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svga3d_dx.h

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linux-6.19.14/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h C
   1/* SPDX-License-Identifier: GPL-2.0 OR MIT */
   2/*
   3 * Copyright 2012-2021 VMware, Inc.
   4 *
   5 * Permission is hereby granted, free of charge, to any person
   6 * obtaining a copy of this software and associated documentation
   7 * files (the "Software"), to deal in the Software without
   8 * restriction, including without limitation the rights to use, copy,
   9 * modify, merge, publish, distribute, sublicense, and/or sell copies
  10 * of the Software, and to permit persons to whom the Software is
  11 * furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice shall be
  14 * included in all copies or substantial portions of the Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  23 * SOFTWARE.
  24 *
  25 */
  26
  27/*
  28 * svga3d_dx.h --
  29 *
  30 *    SVGA 3d hardware definitions for DX10 support.
  31 */
  32
  33
  34
  35#ifndef _SVGA3D_DX_H_
  36#define _SVGA3D_DX_H_
  37
  38#include "svga_reg.h"
  39#include "svga3d_limits.h"
  40#include "svga3d_types.h"
  41
  42#define SVGA3D_INPUT_MIN 0
  43#define SVGA3D_INPUT_PER_VERTEX_DATA 0
  44#define SVGA3D_INPUT_PER_INSTANCE_DATA 1
  45#define SVGA3D_INPUT_MAX 2
  46typedef uint32 SVGA3dInputClassification;
  47
  48#define SVGA3D_COLOR_WRITE_ENABLE_RED (1 << 0)
  49#define SVGA3D_COLOR_WRITE_ENABLE_GREEN (1 << 1)
  50#define SVGA3D_COLOR_WRITE_ENABLE_BLUE (1 << 2)
  51#define SVGA3D_COLOR_WRITE_ENABLE_ALPHA (1 << 3)
  52#define SVGA3D_COLOR_WRITE_ENABLE_ALL                                          \
  53	(SVGA3D_COLOR_WRITE_ENABLE_RED | SVGA3D_COLOR_WRITE_ENABLE_GREEN |     \
  54	 SVGA3D_COLOR_WRITE_ENABLE_BLUE | SVGA3D_COLOR_WRITE_ENABLE_ALPHA)
  55typedef uint8 SVGA3dColorWriteEnable;
  56
  57#define SVGA3D_DEPTH_WRITE_MASK_ZERO 0
  58#define SVGA3D_DEPTH_WRITE_MASK_ALL 1
  59typedef uint8 SVGA3dDepthWriteMask;
  60
  61#define SVGA3D_FILTER_MIP_LINEAR (1 << 0)
  62#define SVGA3D_FILTER_MAG_LINEAR (1 << 2)
  63#define SVGA3D_FILTER_MIN_LINEAR (1 << 4)
  64#define SVGA3D_FILTER_ANISOTROPIC (1 << 6)
  65#define SVGA3D_FILTER_COMPARE (1 << 7)
  66typedef uint32 SVGA3dFilter;
  67
  68#define SVGA3D_CULL_INVALID 0
  69#define SVGA3D_CULL_MIN 1
  70#define SVGA3D_CULL_NONE 1
  71#define SVGA3D_CULL_FRONT 2
  72#define SVGA3D_CULL_BACK 3
  73#define SVGA3D_CULL_MAX 4
  74typedef uint8 SVGA3dCullMode;
  75
  76#define SVGA3D_COMPARISON_INVALID 0
  77#define SVGA3D_COMPARISON_MIN 1
  78#define SVGA3D_COMPARISON_NEVER 1
  79#define SVGA3D_COMPARISON_LESS 2
  80#define SVGA3D_COMPARISON_EQUAL 3
  81#define SVGA3D_COMPARISON_LESS_EQUAL 4
  82#define SVGA3D_COMPARISON_GREATER 5
  83#define SVGA3D_COMPARISON_NOT_EQUAL 6
  84#define SVGA3D_COMPARISON_GREATER_EQUAL 7
  85#define SVGA3D_COMPARISON_ALWAYS 8
  86#define SVGA3D_COMPARISON_MAX 9
  87typedef uint8 SVGA3dComparisonFunc;
  88
  89#define SVGA3D_MULTISAMPLE_RAST_DISABLE 0
  90#define SVGA3D_MULTISAMPLE_RAST_ENABLE 1
  91#define SVGA3D_MULTISAMPLE_RAST_DX_MAX 1
  92#define SVGA3D_MULTISAMPLE_RAST_DISABLE_LINE 2
  93#define SVGA3D_MULTISAMPLE_RAST_MAX 2
  94typedef uint8 SVGA3dMultisampleRastEnable;
  95
  96#define SVGA3D_DX_MAX_VERTEXBUFFERS 32
  97#define SVGA3D_DX_MAX_VERTEXINPUTREGISTERS 16
  98#define SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS 32
  99#define SVGA3D_DX_MAX_SOTARGETS 4
 100#define SVGA3D_DX_MAX_SRVIEWS 128
 101#define SVGA3D_DX_MAX_CONSTBUFFERS 16
 102#define SVGA3D_DX_MAX_SAMPLERS 16
 103#define SVGA3D_DX_MAX_CLASS_INSTANCES 253
 104
 105#define SVGA3D_DX_MAX_CONSTBUF_BINDING_SIZE (4096 * 4 * (uint32)sizeof(uint32))
 106
 107typedef uint32 SVGA3dShaderResourceViewId;
 108typedef uint32 SVGA3dRenderTargetViewId;
 109typedef uint32 SVGA3dDepthStencilViewId;
 110typedef uint32 SVGA3dUAViewId;
 111
 112typedef uint32 SVGA3dShaderId;
 113typedef uint32 SVGA3dElementLayoutId;
 114typedef uint32 SVGA3dSamplerId;
 115typedef uint32 SVGA3dBlendStateId;
 116typedef uint32 SVGA3dDepthStencilStateId;
 117typedef uint32 SVGA3dRasterizerStateId;
 118typedef uint32 SVGA3dQueryId;
 119typedef uint32 SVGA3dStreamOutputId;
 120
 121typedef union {
 122	struct {
 123		uint32 r;
 124		uint32 g;
 125		uint32 b;
 126		uint32 a;
 127	};
 128
 129	uint32 value[4];
 130} SVGA3dRGBAUint32;
 131
 132#pragma pack(push, 1)
 133typedef struct {
 134	uint32 cid;
 135	SVGAMobId mobid;
 136} SVGAOTableDXContextEntry;
 137#pragma pack(pop)
 138
 139#pragma pack(push, 1)
 140typedef struct SVGA3dCmdDXDefineContext {
 141	uint32 cid;
 142} SVGA3dCmdDXDefineContext;
 143#pragma pack(pop)
 144
 145#pragma pack(push, 1)
 146typedef struct SVGA3dCmdDXDestroyContext {
 147	uint32 cid;
 148} SVGA3dCmdDXDestroyContext;
 149#pragma pack(pop)
 150
 151#pragma pack(push, 1)
 152typedef struct SVGA3dCmdDXBindContext {
 153	uint32 cid;
 154	SVGAMobId mobid;
 155	uint32 validContents;
 156} SVGA3dCmdDXBindContext;
 157#pragma pack(pop)
 158
 159#pragma pack(push, 1)
 160typedef struct SVGA3dCmdDXReadbackContext {
 161	uint32 cid;
 162} SVGA3dCmdDXReadbackContext;
 163#pragma pack(pop)
 164
 165#pragma pack(push, 1)
 166typedef struct SVGA3dCmdDXInvalidateContext {
 167	uint32 cid;
 168} SVGA3dCmdDXInvalidateContext;
 169#pragma pack(pop)
 170
 171#pragma pack(push, 1)
 172typedef struct SVGA3dCmdDXSetSingleConstantBuffer {
 173	uint32 slot;
 174	SVGA3dShaderType type;
 175	SVGA3dSurfaceId sid;
 176	uint32 offsetInBytes;
 177	uint32 sizeInBytes;
 178} SVGA3dCmdDXSetSingleConstantBuffer;
 179#pragma pack(pop)
 180
 181#pragma pack(push, 1)
 182typedef struct SVGA3dCmdDXSetShaderResources {
 183	uint32 startView;
 184	SVGA3dShaderType type;
 185
 186} SVGA3dCmdDXSetShaderResources;
 187#pragma pack(pop)
 188
 189#pragma pack(push, 1)
 190typedef struct SVGA3dCmdDXSetShader {
 191	SVGA3dShaderId shaderId;
 192	SVGA3dShaderType type;
 193} SVGA3dCmdDXSetShader;
 194#pragma pack(pop)
 195
 196typedef union {
 197	struct {
 198		uint32 cbOffset : 12;
 199		uint32 cbId : 4;
 200		uint32 baseSamp : 4;
 201		uint32 baseTex : 7;
 202		uint32 reserved : 5;
 203	};
 204	uint32 value;
 205} SVGA3dIfaceData;
 206
 207#pragma pack(push, 1)
 208typedef struct SVGA3dCmdDXSetShaderIface {
 209	SVGA3dShaderType type;
 210	uint32 numClassInstances;
 211	uint32 index;
 212	uint32 iface;
 213	SVGA3dIfaceData data;
 214} SVGA3dCmdDXSetShaderIface;
 215#pragma pack(pop)
 216
 217#pragma pack(push, 1)
 218typedef struct SVGA3dCmdDXBindShaderIface {
 219	uint32 cid;
 220	SVGAMobId mobid;
 221	uint32 offsetInBytes;
 222} SVGA3dCmdDXBindShaderIface;
 223#pragma pack(pop)
 224
 225#pragma pack(push, 1)
 226typedef struct SVGA3dCmdDXSetSamplers {
 227	uint32 startSampler;
 228	SVGA3dShaderType type;
 229
 230} SVGA3dCmdDXSetSamplers;
 231#pragma pack(pop)
 232
 233#pragma pack(push, 1)
 234typedef struct SVGA3dCmdDXDraw {
 235	uint32 vertexCount;
 236	uint32 startVertexLocation;
 237} SVGA3dCmdDXDraw;
 238#pragma pack(pop)
 239
 240#pragma pack(push, 1)
 241typedef struct SVGA3dCmdDXDrawIndexed {
 242	uint32 indexCount;
 243	uint32 startIndexLocation;
 244	int32 baseVertexLocation;
 245} SVGA3dCmdDXDrawIndexed;
 246#pragma pack(pop)
 247
 248#pragma pack(push, 1)
 249typedef struct SVGA3dCmdDXDrawInstanced {
 250	uint32 vertexCountPerInstance;
 251	uint32 instanceCount;
 252	uint32 startVertexLocation;
 253	uint32 startInstanceLocation;
 254} SVGA3dCmdDXDrawInstanced;
 255#pragma pack(pop)
 256
 257#pragma pack(push, 1)
 258typedef struct SVGA3dCmdDXDrawIndexedInstanced {
 259	uint32 indexCountPerInstance;
 260	uint32 instanceCount;
 261	uint32 startIndexLocation;
 262	int32 baseVertexLocation;
 263	uint32 startInstanceLocation;
 264} SVGA3dCmdDXDrawIndexedInstanced;
 265#pragma pack(pop)
 266
 267#pragma pack(push, 1)
 268typedef struct SVGA3dCmdDXDrawIndexedInstancedIndirect {
 269	SVGA3dSurfaceId argsBufferSid;
 270	uint32 byteOffsetForArgs;
 271} SVGA3dCmdDXDrawIndexedInstancedIndirect;
 272#pragma pack(pop)
 273
 274#pragma pack(push, 1)
 275typedef struct SVGA3dCmdDXDrawInstancedIndirect {
 276	SVGA3dSurfaceId argsBufferSid;
 277	uint32 byteOffsetForArgs;
 278} SVGA3dCmdDXDrawInstancedIndirect;
 279#pragma pack(pop)
 280
 281#pragma pack(push, 1)
 282typedef struct SVGA3dCmdDXDrawAuto {
 283	uint32 pad0;
 284} SVGA3dCmdDXDrawAuto;
 285#pragma pack(pop)
 286
 287#pragma pack(push, 1)
 288typedef struct SVGA3dCmdDXDispatch {
 289	uint32 threadGroupCountX;
 290	uint32 threadGroupCountY;
 291	uint32 threadGroupCountZ;
 292} SVGA3dCmdDXDispatch;
 293#pragma pack(pop)
 294
 295#pragma pack(push, 1)
 296typedef struct SVGA3dCmdDXDispatchIndirect {
 297	SVGA3dSurfaceId argsBufferSid;
 298	uint32 byteOffsetForArgs;
 299} SVGA3dCmdDXDispatchIndirect;
 300#pragma pack(pop)
 301
 302#pragma pack(push, 1)
 303typedef struct SVGA3dCmdDXSetInputLayout {
 304	SVGA3dElementLayoutId elementLayoutId;
 305} SVGA3dCmdDXSetInputLayout;
 306#pragma pack(pop)
 307
 308#pragma pack(push, 1)
 309typedef struct SVGA3dVertexBuffer {
 310	SVGA3dSurfaceId sid;
 311	uint32 stride;
 312	uint32 offset;
 313} SVGA3dVertexBuffer;
 314#pragma pack(pop)
 315
 316#pragma pack(push, 1)
 317typedef struct SVGA3dCmdDXSetVertexBuffers {
 318	uint32 startBuffer;
 319
 320} SVGA3dCmdDXSetVertexBuffers;
 321#pragma pack(pop)
 322
 323#pragma pack(push, 1)
 324typedef struct SVGA3dVertexBuffer_v2 {
 325	SVGA3dSurfaceId sid;
 326	uint32 stride;
 327	uint32 offset;
 328	uint32 sizeInBytes;
 329} SVGA3dVertexBuffer_v2;
 330#pragma pack(pop)
 331
 332#pragma pack(push, 1)
 333typedef struct SVGA3dCmdDXSetVertexBuffers_v2 {
 334	uint32 startBuffer;
 335
 336} SVGA3dCmdDXSetVertexBuffers_v2;
 337#pragma pack(pop)
 338
 339#pragma pack(push, 1)
 340typedef struct SVGA3dVertexBufferOffsetAndSize {
 341	uint32 stride;
 342	uint32 offset;
 343	uint32 sizeInBytes;
 344} SVGA3dVertexBufferOffsetAndSize;
 345#pragma pack(pop)
 346
 347#pragma pack(push, 1)
 348typedef struct SVGA3dCmdDXSetVertexBuffersOffsetAndSize {
 349	uint32 startBuffer;
 350
 351} SVGA3dCmdDXSetVertexBuffersOffsetAndSize;
 352#pragma pack(pop)
 353
 354#pragma pack(push, 1)
 355typedef struct SVGA3dCmdDXSetIndexBuffer {
 356	SVGA3dSurfaceId sid;
 357	SVGA3dSurfaceFormat format;
 358	uint32 offset;
 359} SVGA3dCmdDXSetIndexBuffer;
 360#pragma pack(pop)
 361
 362#pragma pack(push, 1)
 363typedef struct SVGA3dCmdDXSetIndexBuffer_v2 {
 364	SVGA3dSurfaceId sid;
 365	SVGA3dSurfaceFormat format;
 366	uint32 offset;
 367	uint32 sizeInBytes;
 368} SVGA3dCmdDXSetIndexBuffer_v2;
 369#pragma pack(pop)
 370
 371#pragma pack(push, 1)
 372typedef struct SVGA3dCmdDXSetIndexBufferOffsetAndSize {
 373	SVGA3dSurfaceFormat format;
 374	uint32 offset;
 375	uint32 sizeInBytes;
 376} SVGA3dCmdDXSetIndexBufferOffsetAndSize;
 377#pragma pack(pop)
 378
 379#pragma pack(push, 1)
 380typedef struct SVGA3dCmdDXSetTopology {
 381	SVGA3dPrimitiveType topology;
 382} SVGA3dCmdDXSetTopology;
 383#pragma pack(pop)
 384
 385#pragma pack(push, 1)
 386typedef struct SVGA3dCmdDXSetRenderTargets {
 387	SVGA3dDepthStencilViewId depthStencilViewId;
 388
 389} SVGA3dCmdDXSetRenderTargets;
 390#pragma pack(pop)
 391
 392#pragma pack(push, 1)
 393typedef struct SVGA3dCmdDXSetBlendState {
 394	SVGA3dBlendStateId blendId;
 395	float blendFactor[4];
 396	uint32 sampleMask;
 397} SVGA3dCmdDXSetBlendState;
 398#pragma pack(pop)
 399
 400#pragma pack(push, 1)
 401typedef struct SVGA3dCmdDXSetDepthStencilState {
 402	SVGA3dDepthStencilStateId depthStencilId;
 403	uint32 stencilRef;
 404} SVGA3dCmdDXSetDepthStencilState;
 405#pragma pack(pop)
 406
 407#pragma pack(push, 1)
 408typedef struct SVGA3dCmdDXSetRasterizerState {
 409	SVGA3dRasterizerStateId rasterizerId;
 410} SVGA3dCmdDXSetRasterizerState;
 411#pragma pack(pop)
 412
 413#define SVGA3D_DXQUERY_FLAG_PREDICATEHINT (1 << 0)
 414typedef uint32 SVGA3dDXQueryFlags;
 415
 416#define SVGADX_QDSTATE_INVALID ((uint8)-1)
 417#define SVGADX_QDSTATE_MIN 0
 418#define SVGADX_QDSTATE_IDLE 0
 419#define SVGADX_QDSTATE_ACTIVE 1
 420#define SVGADX_QDSTATE_PENDING 2
 421#define SVGADX_QDSTATE_FINISHED 3
 422#define SVGADX_QDSTATE_MAX 4
 423typedef uint8 SVGADXQueryDeviceState;
 424
 425#pragma pack(push, 1)
 426typedef struct {
 427	SVGA3dQueryTypeUint8 type;
 428	uint16 pad0;
 429	SVGADXQueryDeviceState state;
 430	SVGA3dDXQueryFlags flags;
 431	SVGAMobId mobid;
 432	uint32 offset;
 433} SVGACOTableDXQueryEntry;
 434#pragma pack(pop)
 435
 436#pragma pack(push, 1)
 437typedef struct SVGA3dCmdDXDefineQuery {
 438	SVGA3dQueryId queryId;
 439	SVGA3dQueryType type;
 440	SVGA3dDXQueryFlags flags;
 441} SVGA3dCmdDXDefineQuery;
 442#pragma pack(pop)
 443
 444#pragma pack(push, 1)
 445typedef struct SVGA3dCmdDXDestroyQuery {
 446	SVGA3dQueryId queryId;
 447} SVGA3dCmdDXDestroyQuery;
 448#pragma pack(pop)
 449
 450#pragma pack(push, 1)
 451typedef struct SVGA3dCmdDXBindQuery {
 452	SVGA3dQueryId queryId;
 453	SVGAMobId mobid;
 454} SVGA3dCmdDXBindQuery;
 455#pragma pack(pop)
 456
 457#pragma pack(push, 1)
 458typedef struct SVGA3dCmdDXSetQueryOffset {
 459	SVGA3dQueryId queryId;
 460	uint32 mobOffset;
 461} SVGA3dCmdDXSetQueryOffset;
 462#pragma pack(pop)
 463
 464#pragma pack(push, 1)
 465typedef struct SVGA3dCmdDXBeginQuery {
 466	SVGA3dQueryId queryId;
 467} SVGA3dCmdDXBeginQuery;
 468#pragma pack(pop)
 469
 470#pragma pack(push, 1)
 471typedef struct SVGA3dCmdDXEndQuery {
 472	SVGA3dQueryId queryId;
 473} SVGA3dCmdDXEndQuery;
 474#pragma pack(pop)
 475
 476#pragma pack(push, 1)
 477typedef struct SVGA3dCmdDXReadbackQuery {
 478	SVGA3dQueryId queryId;
 479} SVGA3dCmdDXReadbackQuery;
 480#pragma pack(pop)
 481
 482#pragma pack(push, 1)
 483typedef struct SVGA3dCmdDXMoveQuery {
 484	SVGA3dQueryId queryId;
 485	SVGAMobId mobid;
 486	uint32 mobOffset;
 487} SVGA3dCmdDXMoveQuery;
 488#pragma pack(pop)
 489
 490#pragma pack(push, 1)
 491typedef struct SVGA3dCmdDXBindAllQuery {
 492	uint32 cid;
 493	SVGAMobId mobid;
 494} SVGA3dCmdDXBindAllQuery;
 495#pragma pack(pop)
 496
 497#pragma pack(push, 1)
 498typedef struct SVGA3dCmdDXReadbackAllQuery {
 499	uint32 cid;
 500} SVGA3dCmdDXReadbackAllQuery;
 501#pragma pack(pop)
 502
 503#pragma pack(push, 1)
 504typedef struct SVGA3dCmdDXSetPredication {
 505	SVGA3dQueryId queryId;
 506	uint32 predicateValue;
 507} SVGA3dCmdDXSetPredication;
 508#pragma pack(pop)
 509
 510#pragma pack(push, 1)
 511typedef struct SVGA3dDXSOState {
 512	uint32 offset;
 513	uint32 intOffset;
 514	uint32 dead1;
 515	uint32 dead2;
 516} SVGA3dDXSOState;
 517#pragma pack(pop)
 518
 519#define SVGA3D_DX_SO_OFFSET_APPEND ((uint32)~0u)
 520
 521#pragma pack(push, 1)
 522typedef struct SVGA3dSoTarget {
 523	SVGA3dSurfaceId sid;
 524	uint32 offset;
 525	uint32 sizeInBytes;
 526} SVGA3dSoTarget;
 527#pragma pack(pop)
 528
 529#pragma pack(push, 1)
 530typedef struct SVGA3dCmdDXSetSOTargets {
 531	uint32 pad0;
 532
 533} SVGA3dCmdDXSetSOTargets;
 534#pragma pack(pop)
 535
 536#pragma pack(push, 1)
 537typedef struct SVGA3dViewport {
 538	float x;
 539	float y;
 540	float width;
 541	float height;
 542	float minDepth;
 543	float maxDepth;
 544} SVGA3dViewport;
 545#pragma pack(pop)
 546
 547#pragma pack(push, 1)
 548typedef struct SVGA3dCmdDXSetViewports {
 549	uint32 pad0;
 550
 551} SVGA3dCmdDXSetViewports;
 552#pragma pack(pop)
 553
 554#define SVGA3D_DX_MAX_VIEWPORTS 16
 555
 556#pragma pack(push, 1)
 557typedef struct SVGA3dCmdDXSetScissorRects {
 558	uint32 pad0;
 559
 560} SVGA3dCmdDXSetScissorRects;
 561#pragma pack(pop)
 562
 563#define SVGA3D_DX_MAX_SCISSORRECTS 16
 564
 565#pragma pack(push, 1)
 566typedef struct SVGA3dCmdDXClearRenderTargetView {
 567	SVGA3dRenderTargetViewId renderTargetViewId;
 568	SVGA3dRGBAFloat rgba;
 569} SVGA3dCmdDXClearRenderTargetView;
 570#pragma pack(pop)
 571
 572#pragma pack(push, 1)
 573typedef struct SVGA3dCmdDXClearDepthStencilView {
 574	uint16 flags;
 575	uint16 stencil;
 576	SVGA3dDepthStencilViewId depthStencilViewId;
 577	float depth;
 578} SVGA3dCmdDXClearDepthStencilView;
 579#pragma pack(pop)
 580
 581#pragma pack(push, 1)
 582typedef struct SVGA3dCmdDXPredCopyRegion {
 583	SVGA3dSurfaceId dstSid;
 584	uint32 dstSubResource;
 585	SVGA3dSurfaceId srcSid;
 586	uint32 srcSubResource;
 587	SVGA3dCopyBox box;
 588} SVGA3dCmdDXPredCopyRegion;
 589#pragma pack(pop)
 590
 591#pragma pack(push, 1)
 592typedef struct SVGA3dCmdDXPredStagingCopyRegion {
 593	SVGA3dSurfaceId dstSid;
 594	uint32 dstSubResource;
 595	SVGA3dSurfaceId srcSid;
 596	uint32 srcSubResource;
 597	SVGA3dCopyBox box;
 598	uint8 readback;
 599	uint8 unsynchronized;
 600	uint8 mustBeZero[2];
 601} SVGA3dCmdDXPredStagingCopyRegion;
 602#pragma pack(pop)
 603
 604#pragma pack(push, 1)
 605typedef struct SVGA3dCmdDXPredCopy {
 606	SVGA3dSurfaceId dstSid;
 607	SVGA3dSurfaceId srcSid;
 608} SVGA3dCmdDXPredCopy;
 609#pragma pack(pop)
 610
 611#pragma pack(push, 1)
 612typedef struct SVGA3dCmdDXPredConvertRegion {
 613	SVGA3dSurfaceId dstSid;
 614	uint32 dstSubResource;
 615	SVGA3dBox destBox;
 616	SVGA3dSurfaceId srcSid;
 617	uint32 srcSubResource;
 618	SVGA3dBox srcBox;
 619} SVGA3dCmdDXPredConvertRegion;
 620#pragma pack(pop)
 621
 622#pragma pack(push, 1)
 623typedef struct SVGA3dCmdDXPredStagingConvertRegion {
 624	SVGA3dSurfaceId dstSid;
 625	uint32 dstSubResource;
 626	SVGA3dBox destBox;
 627	SVGA3dSurfaceId srcSid;
 628	uint32 srcSubResource;
 629	SVGA3dBox srcBox;
 630	uint8 readback;
 631	uint8 unsynchronized;
 632	uint8 mustBeZero[2];
 633} SVGA3dCmdDXPredStagingConvertRegion;
 634#pragma pack(pop)
 635
 636#pragma pack(push, 1)
 637typedef struct SVGA3dCmdDXPredConvert {
 638	SVGA3dSurfaceId dstSid;
 639	SVGA3dSurfaceId srcSid;
 640} SVGA3dCmdDXPredConvert;
 641#pragma pack(pop)
 642
 643#pragma pack(push, 1)
 644typedef struct SVGA3dCmdDXPredStagingConvert {
 645	SVGA3dSurfaceId dstSid;
 646	SVGA3dSurfaceId srcSid;
 647	uint8 readback;
 648	uint8 unsynchronized;
 649	uint8 mustBeZero[2];
 650} SVGA3dCmdDXPredStagingConvert;
 651#pragma pack(pop)
 652
 653#pragma pack(push, 1)
 654typedef struct SVGA3dCmdDXBufferCopy {
 655	SVGA3dSurfaceId dest;
 656	SVGA3dSurfaceId src;
 657	uint32 destX;
 658	uint32 srcX;
 659	uint32 width;
 660} SVGA3dCmdDXBufferCopy;
 661#pragma pack(pop)
 662
 663#pragma pack(push, 1)
 664typedef struct SVGA3dCmdDXStagingBufferCopy {
 665	SVGA3dSurfaceId dest;
 666	SVGA3dSurfaceId src;
 667	uint32 destX;
 668	uint32 srcX;
 669	uint32 width;
 670	uint8 readback;
 671	uint8 unsynchronized;
 672	uint8 mustBeZero[2];
 673} SVGA3dCmdDXStagingBufferCopy;
 674#pragma pack(pop)
 675
 676#pragma pack(push, 1)
 677typedef struct {
 678	SVGA3dSurfaceId dstSid;
 679	uint32 dstSubResource;
 680	SVGA3dSurfaceId srcSid;
 681	uint32 srcSubResource;
 682	SVGA3dSurfaceFormat copyFormat;
 683} SVGA3dCmdDXResolveCopy;
 684#pragma pack(pop)
 685
 686#pragma pack(push, 1)
 687typedef struct {
 688	SVGA3dSurfaceId dstSid;
 689	uint32 dstSubResource;
 690	SVGA3dSurfaceId srcSid;
 691	uint32 srcSubResource;
 692	SVGA3dSurfaceFormat copyFormat;
 693} SVGA3dCmdDXPredResolveCopy;
 694#pragma pack(pop)
 695
 696typedef uint32 SVGA3dDXPresentBltMode;
 697#define SVGADX_PRESENTBLT_LINEAR (1 << 0)
 698#define SVGADX_PRESENTBLT_FORCE_SRC_SRGB (1 << 1)
 699#define SVGADX_PRESENTBLT_FORCE_SRC_XRBIAS (1 << 2)
 700#define SVGADX_PRESENTBLT_MODE_MAX (1 << 3)
 701
 702#pragma pack(push, 1)
 703typedef struct SVGA3dCmdDXPresentBlt {
 704	SVGA3dSurfaceId srcSid;
 705	uint32 srcSubResource;
 706	SVGA3dSurfaceId dstSid;
 707	uint32 destSubResource;
 708	SVGA3dBox boxSrc;
 709	SVGA3dBox boxDest;
 710	SVGA3dDXPresentBltMode mode;
 711} SVGA3dCmdDXPresentBlt;
 712#pragma pack(pop)
 713
 714#pragma pack(push, 1)
 715typedef struct SVGA3dCmdDXGenMips {
 716	SVGA3dShaderResourceViewId shaderResourceViewId;
 717} SVGA3dCmdDXGenMips;
 718#pragma pack(pop)
 719
 720#pragma pack(push, 1)
 721typedef struct SVGA3dCmdDXUpdateSubResource {
 722	SVGA3dSurfaceId sid;
 723	uint32 subResource;
 724	SVGA3dBox box;
 725} SVGA3dCmdDXUpdateSubResource;
 726#pragma pack(pop)
 727
 728#pragma pack(push, 1)
 729typedef struct SVGA3dCmdDXReadbackSubResource {
 730	SVGA3dSurfaceId sid;
 731	uint32 subResource;
 732} SVGA3dCmdDXReadbackSubResource;
 733#pragma pack(pop)
 734
 735#pragma pack(push, 1)
 736typedef struct SVGA3dCmdDXInvalidateSubResource {
 737	SVGA3dSurfaceId sid;
 738	uint32 subResource;
 739} SVGA3dCmdDXInvalidateSubResource;
 740#pragma pack(pop)
 741
 742#pragma pack(push, 1)
 743typedef struct SVGA3dCmdDXTransferFromBuffer {
 744	SVGA3dSurfaceId srcSid;
 745	uint32 srcOffset;
 746	uint32 srcPitch;
 747	uint32 srcSlicePitch;
 748	SVGA3dSurfaceId destSid;
 749	uint32 destSubResource;
 750	SVGA3dBox destBox;
 751} SVGA3dCmdDXTransferFromBuffer;
 752#pragma pack(pop)
 753
 754#define SVGA3D_TRANSFER_TO_BUFFER_READBACK (1 << 0)
 755#define SVGA3D_TRANSFER_TO_BUFFER_FLAGS_MASK (1 << 0)
 756typedef uint32 SVGA3dTransferToBufferFlags;
 757
 758#pragma pack(push, 1)
 759typedef struct SVGA3dCmdDXTransferToBuffer {
 760	SVGA3dSurfaceId srcSid;
 761	uint32 srcSubResource;
 762	SVGA3dBox srcBox;
 763	SVGA3dSurfaceId destSid;
 764	uint32 destOffset;
 765	uint32 destPitch;
 766	uint32 destSlicePitch;
 767	SVGA3dTransferToBufferFlags flags;
 768} SVGA3dCmdDXTransferToBuffer;
 769#pragma pack(pop)
 770
 771#pragma pack(push, 1)
 772typedef struct SVGA3dCmdDXPredTransferFromBuffer {
 773	SVGA3dSurfaceId srcSid;
 774	uint32 srcOffset;
 775	uint32 srcPitch;
 776	uint32 srcSlicePitch;
 777	SVGA3dSurfaceId destSid;
 778	uint32 destSubResource;
 779	SVGA3dBox destBox;
 780} SVGA3dCmdDXPredTransferFromBuffer;
 781#pragma pack(pop)
 782
 783#pragma pack(push, 1)
 784typedef struct SVGA3dCmdDXSurfaceCopyAndReadback {
 785	SVGA3dSurfaceId srcSid;
 786	SVGA3dSurfaceId destSid;
 787	SVGA3dCopyBox box;
 788} SVGA3dCmdDXSurfaceCopyAndReadback;
 789#pragma pack(pop)
 790
 791typedef uint32 SVGADXHintId;
 792#define SVGA_DX_HINT_NONE 0
 793#define SVGA_DX_HINT_PREFETCH_OBJECT 1
 794#define SVGA_DX_HINT_PREEVICT_OBJECT 2
 795#define SVGA_DX_HINT_PREFETCH_COBJECT 3
 796#define SVGA_DX_HINT_PREEVICT_COBJECT 4
 797#define SVGA_DX_HINT_MAX 5
 798
 799#pragma pack(push, 1)
 800typedef struct SVGAObjectRef {
 801	SVGAOTableType type;
 802	uint32 id;
 803} SVGAObjectRef;
 804#pragma pack(pop)
 805
 806#pragma pack(push, 1)
 807typedef struct SVGACObjectRef {
 808	SVGACOTableType type;
 809	uint32 cid;
 810	uint32 id;
 811} SVGACObjectRef;
 812#pragma pack(pop)
 813
 814#pragma pack(push, 1)
 815typedef struct SVGA3dCmdDXHint {
 816	SVGADXHintId hintId;
 817
 818} SVGA3dCmdDXHint;
 819#pragma pack(pop)
 820
 821#pragma pack(push, 1)
 822typedef struct SVGA3dCmdDXBufferUpdate {
 823	SVGA3dSurfaceId sid;
 824	uint32 x;
 825	uint32 width;
 826} SVGA3dCmdDXBufferUpdate;
 827#pragma pack(pop)
 828
 829#pragma pack(push, 1)
 830typedef struct SVGA3dCmdDXSetConstantBufferOffset {
 831	uint32 slot;
 832	uint32 offsetInBytes;
 833} SVGA3dCmdDXSetConstantBufferOffset;
 834#pragma pack(pop)
 835
 836typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetVSConstantBufferOffset;
 837
 838typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetPSConstantBufferOffset;
 839
 840typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetGSConstantBufferOffset;
 841
 842typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetHSConstantBufferOffset;
 843
 844typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetDSConstantBufferOffset;
 845
 846typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetCSConstantBufferOffset;
 847
 848#define SVGA3D_BUFFEREX_SRV_RAW (1 << 0)
 849#define SVGA3D_BUFFEREX_SRV_FLAGS_MAX (1 << 1)
 850#define SVGA3D_BUFFEREX_SRV_FLAGS_MASK (SVGA3D_BUFFEREX_SRV_FLAGS_MAX - 1)
 851typedef uint32 SVGA3dBufferExFlags;
 852
 853#pragma pack(push, 1)
 854typedef struct {
 855	union {
 856		struct {
 857			uint32 firstElement;
 858			uint32 numElements;
 859			uint32 pad0;
 860			uint32 pad1;
 861		} buffer;
 862		struct {
 863			uint32 mostDetailedMip;
 864			uint32 firstArraySlice;
 865			uint32 mipLevels;
 866			uint32 arraySize;
 867		} tex;
 868		struct {
 869			uint32 firstElement;
 870			uint32 numElements;
 871			SVGA3dBufferExFlags flags;
 872			uint32 pad0;
 873		} bufferex;
 874	};
 875} SVGA3dShaderResourceViewDesc;
 876#pragma pack(pop)
 877
 878#pragma pack(push, 1)
 879typedef struct {
 880	SVGA3dSurfaceId sid;
 881	SVGA3dSurfaceFormat format;
 882	SVGA3dResourceType resourceDimension;
 883	SVGA3dShaderResourceViewDesc desc;
 884	uint32 pad;
 885} SVGACOTableDXSRViewEntry;
 886#pragma pack(pop)
 887
 888#pragma pack(push, 1)
 889typedef struct SVGA3dCmdDXDefineShaderResourceView {
 890	SVGA3dShaderResourceViewId shaderResourceViewId;
 891
 892	SVGA3dSurfaceId sid;
 893	SVGA3dSurfaceFormat format;
 894	SVGA3dResourceType resourceDimension;
 895
 896	SVGA3dShaderResourceViewDesc desc;
 897} SVGA3dCmdDXDefineShaderResourceView;
 898#pragma pack(pop)
 899
 900#pragma pack(push, 1)
 901typedef struct SVGA3dCmdDXDestroyShaderResourceView {
 902	SVGA3dShaderResourceViewId shaderResourceViewId;
 903} SVGA3dCmdDXDestroyShaderResourceView;
 904#pragma pack(pop)
 905
 906#pragma pack(push, 1)
 907typedef struct SVGA3dRenderTargetViewDesc {
 908	union {
 909		struct {
 910			uint32 firstElement;
 911			uint32 numElements;
 912			uint32 padding0;
 913		} buffer;
 914		struct {
 915			uint32 mipSlice;
 916			uint32 firstArraySlice;
 917			uint32 arraySize;
 918		} tex;
 919		struct {
 920			uint32 mipSlice;
 921			uint32 firstW;
 922			uint32 wSize;
 923		} tex3D;
 924	};
 925} SVGA3dRenderTargetViewDesc;
 926#pragma pack(pop)
 927
 928#pragma pack(push, 1)
 929typedef struct {
 930	SVGA3dSurfaceId sid;
 931	SVGA3dSurfaceFormat format;
 932	SVGA3dResourceType resourceDimension;
 933	SVGA3dRenderTargetViewDesc desc;
 934	uint32 pad[2];
 935} SVGACOTableDXRTViewEntry;
 936#pragma pack(pop)
 937
 938#pragma pack(push, 1)
 939typedef struct SVGA3dCmdDXDefineRenderTargetView {
 940	SVGA3dRenderTargetViewId renderTargetViewId;
 941
 942	SVGA3dSurfaceId sid;
 943	SVGA3dSurfaceFormat format;
 944	SVGA3dResourceType resourceDimension;
 945
 946	SVGA3dRenderTargetViewDesc desc;
 947} SVGA3dCmdDXDefineRenderTargetView;
 948#pragma pack(pop)
 949
 950#pragma pack(push, 1)
 951typedef struct SVGA3dCmdDXDestroyRenderTargetView {
 952	SVGA3dRenderTargetViewId renderTargetViewId;
 953} SVGA3dCmdDXDestroyRenderTargetView;
 954#pragma pack(pop)
 955
 956#define SVGA3D_DXDSVIEW_CREATE_READ_ONLY_DEPTH 0x01
 957#define SVGA3D_DXDSVIEW_CREATE_READ_ONLY_STENCIL 0x02
 958#define SVGA3D_DXDSVIEW_CREATE_FLAG_MASK 0x03
 959typedef uint8 SVGA3DCreateDSViewFlags;
 960
 961#pragma pack(push, 1)
 962typedef struct {
 963	SVGA3dSurfaceId sid;
 964	SVGA3dSurfaceFormat format;
 965	SVGA3dResourceType resourceDimension;
 966	uint32 mipSlice;
 967	uint32 firstArraySlice;
 968	uint32 arraySize;
 969	SVGA3DCreateDSViewFlags flags;
 970	uint8 pad0;
 971	uint16 pad1;
 972	uint32 pad2;
 973} SVGACOTableDXDSViewEntry;
 974#pragma pack(pop)
 975
 976#pragma pack(push, 1)
 977typedef struct SVGA3dCmdDXDefineDepthStencilView {
 978	SVGA3dDepthStencilViewId depthStencilViewId;
 979
 980	SVGA3dSurfaceId sid;
 981	SVGA3dSurfaceFormat format;
 982	SVGA3dResourceType resourceDimension;
 983	uint32 mipSlice;
 984	uint32 firstArraySlice;
 985	uint32 arraySize;
 986	SVGA3DCreateDSViewFlags flags;
 987	uint8 pad0;
 988	uint16 pad1;
 989} SVGA3dCmdDXDefineDepthStencilView;
 990#pragma pack(pop)
 991
 992#pragma pack(push, 1)
 993typedef struct SVGA3dCmdDXDefineDepthStencilView_v2 {
 994	SVGA3dDepthStencilViewId depthStencilViewId;
 995
 996	SVGA3dSurfaceId sid;
 997	SVGA3dSurfaceFormat format;
 998	SVGA3dResourceType resourceDimension;
 999	uint32 mipSlice;
1000	uint32 firstArraySlice;
1001	uint32 arraySize;
1002	SVGA3DCreateDSViewFlags flags;
1003	uint8 pad0;
1004	uint16 pad1;
1005} SVGA3dCmdDXDefineDepthStencilView_v2;
1006#pragma pack(pop)
1007
1008#pragma pack(push, 1)
1009typedef struct SVGA3dCmdDXDestroyDepthStencilView {
1010	SVGA3dDepthStencilViewId depthStencilViewId;
1011} SVGA3dCmdDXDestroyDepthStencilView;
1012#pragma pack(pop)
1013
1014#define SVGA3D_UABUFFER_RAW (1 << 0)
1015#define SVGA3D_UABUFFER_APPEND (1 << 1)
1016#define SVGA3D_UABUFFER_COUNTER (1 << 2)
1017typedef uint32 SVGA3dUABufferFlags;
1018
1019#pragma pack(push, 1)
1020typedef struct {
1021	union {
1022		struct {
1023			uint32 firstElement;
1024			uint32 numElements;
1025			SVGA3dUABufferFlags flags;
1026			uint32 padding0;
1027			uint32 padding1;
1028		} buffer;
1029		struct {
1030			uint32 mipSlice;
1031			uint32 firstArraySlice;
1032			uint32 arraySize;
1033			uint32 padding0;
1034			uint32 padding1;
1035		} tex;
1036		struct {
1037			uint32 mipSlice;
1038			uint32 firstW;
1039			uint32 wSize;
1040			uint32 padding0;
1041			uint32 padding1;
1042		} tex3D;
1043	};
1044} SVGA3dUAViewDesc;
1045#pragma pack(pop)
1046
1047#pragma pack(push, 1)
1048typedef struct {
1049	SVGA3dSurfaceId sid;
1050	SVGA3dSurfaceFormat format;
1051	SVGA3dResourceType resourceDimension;
1052	SVGA3dUAViewDesc desc;
1053	uint32 structureCount;
1054	uint32 pad[7];
1055} SVGACOTableDXUAViewEntry;
1056#pragma pack(pop)
1057
1058#pragma pack(push, 1)
1059typedef struct SVGA3dCmdDXDefineUAView {
1060	SVGA3dUAViewId uaViewId;
1061
1062	SVGA3dSurfaceId sid;
1063	SVGA3dSurfaceFormat format;
1064	SVGA3dResourceType resourceDimension;
1065
1066	SVGA3dUAViewDesc desc;
1067} SVGA3dCmdDXDefineUAView;
1068#pragma pack(pop)
1069
1070#pragma pack(push, 1)
1071typedef struct SVGA3dCmdDXDestroyUAView {
1072	SVGA3dUAViewId uaViewId;
1073} SVGA3dCmdDXDestroyUAView;
1074#pragma pack(pop)
1075
1076#pragma pack(push, 1)
1077typedef struct SVGA3dCmdDXClearUAViewUint {
1078	SVGA3dUAViewId uaViewId;
1079	SVGA3dRGBAUint32 value;
1080} SVGA3dCmdDXClearUAViewUint;
1081#pragma pack(pop)
1082
1083#pragma pack(push, 1)
1084typedef struct SVGA3dCmdDXClearUAViewFloat {
1085	SVGA3dUAViewId uaViewId;
1086	SVGA3dRGBAFloat value;
1087} SVGA3dCmdDXClearUAViewFloat;
1088#pragma pack(pop)
1089
1090#pragma pack(push, 1)
1091typedef struct SVGA3dCmdDXCopyStructureCount {
1092	SVGA3dUAViewId srcUAViewId;
1093	SVGA3dSurfaceId destSid;
1094	uint32 destByteOffset;
1095} SVGA3dCmdDXCopyStructureCount;
1096#pragma pack(pop)
1097
1098#pragma pack(push, 1)
1099typedef struct SVGA3dCmdDXSetStructureCount {
1100	SVGA3dUAViewId uaViewId;
1101	uint32 structureCount;
1102} SVGA3dCmdDXSetStructureCount;
1103#pragma pack(pop)
1104
1105#pragma pack(push, 1)
1106typedef struct SVGA3dCmdDXSetUAViews {
1107	uint32 uavSpliceIndex;
1108
1109} SVGA3dCmdDXSetUAViews;
1110#pragma pack(pop)
1111
1112#pragma pack(push, 1)
1113typedef struct SVGA3dCmdDXSetCSUAViews {
1114	uint32 startIndex;
1115
1116} SVGA3dCmdDXSetCSUAViews;
1117#pragma pack(pop)
1118
1119#pragma pack(push, 1)
1120typedef struct SVGA3dInputElementDesc {
1121	uint32 inputSlot;
1122	uint32 alignedByteOffset;
1123	SVGA3dSurfaceFormat format;
1124	SVGA3dInputClassification inputSlotClass;
1125	uint32 instanceDataStepRate;
1126	uint32 inputRegister;
1127} SVGA3dInputElementDesc;
1128#pragma pack(pop)
1129
1130#pragma pack(push, 1)
1131typedef struct {
1132	uint32 elid;
1133	uint32 numDescs;
1134	SVGA3dInputElementDesc descs[32];
1135	uint32 pad[62];
1136} SVGACOTableDXElementLayoutEntry;
1137#pragma pack(pop)
1138
1139#pragma pack(push, 1)
1140typedef struct SVGA3dCmdDXDefineElementLayout {
1141	SVGA3dElementLayoutId elementLayoutId;
1142
1143} SVGA3dCmdDXDefineElementLayout;
1144#pragma pack(pop)
1145
1146#pragma pack(push, 1)
1147typedef struct SVGA3dCmdDXDestroyElementLayout {
1148	SVGA3dElementLayoutId elementLayoutId;
1149} SVGA3dCmdDXDestroyElementLayout;
1150#pragma pack(pop)
1151
1152#define SVGA3D_DX_MAX_RENDER_TARGETS 8
1153
1154#pragma pack(push, 1)
1155typedef struct SVGA3dDXBlendStatePerRT {
1156	uint8 blendEnable;
1157	uint8 srcBlend;
1158	uint8 destBlend;
1159	uint8 blendOp;
1160	uint8 srcBlendAlpha;
1161	uint8 destBlendAlpha;
1162	uint8 blendOpAlpha;
1163	SVGA3dColorWriteEnable renderTargetWriteMask;
1164	uint8 logicOpEnable;
1165	uint8 logicOp;
1166	uint16 pad0;
1167} SVGA3dDXBlendStatePerRT;
1168#pragma pack(pop)
1169
1170#pragma pack(push, 1)
1171typedef struct {
1172	uint8 alphaToCoverageEnable;
1173	uint8 independentBlendEnable;
1174	uint16 pad0;
1175	SVGA3dDXBlendStatePerRT perRT[SVGA3D_DX_MAX_RENDER_TARGETS];
1176	uint32 pad1[7];
1177} SVGACOTableDXBlendStateEntry;
1178#pragma pack(pop)
1179
1180#pragma pack(push, 1)
1181typedef struct SVGA3dCmdDXDefineBlendState {
1182	SVGA3dBlendStateId blendId;
1183	uint8 alphaToCoverageEnable;
1184	uint8 independentBlendEnable;
1185	uint16 pad0;
1186	SVGA3dDXBlendStatePerRT perRT[SVGA3D_DX_MAX_RENDER_TARGETS];
1187} SVGA3dCmdDXDefineBlendState;
1188#pragma pack(pop)
1189
1190#pragma pack(push, 1)
1191typedef struct SVGA3dCmdDXDestroyBlendState {
1192	SVGA3dBlendStateId blendId;
1193} SVGA3dCmdDXDestroyBlendState;
1194#pragma pack(pop)
1195
1196#pragma pack(push, 1)
1197typedef struct {
1198	uint8 depthEnable;
1199	SVGA3dDepthWriteMask depthWriteMask;
1200	SVGA3dComparisonFunc depthFunc;
1201	uint8 stencilEnable;
1202	uint8 frontEnable;
1203	uint8 backEnable;
1204	uint8 stencilReadMask;
1205	uint8 stencilWriteMask;
1206
1207	uint8 frontStencilFailOp;
1208	uint8 frontStencilDepthFailOp;
1209	uint8 frontStencilPassOp;
1210	SVGA3dComparisonFunc frontStencilFunc;
1211
1212	uint8 backStencilFailOp;
1213	uint8 backStencilDepthFailOp;
1214	uint8 backStencilPassOp;
1215	SVGA3dComparisonFunc backStencilFunc;
1216} SVGACOTableDXDepthStencilEntry;
1217#pragma pack(pop)
1218
1219#pragma pack(push, 1)
1220typedef struct SVGA3dCmdDXDefineDepthStencilState {
1221	SVGA3dDepthStencilStateId depthStencilId;
1222
1223	uint8 depthEnable;
1224	SVGA3dDepthWriteMask depthWriteMask;
1225	SVGA3dComparisonFunc depthFunc;
1226	uint8 stencilEnable;
1227	uint8 frontEnable;
1228	uint8 backEnable;
1229	uint8 stencilReadMask;
1230	uint8 stencilWriteMask;
1231
1232	uint8 frontStencilFailOp;
1233	uint8 frontStencilDepthFailOp;
1234	uint8 frontStencilPassOp;
1235	SVGA3dComparisonFunc frontStencilFunc;
1236
1237	uint8 backStencilFailOp;
1238	uint8 backStencilDepthFailOp;
1239	uint8 backStencilPassOp;
1240	SVGA3dComparisonFunc backStencilFunc;
1241} SVGA3dCmdDXDefineDepthStencilState;
1242#pragma pack(pop)
1243
1244#pragma pack(push, 1)
1245typedef struct SVGA3dCmdDXDestroyDepthStencilState {
1246	SVGA3dDepthStencilStateId depthStencilId;
1247} SVGA3dCmdDXDestroyDepthStencilState;
1248#pragma pack(pop)
1249
1250#pragma pack(push, 1)
1251typedef struct {
1252	uint8 fillMode;
1253	SVGA3dCullMode cullMode;
1254	uint8 frontCounterClockwise;
1255	uint8 provokingVertexLast;
1256	int32 depthBias;
1257	float depthBiasClamp;
1258	float slopeScaledDepthBias;
1259	uint8 depthClipEnable;
1260	uint8 scissorEnable;
1261	SVGA3dMultisampleRastEnable multisampleEnable;
1262	uint8 antialiasedLineEnable;
1263	float lineWidth;
1264	uint8 lineStippleEnable;
1265	uint8 lineStippleFactor;
1266	uint16 lineStipplePattern;
1267	uint8 forcedSampleCount;
1268	uint8 mustBeZero[3];
1269} SVGACOTableDXRasterizerStateEntry;
1270#pragma pack(pop)
1271
1272#pragma pack(push, 1)
1273typedef struct SVGA3dCmdDXDefineRasterizerState {
1274	SVGA3dRasterizerStateId rasterizerId;
1275
1276	uint8 fillMode;
1277	SVGA3dCullMode cullMode;
1278	uint8 frontCounterClockwise;
1279	uint8 provokingVertexLast;
1280	int32 depthBias;
1281	float depthBiasClamp;
1282	float slopeScaledDepthBias;
1283	uint8 depthClipEnable;
1284	uint8 scissorEnable;
1285	SVGA3dMultisampleRastEnable multisampleEnable;
1286	uint8 antialiasedLineEnable;
1287	float lineWidth;
1288	uint8 lineStippleEnable;
1289	uint8 lineStippleFactor;
1290	uint16 lineStipplePattern;
1291} SVGA3dCmdDXDefineRasterizerState;
1292#pragma pack(pop)
1293
1294#pragma pack(push, 1)
1295typedef struct SVGA3dCmdDXDefineRasterizerState_v2 {
1296	SVGA3dRasterizerStateId rasterizerId;
1297
1298	uint8 fillMode;
1299	SVGA3dCullMode cullMode;
1300	uint8 frontCounterClockwise;
1301	uint8 provokingVertexLast;
1302	int32 depthBias;
1303	float depthBiasClamp;
1304	float slopeScaledDepthBias;
1305	uint8 depthClipEnable;
1306	uint8 scissorEnable;
1307	SVGA3dMultisampleRastEnable multisampleEnable;
1308	uint8 antialiasedLineEnable;
1309	float lineWidth;
1310	uint8 lineStippleEnable;
1311	uint8 lineStippleFactor;
1312	uint16 lineStipplePattern;
1313	uint32 forcedSampleCount;
1314} SVGA3dCmdDXDefineRasterizerState_v2;
1315#pragma pack(pop)
1316
1317#pragma pack(push, 1)
1318typedef struct SVGA3dCmdDXDestroyRasterizerState {
1319	SVGA3dRasterizerStateId rasterizerId;
1320} SVGA3dCmdDXDestroyRasterizerState;
1321#pragma pack(pop)
1322
1323#pragma pack(push, 1)
1324typedef struct {
1325	SVGA3dFilter filter;
1326	uint8 addressU;
1327	uint8 addressV;
1328	uint8 addressW;
1329	uint8 pad0;
1330	float mipLODBias;
1331	uint8 maxAnisotropy;
1332	SVGA3dComparisonFunc comparisonFunc;
1333	uint16 pad1;
1334	SVGA3dRGBAFloat borderColor;
1335	float minLOD;
1336	float maxLOD;
1337	uint32 pad2[6];
1338} SVGACOTableDXSamplerEntry;
1339#pragma pack(pop)
1340
1341#pragma pack(push, 1)
1342typedef struct SVGA3dCmdDXDefineSamplerState {
1343	SVGA3dSamplerId samplerId;
1344	SVGA3dFilter filter;
1345	uint8 addressU;
1346	uint8 addressV;
1347	uint8 addressW;
1348	uint8 pad0;
1349	float mipLODBias;
1350	uint8 maxAnisotropy;
1351	SVGA3dComparisonFunc comparisonFunc;
1352	uint16 pad1;
1353	SVGA3dRGBAFloat borderColor;
1354	float minLOD;
1355	float maxLOD;
1356} SVGA3dCmdDXDefineSamplerState;
1357#pragma pack(pop)
1358
1359#pragma pack(push, 1)
1360typedef struct SVGA3dCmdDXDestroySamplerState {
1361	SVGA3dSamplerId samplerId;
1362} SVGA3dCmdDXDestroySamplerState;
1363#pragma pack(pop)
1364
1365#define SVGADX_SIGNATURE_SEMANTIC_NAME_UNDEFINED 0
1366#define SVGADX_SIGNATURE_SEMANTIC_NAME_POSITION 1
1367#define SVGADX_SIGNATURE_SEMANTIC_NAME_CLIP_DISTANCE 2
1368#define SVGADX_SIGNATURE_SEMANTIC_NAME_CULL_DISTANCE 3
1369#define SVGADX_SIGNATURE_SEMANTIC_NAME_RENDER_TARGET_ARRAY_INDEX 4
1370#define SVGADX_SIGNATURE_SEMANTIC_NAME_VIEWPORT_ARRAY_INDEX 5
1371#define SVGADX_SIGNATURE_SEMANTIC_NAME_VERTEX_ID 6
1372#define SVGADX_SIGNATURE_SEMANTIC_NAME_PRIMITIVE_ID 7
1373#define SVGADX_SIGNATURE_SEMANTIC_NAME_INSTANCE_ID 8
1374#define SVGADX_SIGNATURE_SEMANTIC_NAME_IS_FRONT_FACE 9
1375#define SVGADX_SIGNATURE_SEMANTIC_NAME_SAMPLE_INDEX 10
1376#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_U_EQ_0_EDGE_TESSFACTOR 11
1377#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_V_EQ_0_EDGE_TESSFACTOR 12
1378#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_U_EQ_1_EDGE_TESSFACTOR 13
1379#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_V_EQ_1_EDGE_TESSFACTOR 14
1380#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_U_INSIDE_TESSFACTOR 15
1381#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_V_INSIDE_TESSFACTOR 16
1382#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_U_EQ_0_EDGE_TESSFACTOR 17
1383#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_V_EQ_0_EDGE_TESSFACTOR 18
1384#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_W_EQ_0_EDGE_TESSFACTOR 19
1385#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_INSIDE_TESSFACTOR 20
1386#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_LINE_DETAIL_TESSFACTOR 21
1387#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_LINE_DENSITY_TESSFACTOR 22
1388#define SVGADX_SIGNATURE_SEMANTIC_NAME_MAX 23
1389typedef uint32 SVGA3dDXSignatureSemanticName;
1390
1391#define SVGADX_SIGNATURE_REGISTER_COMPONENT_UNKNOWN 0
1392typedef uint32 SVGA3dDXSignatureRegisterComponentType;
1393
1394#define SVGADX_SIGNATURE_MIN_PRECISION_DEFAULT 0
1395typedef uint32 SVGA3dDXSignatureMinPrecision;
1396
1397#pragma pack(push, 1)
1398typedef struct SVGA3dDXSignatureEntry {
1399	uint32 registerIndex;
1400	SVGA3dDXSignatureSemanticName semanticName;
1401	uint32 mask;
1402	SVGA3dDXSignatureRegisterComponentType componentType;
1403	SVGA3dDXSignatureMinPrecision minPrecision;
1404} SVGA3dDXShaderSignatureEntry;
1405#pragma pack(pop)
1406
1407#define SVGADX_SIGNATURE_HEADER_VERSION_0 0x08a92d12
1408
1409#pragma pack(push, 1)
1410typedef struct SVGA3dDXSignatureHeader {
1411	uint32 headerVersion;
1412	uint32 numInputSignatures;
1413	uint32 numOutputSignatures;
1414	uint32 numPatchConstantSignatures;
1415} SVGA3dDXShaderSignatureHeader;
1416#pragma pack(pop)
1417
1418#pragma pack(push, 1)
1419typedef struct SVGA3dCmdDXDefineShader {
1420	SVGA3dShaderId shaderId;
1421	SVGA3dShaderType type;
1422	uint32 sizeInBytes;
1423} SVGA3dCmdDXDefineShader;
1424#pragma pack(pop)
1425
1426#pragma pack(push, 1)
1427typedef struct SVGACOTableDXShaderEntry {
1428	SVGA3dShaderType type;
1429	uint32 sizeInBytes;
1430	uint32 offsetInBytes;
1431	SVGAMobId mobid;
1432	uint32 pad[4];
1433} SVGACOTableDXShaderEntry;
1434#pragma pack(pop)
1435
1436#pragma pack(push, 1)
1437typedef struct SVGA3dCmdDXDestroyShader {
1438	SVGA3dShaderId shaderId;
1439} SVGA3dCmdDXDestroyShader;
1440#pragma pack(pop)
1441
1442#pragma pack(push, 1)
1443typedef struct SVGA3dCmdDXBindShader {
1444	uint32 cid;
1445	uint32 shid;
1446	SVGAMobId mobid;
1447	uint32 offsetInBytes;
1448} SVGA3dCmdDXBindShader;
1449#pragma pack(pop)
1450
1451#pragma pack(push, 1)
1452typedef struct SVGA3dCmdDXBindAllShader {
1453	uint32 cid;
1454	SVGAMobId mobid;
1455} SVGA3dCmdDXBindAllShader;
1456#pragma pack(pop)
1457
1458#pragma pack(push, 1)
1459typedef struct SVGA3dCmdDXCondBindAllShader {
1460	uint32 cid;
1461	SVGAMobId testMobid;
1462	SVGAMobId mobid;
1463} SVGA3dCmdDXCondBindAllShader;
1464#pragma pack(pop)
1465
1466#define SVGA3D_MAX_DX10_STREAMOUT_DECLS 64
1467#define SVGA3D_MAX_STREAMOUT_DECLS 512
1468
1469#pragma pack(push, 1)
1470typedef struct SVGA3dStreamOutputDeclarationEntry {
1471	uint32 outputSlot;
1472	uint32 registerIndex;
1473	uint8 registerMask;
1474	uint8 pad0;
1475	uint16 pad1;
1476	uint32 stream;
1477} SVGA3dStreamOutputDeclarationEntry;
1478#pragma pack(pop)
1479
1480#pragma pack(push, 1)
1481typedef struct SVGAOTableStreamOutputEntry {
1482	uint32 numOutputStreamEntries;
1483	SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_DX10_STREAMOUT_DECLS];
1484	uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
1485	uint32 rasterizedStream;
1486	uint32 numOutputStreamStrides;
1487	uint32 mobid;
1488	uint32 offsetInBytes;
1489	uint8 usesMob;
1490	uint8 pad0;
1491	uint16 pad1;
1492	uint32 pad2[246];
1493} SVGACOTableDXStreamOutputEntry;
1494#pragma pack(pop)
1495
1496#pragma pack(push, 1)
1497typedef struct SVGA3dCmdDXDefineStreamOutput {
1498	SVGA3dStreamOutputId soid;
1499	uint32 numOutputStreamEntries;
1500	SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_DX10_STREAMOUT_DECLS];
1501	uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
1502	uint32 rasterizedStream;
1503} SVGA3dCmdDXDefineStreamOutput;
1504#pragma pack(pop)
1505
1506#define SVGA3D_DX_SO_NO_RASTERIZED_STREAM 0xFFFFFFFF
1507
1508#pragma pack(push, 1)
1509typedef struct SVGA3dCmdDXDefineStreamOutputWithMob {
1510	SVGA3dStreamOutputId soid;
1511	uint32 numOutputStreamEntries;
1512	uint32 numOutputStreamStrides;
1513	uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
1514	uint32 rasterizedStream;
1515} SVGA3dCmdDXDefineStreamOutputWithMob;
1516#pragma pack(pop)
1517
1518#pragma pack(push, 1)
1519typedef struct SVGA3dCmdDXBindStreamOutput {
1520	SVGA3dStreamOutputId soid;
1521	uint32 mobid;
1522	uint32 offsetInBytes;
1523	uint32 sizeInBytes;
1524} SVGA3dCmdDXBindStreamOutput;
1525#pragma pack(pop)
1526
1527#pragma pack(push, 1)
1528typedef struct SVGA3dCmdDXDestroyStreamOutput {
1529	SVGA3dStreamOutputId soid;
1530} SVGA3dCmdDXDestroyStreamOutput;
1531#pragma pack(pop)
1532
1533#pragma pack(push, 1)
1534typedef struct SVGA3dCmdDXSetStreamOutput {
1535	SVGA3dStreamOutputId soid;
1536} SVGA3dCmdDXSetStreamOutput;
1537#pragma pack(pop)
1538
1539#pragma pack(push, 1)
1540typedef struct SVGA3dCmdDXSetMinLOD {
1541	SVGA3dSurfaceId sid;
1542	float minLOD;
1543} SVGA3dCmdDXSetMinLOD;
1544#pragma pack(pop)
1545
1546#pragma pack(push, 1)
1547typedef struct {
1548	uint64 value;
1549	uint32 mobId;
1550	uint32 mobOffset;
1551} SVGA3dCmdDXMobFence64;
1552#pragma pack(pop)
1553
1554#pragma pack(push, 1)
1555typedef struct SVGA3dCmdDXSetCOTable {
1556	uint32 cid;
1557	uint32 mobid;
1558	SVGACOTableType type;
1559	uint32 validSizeInBytes;
1560} SVGA3dCmdDXSetCOTable;
1561#pragma pack(pop)
1562
1563#pragma pack(push, 1)
1564typedef struct SVGA3dCmdDXGrowCOTable {
1565	uint32 cid;
1566	uint32 mobid;
1567	SVGACOTableType type;
1568	uint32 validSizeInBytes;
1569} SVGA3dCmdDXGrowCOTable;
1570#pragma pack(pop)
1571
1572#pragma pack(push, 1)
1573typedef struct SVGA3dCmdDXReadbackCOTable {
1574	uint32 cid;
1575	SVGACOTableType type;
1576} SVGA3dCmdDXReadbackCOTable;
1577#pragma pack(pop)
1578
1579#pragma pack(push, 1)
1580typedef struct SVGA3dCmdDXCopyCOTableIntoMob {
1581	uint32 cid;
1582	SVGACOTableType type;
1583	uint32 mobid;
1584} SVGA3dCmdDXCopyCOTableIntoMob;
1585#pragma pack(pop)
1586
1587#pragma pack(push, 1)
1588typedef struct SVGA3dCmdDXPredStagingCopy {
1589	SVGA3dSurfaceId dstSid;
1590	SVGA3dSurfaceId srcSid;
1591	uint8 readback;
1592	uint8 unsynchronized;
1593	uint8 mustBeZero[2];
1594
1595} SVGA3dCmdDXPredStagingCopy;
1596#pragma pack(pop)
1597
1598#pragma pack(push, 1)
1599typedef struct SVGA3dCmdDXStagingCopy {
1600	SVGA3dSurfaceId dstSid;
1601	SVGA3dSurfaceId srcSid;
1602	uint8 readback;
1603	uint8 unsynchronized;
1604	uint8 mustBeZero[2];
1605
1606} SVGA3dCmdDXStagingCopy;
1607#pragma pack(pop)
1608
1609#pragma pack(push, 1)
1610typedef struct SVGA3dCOTableData {
1611	uint32 mobid;
1612} SVGA3dCOTableData;
1613#pragma pack(pop)
1614
1615#pragma pack(push, 1)
1616typedef struct SVGA3dBufferBinding {
1617	uint32 bufferId;
1618	uint32 stride;
1619	uint32 offset;
1620} SVGA3dBufferBinding;
1621#pragma pack(pop)
1622
1623#pragma pack(push, 1)
1624typedef struct SVGA3dConstantBufferBinding {
1625	uint32 sid;
1626	uint32 offsetInBytes;
1627	uint32 sizeInBytes;
1628} SVGA3dConstantBufferBinding;
1629#pragma pack(pop)
1630
1631#pragma pack(push, 1)
1632typedef struct SVGADXInputAssemblyMobFormat {
1633	uint32 layoutId;
1634	SVGA3dBufferBinding vertexBuffers[SVGA3D_DX_MAX_VERTEXBUFFERS];
1635	uint32 indexBufferSid;
1636	uint32 pad;
1637	uint32 indexBufferOffset;
1638	uint32 indexBufferFormat;
1639	uint32 topology;
1640} SVGADXInputAssemblyMobFormat;
1641#pragma pack(pop)
1642
1643#pragma pack(push, 1)
1644typedef struct SVGADXContextMobFormat {
1645	SVGADXInputAssemblyMobFormat inputAssembly;
1646
1647	struct {
1648		uint32 blendStateId;
1649		uint32 blendFactor[4];
1650		uint32 sampleMask;
1651		uint32 depthStencilStateId;
1652		uint32 stencilRef;
1653		uint32 rasterizerStateId;
1654		uint32 depthStencilViewId;
1655		uint32 renderTargetViewIds[SVGA3D_DX_MAX_RENDER_TARGETS];
1656	} renderState;
1657
1658	uint32 pad0[8];
1659
1660	struct {
1661		uint32 targets[SVGA3D_DX_MAX_SOTARGETS];
1662		uint32 soid;
1663	} streamOut;
1664
1665	uint32 pad1[10];
1666
1667	uint32 uavSpliceIndex;
1668
1669	uint8 numViewports;
1670	uint8 numScissorRects;
1671	uint16 pad2[1];
1672
1673	uint32 pad3[3];
1674
1675	SVGA3dViewport viewports[SVGA3D_DX_MAX_VIEWPORTS];
1676	uint32 pad4[32];
1677
1678	SVGASignedRect scissorRects[SVGA3D_DX_MAX_SCISSORRECTS];
1679	uint32 pad5[64];
1680
1681	struct {
1682		uint32 queryID;
1683		uint32 value;
1684	} predication;
1685
1686	SVGAMobId shaderIfaceMobid;
1687	uint32 shaderIfaceOffset;
1688	struct {
1689		uint32 shaderId;
1690		SVGA3dConstantBufferBinding
1691			constantBuffers[SVGA3D_DX_MAX_CONSTBUFFERS];
1692		uint32 shaderResources[SVGA3D_DX_MAX_SRVIEWS];
1693		uint32 samplers[SVGA3D_DX_MAX_SAMPLERS];
1694	} shaderState[SVGA3D_NUM_SHADERTYPE];
1695	uint32 pad6[26];
1696
1697	SVGA3dQueryId queryID[SVGA3D_MAX_QUERY];
1698
1699	SVGA3dCOTableData cotables[SVGA_COTABLE_MAX];
1700
1701	uint32 pad7[64];
1702
1703	uint32 uaViewIds[SVGA3D_DX11_1_MAX_UAVIEWS];
1704	uint32 csuaViewIds[SVGA3D_DX11_1_MAX_UAVIEWS];
1705
1706	uint32 pad8[188];
1707} SVGADXContextMobFormat;
1708#pragma pack(pop)
1709
1710#define SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED 256
1711
1712#pragma pack(push, 1)
1713typedef struct SVGADXShaderIfaceMobFormat {
1714	struct {
1715		uint32 numClassInstances;
1716		uint32 iface[SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED];
1717		SVGA3dIfaceData data[SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED];
1718	} shaderIfaceState[SVGA3D_NUM_SHADERTYPE];
1719
1720	uint32 pad0[1018];
1721} SVGADXShaderIfaceMobFormat;
1722#pragma pack(pop)
1723
1724#endif
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