File Index
Files and directories
Sign in
FILE

vc4_drv.h

File preview with syntax highlighting.

linux-6.19.14/drivers/gpu/drm/vc4/vc4_drv.h OBJECTIVE-C
   1/* SPDX-License-Identifier: GPL-2.0-only */
   2/*
   3 * Copyright (C) 2015 Broadcom
   4 */
   5#ifndef _VC4_DRV_H_
   6#define _VC4_DRV_H_
   7
   8#include <linux/debugfs.h>
   9#include <linux/delay.h>
  10#include <linux/of.h>
  11#include <linux/refcount.h>
  12#include <linux/uaccess.h>
  13
  14#include <drm/drm_atomic.h>
  15#include <drm/drm_debugfs.h>
  16#include <drm/drm_device.h>
  17#include <drm/drm_encoder.h>
  18#include <drm/drm_fourcc.h>
  19#include <drm/drm_gem_dma_helper.h>
  20#include <drm/drm_managed.h>
  21#include <drm/drm_mm.h>
  22#include <drm/drm_modeset_lock.h>
  23
  24#include <kunit/test-bug.h>
  25
  26#include "uapi/drm/vc4_drm.h"
  27
  28struct drm_device;
  29struct drm_gem_object;
  30
  31extern const struct drm_driver vc4_drm_driver;
  32extern const struct drm_driver vc5_drm_driver;
  33
  34/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
  35 * this.
  36 */
  37enum vc4_kernel_bo_type {
  38	/* Any kernel allocation (gem_create_object hook) before it
  39	 * gets another type set.
  40	 */
  41	VC4_BO_TYPE_KERNEL,
  42	VC4_BO_TYPE_V3D,
  43	VC4_BO_TYPE_V3D_SHADER,
  44	VC4_BO_TYPE_DUMB,
  45	VC4_BO_TYPE_BIN,
  46	VC4_BO_TYPE_RCL,
  47	VC4_BO_TYPE_BCL,
  48	VC4_BO_TYPE_KERNEL_CACHE,
  49	VC4_BO_TYPE_COUNT
  50};
  51
  52/* Performance monitor object. The perform lifetime is controlled by userspace
  53 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
  54 * request, and when this is the case, HW perf counters will be activated just
  55 * before the submit_cl is submitted to the GPU and disabled when the job is
  56 * done. This way, only events related to a specific job will be counted.
  57 */
  58struct vc4_perfmon {
  59	struct vc4_dev *dev;
  60
  61	/* Tracks the number of users of the perfmon, when this counter reaches
  62	 * zero the perfmon is destroyed.
  63	 */
  64	refcount_t refcnt;
  65
  66	/* Number of counters activated in this perfmon instance
  67	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
  68	 */
  69	u8 ncounters;
  70
  71	/* Events counted by the HW perf counters. */
  72	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
  73
  74	/* Storage for counter values. Counters are incremented by the HW
  75	 * perf counter values every time the perfmon is attached to a GPU job.
  76	 * This way, perfmon users don't have to retrieve the results after
  77	 * each job if they want to track events covering several submissions.
  78	 * Note that counter values can't be reset, but you can fake a reset by
  79	 * destroying the perfmon and creating a new one.
  80	 */
  81	u64 counters[] __counted_by(ncounters);
  82};
  83
  84enum vc4_gen {
  85	VC4_GEN_4,
  86	VC4_GEN_5,
  87	VC4_GEN_6_C,
  88	VC4_GEN_6_D,
  89};
  90
  91struct vc4_dev {
  92	struct drm_device base;
  93	struct device *dev;
  94
  95	enum vc4_gen gen;
  96
  97	unsigned int irq;
  98
  99	struct vc4_hvs *hvs;
 100	struct vc4_v3d *v3d;
 101
 102	struct vc4_hang_state *hang_state;
 103
 104	/* The kernel-space BO cache.  Tracks buffers that have been
 105	 * unreferenced by all other users (refcounts of 0!) but not
 106	 * yet freed, so we can do cheap allocations.
 107	 */
 108	struct vc4_bo_cache {
 109		/* Array of list heads for entries in the BO cache,
 110		 * based on number of pages, so we can do O(1) lookups
 111		 * in the cache when allocating.
 112		 */
 113		struct list_head *size_list;
 114		uint32_t size_list_size;
 115
 116		/* List of all BOs in the cache, ordered by age, so we
 117		 * can do O(1) lookups when trying to free old
 118		 * buffers.
 119		 */
 120		struct list_head time_list;
 121		struct work_struct time_work;
 122		struct timer_list time_timer;
 123	} bo_cache;
 124
 125	u32 num_labels;
 126	struct vc4_label {
 127		const char *name;
 128		u32 num_allocated;
 129		u32 size_allocated;
 130	} *bo_labels;
 131
 132	/* Protects bo_cache and bo_labels. */
 133	struct mutex bo_lock;
 134
 135	/* Purgeable BO pool. All BOs in this pool can have their memory
 136	 * reclaimed if the driver is unable to allocate new BOs. We also
 137	 * keep stats related to the purge mechanism here.
 138	 */
 139	struct {
 140		struct list_head list;
 141		unsigned int num;
 142		size_t size;
 143		unsigned int purged_num;
 144		size_t purged_size;
 145		struct mutex lock;
 146	} purgeable;
 147
 148	uint64_t dma_fence_context;
 149
 150	/* Sequence number for the last job queued in bin_job_list.
 151	 * Starts at 0 (no jobs emitted).
 152	 */
 153	uint64_t emit_seqno;
 154
 155	/* Sequence number for the last completed job on the GPU.
 156	 * Starts at 0 (no jobs completed).
 157	 */
 158	uint64_t finished_seqno;
 159
 160	/* List of all struct vc4_exec_info for jobs to be executed in
 161	 * the binner.  The first job in the list is the one currently
 162	 * programmed into ct0ca for execution.
 163	 */
 164	struct list_head bin_job_list;
 165
 166	/* List of all struct vc4_exec_info for jobs that have
 167	 * completed binning and are ready for rendering.  The first
 168	 * job in the list is the one currently programmed into ct1ca
 169	 * for execution.
 170	 */
 171	struct list_head render_job_list;
 172
 173	/* List of the finished vc4_exec_infos waiting to be freed by
 174	 * job_done_work.
 175	 */
 176	struct list_head job_done_list;
 177	/* Spinlock used to synchronize the job_list and seqno
 178	 * accesses between the IRQ handler and GEM ioctls.
 179	 */
 180	spinlock_t job_lock;
 181	wait_queue_head_t job_wait_queue;
 182	struct work_struct job_done_work;
 183
 184	/* Used to track the active perfmon if any. Access to this field is
 185	 * protected by job_lock.
 186	 */
 187	struct vc4_perfmon *active_perfmon;
 188
 189	/* The memory used for storing binner tile alloc, tile state,
 190	 * and overflow memory allocations.  This is freed when V3D
 191	 * powers down.
 192	 */
 193	struct vc4_bo *bin_bo;
 194
 195	/* Size of blocks allocated within bin_bo. */
 196	uint32_t bin_alloc_size;
 197
 198	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
 199	 * used.
 200	 */
 201	uint32_t bin_alloc_used;
 202
 203	/* Bitmask of the current bin_alloc used for overflow memory. */
 204	uint32_t bin_alloc_overflow;
 205
 206	/* Incremented when an underrun error happened after an atomic commit.
 207	 * This is particularly useful to detect when a specific modeset is too
 208	 * demanding in term of memory or HVS bandwidth which is hard to guess
 209	 * at atomic check time.
 210	 */
 211	atomic_t underrun;
 212
 213	struct work_struct overflow_mem_work;
 214
 215	int power_refcount;
 216
 217	/* Set to true when the load tracker is active. */
 218	bool load_tracker_enabled;
 219
 220	/* Mutex controlling the power refcount. */
 221	struct mutex power_lock;
 222
 223	struct {
 224		struct timer_list timer;
 225		struct work_struct reset_work;
 226	} hangcheck;
 227
 228	struct drm_modeset_lock ctm_state_lock;
 229	struct drm_private_obj ctm_manager;
 230	struct drm_private_obj hvs_channels;
 231	struct drm_private_obj load_tracker;
 232
 233	/* Mutex for binner bo allocation. */
 234	struct mutex bin_bo_lock;
 235	/* Reference count for our binner bo. */
 236	struct kref bin_bo_kref;
 237};
 238
 239#define to_vc4_dev(_dev)			\
 240	container_of_const(_dev, struct vc4_dev, base)
 241
 242struct vc4_bo {
 243	struct drm_gem_dma_object base;
 244
 245	bool t_format;
 246
 247	/* List entry for the BO's position in either
 248	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
 249	 */
 250	struct list_head unref_head;
 251
 252	/* Time in jiffies when the BO was put in vc4->bo_cache. */
 253	unsigned long free_time;
 254
 255	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
 256	struct list_head size_head;
 257
 258	/* Struct for shader validation state, if created by
 259	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
 260	 */
 261	struct vc4_validated_shader_info *validated_shader;
 262
 263	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
 264	 * for user-allocated labels.
 265	 */
 266	int label;
 267
 268	/* Count the number of active users. This is needed to determine
 269	 * whether we can move the BO to the purgeable list or not (when the BO
 270	 * is used by the GPU or the display engine we can't purge it).
 271	 */
 272	refcount_t usecnt;
 273
 274	/* Store purgeable/purged state here */
 275	u32 madv;
 276	struct mutex madv_lock;
 277};
 278
 279#define to_vc4_bo(_bo)							\
 280	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
 281
 282struct vc4_fence {
 283	struct dma_fence base;
 284	struct drm_device *dev;
 285	/* vc4 seqno for signaled() test */
 286	uint64_t seqno;
 287};
 288
 289#define to_vc4_fence(_fence)					\
 290	container_of_const(_fence, struct vc4_fence, base)
 291
 292struct vc4_v3d {
 293	struct vc4_dev *vc4;
 294	struct platform_device *pdev;
 295	void __iomem *regs;
 296	struct clk *clk;
 297	struct debugfs_regset32 regset;
 298};
 299
 300#define VC4_NUM_UPM_HANDLES 32
 301struct vc4_upm_refcounts {
 302	refcount_t refcount;
 303
 304	/* Allocation size */
 305	size_t size;
 306	/* Our allocation in UPM for prefetching. */
 307	struct drm_mm_node upm;
 308
 309	/* Pointer back to the HVS structure */
 310	struct vc4_hvs *hvs;
 311};
 312
 313#define HVS_NUM_CHANNELS 3
 314
 315struct vc4_hvs {
 316	struct vc4_dev *vc4;
 317	struct platform_device *pdev;
 318	void __iomem *regs;
 319	u32 __iomem *dlist;
 320	unsigned int dlist_mem_size;
 321
 322	struct clk *core_clk;
 323	struct clk *disp_clk;
 324
 325	unsigned long max_core_rate;
 326
 327	/* Memory manager for CRTCs to allocate space in the display
 328	 * list.  Units are dwords.
 329	 */
 330	struct drm_mm dlist_mm;
 331
 332	/* Memory manager for the LBM memory used by HVS scaling. */
 333	struct drm_mm lbm_mm;
 334
 335	/* Memory manager for the UPM memory used for prefetching. */
 336	struct drm_mm upm_mm;
 337	struct ida upm_handles;
 338	struct vc4_upm_refcounts upm_refcounts[VC4_NUM_UPM_HANDLES + 1];
 339
 340	spinlock_t mm_lock;
 341
 342	struct drm_mm_node mitchell_netravali_filter;
 343
 344	struct debugfs_regset32 regset;
 345
 346	/*
 347	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
 348	 * rate higher than 297MHz, it needs some adjustments in the
 349	 * config.txt file to be able to do so and thus won't always be
 350	 * available.
 351	 */
 352	bool vc5_hdmi_enable_hdmi_20;
 353
 354	/*
 355	 * 4096x2160@60 requires a core overclock to work, so register
 356	 * whether that is sufficient.
 357	 */
 358	bool vc5_hdmi_enable_4096by2160;
 359};
 360
 361#define HVS_NUM_CHANNELS 3
 362#define HVS_UBM_WORD_SIZE 256
 363
 364struct vc4_hvs_state {
 365	struct drm_private_state base;
 366	unsigned long core_clock_rate;
 367
 368	struct {
 369		unsigned in_use: 1;
 370		unsigned long fifo_load;
 371		struct drm_crtc_commit *pending_commit;
 372	} fifo_state[HVS_NUM_CHANNELS];
 373};
 374
 375#define to_vc4_hvs_state(_state)				\
 376	container_of_const(_state, struct vc4_hvs_state, base)
 377
 378struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
 379struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
 380struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
 381
 382struct vc4_plane {
 383	struct drm_plane base;
 384};
 385
 386#define to_vc4_plane(_plane)					\
 387	container_of_const(_plane, struct vc4_plane, base)
 388
 389enum vc4_scaling_mode {
 390	VC4_SCALING_NONE,
 391	VC4_SCALING_TPZ,
 392	VC4_SCALING_PPF,
 393};
 394
 395struct vc4_plane_state {
 396	struct drm_plane_state base;
 397	/* System memory copy of the display list for this element, computed
 398	 * at atomic_check time.
 399	 */
 400	u32 *dlist;
 401	u32 dlist_size; /* Number of dwords allocated for the display list */
 402	u32 dlist_count; /* Number of used dwords in the display list. */
 403
 404	/* Offset in the dlist to various words, for pageflip or
 405	 * cursor updates.
 406	 */
 407	u32 pos0_offset;
 408	u32 pos2_offset;
 409	u32 ptr0_offset[DRM_FORMAT_MAX_PLANES];
 410	u32 lbm_offset;
 411
 412	/* Offset where the plane's dlist was last stored in the
 413	 * hardware at vc4_crtc_atomic_flush() time.
 414	 */
 415	u32 __iomem *hw_dlist;
 416
 417	/* Clipped coordinates of the plane on the display. */
 418	int crtc_x, crtc_y, crtc_w, crtc_h;
 419	/* Clipped area being scanned from in the FB in u16.16 format */
 420	u32 src_x, src_y;
 421
 422	u32 src_w[2], src_h[2];
 423
 424	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
 425	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
 426	bool is_unity;
 427	bool is_yuv;
 428
 429	/* Our allocation in LBM for temporary storage during scaling. */
 430	struct drm_mm_node lbm;
 431
 432	/* The Unified Pre-Fetcher Handle */
 433	unsigned int upm_handle[DRM_FORMAT_MAX_PLANES];
 434
 435	/* Number of lines to pre-fetch */
 436	unsigned int upm_buffer_lines;
 437
 438	/* Set when the plane has per-pixel alpha content or does not cover
 439	 * the entire screen. This is a hint to the CRTC that it might need
 440	 * to enable background color fill.
 441	 */
 442	bool needs_bg_fill;
 443
 444	/* Mark the dlist as initialized. Useful to avoid initializing it twice
 445	 * when async update is not possible.
 446	 */
 447	bool dlist_initialized;
 448
 449	/* Load of this plane on the HVS block. The load is expressed in HVS
 450	 * cycles/sec.
 451	 */
 452	u64 hvs_load;
 453
 454	/* Memory bandwidth needed for this plane. This is expressed in
 455	 * bytes/sec.
 456	 */
 457	u64 membus_load;
 458};
 459
 460#define to_vc4_plane_state(_state)				\
 461	container_of_const(_state, struct vc4_plane_state, base)
 462
 463enum vc4_encoder_type {
 464	VC4_ENCODER_TYPE_NONE,
 465	VC4_ENCODER_TYPE_HDMI0,
 466	VC4_ENCODER_TYPE_HDMI1,
 467	VC4_ENCODER_TYPE_VEC,
 468	VC4_ENCODER_TYPE_DSI0,
 469	VC4_ENCODER_TYPE_DSI1,
 470	VC4_ENCODER_TYPE_SMI,
 471	VC4_ENCODER_TYPE_DPI,
 472	VC4_ENCODER_TYPE_TXP0,
 473	VC4_ENCODER_TYPE_TXP1,
 474};
 475
 476struct vc4_encoder {
 477	struct drm_encoder base;
 478	enum vc4_encoder_type type;
 479	u32 clock_select;
 480
 481	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 482	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 483	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 484
 485	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 486	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 487};
 488
 489#define to_vc4_encoder(_encoder)				\
 490	container_of_const(_encoder, struct vc4_encoder, base)
 491
 492static inline
 493struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
 494					     enum vc4_encoder_type type)
 495{
 496	struct drm_encoder *encoder;
 497
 498	drm_for_each_encoder(encoder, drm) {
 499		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
 500
 501		if (vc4_encoder->type == type)
 502			return encoder;
 503	}
 504
 505	return NULL;
 506}
 507
 508struct vc4_crtc_data {
 509	const char *name;
 510
 511	const char *debugfs_name;
 512
 513	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
 514	unsigned int hvs_available_channels;
 515
 516	/* Which output of the HVS this pixelvalve sources from. */
 517	int hvs_output;
 518};
 519
 520struct vc4_txp_data {
 521	struct vc4_crtc_data	base;
 522	enum vc4_encoder_type encoder_type;
 523	unsigned int high_addr_ptr_reg;
 524	unsigned int has_byte_enable:1;
 525	unsigned int size_minus_one:1;
 526	unsigned int supports_40bit_addresses:1;
 527};
 528
 529extern const struct vc4_txp_data bcm2835_txp_data;
 530
 531struct vc4_pv_data {
 532	struct vc4_crtc_data	base;
 533
 534	/* Depth of the PixelValve FIFO in bytes */
 535	unsigned int fifo_depth;
 536
 537	/* Number of pixels output per clock period */
 538	u8 pixels_per_clock;
 539
 540	enum vc4_encoder_type encoder_types[4];
 541};
 542
 543extern const struct vc4_pv_data bcm2835_pv0_data;
 544extern const struct vc4_pv_data bcm2835_pv1_data;
 545extern const struct vc4_pv_data bcm2835_pv2_data;
 546extern const struct vc4_pv_data bcm2711_pv0_data;
 547extern const struct vc4_pv_data bcm2711_pv1_data;
 548extern const struct vc4_pv_data bcm2711_pv2_data;
 549extern const struct vc4_pv_data bcm2711_pv3_data;
 550extern const struct vc4_pv_data bcm2711_pv4_data;
 551extern const struct vc4_pv_data bcm2712_pv0_data;
 552extern const struct vc4_pv_data bcm2712_pv1_data;
 553
 554struct vc4_crtc {
 555	struct drm_crtc base;
 556	struct platform_device *pdev;
 557	const struct vc4_crtc_data *data;
 558	void __iomem *regs;
 559
 560	/* Timestamp at start of vblank irq - unaffected by lock delays. */
 561	ktime_t t_vblank;
 562
 563	u8 lut_r[256];
 564	u8 lut_g[256];
 565	u8 lut_b[256];
 566
 567	struct drm_pending_vblank_event *event;
 568
 569	struct debugfs_regset32 regset;
 570
 571	/**
 572	 * @feeds_txp: True if the CRTC feeds our writeback controller.
 573	 */
 574	bool feeds_txp;
 575
 576	/**
 577	 * @irq_lock: Spinlock protecting the resources shared between
 578	 * the atomic code and our vblank handler.
 579	 */
 580	spinlock_t irq_lock;
 581
 582	/**
 583	 * @current_dlist: Start offset of the display list currently
 584	 * set in the HVS for that CRTC. Protected by @irq_lock, and
 585	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
 586	 * handler to have access to that value.
 587	 */
 588	unsigned int current_dlist;
 589
 590	/**
 591	 * @current_hvs_channel: HVS channel currently assigned to the
 592	 * CRTC. Protected by @irq_lock, and copied in
 593	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
 594	 * access to that value.
 595	 */
 596	unsigned int current_hvs_channel;
 597};
 598
 599#define to_vc4_crtc(_crtc)					\
 600	container_of_const(_crtc, struct vc4_crtc, base)
 601
 602static inline const struct vc4_crtc_data *
 603vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
 604{
 605	return crtc->data;
 606}
 607
 608static inline const struct vc4_pv_data *
 609vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
 610{
 611	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
 612
 613	return container_of_const(data, struct vc4_pv_data, base);
 614}
 615
 616struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
 617					 struct drm_crtc_state *state);
 618
 619struct vc4_crtc_state {
 620	struct drm_crtc_state base;
 621	/* Dlist area for this CRTC configuration. */
 622	struct drm_mm_node mm;
 623	bool txp_armed;
 624	unsigned int assigned_channel;
 625
 626	struct drm_connector_tv_margins margins;
 627
 628	unsigned long hvs_load;
 629
 630	/* Transitional state below, only valid during atomic commits */
 631	bool update_muxing;
 632};
 633
 634#define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
 635
 636#define to_vc4_crtc_state(_state)				\
 637	container_of_const(_state, struct vc4_crtc_state, base)
 638
 639#define V3D_READ(offset)								\
 640	({										\
 641		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 642		readl(vc4->v3d->regs + (offset));						\
 643	})
 644
 645#define V3D_WRITE(offset, val)								\
 646	do {										\
 647		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 648		writel(val, vc4->v3d->regs + (offset));					\
 649	} while (0)
 650
 651#define HVS_READ(offset)								\
 652	({										\
 653		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 654		readl(hvs->regs + (offset));						\
 655	})
 656
 657#define HVS_WRITE(offset, val)								\
 658	do {										\
 659		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 660		writel(val, hvs->regs + (offset));					\
 661	} while (0)
 662
 663#define HVS_READ6(offset) \
 664	HVS_READ(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset)
 665
 666#define HVS_WRITE6(offset, val) \
 667	HVS_WRITE(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset, val)
 668
 669#define VC4_REG32(reg) { .name = #reg, .offset = reg }
 670
 671struct vc4_exec_info {
 672	struct vc4_dev *dev;
 673
 674	/* Sequence number for this bin/render job. */
 675	uint64_t seqno;
 676
 677	struct dma_fence *fence;
 678
 679	/* Last current addresses the hardware was processing when the
 680	 * hangcheck timer checked on us.
 681	 */
 682	uint32_t last_ct0ca, last_ct1ca;
 683
 684	/* Kernel-space copy of the ioctl arguments */
 685	struct drm_vc4_submit_cl *args;
 686
 687	/* This is the array of BOs that were looked up at the start of exec.
 688	 * Command validation will use indices into this array.
 689	 */
 690	struct drm_gem_object **bo;
 691	uint32_t bo_count;
 692
 693	/* List of BOs that are being written by the RCL.  Other than
 694	 * the binner temporary storage, this is all the BOs written
 695	 * by the job.
 696	 */
 697	struct drm_gem_dma_object *rcl_write_bo[4];
 698	uint32_t rcl_write_bo_count;
 699
 700	/* Pointers for our position in vc4->job_list */
 701	struct list_head head;
 702
 703	/* List of other BOs used in the job that need to be released
 704	 * once the job is complete.
 705	 */
 706	struct list_head unref_list;
 707
 708	/* Current unvalidated indices into @bo loaded by the non-hardware
 709	 * VC4_PACKET_GEM_HANDLES.
 710	 */
 711	uint32_t bo_index[2];
 712
 713	/* This is the BO where we store the validated command lists, shader
 714	 * records, and uniforms.
 715	 */
 716	struct drm_gem_dma_object *exec_bo;
 717
 718	/**
 719	 * This tracks the per-shader-record state (packet 64) that
 720	 * determines the length of the shader record and the offset
 721	 * it's expected to be found at.  It gets read in from the
 722	 * command lists.
 723	 */
 724	struct vc4_shader_state {
 725		uint32_t addr;
 726		/* Maximum vertex index referenced by any primitive using this
 727		 * shader state.
 728		 */
 729		uint32_t max_index;
 730	} *shader_state;
 731
 732	/** How many shader states the user declared they were using. */
 733	uint32_t shader_state_size;
 734	/** How many shader state records the validator has seen. */
 735	uint32_t shader_state_count;
 736
 737	bool found_tile_binning_mode_config_packet;
 738	bool found_start_tile_binning_packet;
 739	bool found_increment_semaphore_packet;
 740	bool found_flush;
 741	uint8_t bin_tiles_x, bin_tiles_y;
 742	/* Physical address of the start of the tile alloc array
 743	 * (where each tile's binned CL will start)
 744	 */
 745	uint32_t tile_alloc_offset;
 746	/* Bitmask of which binner slots are freed when this job completes. */
 747	uint32_t bin_slots;
 748
 749	/**
 750	 * Computed addresses pointing into exec_bo where we start the
 751	 * bin thread (ct0) and render thread (ct1).
 752	 */
 753	uint32_t ct0ca, ct0ea;
 754	uint32_t ct1ca, ct1ea;
 755
 756	/* Pointer to the unvalidated bin CL (if present). */
 757	void *bin_u;
 758
 759	/* Pointers to the shader recs.  These paddr gets incremented as CL
 760	 * packets are relocated in validate_gl_shader_state, and the vaddrs
 761	 * (u and v) get incremented and size decremented as the shader recs
 762	 * themselves are validated.
 763	 */
 764	void *shader_rec_u;
 765	void *shader_rec_v;
 766	uint32_t shader_rec_p;
 767	uint32_t shader_rec_size;
 768
 769	/* Pointers to the uniform data.  These pointers are incremented, and
 770	 * size decremented, as each batch of uniforms is uploaded.
 771	 */
 772	void *uniforms_u;
 773	void *uniforms_v;
 774	uint32_t uniforms_p;
 775	uint32_t uniforms_size;
 776
 777	/* Pointer to a performance monitor object if the user requested it,
 778	 * NULL otherwise.
 779	 */
 780	struct vc4_perfmon *perfmon;
 781
 782	/* Whether the exec has taken a reference to the binner BO, which should
 783	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
 784	 */
 785	bool bin_bo_used;
 786};
 787
 788/* Per-open file private data. Any driver-specific resource that has to be
 789 * released when the DRM file is closed should be placed here.
 790 */
 791struct vc4_file {
 792	struct vc4_dev *dev;
 793
 794	struct {
 795		struct idr idr;
 796		struct mutex lock;
 797	} perfmon;
 798
 799	bool bin_bo_used;
 800};
 801
 802static inline struct vc4_exec_info *
 803vc4_first_bin_job(struct vc4_dev *vc4)
 804{
 805	return list_first_entry_or_null(&vc4->bin_job_list,
 806					struct vc4_exec_info, head);
 807}
 808
 809static inline struct vc4_exec_info *
 810vc4_first_render_job(struct vc4_dev *vc4)
 811{
 812	return list_first_entry_or_null(&vc4->render_job_list,
 813					struct vc4_exec_info, head);
 814}
 815
 816static inline struct vc4_exec_info *
 817vc4_last_render_job(struct vc4_dev *vc4)
 818{
 819	if (list_empty(&vc4->render_job_list))
 820		return NULL;
 821	return list_last_entry(&vc4->render_job_list,
 822			       struct vc4_exec_info, head);
 823}
 824
 825/**
 826 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
 827 * setup parameters.
 828 *
 829 * This will be used at draw time to relocate the reference to the texture
 830 * contents in p0, and validate that the offset combined with
 831 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
 832 * Note that the hardware treats unprovided config parameters as 0, so not all
 833 * of them need to be set up for every texure sample, and we'll store ~0 as
 834 * the offset to mark the unused ones.
 835 *
 836 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
 837 * Setup") for definitions of the texture parameters.
 838 */
 839struct vc4_texture_sample_info {
 840	bool is_direct;
 841	uint32_t p_offset[4];
 842};
 843
 844/**
 845 * struct vc4_validated_shader_info - information about validated shaders that
 846 * needs to be used from command list validation.
 847 *
 848 * For a given shader, each time a shader state record references it, we need
 849 * to verify that the shader doesn't read more uniforms than the shader state
 850 * record's uniform BO pointer can provide, and we need to apply relocations
 851 * and validate the shader state record's uniforms that define the texture
 852 * samples.
 853 */
 854struct vc4_validated_shader_info {
 855	uint32_t uniforms_size;
 856	uint32_t uniforms_src_size;
 857	uint32_t num_texture_samples;
 858	struct vc4_texture_sample_info *texture_samples;
 859
 860	uint32_t num_uniform_addr_offsets;
 861	uint32_t *uniform_addr_offsets;
 862
 863	bool is_threaded;
 864};
 865
 866/**
 867 * __wait_for - magic wait macro
 868 *
 869 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
 870 * important that we check the condition again after having timed out, since the
 871 * timeout could be due to preemption or similar and we've never had a chance to
 872 * check the condition before the timeout.
 873 */
 874#define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
 875	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
 876	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
 877	int ret__;							\
 878	might_sleep();							\
 879	for (;;) {							\
 880		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
 881		OP;							\
 882		/* Guarantee COND check prior to timeout */		\
 883		barrier();						\
 884		if (COND) {						\
 885			ret__ = 0;					\
 886			break;						\
 887		}							\
 888		if (expired__) {					\
 889			ret__ = -ETIMEDOUT;				\
 890			break;						\
 891		}							\
 892		usleep_range(wait__, wait__ * 2);			\
 893		if (wait__ < (Wmax))					\
 894			wait__ <<= 1;					\
 895	}								\
 896	ret__;								\
 897})
 898
 899#define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
 900						   (Wmax))
 901#define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
 902
 903/* vc4_bo.c */
 904struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
 905struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
 906			     bool from_cache, enum vc4_kernel_bo_type type);
 907int vc4_bo_dumb_create(struct drm_file *file_priv,
 908		       struct drm_device *dev,
 909		       struct drm_mode_create_dumb *args);
 910int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
 911			struct drm_file *file_priv);
 912int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
 913			       struct drm_file *file_priv);
 914int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
 915		      struct drm_file *file_priv);
 916int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
 917			 struct drm_file *file_priv);
 918int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
 919			 struct drm_file *file_priv);
 920int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
 921			     struct drm_file *file_priv);
 922int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
 923		       struct drm_file *file_priv);
 924int vc4_bo_cache_init(struct drm_device *dev);
 925int vc4_bo_inc_usecnt(struct vc4_bo *bo);
 926void vc4_bo_dec_usecnt(struct vc4_bo *bo);
 927void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
 928void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
 929int vc4_bo_debugfs_init(struct drm_minor *minor);
 930
 931/* vc4_crtc.c */
 932extern struct platform_driver vc4_crtc_driver;
 933int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
 934int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
 935		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
 936		    struct drm_plane *primary_plane,
 937		    const struct drm_crtc_funcs *crtc_funcs,
 938		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
 939		    bool feeds_txp);
 940int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
 941		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
 942		  const struct drm_crtc_funcs *crtc_funcs,
 943		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
 944		  bool feeds_txp);
 945int vc4_page_flip(struct drm_crtc *crtc,
 946		  struct drm_framebuffer *fb,
 947		  struct drm_pending_vblank_event *event,
 948		  uint32_t flags,
 949		  struct drm_modeset_acquire_ctx *ctx);
 950int vc4_crtc_atomic_check(struct drm_crtc *crtc,
 951			  struct drm_atomic_state *state);
 952struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
 953void vc4_crtc_destroy_state(struct drm_crtc *crtc,
 954			    struct drm_crtc_state *state);
 955void vc4_crtc_reset(struct drm_crtc *crtc);
 956void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
 957void vc4_crtc_send_vblank(struct drm_crtc *crtc);
 958int vc4_crtc_late_register(struct drm_crtc *crtc);
 959void vc4_crtc_get_margins(struct drm_crtc_state *state,
 960			  unsigned int *left, unsigned int *right,
 961			  unsigned int *top, unsigned int *bottom);
 962
 963/* vc4_debugfs.c */
 964void vc4_debugfs_init(struct drm_minor *minor);
 965#ifdef CONFIG_DEBUG_FS
 966void vc4_debugfs_add_regset32(struct drm_device *drm,
 967			      const char *filename,
 968			      struct debugfs_regset32 *regset);
 969#else
 970
 971static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
 972					    const char *filename,
 973					    struct debugfs_regset32 *regset)
 974{}
 975#endif
 976
 977/* vc4_drv.c */
 978void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
 979int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
 980
 981/* vc4_dpi.c */
 982extern struct platform_driver vc4_dpi_driver;
 983
 984/* vc4_dsi.c */
 985extern struct platform_driver vc4_dsi_driver;
 986
 987/* vc4_fence.c */
 988extern const struct dma_fence_ops vc4_fence_ops;
 989
 990/* vc4_gem.c */
 991int vc4_gem_init(struct drm_device *dev);
 992int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
 993			struct drm_file *file_priv);
 994int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
 995			 struct drm_file *file_priv);
 996int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
 997		      struct drm_file *file_priv);
 998void vc4_submit_next_bin_job(struct drm_device *dev);
 999void vc4_submit_next_render_job(struct drm_device *dev);
1000void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
1001int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
1002		       uint64_t timeout_ns, bool interruptible);
1003void vc4_job_handle_completed(struct vc4_dev *vc4);
1004int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
1005			  struct drm_file *file_priv);
1006
1007/* vc4_hdmi.c */
1008extern struct platform_driver vc4_hdmi_driver;
1009
1010/* vc4_vec.c */
1011extern struct platform_driver vc4_vec_driver;
1012
1013/* vc4_txp.c */
1014extern struct platform_driver vc4_txp_driver;
1015
1016/* vc4_irq.c */
1017void vc4_irq_enable(struct drm_device *dev);
1018void vc4_irq_disable(struct drm_device *dev);
1019int vc4_irq_install(struct drm_device *dev, int irq);
1020void vc4_irq_uninstall(struct drm_device *dev);
1021void vc4_irq_reset(struct drm_device *dev);
1022
1023/* vc4_hvs.c */
1024extern struct platform_driver vc4_hvs_driver;
1025struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4,
1026				void __iomem *regs,
1027				struct platform_device *pdev);
1028void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1029int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1030u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1031int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1032void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1033void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1034void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1035void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1036void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1037void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1038void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1039int vc4_hvs_debugfs_init(struct drm_minor *minor);
1040
1041/* vc4_kms.c */
1042int vc4_kms_load(struct drm_device *dev);
1043
1044/* vc4_plane.c */
1045struct drm_plane *vc4_plane_init(struct drm_device *dev,
1046				 enum drm_plane_type type,
1047				 uint32_t possible_crtcs);
1048int vc4_plane_create_additional_planes(struct drm_device *dev);
1049u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1050u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1051void vc4_plane_async_set_fb(struct drm_plane *plane,
1052			    struct drm_framebuffer *fb);
1053
1054/* vc4_v3d.c */
1055extern struct platform_driver vc4_v3d_driver;
1056extern const struct of_device_id vc4_v3d_dt_match[];
1057int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1058int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1059void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1060int vc4_v3d_pm_get(struct vc4_dev *vc4);
1061void vc4_v3d_pm_put(struct vc4_dev *vc4);
1062int vc4_v3d_debugfs_init(struct drm_minor *minor);
1063
1064/* vc4_validate.c */
1065int
1066vc4_validate_bin_cl(struct drm_device *dev,
1067		    void *validated,
1068		    void *unvalidated,
1069		    struct vc4_exec_info *exec);
1070
1071int
1072vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1073
1074struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1075				      uint32_t hindex);
1076
1077int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1078
1079bool vc4_check_tex_size(struct vc4_exec_info *exec,
1080			struct drm_gem_dma_object *fbo,
1081			uint32_t offset, uint8_t tiling_format,
1082			uint32_t width, uint32_t height, uint8_t cpp);
1083
1084/* vc4_validate_shader.c */
1085struct vc4_validated_shader_info *
1086vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1087
1088/* vc4_perfmon.c */
1089void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1090void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1091void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1092void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1093		      bool capture);
1094struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1095void vc4_perfmon_open_file(struct vc4_file *vc4file);
1096void vc4_perfmon_close_file(struct vc4_file *vc4file);
1097int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1098			     struct drm_file *file_priv);
1099int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1100			      struct drm_file *file_priv);
1101int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1102				 struct drm_file *file_priv);
1103
1104#endif /* _VC4_DRV_H_ */
~/ Read-only file preview.