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xe_gpu_scheduler.h
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linux-6.19.14/drivers/gpu/drm/xe/xe_gpu_scheduler.h
1/* SPDX-License-Identifier: MIT */ 2/* 3 * Copyright © 2023 Intel Corporation 4 */ 5 6#ifndef _XE_GPU_SCHEDULER_H_ 7#define _XE_GPU_SCHEDULER_H_ 8 9#include "xe_gpu_scheduler_types.h" 10#include "xe_sched_job.h" 11 12int xe_sched_init(struct xe_gpu_scheduler *sched, 13 const struct drm_sched_backend_ops *ops, 14 const struct xe_sched_backend_ops *xe_ops, 15 struct workqueue_struct *submit_wq, 16 uint32_t hw_submission, unsigned hang_limit, 17 long timeout, struct workqueue_struct *timeout_wq, 18 atomic_t *score, const char *name, 19 struct device *dev); 20void xe_sched_fini(struct xe_gpu_scheduler *sched); 21 22void xe_sched_submission_start(struct xe_gpu_scheduler *sched); 23void xe_sched_submission_stop(struct xe_gpu_scheduler *sched); 24 25void xe_sched_submission_resume_tdr(struct xe_gpu_scheduler *sched); 26 27void xe_sched_add_msg(struct xe_gpu_scheduler *sched, 28 struct xe_sched_msg *msg); 29void xe_sched_add_msg_locked(struct xe_gpu_scheduler *sched, 30 struct xe_sched_msg *msg); 31void xe_sched_add_msg_head(struct xe_gpu_scheduler *sched, 32 struct xe_sched_msg *msg); 33 34static inline void xe_sched_msg_lock(struct xe_gpu_scheduler *sched) 35{ 36 spin_lock(&sched->base.job_list_lock); 37} 38 39static inline void xe_sched_msg_unlock(struct xe_gpu_scheduler *sched) 40{ 41 spin_unlock(&sched->base.job_list_lock); 42} 43 44static inline void xe_sched_stop(struct xe_gpu_scheduler *sched) 45{ 46 drm_sched_stop(&sched->base, NULL); 47} 48 49static inline void xe_sched_tdr_queue_imm(struct xe_gpu_scheduler *sched) 50{ 51 drm_sched_tdr_queue_imm(&sched->base); 52} 53 54static inline void xe_sched_resubmit_jobs(struct xe_gpu_scheduler *sched) 55{ 56 struct drm_sched_job *s_job; 57 bool restore_replay = false; 58 59 list_for_each_entry(s_job, &sched->base.pending_list, list) { 60 struct drm_sched_fence *s_fence = s_job->s_fence; 61 struct dma_fence *hw_fence = s_fence->parent; 62 63 restore_replay |= to_xe_sched_job(s_job)->restore_replay; 64 if (restore_replay || (hw_fence && !dma_fence_is_signaled(hw_fence))) 65 sched->base.ops->run_job(s_job); 66 } 67} 68 69static inline bool 70xe_sched_invalidate_job(struct xe_sched_job *job, int threshold) 71{ 72 return drm_sched_invalidate_job(&job->drm, threshold); 73} 74 75static inline void xe_sched_add_pending_job(struct xe_gpu_scheduler *sched, 76 struct xe_sched_job *job) 77{ 78 spin_lock(&sched->base.job_list_lock); 79 list_add(&job->drm.list, &sched->base.pending_list); 80 spin_unlock(&sched->base.job_list_lock); 81} 82 83/** 84 * xe_sched_first_pending_job() - Find first pending job which is unsignaled 85 * @sched: Xe GPU scheduler 86 * 87 * Return first unsignaled job in pending list or NULL 88 */ 89static inline 90struct xe_sched_job *xe_sched_first_pending_job(struct xe_gpu_scheduler *sched) 91{ 92 struct xe_sched_job *job, *r_job = NULL; 93 94 spin_lock(&sched->base.job_list_lock); 95 list_for_each_entry(job, &sched->base.pending_list, drm.list) { 96 struct drm_sched_fence *s_fence = job->drm.s_fence; 97 struct dma_fence *hw_fence = s_fence->parent; 98 99 if (hw_fence && !dma_fence_is_signaled(hw_fence)) { 100 r_job = job; 101 break; 102 } 103 } 104 spin_unlock(&sched->base.job_list_lock); 105 106 return r_job; 107} 108 109static inline int 110xe_sched_entity_init(struct xe_sched_entity *entity, 111 struct xe_gpu_scheduler *sched) 112{ 113 return drm_sched_entity_init(entity, 0, 114 (struct drm_gpu_scheduler **)&sched, 115 1, NULL); 116} 117 118#define xe_sched_entity_fini drm_sched_entity_fini 119 120#endif
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