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vmwgfx_execbuf.c

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linux-6.19.14/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c C
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright (c) 2009-2025 Broadcom. All Rights Reserved. The term
   5 * “Broadcom” refers to Broadcom Inc. and/or its subsidiaries.
   6 *
   7 **************************************************************************/
   8
   9#include "vmwgfx_binding.h"
  10#include "vmwgfx_bo.h"
  11#include "vmwgfx_drv.h"
  12#include "vmwgfx_mksstat.h"
  13#include "vmwgfx_so.h"
  14
  15#include <drm/ttm/ttm_bo.h>
  16#include <drm/ttm/ttm_placement.h>
  17
  18#include <linux/sync_file.h>
  19#include <linux/hashtable.h>
  20#include <linux/vmalloc.h>
  21
  22/*
  23 * Helper macro to get dx_ctx_node if available otherwise print an error
  24 * message. This is for use in command verifier function where if dx_ctx_node
  25 * is not set then command is invalid.
  26 */
  27#define VMW_GET_CTX_NODE(__sw_context)                                        \
  28({                                                                            \
  29	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  30		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  31		__sw_context->dx_ctx_node;                                    \
  32	});                                                                   \
  33})
  34
  35#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  36	struct {                                                              \
  37		SVGA3dCmdHeader header;                                       \
  38		__type body;                                                  \
  39	} __var
  40
  41/**
  42 * struct vmw_relocation - Buffer object relocation
  43 *
  44 * @head: List head for the command submission context's relocation list
  45 * @vbo: Non ref-counted pointer to buffer object
  46 * @mob_loc: Pointer to location for mob id to be modified
  47 * @location: Pointer to location for guest pointer to be modified
  48 */
  49struct vmw_relocation {
  50	struct list_head head;
  51	struct vmw_bo *vbo;
  52	union {
  53		SVGAMobId *mob_loc;
  54		SVGAGuestPtr *location;
  55	};
  56};
  57
  58/**
  59 * enum vmw_resource_relocation_type - Relocation type for resources
  60 *
  61 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  62 * command stream is replaced with the actual id after validation.
  63 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  64 * with a NOP.
  65 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  66 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  67 * @vmw_res_rel_max: Last value in the enum - used for error checking
  68*/
  69enum vmw_resource_relocation_type {
  70	vmw_res_rel_normal,
  71	vmw_res_rel_nop,
  72	vmw_res_rel_cond_nop,
  73	vmw_res_rel_max
  74};
  75
  76/**
  77 * struct vmw_resource_relocation - Relocation info for resources
  78 *
  79 * @head: List head for the software context's relocation list.
  80 * @res: Non-ref-counted pointer to the resource.
  81 * @offset: Offset of single byte entries into the command buffer where the id
  82 * that needs fixup is located.
  83 * @rel_type: Type of relocation.
  84 */
  85struct vmw_resource_relocation {
  86	struct list_head head;
  87	const struct vmw_resource *res;
  88	u32 offset:29;
  89	enum vmw_resource_relocation_type rel_type:3;
  90};
  91
  92/**
  93 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
  94 *
  95 * @head: List head of context list
  96 * @ctx: The context resource
  97 * @cur: The context's persistent binding state
  98 * @staged: The binding state changes of this command buffer
  99 */
 100struct vmw_ctx_validation_info {
 101	struct list_head head;
 102	struct vmw_resource *ctx;
 103	struct vmw_ctx_binding_state *cur;
 104	struct vmw_ctx_binding_state *staged;
 105};
 106
 107/**
 108 * struct vmw_cmd_entry - Describe a command for the verifier
 109 *
 110 * @func: Call-back to handle the command.
 111 * @user_allow: Whether allowed from the execbuf ioctl.
 112 * @gb_disable: Whether disabled if guest-backed objects are available.
 113 * @gb_enable: Whether enabled iff guest-backed objects are available.
 114 * @cmd_name: Name of the command.
 115 */
 116struct vmw_cmd_entry {
 117	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 118		     SVGA3dCmdHeader *);
 119	bool user_allow;
 120	bool gb_disable;
 121	bool gb_enable;
 122	const char *cmd_name;
 123};
 124
 125#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 126	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 127				       (_gb_disable), (_gb_enable), #_cmd}
 128
 129static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 130					struct vmw_sw_context *sw_context,
 131					struct vmw_resource *ctx);
 132static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 133				 struct vmw_sw_context *sw_context,
 134				 SVGAMobId *id,
 135				 struct vmw_bo **vmw_bo_p);
 136/**
 137 * vmw_ptr_diff - Compute the offset from a to b in bytes
 138 *
 139 * @a: A starting pointer.
 140 * @b: A pointer offset in the same address space.
 141 *
 142 * Returns: The offset in bytes between the two pointers.
 143 */
 144static size_t vmw_ptr_diff(void *a, void *b)
 145{
 146	return (unsigned long) b - (unsigned long) a;
 147}
 148
 149/**
 150 * vmw_execbuf_bindings_commit - Commit modified binding state
 151 *
 152 * @sw_context: The command submission context
 153 * @backoff: Whether this is part of the error path and binding state changes
 154 * should be ignored
 155 */
 156static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 157					bool backoff)
 158{
 159	struct vmw_ctx_validation_info *entry;
 160
 161	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 162		if (!backoff)
 163			vmw_binding_state_commit(entry->cur, entry->staged);
 164
 165		if (entry->staged != sw_context->staged_bindings)
 166			vmw_binding_state_free(entry->staged);
 167		else
 168			sw_context->staged_bindings_inuse = false;
 169	}
 170
 171	/* List entries are freed with the validation context */
 172	INIT_LIST_HEAD(&sw_context->ctx_list);
 173}
 174
 175/**
 176 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 177 *
 178 * @sw_context: The command submission context
 179 */
 180static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 181{
 182	if (sw_context->dx_query_mob)
 183		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 184					  sw_context->dx_query_mob);
 185}
 186
 187/**
 188 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 189 * the validate list.
 190 *
 191 * @dev_priv: Pointer to the device private:
 192 * @sw_context: The command submission context
 193 * @res: Pointer to the resource
 194 * @node: The validation node holding the context resource metadata
 195 */
 196static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 197				   struct vmw_sw_context *sw_context,
 198				   struct vmw_resource *res,
 199				   struct vmw_ctx_validation_info *node)
 200{
 201	int ret;
 202
 203	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 204	if (unlikely(ret != 0))
 205		goto out_err;
 206
 207	if (!sw_context->staged_bindings) {
 208		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 209		if (IS_ERR(sw_context->staged_bindings)) {
 210			ret = PTR_ERR(sw_context->staged_bindings);
 211			sw_context->staged_bindings = NULL;
 212			goto out_err;
 213		}
 214	}
 215
 216	if (sw_context->staged_bindings_inuse) {
 217		node->staged = vmw_binding_state_alloc(dev_priv);
 218		if (IS_ERR(node->staged)) {
 219			ret = PTR_ERR(node->staged);
 220			node->staged = NULL;
 221			goto out_err;
 222		}
 223	} else {
 224		node->staged = sw_context->staged_bindings;
 225		sw_context->staged_bindings_inuse = true;
 226	}
 227
 228	node->ctx = res;
 229	node->cur = vmw_context_binding_state(res);
 230	list_add_tail(&node->head, &sw_context->ctx_list);
 231
 232	return 0;
 233
 234out_err:
 235	return ret;
 236}
 237
 238/**
 239 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 240 *
 241 * @dev_priv: Pointer to the device private struct.
 242 * @res_type: The resource type.
 243 *
 244 * Guest-backed contexts and DX contexts require extra size to store execbuf
 245 * private information in the validation node. Typically the binding manager
 246 * associated data structures.
 247 *
 248 * Returns: The extra size requirement based on resource type.
 249 */
 250static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 251					 enum vmw_res_type res_type)
 252{
 253	return (res_type == vmw_res_dx_context ||
 254		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 255		sizeof(struct vmw_ctx_validation_info) : 0;
 256}
 257
 258/**
 259 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 260 *
 261 * @rcache: Pointer to the entry to update.
 262 * @res: Pointer to the resource.
 263 * @private: Pointer to the execbuf-private space in the resource validation
 264 * node.
 265 */
 266static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 267				      struct vmw_resource *res,
 268				      void *private)
 269{
 270	rcache->res = res;
 271	rcache->private = private;
 272	rcache->valid = 1;
 273	rcache->valid_handle = 0;
 274}
 275
 276enum vmw_val_add_flags {
 277	vmw_val_add_flag_none  =      0,
 278	vmw_val_add_flag_noctx = 1 << 0,
 279};
 280
 281/**
 282 * vmw_execbuf_res_val_add - Add a resource to the validation list.
 283 *
 284 * @sw_context: Pointer to the software context.
 285 * @res: Unreferenced rcu-protected pointer to the resource.
 286 * @dirty: Whether to change dirty status.
 287 * @flags: specifies whether to use the context or not
 288 *
 289 * Returns: 0 on success. Negative error code on failure. Typical error codes
 290 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 291 */
 292static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
 293				   struct vmw_resource *res,
 294				   u32 dirty,
 295				   u32 flags)
 296{
 297	struct vmw_private *dev_priv = res->dev_priv;
 298	int ret;
 299	enum vmw_res_type res_type = vmw_res_type(res);
 300	struct vmw_res_cache_entry *rcache;
 301	struct vmw_ctx_validation_info *ctx_info;
 302	bool first_usage;
 303	unsigned int priv_size;
 304
 305	rcache = &sw_context->res_cache[res_type];
 306	if (likely(rcache->valid && rcache->res == res)) {
 307		if (dirty)
 308			vmw_validation_res_set_dirty(sw_context->ctx,
 309						     rcache->private, dirty);
 310		return 0;
 311	}
 312
 313	if ((flags & vmw_val_add_flag_noctx) != 0) {
 314		ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 315						  (void **)&ctx_info, NULL);
 316		if (ret)
 317			return ret;
 318
 319	} else {
 320		priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 321		ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 322						  dirty, (void **)&ctx_info,
 323						  &first_usage);
 324		if (ret)
 325			return ret;
 326
 327		if (priv_size && first_usage) {
 328			ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 329						      ctx_info);
 330			if (ret) {
 331				VMW_DEBUG_USER("Failed first usage context setup.\n");
 332				return ret;
 333			}
 334		}
 335	}
 336
 337	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 338	return 0;
 339}
 340
 341/**
 342 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 343 * validation list
 344 *
 345 * @sw_context: The software context holding the validation list.
 346 * @view: Pointer to the view resource.
 347 *
 348 * Returns 0 if success, negative error code otherwise.
 349 */
 350static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 351				struct vmw_resource *view)
 352{
 353	int ret;
 354
 355	/*
 356	 * First add the resource the view is pointing to, otherwise it may be
 357	 * swapped out when the view is validated.
 358	 */
 359	ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
 360				      vmw_view_dirtying(view), vmw_val_add_flag_noctx);
 361	if (ret)
 362		return ret;
 363
 364	return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
 365				       vmw_val_add_flag_noctx);
 366}
 367
 368/**
 369 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 370 * to to the validation list.
 371 *
 372 * @sw_context: The software context holding the validation list.
 373 * @view_type: The view type to look up.
 374 * @id: view id of the view.
 375 *
 376 * The view is represented by a view id and the DX context it's created on, or
 377 * scheduled for creation on. If there is no DX context set, the function will
 378 * return an -EINVAL error pointer.
 379 *
 380 * Returns: Unreferenced pointer to the resource on success, negative error
 381 * pointer on failure.
 382 */
 383static struct vmw_resource *
 384vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 385		    enum vmw_view_type view_type, u32 id)
 386{
 387	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 388	struct vmw_resource *view;
 389	int ret;
 390
 391	if (!ctx_node)
 392		return ERR_PTR(-EINVAL);
 393
 394	view = vmw_view_lookup(sw_context->man, view_type, id);
 395	if (IS_ERR(view))
 396		return view;
 397
 398	ret = vmw_view_res_val_add(sw_context, view);
 399	if (ret)
 400		return ERR_PTR(ret);
 401
 402	return view;
 403}
 404
 405/**
 406 * vmw_resource_context_res_add - Put resources previously bound to a context on
 407 * the validation list
 408 *
 409 * @dev_priv: Pointer to a device private structure
 410 * @sw_context: Pointer to a software context used for this command submission
 411 * @ctx: Pointer to the context resource
 412 *
 413 * This function puts all resources that were previously bound to @ctx on the
 414 * resource validation list. This is part of the context state reemission
 415 */
 416static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 417					struct vmw_sw_context *sw_context,
 418					struct vmw_resource *ctx)
 419{
 420	struct list_head *binding_list;
 421	struct vmw_ctx_bindinfo *entry;
 422	int ret = 0;
 423	struct vmw_resource *res;
 424	u32 i;
 425	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 426		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 427
 428	/* Add all cotables to the validation list. */
 429	if (has_sm4_context(dev_priv) &&
 430	    vmw_res_type(ctx) == vmw_res_dx_context) {
 431		for (i = 0; i < cotable_max; ++i) {
 432			res = vmw_context_cotable(ctx, i);
 433			if (IS_ERR_OR_NULL(res))
 434				continue;
 435
 436			ret = vmw_execbuf_res_val_add(sw_context, res,
 437						      VMW_RES_DIRTY_SET,
 438						      vmw_val_add_flag_noctx);
 439			if (unlikely(ret != 0))
 440				return ret;
 441		}
 442	}
 443
 444	/* Add all resources bound to the context to the validation list */
 445	mutex_lock(&dev_priv->binding_mutex);
 446	binding_list = vmw_context_binding_list(ctx);
 447
 448	list_for_each_entry(entry, binding_list, ctx_list) {
 449		if (vmw_res_type(entry->res) == vmw_res_view)
 450			ret = vmw_view_res_val_add(sw_context, entry->res);
 451		else
 452			ret = vmw_execbuf_res_val_add(sw_context, entry->res,
 453						      vmw_binding_dirtying(entry->bt),
 454						      vmw_val_add_flag_noctx);
 455		if (unlikely(ret != 0))
 456			break;
 457	}
 458
 459	if (has_sm4_context(dev_priv) &&
 460	    vmw_res_type(ctx) == vmw_res_dx_context) {
 461		struct vmw_bo *dx_query_mob;
 462
 463		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 464		if (dx_query_mob) {
 465			vmw_bo_placement_set(dx_query_mob,
 466					     VMW_BO_DOMAIN_MOB,
 467					     VMW_BO_DOMAIN_MOB);
 468			ret = vmw_validation_add_bo(sw_context->ctx,
 469						    dx_query_mob);
 470		}
 471	}
 472
 473	mutex_unlock(&dev_priv->binding_mutex);
 474	return ret;
 475}
 476
 477/**
 478 * vmw_resource_relocation_add - Add a relocation to the relocation list
 479 *
 480 * @sw_context: Pointer to the software context.
 481 * @res: The resource.
 482 * @offset: Offset into the command buffer currently being parsed where the id
 483 * that needs fixup is located. Granularity is one byte.
 484 * @rel_type: Relocation type.
 485 */
 486static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 487				       const struct vmw_resource *res,
 488				       unsigned long offset,
 489				       enum vmw_resource_relocation_type
 490				       rel_type)
 491{
 492	struct vmw_resource_relocation *rel;
 493
 494	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 495	if (unlikely(!rel)) {
 496		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 497		return -ENOMEM;
 498	}
 499
 500	rel->res = res;
 501	rel->offset = offset;
 502	rel->rel_type = rel_type;
 503	list_add_tail(&rel->head, &sw_context->res_relocations);
 504
 505	return 0;
 506}
 507
 508/**
 509 * vmw_resource_relocations_free - Free all relocations on a list
 510 *
 511 * @list: Pointer to the head of the relocation list
 512 */
 513static void vmw_resource_relocations_free(struct list_head *list)
 514{
 515	/* Memory is validation context memory, so no need to free it */
 516	INIT_LIST_HEAD(list);
 517}
 518
 519/**
 520 * vmw_resource_relocations_apply - Apply all relocations on a list
 521 *
 522 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 523 * the same buffer as the one being parsed when the relocation list was built,
 524 * but the contents must be the same modulo the resource ids.
 525 * @list: Pointer to the head of the relocation list.
 526 */
 527static void vmw_resource_relocations_apply(uint32_t *cb,
 528					   struct list_head *list)
 529{
 530	struct vmw_resource_relocation *rel;
 531
 532	/* Validate the struct vmw_resource_relocation member size */
 533	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 534	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 535
 536	list_for_each_entry(rel, list, head) {
 537		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 538		switch (rel->rel_type) {
 539		case vmw_res_rel_normal:
 540			*addr = rel->res->id;
 541			break;
 542		case vmw_res_rel_nop:
 543			*addr = SVGA_3D_CMD_NOP;
 544			break;
 545		default:
 546			if (rel->res->id == -1)
 547				*addr = SVGA_3D_CMD_NOP;
 548			break;
 549		}
 550	}
 551}
 552
 553static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 554			   struct vmw_sw_context *sw_context,
 555			   SVGA3dCmdHeader *header)
 556{
 557	return -EINVAL;
 558}
 559
 560static int vmw_cmd_ok(struct vmw_private *dev_priv,
 561		      struct vmw_sw_context *sw_context,
 562		      SVGA3dCmdHeader *header)
 563{
 564	return 0;
 565}
 566
 567/**
 568 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 569 * list.
 570 *
 571 * @sw_context: Pointer to the software context.
 572 *
 573 * Note that since vmware's command submission currently is protected by the
 574 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 575 * only a single thread at once will attempt this.
 576 */
 577static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 578{
 579	int ret;
 580
 581	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 582	if (ret)
 583		return ret;
 584
 585	if (sw_context->dx_query_mob) {
 586		struct vmw_bo *expected_dx_query_mob;
 587
 588		expected_dx_query_mob =
 589			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 590		if (expected_dx_query_mob &&
 591		    expected_dx_query_mob != sw_context->dx_query_mob) {
 592			ret = -EINVAL;
 593		}
 594	}
 595
 596	return ret;
 597}
 598
 599/**
 600 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 601 * resource validate list unless it's already there.
 602 *
 603 * @dev_priv: Pointer to a device private structure.
 604 * @sw_context: Pointer to the software context.
 605 * @res_type: Resource type.
 606 * @dirty: Whether to change dirty status.
 607 * @converter: User-space visible type specific information.
 608 * @id_loc: Pointer to the location in the command buffer currently being parsed
 609 * from where the user-space resource id handle is located.
 610 * @p_res: Pointer to pointer to resource validation node. Populated on
 611 * exit.
 612 */
 613static int
 614vmw_cmd_res_check(struct vmw_private *dev_priv,
 615		  struct vmw_sw_context *sw_context,
 616		  enum vmw_res_type res_type,
 617		  u32 dirty,
 618		  const struct vmw_user_resource_conv *converter,
 619		  uint32_t *id_loc,
 620		  struct vmw_resource **p_res)
 621{
 622	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 623	struct vmw_resource *res;
 624	int ret = 0;
 625	bool needs_unref = false;
 626
 627	if (p_res)
 628		*p_res = NULL;
 629
 630	if (*id_loc == SVGA3D_INVALID_ID) {
 631		if (res_type == vmw_res_context) {
 632			VMW_DEBUG_USER("Illegal context invalid id.\n");
 633			return -EINVAL;
 634		}
 635		return 0;
 636	}
 637
 638	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 639		res = rcache->res;
 640		if (dirty)
 641			vmw_validation_res_set_dirty(sw_context->ctx,
 642						     rcache->private, dirty);
 643	} else {
 644		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 645
 646		ret = vmw_validation_preload_res(sw_context->ctx, size);
 647		if (ret)
 648			return ret;
 649
 650		ret = vmw_user_resource_lookup_handle
 651			(dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
 652		if (ret != 0) {
 653			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 654				       (unsigned int) *id_loc);
 655			return ret;
 656		}
 657		needs_unref = true;
 658
 659		ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
 660		if (unlikely(ret != 0))
 661			goto res_check_done;
 662
 663		if (rcache->valid && rcache->res == res) {
 664			rcache->valid_handle = true;
 665			rcache->handle = *id_loc;
 666		}
 667	}
 668
 669	ret = vmw_resource_relocation_add(sw_context, res,
 670					  vmw_ptr_diff(sw_context->buf_start,
 671						       id_loc),
 672					  vmw_res_rel_normal);
 673	if (p_res)
 674		*p_res = res;
 675
 676res_check_done:
 677	if (needs_unref)
 678		vmw_resource_unreference(&res);
 679
 680	return ret;
 681}
 682
 683/**
 684 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 685 *
 686 * @ctx_res: context the query belongs to
 687 *
 688 * This function assumes binding_mutex is held.
 689 */
 690static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 691{
 692	struct vmw_private *dev_priv = ctx_res->dev_priv;
 693	struct vmw_bo *dx_query_mob;
 694	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 695
 696	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 697
 698	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 699		return 0;
 700
 701	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 702	if (cmd == NULL)
 703		return -ENOMEM;
 704
 705	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 706	cmd->header.size = sizeof(cmd->body);
 707	cmd->body.cid = ctx_res->id;
 708	cmd->body.mobid = dx_query_mob->tbo.resource->start;
 709	vmw_cmd_commit(dev_priv, sizeof(*cmd));
 710
 711	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 712
 713	return 0;
 714}
 715
 716/**
 717 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 718 * contexts.
 719 *
 720 * @sw_context: Pointer to the software context.
 721 *
 722 * Rebind context binding points that have been scrubbed because of eviction.
 723 */
 724static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 725{
 726	struct vmw_ctx_validation_info *val;
 727	int ret;
 728
 729	list_for_each_entry(val, &sw_context->ctx_list, head) {
 730		ret = vmw_binding_rebind_all(val->cur);
 731		if (unlikely(ret != 0)) {
 732			if (ret != -ERESTARTSYS)
 733				VMW_DEBUG_USER("Failed to rebind context.\n");
 734			return ret;
 735		}
 736
 737		ret = vmw_rebind_all_dx_query(val->ctx);
 738		if (ret != 0) {
 739			VMW_DEBUG_USER("Failed to rebind queries.\n");
 740			return ret;
 741		}
 742	}
 743
 744	return 0;
 745}
 746
 747/**
 748 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 749 * state tracker.
 750 *
 751 * @sw_context: The execbuf state used for this command.
 752 * @view_type: View type for the bindings.
 753 * @binding_type: Binding type for the bindings.
 754 * @shader_slot: The shader slot to user for the bindings.
 755 * @view_ids: Array of view ids to be bound.
 756 * @num_views: Number of view ids in @view_ids.
 757 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 758 */
 759static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 760				 enum vmw_view_type view_type,
 761				 enum vmw_ctx_binding_type binding_type,
 762				 uint32 shader_slot,
 763				 uint32 view_ids[], u32 num_views,
 764				 u32 first_slot)
 765{
 766	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 767	u32 i;
 768
 769	if (!ctx_node)
 770		return -EINVAL;
 771
 772	for (i = 0; i < num_views; ++i) {
 773		struct vmw_ctx_bindinfo_view binding;
 774		struct vmw_resource *view = NULL;
 775
 776		if (view_ids[i] != SVGA3D_INVALID_ID) {
 777			view = vmw_view_id_val_add(sw_context, view_type,
 778						   view_ids[i]);
 779			if (IS_ERR(view)) {
 780				VMW_DEBUG_USER("View not found.\n");
 781				return PTR_ERR(view);
 782			}
 783		}
 784		binding.bi.ctx = ctx_node->ctx;
 785		binding.bi.res = view;
 786		binding.bi.bt = binding_type;
 787		binding.shader_slot = shader_slot;
 788		binding.slot = first_slot + i;
 789		vmw_binding_add(ctx_node->staged, &binding.bi,
 790				shader_slot, binding.slot);
 791	}
 792
 793	return 0;
 794}
 795
 796/**
 797 * vmw_cmd_cid_check - Check a command header for valid context information.
 798 *
 799 * @dev_priv: Pointer to a device private structure.
 800 * @sw_context: Pointer to the software context.
 801 * @header: A command header with an embedded user-space context handle.
 802 *
 803 * Convenience function: Call vmw_cmd_res_check with the user-space context
 804 * handle embedded in @header.
 805 */
 806static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 807			     struct vmw_sw_context *sw_context,
 808			     SVGA3dCmdHeader *header)
 809{
 810	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 811		container_of(header, typeof(*cmd), header);
 812
 813	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 814				 VMW_RES_DIRTY_SET, user_context_converter,
 815				 &cmd->body, NULL);
 816}
 817
 818/**
 819 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 820 * recently validated resource
 821 *
 822 * @sw_context: Pointer to the command submission context
 823 * @res: The resource
 824 *
 825 * The resource pointed to by @res needs to be present in the command submission
 826 * context's resource cache and hence the last resource of that type to be
 827 * processed by the validation code.
 828 *
 829 * Return: a pointer to the private metadata of the resource, or NULL if it
 830 * wasn't found
 831 */
 832static struct vmw_ctx_validation_info *
 833vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 834			  struct vmw_resource *res)
 835{
 836	struct vmw_res_cache_entry *rcache =
 837		&sw_context->res_cache[vmw_res_type(res)];
 838
 839	if (rcache->valid && rcache->res == res)
 840		return rcache->private;
 841
 842	WARN_ON_ONCE(true);
 843	return NULL;
 844}
 845
 846static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 847					   struct vmw_sw_context *sw_context,
 848					   SVGA3dCmdHeader *header)
 849{
 850	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 851	struct vmw_resource *ctx;
 852	struct vmw_resource *res;
 853	int ret;
 854
 855	cmd = container_of(header, typeof(*cmd), header);
 856
 857	if (cmd->body.type >= SVGA3D_RT_MAX) {
 858		VMW_DEBUG_USER("Illegal render target type %u.\n",
 859			       (unsigned int) cmd->body.type);
 860		return -EINVAL;
 861	}
 862
 863	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 864				VMW_RES_DIRTY_SET, user_context_converter,
 865				&cmd->body.cid, &ctx);
 866	if (unlikely(ret != 0))
 867		return ret;
 868
 869	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 870				VMW_RES_DIRTY_SET, user_surface_converter,
 871				&cmd->body.target.sid, &res);
 872	if (unlikely(ret))
 873		return ret;
 874
 875	if (dev_priv->has_mob) {
 876		struct vmw_ctx_bindinfo_view binding;
 877		struct vmw_ctx_validation_info *node;
 878
 879		node = vmw_execbuf_info_from_res(sw_context, ctx);
 880		if (!node)
 881			return -EINVAL;
 882
 883		binding.bi.ctx = ctx;
 884		binding.bi.res = res;
 885		binding.bi.bt = vmw_ctx_binding_rt;
 886		binding.slot = cmd->body.type;
 887		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 888	}
 889
 890	return 0;
 891}
 892
 893static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 894				      struct vmw_sw_context *sw_context,
 895				      SVGA3dCmdHeader *header)
 896{
 897	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 898	int ret;
 899
 900	cmd = container_of(header, typeof(*cmd), header);
 901
 902	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 903				VMW_RES_DIRTY_NONE, user_surface_converter,
 904				&cmd->body.src.sid, NULL);
 905	if (ret)
 906		return ret;
 907
 908	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 909				 VMW_RES_DIRTY_SET, user_surface_converter,
 910				 &cmd->body.dest.sid, NULL);
 911}
 912
 913static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 914				     struct vmw_sw_context *sw_context,
 915				     SVGA3dCmdHeader *header)
 916{
 917	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 918	int ret;
 919
 920	cmd = container_of(header, typeof(*cmd), header);
 921	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 922				VMW_RES_DIRTY_NONE, user_surface_converter,
 923				&cmd->body.src, NULL);
 924	if (ret != 0)
 925		return ret;
 926
 927	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 928				 VMW_RES_DIRTY_SET, user_surface_converter,
 929				 &cmd->body.dest, NULL);
 930}
 931
 932static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 933				   struct vmw_sw_context *sw_context,
 934				   SVGA3dCmdHeader *header)
 935{
 936	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 937	int ret;
 938
 939	cmd = container_of(header, typeof(*cmd), header);
 940	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 941				VMW_RES_DIRTY_NONE, user_surface_converter,
 942				&cmd->body.srcSid, NULL);
 943	if (ret != 0)
 944		return ret;
 945
 946	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 947				 VMW_RES_DIRTY_SET, user_surface_converter,
 948				 &cmd->body.dstSid, NULL);
 949}
 950
 951static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 952				     struct vmw_sw_context *sw_context,
 953				     SVGA3dCmdHeader *header)
 954{
 955	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 956	int ret;
 957
 958	cmd = container_of(header, typeof(*cmd), header);
 959	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 960				VMW_RES_DIRTY_NONE, user_surface_converter,
 961				&cmd->body.src.sid, NULL);
 962	if (unlikely(ret != 0))
 963		return ret;
 964
 965	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 966				 VMW_RES_DIRTY_SET, user_surface_converter,
 967				 &cmd->body.dest.sid, NULL);
 968}
 969
 970static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 971					 struct vmw_sw_context *sw_context,
 972					 SVGA3dCmdHeader *header)
 973{
 974	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 975		container_of(header, typeof(*cmd), header);
 976
 977	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 978				 VMW_RES_DIRTY_NONE, user_surface_converter,
 979				 &cmd->body.srcImage.sid, NULL);
 980}
 981
 982static int vmw_cmd_present_check(struct vmw_private *dev_priv,
 983				 struct vmw_sw_context *sw_context,
 984				 SVGA3dCmdHeader *header)
 985{
 986	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
 987		container_of(header, typeof(*cmd), header);
 988
 989	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 990				 VMW_RES_DIRTY_NONE, user_surface_converter,
 991				 &cmd->body.sid, NULL);
 992}
 993
 994/**
 995 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
 996 *
 997 * @dev_priv: The device private structure.
 998 * @new_query_bo: The new buffer holding query results.
 999 * @sw_context: The software context used for this command submission.
1000 *
1001 * This function checks whether @new_query_bo is suitable for holding query
1002 * results, and if another buffer currently is pinned for query results. If so,
1003 * the function prepares the state of @sw_context for switching pinned buffers
1004 * after successful submission of the current command batch.
1005 */
1006static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1007				       struct vmw_bo *new_query_bo,
1008				       struct vmw_sw_context *sw_context)
1009{
1010	struct vmw_res_cache_entry *ctx_entry =
1011		&sw_context->res_cache[vmw_res_context];
1012	int ret;
1013
1014	BUG_ON(!ctx_entry->valid);
1015	sw_context->last_query_ctx = ctx_entry->res;
1016
1017	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1018
1019		if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1020			VMW_DEBUG_USER("Query buffer too large.\n");
1021			return -EINVAL;
1022		}
1023
1024		if (unlikely(sw_context->cur_query_bo != NULL)) {
1025			sw_context->needs_post_query_barrier = true;
1026			vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1027			ret = vmw_validation_add_bo(sw_context->ctx,
1028						    sw_context->cur_query_bo);
1029			if (unlikely(ret != 0))
1030				return ret;
1031		}
1032		sw_context->cur_query_bo = new_query_bo;
1033
1034		vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1035		ret = vmw_validation_add_bo(sw_context->ctx,
1036					    dev_priv->dummy_query_bo);
1037		if (unlikely(ret != 0))
1038			return ret;
1039	}
1040
1041	return 0;
1042}
1043
1044/**
1045 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1046 *
1047 * @dev_priv: The device private structure.
1048 * @sw_context: The software context used for this command submission batch.
1049 *
1050 * This function will check if we're switching query buffers, and will then,
1051 * issue a dummy occlusion query wait used as a query barrier. When the fence
1052 * object following that query wait has signaled, we are sure that all preceding
1053 * queries have finished, and the old query buffer can be unpinned. However,
1054 * since both the new query buffer and the old one are fenced with that fence,
1055 * we can do an asynchronus unpin now, and be sure that the old query buffer
1056 * won't be moved until the fence has signaled.
1057 *
1058 * As mentioned above, both the new - and old query buffers need to be fenced
1059 * using a sequence emitted *after* calling this function.
1060 */
1061static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1062				     struct vmw_sw_context *sw_context)
1063{
1064	/*
1065	 * The validate list should still hold references to all
1066	 * contexts here.
1067	 */
1068	if (sw_context->needs_post_query_barrier) {
1069		struct vmw_res_cache_entry *ctx_entry =
1070			&sw_context->res_cache[vmw_res_context];
1071		struct vmw_resource *ctx;
1072		int ret;
1073
1074		BUG_ON(!ctx_entry->valid);
1075		ctx = ctx_entry->res;
1076
1077		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1078
1079		if (unlikely(ret != 0))
1080			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1081	}
1082
1083	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1084		if (dev_priv->pinned_bo) {
1085			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1086			vmw_bo_unreference(&dev_priv->pinned_bo);
1087		}
1088
1089		if (!sw_context->needs_post_query_barrier) {
1090			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1091
1092			/*
1093			 * We pin also the dummy_query_bo buffer so that we
1094			 * don't need to validate it when emitting dummy queries
1095			 * in context destroy paths.
1096			 */
1097			if (!dev_priv->dummy_query_bo_pinned) {
1098				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1099						    true);
1100				dev_priv->dummy_query_bo_pinned = true;
1101			}
1102
1103			BUG_ON(sw_context->last_query_ctx == NULL);
1104			dev_priv->query_cid = sw_context->last_query_ctx->id;
1105			dev_priv->query_cid_valid = true;
1106			dev_priv->pinned_bo =
1107				vmw_bo_reference(sw_context->cur_query_bo);
1108		}
1109	}
1110}
1111
1112/**
1113 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1114 * to a MOB id.
1115 *
1116 * @dev_priv: Pointer to a device private structure.
1117 * @sw_context: The software context used for this command batch validation.
1118 * @id: Pointer to the user-space handle to be translated.
1119 * @vmw_bo_p: Points to a location that, on successful return will carry a
1120 * non-reference-counted pointer to the buffer object identified by the
1121 * user-space handle in @id.
1122 *
1123 * This function saves information needed to translate a user-space buffer
1124 * handle to a MOB id. The translation does not take place immediately, but
1125 * during a call to vmw_apply_relocations().
1126 *
1127 * This function builds a relocation list and a list of buffers to validate. The
1128 * former needs to be freed using either vmw_apply_relocations() or
1129 * vmw_free_relocations(). The latter needs to be freed using
1130 * vmw_clear_validations.
1131 */
1132static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1133				 struct vmw_sw_context *sw_context,
1134				 SVGAMobId *id,
1135				 struct vmw_bo **vmw_bo_p)
1136{
1137	struct vmw_bo *vmw_bo, *tmp_bo;
1138	uint32_t handle = *id;
1139	struct vmw_relocation *reloc;
1140	int ret;
1141
1142	vmw_validation_preload_bo(sw_context->ctx);
1143	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1144	if (ret != 0) {
1145		drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1146		return ret;
1147	}
1148	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1149	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1150	tmp_bo = vmw_bo;
1151	vmw_user_bo_unref(&tmp_bo);
1152	if (unlikely(ret != 0))
1153		return ret;
1154
1155	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1156	if (!reloc)
1157		return -ENOMEM;
1158
1159	reloc->mob_loc = id;
1160	reloc->vbo = vmw_bo;
1161
1162	*vmw_bo_p = vmw_bo;
1163	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1164
1165	return 0;
1166}
1167
1168/**
1169 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1170 * to a valid SVGAGuestPtr
1171 *
1172 * @dev_priv: Pointer to a device private structure.
1173 * @sw_context: The software context used for this command batch validation.
1174 * @ptr: Pointer to the user-space handle to be translated.
1175 * @vmw_bo_p: Points to a location that, on successful return will carry a
1176 * non-reference-counted pointer to the DMA buffer identified by the user-space
1177 * handle in @id.
1178 *
1179 * This function saves information needed to translate a user-space buffer
1180 * handle to a valid SVGAGuestPtr. The translation does not take place
1181 * immediately, but during a call to vmw_apply_relocations().
1182 *
1183 * This function builds a relocation list and a list of buffers to validate.
1184 * The former needs to be freed using either vmw_apply_relocations() or
1185 * vmw_free_relocations(). The latter needs to be freed using
1186 * vmw_clear_validations.
1187 */
1188static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1189				   struct vmw_sw_context *sw_context,
1190				   SVGAGuestPtr *ptr,
1191				   struct vmw_bo **vmw_bo_p)
1192{
1193	struct vmw_bo *vmw_bo, *tmp_bo;
1194	uint32_t handle = ptr->gmrId;
1195	struct vmw_relocation *reloc;
1196	int ret;
1197
1198	vmw_validation_preload_bo(sw_context->ctx);
1199	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1200	if (ret != 0) {
1201		drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1202		return ret;
1203	}
1204	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1205			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1206	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1207	tmp_bo = vmw_bo;
1208	vmw_user_bo_unref(&tmp_bo);
1209	if (unlikely(ret != 0))
1210		return ret;
1211
1212	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1213	if (!reloc)
1214		return -ENOMEM;
1215
1216	reloc->location = ptr;
1217	reloc->vbo = vmw_bo;
1218	*vmw_bo_p = vmw_bo;
1219	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1220
1221	return 0;
1222}
1223
1224/**
1225 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1226 *
1227 * @dev_priv: Pointer to a device private struct.
1228 * @sw_context: The software context used for this command submission.
1229 * @header: Pointer to the command header in the command stream.
1230 *
1231 * This function adds the new query into the query COTABLE
1232 */
1233static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1234				   struct vmw_sw_context *sw_context,
1235				   SVGA3dCmdHeader *header)
1236{
1237	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1238	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1239	struct vmw_resource *cotable_res;
1240	int ret;
1241
1242	if (!ctx_node)
1243		return -EINVAL;
1244
1245	cmd = container_of(header, typeof(*cmd), header);
1246
1247	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1248	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1249		return -EINVAL;
1250
1251	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1252	if (IS_ERR_OR_NULL(cotable_res))
1253		return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1254	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1255
1256	return ret;
1257}
1258
1259/**
1260 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1261 *
1262 * @dev_priv: Pointer to a device private struct.
1263 * @sw_context: The software context used for this command submission.
1264 * @header: Pointer to the command header in the command stream.
1265 *
1266 * The query bind operation will eventually associate the query ID with its
1267 * backing MOB.  In this function, we take the user mode MOB ID and use
1268 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1269 */
1270static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1271				 struct vmw_sw_context *sw_context,
1272				 SVGA3dCmdHeader *header)
1273{
1274	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1275	struct vmw_bo *vmw_bo;
1276	int ret;
1277
1278	cmd = container_of(header, typeof(*cmd), header);
1279
1280	/*
1281	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1282	 * list so its kernel mode MOB ID can be filled in later
1283	 */
1284	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1285				    &vmw_bo);
1286
1287	if (ret != 0)
1288		return ret;
1289
1290	sw_context->dx_query_mob = vmw_bo;
1291	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1292	return 0;
1293}
1294
1295/**
1296 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1297 *
1298 * @dev_priv: Pointer to a device private struct.
1299 * @sw_context: The software context used for this command submission.
1300 * @header: Pointer to the command header in the command stream.
1301 */
1302static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1303				  struct vmw_sw_context *sw_context,
1304				  SVGA3dCmdHeader *header)
1305{
1306	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1307		container_of(header, typeof(*cmd), header);
1308
1309	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1310				 VMW_RES_DIRTY_SET, user_context_converter,
1311				 &cmd->body.cid, NULL);
1312}
1313
1314/**
1315 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1316 *
1317 * @dev_priv: Pointer to a device private struct.
1318 * @sw_context: The software context used for this command submission.
1319 * @header: Pointer to the command header in the command stream.
1320 */
1321static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1322			       struct vmw_sw_context *sw_context,
1323			       SVGA3dCmdHeader *header)
1324{
1325	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1326		container_of(header, typeof(*cmd), header);
1327
1328	if (unlikely(dev_priv->has_mob)) {
1329		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1330
1331		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1332
1333		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1334		gb_cmd.header.size = cmd->header.size;
1335		gb_cmd.body.cid = cmd->body.cid;
1336		gb_cmd.body.type = cmd->body.type;
1337
1338		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1339		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1340	}
1341
1342	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1343				 VMW_RES_DIRTY_SET, user_context_converter,
1344				 &cmd->body.cid, NULL);
1345}
1346
1347/**
1348 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1349 *
1350 * @dev_priv: Pointer to a device private struct.
1351 * @sw_context: The software context used for this command submission.
1352 * @header: Pointer to the command header in the command stream.
1353 */
1354static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1355				struct vmw_sw_context *sw_context,
1356				SVGA3dCmdHeader *header)
1357{
1358	struct vmw_bo *vmw_bo;
1359	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1360	int ret;
1361
1362	cmd = container_of(header, typeof(*cmd), header);
1363	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1364	if (unlikely(ret != 0))
1365		return ret;
1366
1367	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1368				    &vmw_bo);
1369	if (unlikely(ret != 0))
1370		return ret;
1371
1372	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1373
1374	return ret;
1375}
1376
1377/**
1378 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1379 *
1380 * @dev_priv: Pointer to a device private struct.
1381 * @sw_context: The software context used for this command submission.
1382 * @header: Pointer to the command header in the command stream.
1383 */
1384static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1385			     struct vmw_sw_context *sw_context,
1386			     SVGA3dCmdHeader *header)
1387{
1388	struct vmw_bo *vmw_bo;
1389	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1390	int ret;
1391
1392	cmd = container_of(header, typeof(*cmd), header);
1393	if (dev_priv->has_mob) {
1394		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1395
1396		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1397
1398		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1399		gb_cmd.header.size = cmd->header.size;
1400		gb_cmd.body.cid = cmd->body.cid;
1401		gb_cmd.body.type = cmd->body.type;
1402		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1403		gb_cmd.body.offset = cmd->body.guestResult.offset;
1404
1405		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1406		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1407	}
1408
1409	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1410	if (unlikely(ret != 0))
1411		return ret;
1412
1413	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1414				      &cmd->body.guestResult, &vmw_bo);
1415	if (unlikely(ret != 0))
1416		return ret;
1417
1418	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1419
1420	return ret;
1421}
1422
1423/**
1424 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1425 *
1426 * @dev_priv: Pointer to a device private struct.
1427 * @sw_context: The software context used for this command submission.
1428 * @header: Pointer to the command header in the command stream.
1429 */
1430static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1431				 struct vmw_sw_context *sw_context,
1432				 SVGA3dCmdHeader *header)
1433{
1434	struct vmw_bo *vmw_bo;
1435	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1436	int ret;
1437
1438	cmd = container_of(header, typeof(*cmd), header);
1439	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1440	if (unlikely(ret != 0))
1441		return ret;
1442
1443	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1444				    &vmw_bo);
1445	if (unlikely(ret != 0))
1446		return ret;
1447
1448	return 0;
1449}
1450
1451/**
1452 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1453 *
1454 * @dev_priv: Pointer to a device private struct.
1455 * @sw_context: The software context used for this command submission.
1456 * @header: Pointer to the command header in the command stream.
1457 */
1458static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1459			      struct vmw_sw_context *sw_context,
1460			      SVGA3dCmdHeader *header)
1461{
1462	struct vmw_bo *vmw_bo;
1463	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1464	int ret;
1465
1466	cmd = container_of(header, typeof(*cmd), header);
1467	if (dev_priv->has_mob) {
1468		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1469
1470		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1471
1472		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1473		gb_cmd.header.size = cmd->header.size;
1474		gb_cmd.body.cid = cmd->body.cid;
1475		gb_cmd.body.type = cmd->body.type;
1476		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1477		gb_cmd.body.offset = cmd->body.guestResult.offset;
1478
1479		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1481	}
1482
1483	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1484	if (unlikely(ret != 0))
1485		return ret;
1486
1487	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1488				      &cmd->body.guestResult, &vmw_bo);
1489	if (unlikely(ret != 0))
1490		return ret;
1491
1492	return 0;
1493}
1494
1495static int vmw_cmd_dma(struct vmw_private *dev_priv,
1496		       struct vmw_sw_context *sw_context,
1497		       SVGA3dCmdHeader *header)
1498{
1499	struct vmw_bo *vmw_bo = NULL;
1500	struct vmw_resource *res;
1501	struct vmw_surface *srf = NULL;
1502	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1503	int ret;
1504	SVGA3dCmdSurfaceDMASuffix *suffix;
1505	uint32_t bo_size;
1506	bool dirty;
1507
1508	cmd = container_of(header, typeof(*cmd), header);
1509	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1510					       header->size - sizeof(*suffix));
1511
1512	/* Make sure device and verifier stays in sync. */
1513	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1514		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1515		return -EINVAL;
1516	}
1517
1518	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1519				      &cmd->body.guest.ptr, &vmw_bo);
1520	if (unlikely(ret != 0))
1521		return ret;
1522
1523	/* Make sure DMA doesn't cross BO boundaries. */
1524	bo_size = vmw_bo->tbo.base.size;
1525	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1526		VMW_DEBUG_USER("Invalid DMA offset.\n");
1527		return -EINVAL;
1528	}
1529
1530	bo_size -= cmd->body.guest.ptr.offset;
1531	if (unlikely(suffix->maximumOffset > bo_size))
1532		suffix->maximumOffset = bo_size;
1533
1534	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1535		VMW_RES_DIRTY_SET : 0;
1536	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, dirty,
1537				user_surface_converter, &cmd->body.host.sid,
1538				NULL);
1539	if (unlikely(ret != 0)) {
1540		if (unlikely(ret != -ERESTARTSYS))
1541			VMW_DEBUG_USER("could not find surface for DMA.\n");
1542		return ret;
1543	}
1544
1545	res = sw_context->res_cache[vmw_res_surface].res;
1546	if (!res) {
1547		VMW_DEBUG_USER("Invalid DMA surface.\n");
1548		return -EINVAL;
1549	}
1550
1551	srf = vmw_res_to_srf(res);
1552	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo,
1553			     header);
1554
1555	return 0;
1556}
1557
1558static int vmw_cmd_draw(struct vmw_private *dev_priv,
1559			struct vmw_sw_context *sw_context,
1560			SVGA3dCmdHeader *header)
1561{
1562	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1563	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1564		(unsigned long)header + sizeof(*cmd));
1565	SVGA3dPrimitiveRange *range;
1566	uint32_t i;
1567	uint32_t maxnum;
1568	int ret;
1569
1570	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1571	if (unlikely(ret != 0))
1572		return ret;
1573
1574	cmd = container_of(header, typeof(*cmd), header);
1575	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1576
1577	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1578		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1579		return -EINVAL;
1580	}
1581
1582	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1583		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1584					VMW_RES_DIRTY_NONE,
1585					user_surface_converter,
1586					&decl->array.surfaceId, NULL);
1587		if (unlikely(ret != 0))
1588			return ret;
1589	}
1590
1591	maxnum = (header->size - sizeof(cmd->body) -
1592		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1593	if (unlikely(cmd->body.numRanges > maxnum)) {
1594		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1595		return -EINVAL;
1596	}
1597
1598	range = (SVGA3dPrimitiveRange *) decl;
1599	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1600		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1601					VMW_RES_DIRTY_NONE,
1602					user_surface_converter,
1603					&range->indexArray.surfaceId, NULL);
1604		if (unlikely(ret != 0))
1605			return ret;
1606	}
1607	return 0;
1608}
1609
1610static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1611			     struct vmw_sw_context *sw_context,
1612			     SVGA3dCmdHeader *header)
1613{
1614	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1615	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1616	  ((unsigned long) header + header->size + sizeof(*header));
1617	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1618		((unsigned long) header + sizeof(*cmd));
1619	struct vmw_resource *ctx;
1620	struct vmw_resource *res;
1621	int ret;
1622
1623	cmd = container_of(header, typeof(*cmd), header);
1624
1625	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1626				VMW_RES_DIRTY_SET, user_context_converter,
1627				&cmd->body.cid, &ctx);
1628	if (unlikely(ret != 0))
1629		return ret;
1630
1631	for (; cur_state < last_state; ++cur_state) {
1632		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1633			continue;
1634
1635		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1636			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1637				       (unsigned int) cur_state->stage);
1638			return -EINVAL;
1639		}
1640
1641		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1642					VMW_RES_DIRTY_NONE,
1643					user_surface_converter,
1644					&cur_state->value, &res);
1645		if (unlikely(ret != 0))
1646			return ret;
1647
1648		if (dev_priv->has_mob) {
1649			struct vmw_ctx_bindinfo_tex binding;
1650			struct vmw_ctx_validation_info *node;
1651
1652			node = vmw_execbuf_info_from_res(sw_context, ctx);
1653			if (!node)
1654				return -EINVAL;
1655
1656			binding.bi.ctx = ctx;
1657			binding.bi.res = res;
1658			binding.bi.bt = vmw_ctx_binding_tex;
1659			binding.texture_stage = cur_state->stage;
1660			vmw_binding_add(node->staged, &binding.bi, 0,
1661					binding.texture_stage);
1662		}
1663	}
1664
1665	return 0;
1666}
1667
1668static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1669				      struct vmw_sw_context *sw_context,
1670				      void *buf)
1671{
1672	struct vmw_bo *vmw_bo;
1673
1674	struct {
1675		uint32_t header;
1676		SVGAFifoCmdDefineGMRFB body;
1677	} *cmd = buf;
1678
1679	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1680				       &vmw_bo);
1681}
1682
1683/**
1684 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1685 * switching
1686 *
1687 * @dev_priv: Pointer to a device private struct.
1688 * @sw_context: The software context being used for this batch.
1689 * @res: Pointer to the resource.
1690 * @buf_id: Pointer to the user-space backup buffer handle in the command
1691 * stream.
1692 * @backup_offset: Offset of backup into MOB.
1693 *
1694 * This function prepares for registering a switch of backup buffers in the
1695 * resource metadata just prior to unreserving. It's basically a wrapper around
1696 * vmw_cmd_res_switch_backup with a different interface.
1697 */
1698static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1699				     struct vmw_sw_context *sw_context,
1700				     struct vmw_resource *res, uint32_t *buf_id,
1701				     unsigned long backup_offset)
1702{
1703	struct vmw_bo *vbo;
1704	void *info;
1705	int ret;
1706
1707	info = vmw_execbuf_info_from_res(sw_context, res);
1708	if (!info)
1709		return -EINVAL;
1710
1711	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1712	if (ret)
1713		return ret;
1714
1715	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1716					 backup_offset);
1717	return 0;
1718}
1719
1720/**
1721 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1722 *
1723 * @dev_priv: Pointer to a device private struct.
1724 * @sw_context: The software context being used for this batch.
1725 * @res_type: The resource type.
1726 * @converter: Information about user-space binding for this resource type.
1727 * @res_id: Pointer to the user-space resource handle in the command stream.
1728 * @buf_id: Pointer to the user-space backup buffer handle in the command
1729 * stream.
1730 * @backup_offset: Offset of backup into MOB.
1731 *
1732 * This function prepares for registering a switch of backup buffers in the
1733 * resource metadata just prior to unreserving. It's basically a wrapper around
1734 * vmw_cmd_res_switch_backup with a different interface.
1735 */
1736static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1737				 struct vmw_sw_context *sw_context,
1738				 enum vmw_res_type res_type,
1739				 const struct vmw_user_resource_conv
1740				 *converter, uint32_t *res_id, uint32_t *buf_id,
1741				 unsigned long backup_offset)
1742{
1743	struct vmw_resource *res;
1744	int ret;
1745
1746	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1747				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1748	if (ret)
1749		return ret;
1750
1751	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1752					 backup_offset);
1753}
1754
1755/**
1756 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1757 *
1758 * @dev_priv: Pointer to a device private struct.
1759 * @sw_context: The software context being used for this batch.
1760 * @header: Pointer to the command header in the command stream.
1761 */
1762static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1763				   struct vmw_sw_context *sw_context,
1764				   SVGA3dCmdHeader *header)
1765{
1766	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1767		container_of(header, typeof(*cmd), header);
1768
1769	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1770				     user_surface_converter, &cmd->body.sid,
1771				     &cmd->body.mobid, 0);
1772}
1773
1774/**
1775 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1776 *
1777 * @dev_priv: Pointer to a device private struct.
1778 * @sw_context: The software context being used for this batch.
1779 * @header: Pointer to the command header in the command stream.
1780 */
1781static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1782				   struct vmw_sw_context *sw_context,
1783				   SVGA3dCmdHeader *header)
1784{
1785	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1786		container_of(header, typeof(*cmd), header);
1787
1788	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1789				 VMW_RES_DIRTY_NONE, user_surface_converter,
1790				 &cmd->body.image.sid, NULL);
1791}
1792
1793/**
1794 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1795 *
1796 * @dev_priv: Pointer to a device private struct.
1797 * @sw_context: The software context being used for this batch.
1798 * @header: Pointer to the command header in the command stream.
1799 */
1800static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1801				     struct vmw_sw_context *sw_context,
1802				     SVGA3dCmdHeader *header)
1803{
1804	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1805		container_of(header, typeof(*cmd), header);
1806
1807	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1808				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1809				 &cmd->body.sid, NULL);
1810}
1811
1812/**
1813 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1814 *
1815 * @dev_priv: Pointer to a device private struct.
1816 * @sw_context: The software context being used for this batch.
1817 * @header: Pointer to the command header in the command stream.
1818 */
1819static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1820				     struct vmw_sw_context *sw_context,
1821				     SVGA3dCmdHeader *header)
1822{
1823	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1824		container_of(header, typeof(*cmd), header);
1825
1826	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1827				 VMW_RES_DIRTY_NONE, user_surface_converter,
1828				 &cmd->body.image.sid, NULL);
1829}
1830
1831/**
1832 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1833 * command
1834 *
1835 * @dev_priv: Pointer to a device private struct.
1836 * @sw_context: The software context being used for this batch.
1837 * @header: Pointer to the command header in the command stream.
1838 */
1839static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1840				       struct vmw_sw_context *sw_context,
1841				       SVGA3dCmdHeader *header)
1842{
1843	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1844		container_of(header, typeof(*cmd), header);
1845
1846	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1847				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1848				 &cmd->body.sid, NULL);
1849}
1850
1851/**
1852 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1853 * command
1854 *
1855 * @dev_priv: Pointer to a device private struct.
1856 * @sw_context: The software context being used for this batch.
1857 * @header: Pointer to the command header in the command stream.
1858 */
1859static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1860				       struct vmw_sw_context *sw_context,
1861				       SVGA3dCmdHeader *header)
1862{
1863	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1864		container_of(header, typeof(*cmd), header);
1865
1866	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1867				 VMW_RES_DIRTY_NONE, user_surface_converter,
1868				 &cmd->body.image.sid, NULL);
1869}
1870
1871/**
1872 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1873 * command
1874 *
1875 * @dev_priv: Pointer to a device private struct.
1876 * @sw_context: The software context being used for this batch.
1877 * @header: Pointer to the command header in the command stream.
1878 */
1879static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1880					 struct vmw_sw_context *sw_context,
1881					 SVGA3dCmdHeader *header)
1882{
1883	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1884		container_of(header, typeof(*cmd), header);
1885
1886	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1887				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1888				 &cmd->body.sid, NULL);
1889}
1890
1891/**
1892 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1893 *
1894 * @dev_priv: Pointer to a device private struct.
1895 * @sw_context: The software context being used for this batch.
1896 * @header: Pointer to the command header in the command stream.
1897 */
1898static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1899				 struct vmw_sw_context *sw_context,
1900				 SVGA3dCmdHeader *header)
1901{
1902	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1903	int ret;
1904	size_t size;
1905	struct vmw_resource *ctx;
1906
1907	cmd = container_of(header, typeof(*cmd), header);
1908
1909	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1910				VMW_RES_DIRTY_SET, user_context_converter,
1911				&cmd->body.cid, &ctx);
1912	if (unlikely(ret != 0))
1913		return ret;
1914
1915	if (unlikely(!dev_priv->has_mob))
1916		return 0;
1917
1918	size = cmd->header.size - sizeof(cmd->body);
1919	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1920				    cmd->body.shid, cmd + 1, cmd->body.type,
1921				    size, &sw_context->staged_cmd_res);
1922	if (unlikely(ret != 0))
1923		return ret;
1924
1925	return vmw_resource_relocation_add(sw_context, NULL,
1926					   vmw_ptr_diff(sw_context->buf_start,
1927							&cmd->header.id),
1928					   vmw_res_rel_nop);
1929}
1930
1931/**
1932 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1933 *
1934 * @dev_priv: Pointer to a device private struct.
1935 * @sw_context: The software context being used for this batch.
1936 * @header: Pointer to the command header in the command stream.
1937 */
1938static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1939				  struct vmw_sw_context *sw_context,
1940				  SVGA3dCmdHeader *header)
1941{
1942	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1943	int ret;
1944	struct vmw_resource *ctx;
1945
1946	cmd = container_of(header, typeof(*cmd), header);
1947
1948	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1949				VMW_RES_DIRTY_SET, user_context_converter,
1950				&cmd->body.cid, &ctx);
1951	if (unlikely(ret != 0))
1952		return ret;
1953
1954	if (unlikely(!dev_priv->has_mob))
1955		return 0;
1956
1957	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1958				cmd->body.type, &sw_context->staged_cmd_res);
1959	if (unlikely(ret != 0))
1960		return ret;
1961
1962	return vmw_resource_relocation_add(sw_context, NULL,
1963					   vmw_ptr_diff(sw_context->buf_start,
1964							&cmd->header.id),
1965					   vmw_res_rel_nop);
1966}
1967
1968/**
1969 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1970 *
1971 * @dev_priv: Pointer to a device private struct.
1972 * @sw_context: The software context being used for this batch.
1973 * @header: Pointer to the command header in the command stream.
1974 */
1975static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1976			      struct vmw_sw_context *sw_context,
1977			      SVGA3dCmdHeader *header)
1978{
1979	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1980	struct vmw_ctx_bindinfo_shader binding;
1981	struct vmw_resource *ctx, *res = NULL;
1982	struct vmw_ctx_validation_info *ctx_info;
1983	int ret;
1984
1985	cmd = container_of(header, typeof(*cmd), header);
1986
1987	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1988		VMW_DEBUG_USER("Illegal shader type %u.\n",
1989			       (unsigned int) cmd->body.type);
1990		return -EINVAL;
1991	}
1992
1993	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1994				VMW_RES_DIRTY_SET, user_context_converter,
1995				&cmd->body.cid, &ctx);
1996	if (unlikely(ret != 0))
1997		return ret;
1998
1999	if (!dev_priv->has_mob)
2000		return 0;
2001
2002	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2003		/*
2004		 * This is the compat shader path - Per device guest-backed
2005		 * shaders, but user-space thinks it's per context host-
2006		 * backed shaders.
2007		 */
2008		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2009					cmd->body.shid, cmd->body.type);
2010		if (!IS_ERR(res)) {
2011			ret = vmw_execbuf_res_val_add(sw_context, res,
2012						      VMW_RES_DIRTY_NONE,
2013						      vmw_val_add_flag_noctx);
2014			if (unlikely(ret != 0))
2015				return ret;
2016
2017			ret = vmw_resource_relocation_add
2018				(sw_context, res,
2019				 vmw_ptr_diff(sw_context->buf_start,
2020					      &cmd->body.shid),
2021				 vmw_res_rel_normal);
2022			if (unlikely(ret != 0))
2023				return ret;
2024		}
2025	}
2026
2027	if (IS_ERR_OR_NULL(res)) {
2028		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2029					VMW_RES_DIRTY_NONE,
2030					user_shader_converter, &cmd->body.shid,
2031					&res);
2032		if (unlikely(ret != 0))
2033			return ret;
2034	}
2035
2036	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2037	if (!ctx_info)
2038		return -EINVAL;
2039
2040	binding.bi.ctx = ctx;
2041	binding.bi.res = res;
2042	binding.bi.bt = vmw_ctx_binding_shader;
2043	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2044	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2045
2046	return 0;
2047}
2048
2049/**
2050 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2051 *
2052 * @dev_priv: Pointer to a device private struct.
2053 * @sw_context: The software context being used for this batch.
2054 * @header: Pointer to the command header in the command stream.
2055 */
2056static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2057				    struct vmw_sw_context *sw_context,
2058				    SVGA3dCmdHeader *header)
2059{
2060	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2061	int ret;
2062
2063	cmd = container_of(header, typeof(*cmd), header);
2064
2065	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2066				VMW_RES_DIRTY_SET, user_context_converter,
2067				&cmd->body.cid, NULL);
2068	if (unlikely(ret != 0))
2069		return ret;
2070
2071	if (dev_priv->has_mob)
2072		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2073
2074	return 0;
2075}
2076
2077/**
2078 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2079 *
2080 * @dev_priv: Pointer to a device private struct.
2081 * @sw_context: The software context being used for this batch.
2082 * @header: Pointer to the command header in the command stream.
2083 */
2084static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2085				  struct vmw_sw_context *sw_context,
2086				  SVGA3dCmdHeader *header)
2087{
2088	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2089		container_of(header, typeof(*cmd), header);
2090
2091	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2092				     user_shader_converter, &cmd->body.shid,
2093				     &cmd->body.mobid, cmd->body.offsetInBytes);
2094}
2095
2096/**
2097 * vmw_cmd_dx_set_single_constant_buffer - Validate
2098 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2099 *
2100 * @dev_priv: Pointer to a device private struct.
2101 * @sw_context: The software context being used for this batch.
2102 * @header: Pointer to the command header in the command stream.
2103 */
2104static int
2105vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2106				      struct vmw_sw_context *sw_context,
2107				      SVGA3dCmdHeader *header)
2108{
2109	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2110
2111	struct vmw_resource *res = NULL;
2112	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2113	struct vmw_ctx_bindinfo_cb binding;
2114	int ret;
2115
2116	if (!ctx_node)
2117		return -EINVAL;
2118
2119	cmd = container_of(header, typeof(*cmd), header);
2120	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2121				VMW_RES_DIRTY_NONE, user_surface_converter,
2122				&cmd->body.sid, &res);
2123	if (unlikely(ret != 0))
2124		return ret;
2125
2126	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2127	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2128		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2129			       (unsigned int) cmd->body.type,
2130			       (unsigned int) cmd->body.slot);
2131		return -EINVAL;
2132	}
2133
2134	binding.bi.ctx = ctx_node->ctx;
2135	binding.bi.res = res;
2136	binding.bi.bt = vmw_ctx_binding_cb;
2137	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138	binding.offset = cmd->body.offsetInBytes;
2139	binding.size = cmd->body.sizeInBytes;
2140	binding.slot = cmd->body.slot;
2141
2142	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2143			binding.slot);
2144
2145	return 0;
2146}
2147
2148/**
2149 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2150 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2151 *
2152 * @dev_priv: Pointer to a device private struct.
2153 * @sw_context: The software context being used for this batch.
2154 * @header: Pointer to the command header in the command stream.
2155 */
2156static int
2157vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2158				      struct vmw_sw_context *sw_context,
2159				      SVGA3dCmdHeader *header)
2160{
2161	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2162
2163	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2164	u32 shader_slot;
2165
2166	if (!has_sm5_context(dev_priv))
2167		return -EINVAL;
2168
2169	if (!ctx_node)
2170		return -EINVAL;
2171
2172	cmd = container_of(header, typeof(*cmd), header);
2173	if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2174		VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2175			       (unsigned int) cmd->body.slot);
2176		return -EINVAL;
2177	}
2178
2179	shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2180	vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2181				     cmd->body.slot, cmd->body.offsetInBytes);
2182
2183	return 0;
2184}
2185
2186/**
2187 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2188 * command
2189 *
2190 * @dev_priv: Pointer to a device private struct.
2191 * @sw_context: The software context being used for this batch.
2192 * @header: Pointer to the command header in the command stream.
2193 */
2194static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2195				     struct vmw_sw_context *sw_context,
2196				     SVGA3dCmdHeader *header)
2197{
2198	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2199		container_of(header, typeof(*cmd), header);
2200
2201	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2202		sizeof(SVGA3dShaderResourceViewId);
2203
2204	if ((u64) cmd->body.startView + (u64) num_sr_view >
2205	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2206	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2207		VMW_DEBUG_USER("Invalid shader binding.\n");
2208		return -EINVAL;
2209	}
2210
2211	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2212				     vmw_ctx_binding_sr,
2213				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2214				     (void *) &cmd[1], num_sr_view,
2215				     cmd->body.startView);
2216}
2217
2218/**
2219 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2220 *
2221 * @dev_priv: Pointer to a device private struct.
2222 * @sw_context: The software context being used for this batch.
2223 * @header: Pointer to the command header in the command stream.
2224 */
2225static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2226				 struct vmw_sw_context *sw_context,
2227				 SVGA3dCmdHeader *header)
2228{
2229	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2230	struct vmw_resource *res = NULL;
2231	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2232	struct vmw_ctx_bindinfo_shader binding;
2233	int ret = 0;
2234
2235	if (!ctx_node)
2236		return -EINVAL;
2237
2238	cmd = container_of(header, typeof(*cmd), header);
2239
2240	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2241		VMW_DEBUG_USER("Illegal shader type %u.\n",
2242			       (unsigned int) cmd->body.type);
2243		return -EINVAL;
2244	}
2245
2246	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2247		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2248		if (IS_ERR(res)) {
2249			VMW_DEBUG_USER("Could not find shader for binding.\n");
2250			return PTR_ERR(res);
2251		}
2252
2253		ret = vmw_execbuf_res_val_add(sw_context, res,
2254					      VMW_RES_DIRTY_NONE,
2255					      vmw_val_add_flag_noctx);
2256		if (ret)
2257			return ret;
2258	}
2259
2260	binding.bi.ctx = ctx_node->ctx;
2261	binding.bi.res = res;
2262	binding.bi.bt = vmw_ctx_binding_dx_shader;
2263	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264
2265	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2266
2267	return 0;
2268}
2269
2270/**
2271 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2272 * command
2273 *
2274 * @dev_priv: Pointer to a device private struct.
2275 * @sw_context: The software context being used for this batch.
2276 * @header: Pointer to the command header in the command stream.
2277 */
2278static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2279					 struct vmw_sw_context *sw_context,
2280					 SVGA3dCmdHeader *header)
2281{
2282	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2283	struct vmw_ctx_bindinfo_vb binding;
2284	struct vmw_resource *res;
2285	struct {
2286		SVGA3dCmdHeader header;
2287		SVGA3dCmdDXSetVertexBuffers body;
2288		SVGA3dVertexBuffer buf[];
2289	} *cmd;
2290	int i, ret, num;
2291
2292	if (!ctx_node)
2293		return -EINVAL;
2294
2295	cmd = container_of(header, typeof(*cmd), header);
2296	num = (cmd->header.size - sizeof(cmd->body)) /
2297		sizeof(SVGA3dVertexBuffer);
2298	if ((u64)num + (u64)cmd->body.startBuffer >
2299	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2300		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2301		return -EINVAL;
2302	}
2303
2304	for (i = 0; i < num; i++) {
2305		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2306					VMW_RES_DIRTY_NONE,
2307					user_surface_converter,
2308					&cmd->buf[i].sid, &res);
2309		if (unlikely(ret != 0))
2310			return ret;
2311
2312		binding.bi.ctx = ctx_node->ctx;
2313		binding.bi.bt = vmw_ctx_binding_vb;
2314		binding.bi.res = res;
2315		binding.offset = cmd->buf[i].offset;
2316		binding.stride = cmd->buf[i].stride;
2317		binding.slot = i + cmd->body.startBuffer;
2318
2319		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2320	}
2321
2322	return 0;
2323}
2324
2325/**
2326 * vmw_cmd_dx_set_index_buffer - Validate
2327 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2328 *
2329 * @dev_priv: Pointer to a device private struct.
2330 * @sw_context: The software context being used for this batch.
2331 * @header: Pointer to the command header in the command stream.
2332 */
2333static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2334				       struct vmw_sw_context *sw_context,
2335				       SVGA3dCmdHeader *header)
2336{
2337	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2338	struct vmw_ctx_bindinfo_ib binding;
2339	struct vmw_resource *res;
2340	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2341	int ret;
2342
2343	if (!ctx_node)
2344		return -EINVAL;
2345
2346	cmd = container_of(header, typeof(*cmd), header);
2347	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2348				VMW_RES_DIRTY_NONE, user_surface_converter,
2349				&cmd->body.sid, &res);
2350	if (unlikely(ret != 0))
2351		return ret;
2352
2353	binding.bi.ctx = ctx_node->ctx;
2354	binding.bi.res = res;
2355	binding.bi.bt = vmw_ctx_binding_ib;
2356	binding.offset = cmd->body.offset;
2357	binding.format = cmd->body.format;
2358
2359	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2360
2361	return 0;
2362}
2363
2364/**
2365 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2366 * command
2367 *
2368 * @dev_priv: Pointer to a device private struct.
2369 * @sw_context: The software context being used for this batch.
2370 * @header: Pointer to the command header in the command stream.
2371 */
2372static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2373					struct vmw_sw_context *sw_context,
2374					SVGA3dCmdHeader *header)
2375{
2376	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2377		container_of(header, typeof(*cmd), header);
2378	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2379		sizeof(SVGA3dRenderTargetViewId);
2380	int ret;
2381
2382	if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2383		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2384		return -EINVAL;
2385	}
2386
2387	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2388				    0, &cmd->body.depthStencilViewId, 1, 0);
2389	if (ret)
2390		return ret;
2391
2392	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2393				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2394				     num_rt_view, 0);
2395}
2396
2397/**
2398 * vmw_cmd_dx_clear_rendertarget_view - Validate
2399 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2400 *
2401 * @dev_priv: Pointer to a device private struct.
2402 * @sw_context: The software context being used for this batch.
2403 * @header: Pointer to the command header in the command stream.
2404 */
2405static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2406					      struct vmw_sw_context *sw_context,
2407					      SVGA3dCmdHeader *header)
2408{
2409	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2410		container_of(header, typeof(*cmd), header);
2411	struct vmw_resource *ret;
2412
2413	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2414				  cmd->body.renderTargetViewId);
2415
2416	return PTR_ERR_OR_ZERO(ret);
2417}
2418
2419/**
2420 * vmw_cmd_dx_clear_depthstencil_view - Validate
2421 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2422 *
2423 * @dev_priv: Pointer to a device private struct.
2424 * @sw_context: The software context being used for this batch.
2425 * @header: Pointer to the command header in the command stream.
2426 */
2427static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2428					      struct vmw_sw_context *sw_context,
2429					      SVGA3dCmdHeader *header)
2430{
2431	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2432		container_of(header, typeof(*cmd), header);
2433	struct vmw_resource *ret;
2434
2435	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2436				  cmd->body.depthStencilViewId);
2437
2438	return PTR_ERR_OR_ZERO(ret);
2439}
2440
2441static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2442				  struct vmw_sw_context *sw_context,
2443				  SVGA3dCmdHeader *header)
2444{
2445	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2446	struct vmw_resource *srf;
2447	struct vmw_resource *res;
2448	enum vmw_view_type view_type;
2449	int ret;
2450	/*
2451	 * This is based on the fact that all affected define commands have the
2452	 * same initial command body layout.
2453	 */
2454	struct {
2455		SVGA3dCmdHeader header;
2456		uint32 defined_id;
2457		uint32 sid;
2458	} *cmd;
2459
2460	if (!ctx_node)
2461		return -EINVAL;
2462
2463	view_type = vmw_view_cmd_to_type(header->id);
2464	if (view_type == vmw_view_max)
2465		return -EINVAL;
2466
2467	cmd = container_of(header, typeof(*cmd), header);
2468	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2469		VMW_DEBUG_USER("Invalid surface id.\n");
2470		return -EINVAL;
2471	}
2472	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2473				VMW_RES_DIRTY_NONE, user_surface_converter,
2474				&cmd->sid, &srf);
2475	if (unlikely(ret != 0))
2476		return ret;
2477
2478	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2479	if (IS_ERR_OR_NULL(res))
2480		return res ? PTR_ERR(res) : -EINVAL;
2481	ret = vmw_cotable_notify(res, cmd->defined_id);
2482	if (unlikely(ret != 0))
2483		return ret;
2484
2485	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2486			    cmd->defined_id, header,
2487			    header->size + sizeof(*header),
2488			    &sw_context->staged_cmd_res);
2489}
2490
2491/**
2492 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2493 *
2494 * @dev_priv: Pointer to a device private struct.
2495 * @sw_context: The software context being used for this batch.
2496 * @header: Pointer to the command header in the command stream.
2497 */
2498static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2499				     struct vmw_sw_context *sw_context,
2500				     SVGA3dCmdHeader *header)
2501{
2502	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2503	struct vmw_ctx_bindinfo_so_target binding;
2504	struct vmw_resource *res;
2505	struct {
2506		SVGA3dCmdHeader header;
2507		SVGA3dCmdDXSetSOTargets body;
2508		SVGA3dSoTarget targets[];
2509	} *cmd;
2510	int i, ret, num;
2511
2512	if (!ctx_node)
2513		return -EINVAL;
2514
2515	cmd = container_of(header, typeof(*cmd), header);
2516	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2517
2518	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2519		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2520		return -EINVAL;
2521	}
2522
2523	for (i = 0; i < num; i++) {
2524		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2525					VMW_RES_DIRTY_SET,
2526					user_surface_converter,
2527					&cmd->targets[i].sid, &res);
2528		if (unlikely(ret != 0))
2529			return ret;
2530
2531		binding.bi.ctx = ctx_node->ctx;
2532		binding.bi.res = res;
2533		binding.bi.bt = vmw_ctx_binding_so_target;
2534		binding.offset = cmd->targets[i].offset;
2535		binding.size = cmd->targets[i].sizeInBytes;
2536		binding.slot = i;
2537
2538		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2539	}
2540
2541	return 0;
2542}
2543
2544static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2545				struct vmw_sw_context *sw_context,
2546				SVGA3dCmdHeader *header)
2547{
2548	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2549	struct vmw_resource *res;
2550	/*
2551	 * This is based on the fact that all affected define commands have
2552	 * the same initial command body layout.
2553	 */
2554	struct {
2555		SVGA3dCmdHeader header;
2556		uint32 defined_id;
2557	} *cmd;
2558	enum vmw_so_type so_type;
2559	int ret;
2560
2561	if (!ctx_node)
2562		return -EINVAL;
2563
2564	so_type = vmw_so_cmd_to_type(header->id);
2565	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2566	if (IS_ERR_OR_NULL(res))
2567		return res ? PTR_ERR(res) : -EINVAL;
2568	cmd = container_of(header, typeof(*cmd), header);
2569	ret = vmw_cotable_notify(res, cmd->defined_id);
2570
2571	return ret;
2572}
2573
2574/**
2575 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2576 * command
2577 *
2578 * @dev_priv: Pointer to a device private struct.
2579 * @sw_context: The software context being used for this batch.
2580 * @header: Pointer to the command header in the command stream.
2581 */
2582static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2583					struct vmw_sw_context *sw_context,
2584					SVGA3dCmdHeader *header)
2585{
2586	struct {
2587		SVGA3dCmdHeader header;
2588		union {
2589			SVGA3dCmdDXReadbackSubResource r_body;
2590			SVGA3dCmdDXInvalidateSubResource i_body;
2591			SVGA3dCmdDXUpdateSubResource u_body;
2592			SVGA3dSurfaceId sid;
2593		};
2594	} *cmd;
2595
2596	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2597		     offsetof(typeof(*cmd), sid));
2598	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2599		     offsetof(typeof(*cmd), sid));
2600	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2601		     offsetof(typeof(*cmd), sid));
2602
2603	cmd = container_of(header, typeof(*cmd), header);
2604	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2605				 VMW_RES_DIRTY_NONE, user_surface_converter,
2606				 &cmd->sid, NULL);
2607}
2608
2609static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2610				struct vmw_sw_context *sw_context,
2611				SVGA3dCmdHeader *header)
2612{
2613	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2614
2615	if (!ctx_node)
2616		return -EINVAL;
2617
2618	return 0;
2619}
2620
2621/**
2622 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2623 * resource for removal.
2624 *
2625 * @dev_priv: Pointer to a device private struct.
2626 * @sw_context: The software context being used for this batch.
2627 * @header: Pointer to the command header in the command stream.
2628 *
2629 * Check that the view exists, and if it was not created using this command
2630 * batch, conditionally make this command a NOP.
2631 */
2632static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2633				  struct vmw_sw_context *sw_context,
2634				  SVGA3dCmdHeader *header)
2635{
2636	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637	struct {
2638		SVGA3dCmdHeader header;
2639		union vmw_view_destroy body;
2640	} *cmd = container_of(header, typeof(*cmd), header);
2641	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2642	struct vmw_resource *view;
2643	int ret;
2644
2645	if (!ctx_node)
2646		return -EINVAL;
2647
2648	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2649			      &sw_context->staged_cmd_res, &view);
2650	if (ret || !view)
2651		return ret;
2652
2653	/*
2654	 * If the view wasn't created during this command batch, it might
2655	 * have been removed due to a context swapout, so add a
2656	 * relocation to conditionally make this command a NOP to avoid
2657	 * device errors.
2658	 */
2659	return vmw_resource_relocation_add(sw_context, view,
2660					   vmw_ptr_diff(sw_context->buf_start,
2661							&cmd->header.id),
2662					   vmw_res_rel_cond_nop);
2663}
2664
2665/**
2666 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2667 *
2668 * @dev_priv: Pointer to a device private struct.
2669 * @sw_context: The software context being used for this batch.
2670 * @header: Pointer to the command header in the command stream.
2671 */
2672static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2673				    struct vmw_sw_context *sw_context,
2674				    SVGA3dCmdHeader *header)
2675{
2676	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2677	struct vmw_resource *res;
2678	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2679		container_of(header, typeof(*cmd), header);
2680	int ret;
2681
2682	if (!ctx_node)
2683		return -EINVAL;
2684
2685	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2686	if (IS_ERR_OR_NULL(res))
2687		return res ? PTR_ERR(res) : -EINVAL;
2688	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2689	if (ret)
2690		return ret;
2691
2692	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2693				 cmd->body.shaderId, cmd->body.type,
2694				 &sw_context->staged_cmd_res);
2695}
2696
2697/**
2698 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2699 *
2700 * @dev_priv: Pointer to a device private struct.
2701 * @sw_context: The software context being used for this batch.
2702 * @header: Pointer to the command header in the command stream.
2703 */
2704static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2705				     struct vmw_sw_context *sw_context,
2706				     SVGA3dCmdHeader *header)
2707{
2708	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2709	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2710		container_of(header, typeof(*cmd), header);
2711	int ret;
2712
2713	if (!ctx_node)
2714		return -EINVAL;
2715
2716	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2717				&sw_context->staged_cmd_res);
2718
2719	return ret;
2720}
2721
2722/**
2723 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2724 *
2725 * @dev_priv: Pointer to a device private struct.
2726 * @sw_context: The software context being used for this batch.
2727 * @header: Pointer to the command header in the command stream.
2728 */
2729static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2730				  struct vmw_sw_context *sw_context,
2731				  SVGA3dCmdHeader *header)
2732{
2733	struct vmw_resource *ctx;
2734	struct vmw_resource *res;
2735	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2736		container_of(header, typeof(*cmd), header);
2737	int ret;
2738
2739	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2740		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2741					VMW_RES_DIRTY_SET,
2742					user_context_converter, &cmd->body.cid,
2743					&ctx);
2744		if (ret)
2745			return ret;
2746	} else {
2747		struct vmw_ctx_validation_info *ctx_node =
2748			VMW_GET_CTX_NODE(sw_context);
2749
2750		if (!ctx_node)
2751			return -EINVAL;
2752
2753		ctx = ctx_node->ctx;
2754	}
2755
2756	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2757	if (IS_ERR(res)) {
2758		VMW_DEBUG_USER("Could not find shader to bind.\n");
2759		return PTR_ERR(res);
2760	}
2761
2762	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2763				      vmw_val_add_flag_noctx);
2764	if (ret) {
2765		VMW_DEBUG_USER("Error creating resource validation node.\n");
2766		return ret;
2767	}
2768
2769	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2770					 &cmd->body.mobid,
2771					 cmd->body.offsetInBytes);
2772}
2773
2774/**
2775 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2776 *
2777 * @dev_priv: Pointer to a device private struct.
2778 * @sw_context: The software context being used for this batch.
2779 * @header: Pointer to the command header in the command stream.
2780 */
2781static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2782			      struct vmw_sw_context *sw_context,
2783			      SVGA3dCmdHeader *header)
2784{
2785	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2786		container_of(header, typeof(*cmd), header);
2787	struct vmw_resource *view;
2788	struct vmw_res_cache_entry *rcache;
2789
2790	view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2791				   cmd->body.shaderResourceViewId);
2792	if (IS_ERR(view))
2793		return PTR_ERR(view);
2794
2795	/*
2796	 * Normally the shader-resource view is not gpu-dirtying, but for
2797	 * this particular command it is...
2798	 * So mark the last looked-up surface, which is the surface
2799	 * the view points to, gpu-dirty.
2800	 */
2801	rcache = &sw_context->res_cache[vmw_res_surface];
2802	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2803				     VMW_RES_DIRTY_SET);
2804	return 0;
2805}
2806
2807/**
2808 * vmw_cmd_dx_transfer_from_buffer - Validate
2809 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2810 *
2811 * @dev_priv: Pointer to a device private struct.
2812 * @sw_context: The software context being used for this batch.
2813 * @header: Pointer to the command header in the command stream.
2814 */
2815static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2816					   struct vmw_sw_context *sw_context,
2817					   SVGA3dCmdHeader *header)
2818{
2819	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2820		container_of(header, typeof(*cmd), header);
2821	int ret;
2822
2823	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2824				VMW_RES_DIRTY_NONE, user_surface_converter,
2825				&cmd->body.srcSid, NULL);
2826	if (ret != 0)
2827		return ret;
2828
2829	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2830				 VMW_RES_DIRTY_SET, user_surface_converter,
2831				 &cmd->body.destSid, NULL);
2832}
2833
2834/**
2835 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2836 *
2837 * @dev_priv: Pointer to a device private struct.
2838 * @sw_context: The software context being used for this batch.
2839 * @header: Pointer to the command header in the command stream.
2840 */
2841static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2842					   struct vmw_sw_context *sw_context,
2843					   SVGA3dCmdHeader *header)
2844{
2845	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2846		container_of(header, typeof(*cmd), header);
2847
2848	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2849		return -EINVAL;
2850
2851	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2852				 VMW_RES_DIRTY_SET, user_surface_converter,
2853				 &cmd->body.surface.sid, NULL);
2854}
2855
2856static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2857		       struct vmw_sw_context *sw_context,
2858		       SVGA3dCmdHeader *header)
2859{
2860	if (!has_sm5_context(dev_priv))
2861		return -EINVAL;
2862
2863	return 0;
2864}
2865
2866static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2867				   struct vmw_sw_context *sw_context,
2868				   SVGA3dCmdHeader *header)
2869{
2870	if (!has_sm5_context(dev_priv))
2871		return -EINVAL;
2872
2873	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2874}
2875
2876static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2877				   struct vmw_sw_context *sw_context,
2878				   SVGA3dCmdHeader *header)
2879{
2880	if (!has_sm5_context(dev_priv))
2881		return -EINVAL;
2882
2883	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2884}
2885
2886static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2887				  struct vmw_sw_context *sw_context,
2888				  SVGA3dCmdHeader *header)
2889{
2890	struct {
2891		SVGA3dCmdHeader header;
2892		SVGA3dCmdDXClearUAViewUint body;
2893	} *cmd = container_of(header, typeof(*cmd), header);
2894	struct vmw_resource *ret;
2895
2896	if (!has_sm5_context(dev_priv))
2897		return -EINVAL;
2898
2899	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2900				  cmd->body.uaViewId);
2901
2902	return PTR_ERR_OR_ZERO(ret);
2903}
2904
2905static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2906				   struct vmw_sw_context *sw_context,
2907				   SVGA3dCmdHeader *header)
2908{
2909	struct {
2910		SVGA3dCmdHeader header;
2911		SVGA3dCmdDXClearUAViewFloat body;
2912	} *cmd = container_of(header, typeof(*cmd), header);
2913	struct vmw_resource *ret;
2914
2915	if (!has_sm5_context(dev_priv))
2916		return -EINVAL;
2917
2918	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2919				  cmd->body.uaViewId);
2920
2921	return PTR_ERR_OR_ZERO(ret);
2922}
2923
2924static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2925			   struct vmw_sw_context *sw_context,
2926			   SVGA3dCmdHeader *header)
2927{
2928	struct {
2929		SVGA3dCmdHeader header;
2930		SVGA3dCmdDXSetUAViews body;
2931	} *cmd = container_of(header, typeof(*cmd), header);
2932	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2933		sizeof(SVGA3dUAViewId);
2934	int ret;
2935
2936	if (!has_sm5_context(dev_priv))
2937		return -EINVAL;
2938
2939	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2940		VMW_DEBUG_USER("Invalid UAV binding.\n");
2941		return -EINVAL;
2942	}
2943
2944	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2945				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2946				    num_uav, 0);
2947	if (ret)
2948		return ret;
2949
2950	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2951					 cmd->body.uavSpliceIndex);
2952
2953	return ret;
2954}
2955
2956static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2957			      struct vmw_sw_context *sw_context,
2958			      SVGA3dCmdHeader *header)
2959{
2960	struct {
2961		SVGA3dCmdHeader header;
2962		SVGA3dCmdDXSetCSUAViews body;
2963	} *cmd = container_of(header, typeof(*cmd), header);
2964	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2965		sizeof(SVGA3dUAViewId);
2966	int ret;
2967
2968	if (!has_sm5_context(dev_priv))
2969		return -EINVAL;
2970
2971	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2972		VMW_DEBUG_USER("Invalid UAV binding.\n");
2973		return -EINVAL;
2974	}
2975
2976	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2977				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2978				    num_uav, 0);
2979	if (ret)
2980		return ret;
2981
2982	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2983				  cmd->body.startIndex);
2984
2985	return ret;
2986}
2987
2988static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2989					  struct vmw_sw_context *sw_context,
2990					  SVGA3dCmdHeader *header)
2991{
2992	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2993	struct vmw_resource *res;
2994	struct {
2995		SVGA3dCmdHeader header;
2996		SVGA3dCmdDXDefineStreamOutputWithMob body;
2997	} *cmd = container_of(header, typeof(*cmd), header);
2998	int ret;
2999
3000	if (!has_sm5_context(dev_priv))
3001		return -EINVAL;
3002
3003	if (!ctx_node) {
3004		DRM_ERROR("DX Context not set.\n");
3005		return -EINVAL;
3006	}
3007
3008	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3009	if (IS_ERR_OR_NULL(res))
3010		return res ? PTR_ERR(res) : -EINVAL;
3011	ret = vmw_cotable_notify(res, cmd->body.soid);
3012	if (ret)
3013		return ret;
3014
3015	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3016				       cmd->body.soid,
3017				       &sw_context->staged_cmd_res);
3018}
3019
3020static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3021					   struct vmw_sw_context *sw_context,
3022					   SVGA3dCmdHeader *header)
3023{
3024	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3025	struct vmw_resource *res;
3026	struct {
3027		SVGA3dCmdHeader header;
3028		SVGA3dCmdDXDestroyStreamOutput body;
3029	} *cmd = container_of(header, typeof(*cmd), header);
3030
3031	if (!ctx_node) {
3032		DRM_ERROR("DX Context not set.\n");
3033		return -EINVAL;
3034	}
3035
3036	/*
3037	 * When device does not support SM5 then streamoutput with mob command is
3038	 * not available to user-space. Simply return in this case.
3039	 */
3040	if (!has_sm5_context(dev_priv))
3041		return 0;
3042
3043	/*
3044	 * With SM5 capable device if lookup fails then user-space probably used
3045	 * old streamoutput define command. Return without an error.
3046	 */
3047	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3048					 cmd->body.soid);
3049	if (IS_ERR(res))
3050		return 0;
3051
3052	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3053					  &sw_context->staged_cmd_res);
3054}
3055
3056static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3057					struct vmw_sw_context *sw_context,
3058					SVGA3dCmdHeader *header)
3059{
3060	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3061	struct vmw_resource *res;
3062	struct {
3063		SVGA3dCmdHeader header;
3064		SVGA3dCmdDXBindStreamOutput body;
3065	} *cmd = container_of(header, typeof(*cmd), header);
3066	int ret;
3067
3068	if (!has_sm5_context(dev_priv))
3069		return -EINVAL;
3070
3071	if (!ctx_node) {
3072		DRM_ERROR("DX Context not set.\n");
3073		return -EINVAL;
3074	}
3075
3076	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3077					 cmd->body.soid);
3078	if (IS_ERR(res)) {
3079		DRM_ERROR("Could not find streamoutput to bind.\n");
3080		return PTR_ERR(res);
3081	}
3082
3083	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3084
3085	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3086				      vmw_val_add_flag_noctx);
3087	if (ret) {
3088		DRM_ERROR("Error creating resource validation node.\n");
3089		return ret;
3090	}
3091
3092	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3093					 &cmd->body.mobid,
3094					 cmd->body.offsetInBytes);
3095}
3096
3097static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3098				       struct vmw_sw_context *sw_context,
3099				       SVGA3dCmdHeader *header)
3100{
3101	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3102	struct vmw_resource *res;
3103	struct vmw_ctx_bindinfo_so binding;
3104	struct {
3105		SVGA3dCmdHeader header;
3106		SVGA3dCmdDXSetStreamOutput body;
3107	} *cmd = container_of(header, typeof(*cmd), header);
3108	int ret;
3109
3110	if (!ctx_node) {
3111		DRM_ERROR("DX Context not set.\n");
3112		return -EINVAL;
3113	}
3114
3115	if (cmd->body.soid == SVGA3D_INVALID_ID)
3116		return 0;
3117
3118	/*
3119	 * When device does not support SM5 then streamoutput with mob command is
3120	 * not available to user-space. Simply return in this case.
3121	 */
3122	if (!has_sm5_context(dev_priv))
3123		return 0;
3124
3125	/*
3126	 * With SM5 capable device if lookup fails then user-space probably used
3127	 * old streamoutput define command. Return without an error.
3128	 */
3129	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3130					 cmd->body.soid);
3131	if (IS_ERR(res)) {
3132		return 0;
3133	}
3134
3135	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3136				      vmw_val_add_flag_noctx);
3137	if (ret) {
3138		DRM_ERROR("Error creating resource validation node.\n");
3139		return ret;
3140	}
3141
3142	binding.bi.ctx = ctx_node->ctx;
3143	binding.bi.res = res;
3144	binding.bi.bt = vmw_ctx_binding_so;
3145	binding.slot = 0; /* Only one SO set to context at a time. */
3146
3147	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3148			binding.slot);
3149
3150	return ret;
3151}
3152
3153static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3154					      struct vmw_sw_context *sw_context,
3155					      SVGA3dCmdHeader *header)
3156{
3157	struct vmw_draw_indexed_instanced_indirect_cmd {
3158		SVGA3dCmdHeader header;
3159		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3160	} *cmd = container_of(header, typeof(*cmd), header);
3161
3162	if (!has_sm5_context(dev_priv))
3163		return -EINVAL;
3164
3165	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3166				 VMW_RES_DIRTY_NONE, user_surface_converter,
3167				 &cmd->body.argsBufferSid, NULL);
3168}
3169
3170static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3171				      struct vmw_sw_context *sw_context,
3172				      SVGA3dCmdHeader *header)
3173{
3174	struct vmw_draw_instanced_indirect_cmd {
3175		SVGA3dCmdHeader header;
3176		SVGA3dCmdDXDrawInstancedIndirect body;
3177	} *cmd = container_of(header, typeof(*cmd), header);
3178
3179	if (!has_sm5_context(dev_priv))
3180		return -EINVAL;
3181
3182	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3183				 VMW_RES_DIRTY_NONE, user_surface_converter,
3184				 &cmd->body.argsBufferSid, NULL);
3185}
3186
3187static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3188				     struct vmw_sw_context *sw_context,
3189				     SVGA3dCmdHeader *header)
3190{
3191	struct vmw_dispatch_indirect_cmd {
3192		SVGA3dCmdHeader header;
3193		SVGA3dCmdDXDispatchIndirect body;
3194	} *cmd = container_of(header, typeof(*cmd), header);
3195
3196	if (!has_sm5_context(dev_priv))
3197		return -EINVAL;
3198
3199	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3200				 VMW_RES_DIRTY_NONE, user_surface_converter,
3201				 &cmd->body.argsBufferSid, NULL);
3202}
3203
3204static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3205				struct vmw_sw_context *sw_context,
3206				void *buf, uint32_t *size)
3207{
3208	uint32_t size_remaining = *size;
3209	uint32_t cmd_id;
3210
3211	cmd_id = ((uint32_t *)buf)[0];
3212	switch (cmd_id) {
3213	case SVGA_CMD_UPDATE:
3214		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3215		break;
3216	case SVGA_CMD_DEFINE_GMRFB:
3217		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3218		break;
3219	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3220		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3221		break;
3222	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3223		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3224		break;
3225	default:
3226		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3227		return -EINVAL;
3228	}
3229
3230	if (*size > size_remaining) {
3231		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3232			       cmd_id);
3233		return -EINVAL;
3234	}
3235
3236	if (unlikely(!sw_context->kernel)) {
3237		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3238		return -EPERM;
3239	}
3240
3241	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3242		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3243
3244	return 0;
3245}
3246
3247static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3248	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3249		    false, false, false),
3250	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3251		    false, false, false),
3252	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3253		    true, false, false),
3254	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3255		    true, false, false),
3256	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3257		    true, false, false),
3258	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3259		    false, false, false),
3260	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3261		    false, false, false),
3262	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3263		    true, false, false),
3264	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3265		    true, false, false),
3266	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3267		    true, false, false),
3268	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3269		    &vmw_cmd_set_render_target_check, true, false, false),
3270	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3271		    true, false, false),
3272	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3273		    true, false, false),
3274	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3275		    true, false, false),
3276	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3277		    true, false, false),
3278	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3279		    true, false, false),
3280	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3281		    true, false, false),
3282	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3283		    true, false, false),
3284	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3285		    false, false, false),
3286	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3287		    true, false, false),
3288	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3289		    true, false, false),
3290	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3291		    true, false, false),
3292	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3293		    true, false, false),
3294	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3295		    true, false, false),
3296	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3297		    true, false, false),
3298	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3299		    true, false, false),
3300	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3301		    true, false, false),
3302	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3303		    true, false, false),
3304	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3305		    true, false, false),
3306	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3307		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3308	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3309		    false, false, false),
3310	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3311		    false, false, false),
3312	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3313		    false, false, false),
3314	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3315		    false, false, false),
3316	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3317		    false, false, false),
3318	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3319		    false, false, false),
3320	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3321		    false, false, false),
3322	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3323	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3325	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3326	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3327	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3328	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3329		    false, false, true),
3330	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3331		    false, false, true),
3332	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3333		    false, false, true),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3335		    false, false, true),
3336	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3337		    false, false, true),
3338	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3339		    false, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3341		    false, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3343		    false, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3345		    true, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3347		    false, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3349		    true, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3351		    &vmw_cmd_update_gb_surface, true, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3353		    &vmw_cmd_readback_gb_image, true, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3355		    &vmw_cmd_readback_gb_surface, true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3357		    &vmw_cmd_invalidate_gb_image, true, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3359		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3361		    false, false, true),
3362	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3363		    false, false, true),
3364	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3365		    false, false, true),
3366	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3367		    false, false, true),
3368	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3369		    false, false, true),
3370	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3371		    false, false, true),
3372	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3373		    true, false, true),
3374	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3375		    false, false, true),
3376	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3377		    false, false, false),
3378	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3379		    true, false, true),
3380	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3381		    true, false, true),
3382	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3383		    true, false, true),
3384	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3385		    true, false, true),
3386	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3387		    true, false, true),
3388	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3389		    false, false, true),
3390	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3391		    false, false, true),
3392	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3393		    false, false, true),
3394	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3395		    false, false, true),
3396	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3397		    false, false, true),
3398	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3399		    false, false, true),
3400	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3401		    false, false, true),
3402	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3403		    false, false, true),
3404	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3405		    false, false, true),
3406	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3407		    false, false, true),
3408	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3409		    true, false, true),
3410	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3411		    false, false, true),
3412	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3413		    false, false, true),
3414	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3415		    false, false, true),
3416	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3417		    false, false, true),
3418
3419	/* SM commands */
3420	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3421		    false, false, true),
3422	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3423		    false, false, true),
3424	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3425		    false, false, true),
3426	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3427		    false, false, true),
3428	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3429		    false, false, true),
3430	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3431		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3432	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3433		    &vmw_cmd_dx_set_shader_res, true, false, true),
3434	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3435		    true, false, true),
3436	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3437		    true, false, true),
3438	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3439		    true, false, true),
3440	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3441		    true, false, true),
3442	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3443		    true, false, true),
3444	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3445		    &vmw_cmd_dx_cid_check, true, false, true),
3446	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3447		    true, false, true),
3448	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3449		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3450	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3451		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3452	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3453		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3454	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3455		    true, false, true),
3456	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3457		    &vmw_cmd_dx_cid_check, true, false, true),
3458	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3459		    &vmw_cmd_dx_cid_check, true, false, true),
3460	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3461		    true, false, true),
3462	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3463		    true, false, true),
3464	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3465		    true, false, true),
3466	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3467		    &vmw_cmd_dx_cid_check, true, false, true),
3468	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3469		    true, false, true),
3470	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3471		    true, false, true),
3472	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3473		    true, false, true),
3474	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3475		    true, false, true),
3476	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3477		    true, false, true),
3478	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3479		    true, false, true),
3480	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3481		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3482	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3483		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3484	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3485		    true, false, true),
3486	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3487		    true, false, true),
3488	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3489		    &vmw_cmd_dx_check_subresource, true, false, true),
3490	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3491		    &vmw_cmd_dx_check_subresource, true, false, true),
3492	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3493		    &vmw_cmd_dx_check_subresource, true, false, true),
3494	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3495		    &vmw_cmd_dx_view_define, true, false, true),
3496	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3497		    &vmw_cmd_dx_view_remove, true, false, true),
3498	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3499		    &vmw_cmd_dx_view_define, true, false, true),
3500	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3501		    &vmw_cmd_dx_view_remove, true, false, true),
3502	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3503		    &vmw_cmd_dx_view_define, true, false, true),
3504	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3505		    &vmw_cmd_dx_view_remove, true, false, true),
3506	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3507		    &vmw_cmd_dx_so_define, true, false, true),
3508	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3509		    &vmw_cmd_dx_cid_check, true, false, true),
3510	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3511		    &vmw_cmd_dx_so_define, true, false, true),
3512	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3513		    &vmw_cmd_dx_cid_check, true, false, true),
3514	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3515		    &vmw_cmd_dx_so_define, true, false, true),
3516	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3517		    &vmw_cmd_dx_cid_check, true, false, true),
3518	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3519		    &vmw_cmd_dx_so_define, true, false, true),
3520	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3521		    &vmw_cmd_dx_cid_check, true, false, true),
3522	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3523		    &vmw_cmd_dx_so_define, true, false, true),
3524	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3525		    &vmw_cmd_dx_cid_check, true, false, true),
3526	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3527		    &vmw_cmd_dx_define_shader, true, false, true),
3528	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3529		    &vmw_cmd_dx_destroy_shader, true, false, true),
3530	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3531		    &vmw_cmd_dx_bind_shader, true, false, true),
3532	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3533		    &vmw_cmd_dx_so_define, true, false, true),
3534	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3535		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3536	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3537		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3538	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3539		    &vmw_cmd_dx_set_so_targets, true, false, true),
3540	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3541		    &vmw_cmd_dx_cid_check, true, false, true),
3542	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3543		    &vmw_cmd_dx_cid_check, true, false, true),
3544	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3545		    &vmw_cmd_buffer_copy_check, true, false, true),
3546	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3547		    &vmw_cmd_pred_copy_check, true, false, true),
3548	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3549		    &vmw_cmd_dx_transfer_from_buffer,
3550		    true, false, true),
3551	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3552		    &vmw_cmd_dx_set_constant_buffer_offset,
3553		    true, false, true),
3554	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3555		    &vmw_cmd_dx_set_constant_buffer_offset,
3556		    true, false, true),
3557	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3558		    &vmw_cmd_dx_set_constant_buffer_offset,
3559		    true, false, true),
3560	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3561		    &vmw_cmd_dx_set_constant_buffer_offset,
3562		    true, false, true),
3563	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3564		    &vmw_cmd_dx_set_constant_buffer_offset,
3565		    true, false, true),
3566	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3567		    &vmw_cmd_dx_set_constant_buffer_offset,
3568		    true, false, true),
3569	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3570		    true, false, true),
3571
3572	/*
3573	 * SM5 commands
3574	 */
3575	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3576		    true, false, true),
3577	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3578		    true, false, true),
3579	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3580		    true, false, true),
3581	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3582		    &vmw_cmd_clear_uav_float, true, false, true),
3583	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3584		    false, true),
3585	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3586		    true),
3587	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3588		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3589	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3590		    &vmw_cmd_instanced_indirect, true, false, true),
3591	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3592	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3593		    &vmw_cmd_dispatch_indirect, true, false, true),
3594	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3595		    false, true),
3596	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3597		    &vmw_cmd_sm5_view_define, true, false, true),
3598	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3599		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3600	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3601		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3602	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3603		    &vmw_cmd_dx_so_define, true, false, true),
3604	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3605		    &vmw_cmd_invalid, false, false, true),
3606};
3607
3608bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3609{
3610	u32 cmd_id = ((u32 *) buf)[0];
3611
3612	if (cmd_id >= SVGA_CMD_MAX) {
3613		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3614		const struct vmw_cmd_entry *entry;
3615
3616		*size = header->size + sizeof(SVGA3dCmdHeader);
3617		cmd_id = header->id;
3618		if (cmd_id >= SVGA_3D_CMD_MAX)
3619			return false;
3620
3621		cmd_id -= SVGA_3D_CMD_BASE;
3622		entry = &vmw_cmd_entries[cmd_id];
3623		*cmd = entry->cmd_name;
3624		return true;
3625	}
3626
3627	switch (cmd_id) {
3628	case SVGA_CMD_UPDATE:
3629		*cmd = "SVGA_CMD_UPDATE";
3630		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3631		break;
3632	case SVGA_CMD_DEFINE_GMRFB:
3633		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3634		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3635		break;
3636	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3637		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3638		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3639		break;
3640	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3641		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3642		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3643		break;
3644	default:
3645		*cmd = "UNKNOWN";
3646		*size = 0;
3647		return false;
3648	}
3649
3650	return true;
3651}
3652
3653static int vmw_cmd_check(struct vmw_private *dev_priv,
3654			 struct vmw_sw_context *sw_context, void *buf,
3655			 uint32_t *size)
3656{
3657	uint32_t cmd_id;
3658	uint32_t size_remaining = *size;
3659	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3660	int ret;
3661	const struct vmw_cmd_entry *entry;
3662	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3663
3664	cmd_id = ((uint32_t *)buf)[0];
3665	/* Handle any none 3D commands */
3666	if (unlikely(cmd_id < SVGA_CMD_MAX))
3667		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3668
3669
3670	cmd_id = header->id;
3671	if (header->size > SVGA_CMD_MAX_DATASIZE) {
3672		VMW_DEBUG_USER("SVGA3D command: %d is too big.\n",
3673			       cmd_id + SVGA_3D_CMD_BASE);
3674		return -E2BIG;
3675	}
3676	*size = header->size + sizeof(SVGA3dCmdHeader);
3677
3678	cmd_id -= SVGA_3D_CMD_BASE;
3679	if (unlikely(*size > size_remaining))
3680		goto out_invalid;
3681
3682	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3683		goto out_invalid;
3684
3685	entry = &vmw_cmd_entries[cmd_id];
3686	if (unlikely(!entry->func))
3687		goto out_invalid;
3688
3689	if (unlikely(!entry->user_allow && !sw_context->kernel))
3690		goto out_privileged;
3691
3692	if (unlikely(entry->gb_disable && gb))
3693		goto out_old;
3694
3695	if (unlikely(entry->gb_enable && !gb))
3696		goto out_new;
3697
3698	ret = entry->func(dev_priv, sw_context, header);
3699	if (unlikely(ret != 0)) {
3700		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3701			       cmd_id + SVGA_3D_CMD_BASE, ret);
3702		return ret;
3703	}
3704
3705	return 0;
3706out_invalid:
3707	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3708		       cmd_id + SVGA_3D_CMD_BASE);
3709	return -EINVAL;
3710out_privileged:
3711	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3712		       cmd_id + SVGA_3D_CMD_BASE);
3713	return -EPERM;
3714out_old:
3715	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3716		       cmd_id + SVGA_3D_CMD_BASE);
3717	return -EINVAL;
3718out_new:
3719	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3720		       cmd_id + SVGA_3D_CMD_BASE);
3721	return -EINVAL;
3722}
3723
3724static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3725			     struct vmw_sw_context *sw_context, void *buf,
3726			     uint32_t size)
3727{
3728	int32_t cur_size = size;
3729	int ret;
3730
3731	sw_context->buf_start = buf;
3732
3733	while (cur_size > 0) {
3734		size = cur_size;
3735		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3736		if (unlikely(ret != 0))
3737			return ret;
3738		buf = (void *)((unsigned long) buf + size);
3739		cur_size -= size;
3740	}
3741
3742	if (unlikely(cur_size != 0)) {
3743		VMW_DEBUG_USER("Command verifier out of sync.\n");
3744		return -EINVAL;
3745	}
3746
3747	return 0;
3748}
3749
3750static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3751{
3752	/* Memory is validation context memory, so no need to free it */
3753	INIT_LIST_HEAD(&sw_context->bo_relocations);
3754}
3755
3756static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3757{
3758	struct vmw_relocation *reloc;
3759	struct ttm_buffer_object *bo;
3760
3761	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3762		bo = &reloc->vbo->tbo;
3763		switch (bo->resource->mem_type) {
3764		case TTM_PL_VRAM:
3765			reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3766			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3767			break;
3768		case VMW_PL_GMR:
3769			reloc->location->gmrId = bo->resource->start;
3770			break;
3771		case VMW_PL_MOB:
3772			*reloc->mob_loc = bo->resource->start;
3773			break;
3774		default:
3775			BUG();
3776		}
3777	}
3778	vmw_free_relocations(sw_context);
3779}
3780
3781static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3782				 uint32_t size)
3783{
3784	if (likely(sw_context->cmd_bounce_size >= size))
3785		return 0;
3786
3787	if (sw_context->cmd_bounce_size == 0)
3788		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3789
3790	while (sw_context->cmd_bounce_size < size) {
3791		sw_context->cmd_bounce_size =
3792			PAGE_ALIGN(sw_context->cmd_bounce_size +
3793				   (sw_context->cmd_bounce_size >> 1));
3794	}
3795
3796	vfree(sw_context->cmd_bounce);
3797	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3798
3799	if (sw_context->cmd_bounce == NULL) {
3800		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3801		sw_context->cmd_bounce_size = 0;
3802		return -ENOMEM;
3803	}
3804
3805	return 0;
3806}
3807
3808/*
3809 * vmw_execbuf_fence_commands - create and submit a command stream fence
3810 *
3811 * Creates a fence object and submits a command stream marker.
3812 * If this fails for some reason, We sync the fifo and return NULL.
3813 * It is then safe to fence buffers with a NULL pointer.
3814 *
3815 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3816 * userspace handle if @p_handle is not NULL, otherwise not.
3817 */
3818
3819int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3820			       struct vmw_private *dev_priv,
3821			       struct vmw_fence_obj **p_fence,
3822			       uint32_t *p_handle)
3823{
3824	uint32_t sequence;
3825	int ret;
3826	bool synced = false;
3827
3828	/* p_handle implies file_priv. */
3829	BUG_ON(p_handle != NULL && file_priv == NULL);
3830
3831	ret = vmw_cmd_send_fence(dev_priv, &sequence);
3832	if (unlikely(ret != 0)) {
3833		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3834		synced = true;
3835	}
3836
3837	if (p_handle != NULL)
3838		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3839					    sequence, p_fence, p_handle);
3840	else
3841		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3842
3843	if (unlikely(ret != 0 && !synced)) {
3844		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3845					 false, VMW_FENCE_WAIT_TIMEOUT);
3846		*p_fence = NULL;
3847	}
3848
3849	return ret;
3850}
3851
3852/**
3853 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3854 *
3855 * @dev_priv: Pointer to a vmw_private struct.
3856 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3857 * @ret: Return value from fence object creation.
3858 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3859 * the information should be copied.
3860 * @fence: Pointer to the fenc object.
3861 * @fence_handle: User-space fence handle.
3862 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3863 *
3864 * This function copies fence information to user-space. If copying fails, the
3865 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3866 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3867 * will hopefully be detected.
3868 *
3869 * Also if copying fails, user-space will be unable to signal the fence object
3870 * so we wait for it immediately, and then unreference the user-space reference.
3871 */
3872int
3873vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3874			    struct vmw_fpriv *vmw_fp, int ret,
3875			    struct drm_vmw_fence_rep __user *user_fence_rep,
3876			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3877			    int32_t out_fence_fd)
3878{
3879	struct drm_vmw_fence_rep fence_rep;
3880
3881	if (user_fence_rep == NULL)
3882		return 0;
3883
3884	memset(&fence_rep, 0, sizeof(fence_rep));
3885
3886	fence_rep.error = ret;
3887	fence_rep.fd = out_fence_fd;
3888	if (ret == 0) {
3889		BUG_ON(fence == NULL);
3890
3891		fence_rep.handle = fence_handle;
3892		fence_rep.seqno = fence->base.seqno;
3893		fence_rep.passed_seqno = vmw_fences_update(dev_priv->fman);
3894	}
3895
3896	/*
3897	 * copy_to_user errors will be detected by user space not seeing
3898	 * fence_rep::error filled in. Typically user-space would have pre-set
3899	 * that member to -EFAULT.
3900	 */
3901	ret = copy_to_user(user_fence_rep, &fence_rep,
3902			   sizeof(fence_rep));
3903
3904	/*
3905	 * User-space lost the fence object. We need to sync and unreference the
3906	 * handle.
3907	 */
3908	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3909		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3910		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3911		(void) vmw_fence_obj_wait(fence, false, false,
3912					  VMW_FENCE_WAIT_TIMEOUT);
3913	}
3914
3915	return ret ? -EFAULT : 0;
3916}
3917
3918/**
3919 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3920 *
3921 * @dev_priv: Pointer to a device private structure.
3922 * @kernel_commands: Pointer to the unpatched command batch.
3923 * @command_size: Size of the unpatched command batch.
3924 * @sw_context: Structure holding the relocation lists.
3925 *
3926 * Side effects: If this function returns 0, then the command batch pointed to
3927 * by @kernel_commands will have been modified.
3928 */
3929static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3930				   void *kernel_commands, u32 command_size,
3931				   struct vmw_sw_context *sw_context)
3932{
3933	void *cmd;
3934
3935	if (sw_context->dx_ctx_node)
3936		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3937					  sw_context->dx_ctx_node->ctx->id);
3938	else
3939		cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3940
3941	if (!cmd)
3942		return -ENOMEM;
3943
3944	vmw_apply_relocations(sw_context);
3945	memcpy(cmd, kernel_commands, command_size);
3946	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3947	vmw_resource_relocations_free(&sw_context->res_relocations);
3948	vmw_cmd_commit(dev_priv, command_size);
3949
3950	return 0;
3951}
3952
3953/**
3954 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3955 * command buffer manager.
3956 *
3957 * @dev_priv: Pointer to a device private structure.
3958 * @header: Opaque handle to the command buffer allocation.
3959 * @command_size: Size of the unpatched command batch.
3960 * @sw_context: Structure holding the relocation lists.
3961 *
3962 * Side effects: If this function returns 0, then the command buffer represented
3963 * by @header will have been modified.
3964 */
3965static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3966				     struct vmw_cmdbuf_header *header,
3967				     u32 command_size,
3968				     struct vmw_sw_context *sw_context)
3969{
3970	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3971		  SVGA3D_INVALID_ID);
3972	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3973				       header);
3974
3975	vmw_apply_relocations(sw_context);
3976	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3977	vmw_resource_relocations_free(&sw_context->res_relocations);
3978	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3979
3980	return 0;
3981}
3982
3983/**
3984 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3985 * submission using a command buffer.
3986 *
3987 * @dev_priv: Pointer to a device private structure.
3988 * @user_commands: User-space pointer to the commands to be submitted.
3989 * @command_size: Size of the unpatched command batch.
3990 * @header: Out parameter returning the opaque pointer to the command buffer.
3991 *
3992 * This function checks whether we can use the command buffer manager for
3993 * submission and if so, creates a command buffer of suitable size and copies
3994 * the user data into that buffer.
3995 *
3996 * On successful return, the function returns a pointer to the data in the
3997 * command buffer and *@header is set to non-NULL.
3998 *
3999 * @kernel_commands: If command buffers could not be used, the function will
4000 * return the value of @kernel_commands on function call. That value may be
4001 * NULL. In that case, the value of *@header will be set to NULL.
4002 *
4003 * If an error is encountered, the function will return a pointer error value.
4004 * If the function is interrupted by a signal while sleeping, it will return
4005 * -ERESTARTSYS casted to a pointer error value.
4006 */
4007static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4008				void __user *user_commands,
4009				void *kernel_commands, u32 command_size,
4010				struct vmw_cmdbuf_header **header)
4011{
4012	size_t cmdbuf_size;
4013	int ret;
4014
4015	*header = NULL;
4016	if (command_size > SVGA_CB_MAX_SIZE) {
4017		VMW_DEBUG_USER("Command buffer is too large.\n");
4018		return ERR_PTR(-EINVAL);
4019	}
4020
4021	if (!dev_priv->cman || kernel_commands)
4022		return kernel_commands;
4023
4024	/* If possible, add a little space for fencing. */
4025	cmdbuf_size = command_size + 512;
4026	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4027	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4028					   header);
4029	if (IS_ERR(kernel_commands))
4030		return kernel_commands;
4031
4032	ret = copy_from_user(kernel_commands, user_commands, command_size);
4033	if (ret) {
4034		VMW_DEBUG_USER("Failed copying commands.\n");
4035		vmw_cmdbuf_header_free(*header);
4036		*header = NULL;
4037		return ERR_PTR(-EFAULT);
4038	}
4039
4040	return kernel_commands;
4041}
4042
4043static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4044				   struct vmw_sw_context *sw_context,
4045				   uint32_t handle)
4046{
4047	struct vmw_resource *res;
4048	int ret;
4049	unsigned int size;
4050
4051	if (handle == SVGA3D_INVALID_ID)
4052		return 0;
4053
4054	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4055	ret = vmw_validation_preload_res(sw_context->ctx, size);
4056	if (ret)
4057		return ret;
4058
4059	ret = vmw_user_resource_lookup_handle
4060		(dev_priv, sw_context->fp->tfile, handle,
4061		 user_context_converter, &res);
4062	if (ret != 0) {
4063		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4064			       (unsigned int) handle);
4065		return ret;
4066	}
4067
4068	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4069				      vmw_val_add_flag_none);
4070	if (unlikely(ret != 0)) {
4071		vmw_resource_unreference(&res);
4072		return ret;
4073	}
4074
4075	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4076	sw_context->man = vmw_context_res_man(res);
4077
4078	vmw_resource_unreference(&res);
4079	return 0;
4080}
4081
4082int vmw_execbuf_process(struct drm_file *file_priv,
4083			struct vmw_private *dev_priv,
4084			void __user *user_commands, void *kernel_commands,
4085			uint32_t command_size, uint64_t throttle_us,
4086			uint32_t dx_context_handle,
4087			struct drm_vmw_fence_rep __user *user_fence_rep,
4088			struct vmw_fence_obj **out_fence, uint32_t flags)
4089{
4090	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4091	struct vmw_fence_obj *fence = NULL;
4092	struct vmw_cmdbuf_header *header;
4093	uint32_t handle = 0;
4094	int ret;
4095	int32_t out_fence_fd = -1;
4096	struct sync_file *sync_file = NULL;
4097	DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4098
4099	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4100		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4101		if (out_fence_fd < 0) {
4102			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4103			return out_fence_fd;
4104		}
4105	}
4106
4107	if (throttle_us) {
4108		VMW_DEBUG_USER("Throttling is no longer supported.\n");
4109	}
4110
4111	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4112					     kernel_commands, command_size,
4113					     &header);
4114	if (IS_ERR(kernel_commands)) {
4115		ret = PTR_ERR(kernel_commands);
4116		goto out_free_fence_fd;
4117	}
4118
4119	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4120	if (ret) {
4121		ret = -ERESTARTSYS;
4122		goto out_free_header;
4123	}
4124
4125	sw_context->kernel = false;
4126	if (kernel_commands == NULL) {
4127		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4128		if (unlikely(ret != 0))
4129			goto out_unlock;
4130
4131		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4132				     command_size);
4133		if (unlikely(ret != 0)) {
4134			ret = -EFAULT;
4135			VMW_DEBUG_USER("Failed copying commands.\n");
4136			goto out_unlock;
4137		}
4138
4139		kernel_commands = sw_context->cmd_bounce;
4140	} else if (!header) {
4141		sw_context->kernel = true;
4142	}
4143
4144	sw_context->filp = file_priv;
4145	sw_context->fp = vmw_fpriv(file_priv);
4146	INIT_LIST_HEAD(&sw_context->ctx_list);
4147	sw_context->cur_query_bo = dev_priv->pinned_bo;
4148	sw_context->last_query_ctx = NULL;
4149	sw_context->needs_post_query_barrier = false;
4150	sw_context->dx_ctx_node = NULL;
4151	sw_context->dx_query_mob = NULL;
4152	sw_context->dx_query_ctx = NULL;
4153	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4154	INIT_LIST_HEAD(&sw_context->res_relocations);
4155	INIT_LIST_HEAD(&sw_context->bo_relocations);
4156
4157	if (sw_context->staged_bindings)
4158		vmw_binding_state_reset(sw_context->staged_bindings);
4159
4160	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4161	sw_context->ctx = &val_ctx;
4162	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4163	if (unlikely(ret != 0))
4164		goto out_err_nores;
4165
4166	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4167				command_size);
4168	if (unlikely(ret != 0))
4169		goto out_err_nores;
4170
4171	ret = vmw_resources_reserve(sw_context);
4172	if (unlikely(ret != 0))
4173		goto out_err_nores;
4174
4175	ret = vmw_validation_bo_reserve(&val_ctx, true);
4176	if (unlikely(ret != 0))
4177		goto out_err_nores;
4178
4179	ret = vmw_validation_bo_validate(&val_ctx, true);
4180	if (unlikely(ret != 0))
4181		goto out_err;
4182
4183	ret = vmw_validation_res_validate(&val_ctx, true);
4184	if (unlikely(ret != 0))
4185		goto out_err;
4186
4187	vmw_validation_drop_ht(&val_ctx);
4188
4189	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4190	if (unlikely(ret != 0)) {
4191		ret = -ERESTARTSYS;
4192		goto out_err;
4193	}
4194
4195	if (dev_priv->has_mob) {
4196		ret = vmw_rebind_contexts(sw_context);
4197		if (unlikely(ret != 0))
4198			goto out_unlock_binding;
4199	}
4200
4201	if (!header) {
4202		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4203					      command_size, sw_context);
4204	} else {
4205		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4206						sw_context);
4207		header = NULL;
4208	}
4209	mutex_unlock(&dev_priv->binding_mutex);
4210	if (ret)
4211		goto out_err;
4212
4213	vmw_query_bo_switch_commit(dev_priv, sw_context);
4214	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4215					 (user_fence_rep) ? &handle : NULL);
4216	/*
4217	 * This error is harmless, because if fence submission fails,
4218	 * vmw_fifo_send_fence will sync. The error will be propagated to
4219	 * user-space in @fence_rep
4220	 */
4221	if (ret != 0)
4222		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4223
4224	vmw_execbuf_bindings_commit(sw_context, false);
4225	vmw_bind_dx_query_mob(sw_context);
4226	vmw_validation_res_unreserve(&val_ctx, false);
4227
4228	vmw_validation_bo_fence(sw_context->ctx, fence);
4229
4230	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4231		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4232
4233	/*
4234	 * If anything fails here, give up trying to export the fence and do a
4235	 * sync since the user mode will not be able to sync the fence itself.
4236	 * This ensures we are still functionally correct.
4237	 */
4238	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4239
4240		sync_file = sync_file_create(&fence->base);
4241		if (!sync_file) {
4242			VMW_DEBUG_USER("Sync file create failed for fence\n");
4243			put_unused_fd(out_fence_fd);
4244			out_fence_fd = -1;
4245
4246			(void) vmw_fence_obj_wait(fence, false, false,
4247						  VMW_FENCE_WAIT_TIMEOUT);
4248		}
4249	}
4250
4251	ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4252				    user_fence_rep, fence, handle, out_fence_fd);
4253
4254	if (sync_file) {
4255		if (ret) {
4256			/* usercopy of fence failed, put the file object */
4257			fput(sync_file->file);
4258			put_unused_fd(out_fence_fd);
4259		} else {
4260			/* Link the fence with the FD created earlier */
4261			fd_install(out_fence_fd, sync_file->file);
4262		}
4263	}
4264
4265	/* Don't unreference when handing fence out */
4266	if (unlikely(out_fence != NULL)) {
4267		*out_fence = fence;
4268		fence = NULL;
4269	} else if (likely(fence != NULL)) {
4270		vmw_fence_obj_unreference(&fence);
4271	}
4272
4273	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4274	mutex_unlock(&dev_priv->cmdbuf_mutex);
4275
4276	/*
4277	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4278	 * in resource destruction paths.
4279	 */
4280	vmw_validation_unref_lists(&val_ctx);
4281
4282	return ret;
4283
4284out_unlock_binding:
4285	mutex_unlock(&dev_priv->binding_mutex);
4286out_err:
4287	vmw_validation_bo_backoff(&val_ctx);
4288out_err_nores:
4289	vmw_execbuf_bindings_commit(sw_context, true);
4290	vmw_validation_res_unreserve(&val_ctx, true);
4291	vmw_resource_relocations_free(&sw_context->res_relocations);
4292	vmw_free_relocations(sw_context);
4293	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4294		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4295out_unlock:
4296	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4297	vmw_validation_drop_ht(&val_ctx);
4298	WARN_ON(!list_empty(&sw_context->ctx_list));
4299	mutex_unlock(&dev_priv->cmdbuf_mutex);
4300
4301	/*
4302	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4303	 * in resource destruction paths.
4304	 */
4305	vmw_validation_unref_lists(&val_ctx);
4306out_free_header:
4307	if (header)
4308		vmw_cmdbuf_header_free(header);
4309out_free_fence_fd:
4310	if (out_fence_fd >= 0)
4311		put_unused_fd(out_fence_fd);
4312
4313	return ret;
4314}
4315
4316/**
4317 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4318 *
4319 * @dev_priv: The device private structure.
4320 *
4321 * This function is called to idle the fifo and unpin the query buffer if the
4322 * normal way to do this hits an error, which should typically be extremely
4323 * rare.
4324 */
4325static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4326{
4327	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4328
4329	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4330	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4331	if (dev_priv->dummy_query_bo_pinned) {
4332		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4333		dev_priv->dummy_query_bo_pinned = false;
4334	}
4335}
4336
4337
4338/**
4339 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4340 * bo.
4341 *
4342 * @dev_priv: The device private structure.
4343 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4344 * query barrier that flushes all queries touching the current buffer pointed to
4345 * by @dev_priv->pinned_bo
4346 *
4347 * This function should be used to unpin the pinned query bo, or as a query
4348 * barrier when we need to make sure that all queries have finished before the
4349 * next fifo command. (For example on hardware context destructions where the
4350 * hardware may otherwise leak unfinished queries).
4351 *
4352 * This function does not return any failure codes, but make attempts to do safe
4353 * unpinning in case of errors.
4354 *
4355 * The function will synchronize on the previous query barrier, and will thus
4356 * not finish until that barrier has executed.
4357 *
4358 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4359 * calling this function.
4360 */
4361void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4362				     struct vmw_fence_obj *fence)
4363{
4364	int ret = 0;
4365	struct vmw_fence_obj *lfence = NULL;
4366	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4367
4368	if (dev_priv->pinned_bo == NULL)
4369		goto out_unlock;
4370
4371	vmw_bo_placement_set(dev_priv->pinned_bo,
4372			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4373			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4374	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4375	if (ret)
4376		goto out_no_reserve;
4377
4378	vmw_bo_placement_set(dev_priv->dummy_query_bo,
4379			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4380			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4381	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4382	if (ret)
4383		goto out_no_reserve;
4384
4385	ret = vmw_validation_bo_reserve(&val_ctx, false);
4386	if (ret)
4387		goto out_no_reserve;
4388
4389	if (dev_priv->query_cid_valid) {
4390		BUG_ON(fence != NULL);
4391		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4392		if (ret)
4393			goto out_no_emit;
4394		dev_priv->query_cid_valid = false;
4395	}
4396
4397	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4398	if (dev_priv->dummy_query_bo_pinned) {
4399		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4400		dev_priv->dummy_query_bo_pinned = false;
4401	}
4402	if (fence == NULL) {
4403		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4404						  NULL);
4405		fence = lfence;
4406	}
4407	vmw_validation_bo_fence(&val_ctx, fence);
4408	if (lfence != NULL)
4409		vmw_fence_obj_unreference(&lfence);
4410
4411	vmw_validation_unref_lists(&val_ctx);
4412	vmw_bo_unreference(&dev_priv->pinned_bo);
4413
4414out_unlock:
4415	return;
4416out_no_emit:
4417	vmw_validation_bo_backoff(&val_ctx);
4418out_no_reserve:
4419	vmw_validation_unref_lists(&val_ctx);
4420	vmw_execbuf_unpin_panic(dev_priv);
4421	vmw_bo_unreference(&dev_priv->pinned_bo);
4422}
4423
4424/**
4425 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4426 *
4427 * @dev_priv: The device private structure.
4428 *
4429 * This function should be used to unpin the pinned query bo, or as a query
4430 * barrier when we need to make sure that all queries have finished before the
4431 * next fifo command. (For example on hardware context destructions where the
4432 * hardware may otherwise leak unfinished queries).
4433 *
4434 * This function does not return any failure codes, but make attempts to do safe
4435 * unpinning in case of errors.
4436 *
4437 * The function will synchronize on the previous query barrier, and will thus
4438 * not finish until that barrier has executed.
4439 */
4440void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4441{
4442	mutex_lock(&dev_priv->cmdbuf_mutex);
4443	if (dev_priv->query_cid_valid)
4444		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4445	mutex_unlock(&dev_priv->cmdbuf_mutex);
4446}
4447
4448int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4449		      struct drm_file *file_priv)
4450{
4451	struct vmw_private *dev_priv = vmw_priv(dev);
4452	struct drm_vmw_execbuf_arg *arg = data;
4453	int ret;
4454	struct dma_fence *in_fence = NULL;
4455
4456	MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4457	MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4458
4459	/*
4460	 * Extend the ioctl argument while maintaining backwards compatibility:
4461	 * We take different code paths depending on the value of arg->version.
4462	 *
4463	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4464	 */
4465	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4466		     arg->version == 0)) {
4467		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4468		ret = -EINVAL;
4469		goto mksstats_out;
4470	}
4471
4472	switch (arg->version) {
4473	case 1:
4474		/* For v1 core DRM have extended + zeropadded the data */
4475		arg->context_handle = (uint32_t) -1;
4476		break;
4477	case 2:
4478	default:
4479		/* For v2 and later core DRM would have correctly copied it */
4480		break;
4481	}
4482
4483	/* If imported a fence FD from elsewhere, then wait on it */
4484	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4485		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4486
4487		if (!in_fence) {
4488			VMW_DEBUG_USER("Cannot get imported fence\n");
4489			ret = -EINVAL;
4490			goto mksstats_out;
4491		}
4492
4493		ret = dma_fence_wait(in_fence, true);
4494		if (ret)
4495			goto out;
4496	}
4497
4498	ret = vmw_execbuf_process(file_priv, dev_priv,
4499				  (void __user *)(unsigned long)arg->commands,
4500				  NULL, arg->command_size, arg->throttle_us,
4501				  arg->context_handle,
4502				  (void __user *)(unsigned long)arg->fence_rep,
4503				  NULL, arg->flags);
4504
4505	if (unlikely(ret != 0))
4506		goto out;
4507
4508out:
4509	if (in_fence)
4510		dma_fence_put(in_fence);
4511
4512mksstats_out:
4513	MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4514	return ret;
4515}
~/ Read-only file preview.