
521	BKEY_PADDED(key);
522};
523
524/*
525 * We keep multiple buckets open for writes, and try to segregate different
526 * write streams for better cache utilization: first we try to segregate flash
527 * only volume write streams from cached devices, secondly we look for a bucket
528 * where the last write to it was sequential with the current write, and
529 * failing that we look for a bucket that was last used by the same task.
530 *
531 * The ideas is if you've got multiple tasks pulling data into the cache at the
532 * same time, you'll get better cache utilization if you try to segregate their
533 * data and preserve locality.
534 *
535 * For example, dirty sectors of flash only volume is not reclaimable, if their
536 * dirty sectors mixed with dirty sectors of cached device, such buckets will
537 * be marked as dirty and won't be reclaimed, though the dirty data of cached
538 * device have been written back to backend device.
539 *
540 * And say you've starting Firefox at the same time you're copying a
541 * bunch of files. Firefox will likely end up being fairly hot and stay in the
542 * cache awhile, but the data you copied might not be; if you wrote all that
543 * data to the same buckets it'd get invalidated at the same time.
544 *
545 * Both of those tasks will be doing fairly random IO so we can't rely on
546 * detecting sequential IO to segregate their data, but going off of the task
547 * should be a sane heuristic.
548 */
549static struct open_bucket *pick_data_bucket(struct cache_set *c,
550					    const struct bkey *search,
551					    unsigned int write_point,
552					    struct bkey *alloc)
553{
554	struct open_bucket *ret, *ret_task = NULL;
555
556	list_for_each_entry_reverse(ret, &c->data_buckets, list)
557		if (UUID_FLASH_ONLY(&c->uuids[KEY_INODE(&ret->key)]) !=
558		    UUID_FLASH_ONLY(&c->uuids[KEY_INODE(search)]))
559			continue;
560		else if (!bkey_cmp(&ret->key, search))
561			goto found;
562		else if (ret->last_write_point == write_point)
563			ret_task = ret;
564
565	ret = ret_task ?: list_first_entry(&c->data_buckets,
566					   struct open_bucket, list);
567found:
568	if (!ret->sectors_free && KEY_PTRS(alloc)) {
569		ret->sectors_free = c->cache->sb.bucket_size;
570		bkey_copy(&ret->key, alloc);
571		bkey_init(alloc);
572	}
573
574	if (!ret->sectors_free)
575		ret = NULL;
576
577	return ret;
578}
579
580/*
581 * Allocates some space in the cache to write to, and k to point to the newly
582 * allocated space, and updates KEY_SIZE(k) and KEY_OFFSET(k) (to point to the
583 * end of the newly allocated space).
584 *
585 * May allocate fewer sectors than @sectors, KEY_SIZE(k) indicates how many
586 * sectors were actually allocated.
587 *
588 * If s->writeback is true, will not fail.
589 */
590bool bch_alloc_sectors(struct cache_set *c,
591		       struct bkey *k,
592		       unsigned int sectors,
593		       unsigned int write_point,
594		       unsigned int write_prio,
595		       bool wait)
596{
597	struct open_bucket *b;
598	BKEY_PADDED(key) alloc;
599	unsigned int i;
600
601	/*
602	 * We might have to allocate a new bucket, which we can't do with a
603	 * spinlock held. So if we have to allocate, we drop the lock, allocate
604	 * and then retry. KEY_PTRS() indicates whether alloc points to
605	 * allocated bucket(s).
606	 */
607
608	bkey_init(&alloc.key);
609	spin_lock(&c->data_bucket_lock);
610
611	while (!(b = pick_data_bucket(c, k, write_point, &alloc.key))) {
612		unsigned int watermark = write_prio
613			? RESERVE_MOVINGGC
614			: RESERVE_NONE;
615
616		spin_unlock(&c->data_bucket_lock);
617
618		if (bch_bucket_alloc_set(c, watermark, &alloc.key, wait))
619			return false;
620
621		spin_lock(&c->data_bucket_lock);
622	}
623
624	/*
625	 * If we had to allocate, we might race and not need to allocate the
626	 * second time we call pick_data_bucket(). If we allocated a bucket but
627	 * didn't use it, drop the refcount bch_bucket_alloc_set() took:
628	 */
629	if (KEY_PTRS(&alloc.key))
630		bkey_put(c, &alloc.key);
631
632	for (i = 0; i < KEY_PTRS(&b->key); i++)
633		EBUG_ON(ptr_stale(c, &b->key, i));
634
635	/* Set up the pointer to the space we're allocating: */
636
637	for (i = 0; i < KEY_PTRS(&b->key); i++)
638		k->ptr[i] = b->key.ptr[i];
639
640	sectors = min(sectors, b->sectors_free);
641
642	SET_KEY_OFFSET(k, KEY_OFFSET(k) + sectors);
643	SET_KEY_SIZE(k, sectors);
644	SET_KEY_PTRS(k, KEY_PTRS(&b->key));
645
646	/*
647	 * Move b to the end of the lru, and keep track of what this bucket was
648	 * last used for:
649	 */
650	list_move_tail(&b->list, &c->data_buckets);
651	bkey_copy_key(&b->key, k);
652	b->last_write_point = write_point;
653
654	b->sectors_free	-= sectors;
655
656	for (i = 0; i < KEY_PTRS(&b->key); i++) {
657		SET_PTR_OFFSET(&b->key, i, PTR_OFFSET(&b->key, i) + sectors);
658
659		atomic_long_add(sectors,
660				&c->cache->sectors_written);
661	}
662
663	if (b->sectors_free < c->cache->sb.block_size)
664		b->sectors_free = 0;
665
666	/*
667	 * k takes refcounts on the buckets it points to until it's inserted
668	 * into the btree, but if we're done with this bucket we just transfer
669	 * get_data_bucket()'s refcount.
670	 */
671	if (b->sectors_free)
672		for (i = 0; i < KEY_PTRS(&b->key); i++)
673			atomic_inc(&PTR_BUCKET(c, &b->key, i)->pin);
674
675	spin_unlock(&c->data_bucket_lock);
676	return true;
677}
678
679/* Init */
680
681void bch_open_buckets_free(struct cache_set *c)
682{
683	struct open_bucket *b;
684
685	while (!list_empty(&c->data_buckets)) {
686		b = list_first_entry(&c->data_buckets,
687				     struct open_bucket, list);
688		list_del(&b->list);
689		kfree(b);
690	}
691}
692
693int bch_open_buckets_alloc(struct cache_set *c)
694{
695	int i;
696
697	spin_lock_init(&c->data_bucket_lock);
698
699	for (i = 0; i < MAX_OPEN_BUCKETS; i++) {
700		struct open_bucket *b = kzalloc(sizeof(*b), GFP_KERNEL);
701
702		if (!b)
703			return -ENOMEM;
704
705		list_add(&b->list, &c->data_buckets);
706	}
707
708	return 0;
709}
710
711int bch_cache_allocator_start(struct cache *ca)
712{
713	struct task_struct *k = kthread_run(bch_allocator_thread,
714					    ca, "bcache_allocator");
715	if (IS_ERR(k))
716		return PTR_ERR(k);
717
718	ca->alloc_thread = k;
719	return 0;
720}
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