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v3d_drv.c

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linux-6.19.14/drivers/gpu/drm/v3d/v3d_drv.c C
  1// SPDX-License-Identifier: GPL-2.0+
  2/* Copyright (C) 2014-2018 Broadcom */
  3
  4/**
  5 * DOC: Broadcom V3D Graphics Driver
  6 *
  7 * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
  8 * For V3D 2.x support, see the VC4 driver.
  9 *
 10 * The V3D GPU includes a tiled render (composed of a bin and render
 11 * pipelines), the TFU (texture formatting unit), and the CSD (compute
 12 * shader dispatch).
 13 */
 14
 15#include <linux/clk.h>
 16#include <linux/device.h>
 17#include <linux/dma-mapping.h>
 18#include <linux/io.h>
 19#include <linux/module.h>
 20#include <linux/of.h>
 21#include <linux/of_platform.h>
 22#include <linux/platform_device.h>
 23#include <linux/sched/clock.h>
 24#include <linux/reset.h>
 25
 26#include <drm/drm_drv.h>
 27#include <drm/drm_managed.h>
 28#include <drm/drm_print.h>
 29#include <uapi/drm/v3d_drm.h>
 30
 31#include "v3d_drv.h"
 32#include "v3d_regs.h"
 33
 34#define DRIVER_NAME "v3d"
 35#define DRIVER_DESC "Broadcom V3D graphics"
 36#define DRIVER_MAJOR 1
 37#define DRIVER_MINOR 0
 38#define DRIVER_PATCHLEVEL 0
 39
 40/* Only expose the `super_pages` modparam if THP is enabled. */
 41#ifdef CONFIG_TRANSPARENT_HUGEPAGE
 42bool super_pages = true;
 43module_param_named(super_pages, super_pages, bool, 0400);
 44MODULE_PARM_DESC(super_pages, "Enable/Disable Super Pages support.");
 45#endif
 46
 47static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
 48			       struct drm_file *file_priv)
 49{
 50	struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
 51	struct v3d_dev *v3d = to_v3d_dev(dev);
 52	struct drm_v3d_get_param *args = data;
 53	static const u32 reg_map[] = {
 54		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
 55		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
 56		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
 57		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
 58		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
 59		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
 60		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
 61	};
 62
 63	if (args->pad != 0)
 64		return -EINVAL;
 65
 66	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
 67	 * to explicitly allow it in the "the register in our
 68	 * parameter map" check.
 69	 */
 70	if (args->param < ARRAY_SIZE(reg_map) &&
 71	    (reg_map[args->param] ||
 72	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
 73		u32 offset = reg_map[args->param];
 74
 75		if (args->value != 0)
 76			return -EINVAL;
 77
 78		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
 79		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
 80			args->value = V3D_CORE_READ(0, offset);
 81		} else {
 82			args->value = V3D_READ(offset);
 83		}
 84		return 0;
 85	}
 86
 87	switch (args->param) {
 88	case DRM_V3D_PARAM_SUPPORTS_TFU:
 89		args->value = 1;
 90		return 0;
 91	case DRM_V3D_PARAM_SUPPORTS_CSD:
 92		args->value = v3d_has_csd(v3d);
 93		return 0;
 94	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
 95		args->value = 1;
 96		return 0;
 97	case DRM_V3D_PARAM_SUPPORTS_PERFMON:
 98		args->value = (v3d->ver >= V3D_GEN_41);
 99		return 0;
100	case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
101		args->value = 1;
102		return 0;
103	case DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE:
104		args->value = 1;
105		return 0;
106	case DRM_V3D_PARAM_MAX_PERF_COUNTERS:
107		args->value = v3d->perfmon_info.max_counters;
108		return 0;
109	case DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES:
110		args->value = !!v3d->gemfs;
111		return 0;
112	case DRM_V3D_PARAM_GLOBAL_RESET_COUNTER:
113		mutex_lock(&v3d->reset_lock);
114		args->value = v3d->reset_counter;
115		mutex_unlock(&v3d->reset_lock);
116		return 0;
117	case DRM_V3D_PARAM_CONTEXT_RESET_COUNTER:
118		mutex_lock(&v3d->reset_lock);
119		args->value = v3d_priv->reset_counter;
120		mutex_unlock(&v3d->reset_lock);
121		return 0;
122	default:
123		DRM_DEBUG("Unknown parameter %d\n", args->param);
124		return -EINVAL;
125	}
126}
127
128static int
129v3d_open(struct drm_device *dev, struct drm_file *file)
130{
131	struct v3d_dev *v3d = to_v3d_dev(dev);
132	struct v3d_file_priv *v3d_priv;
133	struct drm_gpu_scheduler *sched;
134	int i;
135
136	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
137	if (!v3d_priv)
138		return -ENOMEM;
139
140	v3d_priv->v3d = v3d;
141
142	for (i = 0; i < V3D_MAX_QUEUES; i++) {
143		sched = &v3d->queue[i].sched;
144		drm_sched_entity_init(&v3d_priv->sched_entity[i],
145				      DRM_SCHED_PRIORITY_NORMAL, &sched,
146				      1, NULL);
147
148		memset(&v3d_priv->stats[i], 0, sizeof(v3d_priv->stats[i]));
149		seqcount_init(&v3d_priv->stats[i].lock);
150	}
151
152	v3d_perfmon_open_file(v3d_priv);
153	file->driver_priv = v3d_priv;
154
155	return 0;
156}
157
158static void
159v3d_postclose(struct drm_device *dev, struct drm_file *file)
160{
161	struct v3d_dev *v3d = to_v3d_dev(dev);
162	struct v3d_file_priv *v3d_priv = file->driver_priv;
163	unsigned long irqflags;
164	enum v3d_queue q;
165
166	for (q = 0; q < V3D_MAX_QUEUES; q++) {
167		struct v3d_queue_state *queue = &v3d->queue[q];
168		struct v3d_job *job = queue->active_job;
169
170		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
171
172		if (job && job->base.entity == &v3d_priv->sched_entity[q]) {
173			spin_lock_irqsave(&queue->queue_lock, irqflags);
174			job->file_priv = NULL;
175			spin_unlock_irqrestore(&queue->queue_lock, irqflags);
176		}
177	}
178
179	v3d_perfmon_close_file(v3d_priv);
180	kfree(v3d_priv);
181}
182
183void v3d_get_stats(const struct v3d_stats *stats, u64 timestamp,
184		   u64 *active_runtime, u64 *jobs_completed)
185{
186	unsigned int seq;
187
188	do {
189		seq = read_seqcount_begin(&stats->lock);
190		*active_runtime = stats->enabled_ns;
191		if (stats->start_ns)
192			*active_runtime += timestamp - stats->start_ns;
193		*jobs_completed = stats->jobs_completed;
194	} while (read_seqcount_retry(&stats->lock, seq));
195}
196
197static void v3d_show_fdinfo(struct drm_printer *p, struct drm_file *file)
198{
199	struct v3d_file_priv *file_priv = file->driver_priv;
200	u64 timestamp = local_clock();
201	enum v3d_queue queue;
202
203	for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
204		struct v3d_stats *stats = &file_priv->stats[queue];
205		u64 active_runtime, jobs_completed;
206
207		v3d_get_stats(stats, timestamp, &active_runtime, &jobs_completed);
208
209		/* Note that, in case of a GPU reset, the time spent during an
210		 * attempt of executing the job is not computed in the runtime.
211		 */
212		drm_printf(p, "drm-engine-%s: \t%llu ns\n",
213			   v3d_queue_to_string(queue), active_runtime);
214
215		/* Note that we only count jobs that completed. Therefore, jobs
216		 * that were resubmitted due to a GPU reset are not computed.
217		 */
218		drm_printf(p, "v3d-jobs-%s: \t%llu jobs\n",
219			   v3d_queue_to_string(queue), jobs_completed);
220	}
221
222	drm_show_memory_stats(p, file);
223}
224
225static const struct file_operations v3d_drm_fops = {
226	.owner = THIS_MODULE,
227	DRM_GEM_FOPS,
228	.show_fdinfo = drm_show_fdinfo,
229};
230
231/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
232 * protection between clients.  Note that render nodes would be
233 * able to submit CLs that could access BOs from clients authenticated
234 * with the master node.  The TFU doesn't use the GMP, so it would
235 * need to stay DRM_AUTH until we do buffer size/offset validation.
236 */
237static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
238	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
239	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
240	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
241	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
242	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
243	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
244	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
245	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
246	DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
247	DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
248	DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
249	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CPU, v3d_submit_cpu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
250	DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_COUNTER, v3d_perfmon_get_counter_ioctl, DRM_RENDER_ALLOW),
251	DRM_IOCTL_DEF_DRV(V3D_PERFMON_SET_GLOBAL, v3d_perfmon_set_global_ioctl, DRM_RENDER_ALLOW),
252};
253
254static const struct drm_driver v3d_drm_driver = {
255	.driver_features = (DRIVER_GEM |
256			    DRIVER_RENDER |
257			    DRIVER_SYNCOBJ),
258
259	.open = v3d_open,
260	.postclose = v3d_postclose,
261
262#if defined(CONFIG_DEBUG_FS)
263	.debugfs_init = v3d_debugfs_init,
264#endif
265
266	.gem_create_object = v3d_create_object,
267	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
268
269	.ioctls = v3d_drm_ioctls,
270	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
271	.fops = &v3d_drm_fops,
272	.show_fdinfo = v3d_show_fdinfo,
273
274	.name = DRIVER_NAME,
275	.desc = DRIVER_DESC,
276	.major = DRIVER_MAJOR,
277	.minor = DRIVER_MINOR,
278	.patchlevel = DRIVER_PATCHLEVEL,
279};
280
281static const struct of_device_id v3d_of_match[] = {
282	{ .compatible = "brcm,2711-v3d", .data = (void *)V3D_GEN_42 },
283	{ .compatible = "brcm,2712-v3d", .data = (void *)V3D_GEN_71 },
284	{ .compatible = "brcm,7268-v3d", .data = (void *)V3D_GEN_33 },
285	{ .compatible = "brcm,7278-v3d", .data = (void *)V3D_GEN_41 },
286	{},
287};
288MODULE_DEVICE_TABLE(of, v3d_of_match);
289
290static void
291v3d_idle_sms(struct v3d_dev *v3d)
292{
293	if (v3d->ver < V3D_GEN_71)
294		return;
295
296	V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_CLEAR_POWER_OFF);
297
298	if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS),
299				    V3D_SMS_STATE) == V3D_SMS_IDLE), 100)) {
300		DRM_ERROR("Failed to power up SMS\n");
301	}
302
303	v3d_reset_sms(v3d);
304}
305
306static void
307v3d_power_off_sms(struct v3d_dev *v3d)
308{
309	if (v3d->ver < V3D_GEN_71)
310		return;
311
312	V3D_SMS_WRITE(V3D_SMS_TEE_CS, V3D_SMS_POWER_OFF);
313
314	if (wait_for((V3D_GET_FIELD(V3D_SMS_READ(V3D_SMS_TEE_CS),
315				    V3D_SMS_STATE) == V3D_SMS_POWER_OFF_STATE), 100)) {
316		DRM_ERROR("Failed to power off SMS\n");
317	}
318}
319
320static int
321map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
322{
323	*regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
324	return PTR_ERR_OR_ZERO(*regs);
325}
326
327static int v3d_platform_drm_probe(struct platform_device *pdev)
328{
329	struct device *dev = &pdev->dev;
330	struct drm_device *drm;
331	struct v3d_dev *v3d;
332	enum v3d_gen gen;
333	int ret;
334	u32 mmu_debug;
335	u32 ident1, ident3;
336	u64 mask;
337
338	v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
339	if (IS_ERR(v3d))
340		return PTR_ERR(v3d);
341
342	drm = &v3d->drm;
343
344	platform_set_drvdata(pdev, drm);
345
346	gen = (uintptr_t)of_device_get_match_data(dev);
347	v3d->ver = gen;
348
349	ret = map_regs(v3d, &v3d->hub_regs, "hub");
350	if (ret)
351		return ret;
352
353	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
354	if (ret)
355		return ret;
356
357	if (v3d->ver >= V3D_GEN_71) {
358		ret = map_regs(v3d, &v3d->sms_regs, "sms");
359		if (ret)
360			return ret;
361	}
362
363	v3d->clk = devm_clk_get_optional(dev, NULL);
364	if (IS_ERR(v3d->clk))
365		return dev_err_probe(dev, PTR_ERR(v3d->clk), "Failed to get V3D clock\n");
366
367	ret = clk_prepare_enable(v3d->clk);
368	if (ret) {
369		dev_err(&pdev->dev, "Couldn't enable the V3D clock\n");
370		return ret;
371	}
372
373	v3d_idle_sms(v3d);
374
375	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
376	mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
377	ret = dma_set_mask_and_coherent(dev, mask);
378	if (ret)
379		goto clk_disable;
380
381	dma_set_max_seg_size(&pdev->dev, UINT_MAX);
382
383	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
384
385	ident1 = V3D_READ(V3D_HUB_IDENT1);
386	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
387		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
388	/* Make sure that the V3D tech version retrieved from the HW is equal
389	 * to the one advertised by the device tree.
390	 */
391	WARN_ON(v3d->ver != gen);
392
393	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
394	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
395
396	ident3 = V3D_READ(V3D_HUB_IDENT3);
397	v3d->rev = V3D_GET_FIELD(ident3, V3D_HUB_IDENT3_IPREV);
398
399	v3d_perfmon_init(v3d);
400
401	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
402	if (IS_ERR(v3d->reset)) {
403		ret = PTR_ERR(v3d->reset);
404
405		if (ret == -EPROBE_DEFER)
406			goto clk_disable;
407
408		v3d->reset = NULL;
409		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
410		if (ret) {
411			dev_err(dev,
412				"Failed to get reset control or bridge regs\n");
413			goto clk_disable;
414		}
415	}
416
417	if (v3d->ver < V3D_GEN_41) {
418		ret = map_regs(v3d, &v3d->gca_regs, "gca");
419		if (ret)
420			goto clk_disable;
421	}
422
423	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
424					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
425	if (!v3d->mmu_scratch) {
426		dev_err(dev, "Failed to allocate MMU scratch page\n");
427		ret = -ENOMEM;
428		goto clk_disable;
429	}
430
431	ret = v3d_gem_init(drm);
432	if (ret)
433		goto dma_free;
434
435	ret = v3d_irq_init(v3d);
436	if (ret)
437		goto gem_destroy;
438
439	ret = drm_dev_register(drm, 0);
440	if (ret)
441		goto irq_disable;
442
443	ret = v3d_sysfs_init(dev);
444	if (ret)
445		goto drm_unregister;
446
447	return 0;
448
449drm_unregister:
450	drm_dev_unregister(drm);
451irq_disable:
452	v3d_irq_disable(v3d);
453gem_destroy:
454	v3d_gem_destroy(drm);
455dma_free:
456	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
457clk_disable:
458	clk_disable_unprepare(v3d->clk);
459	return ret;
460}
461
462static void v3d_platform_drm_remove(struct platform_device *pdev)
463{
464	struct drm_device *drm = platform_get_drvdata(pdev);
465	struct v3d_dev *v3d = to_v3d_dev(drm);
466	struct device *dev = &pdev->dev;
467
468	v3d_sysfs_destroy(dev);
469
470	drm_dev_unregister(drm);
471
472	v3d_gem_destroy(drm);
473
474	dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
475		    v3d->mmu_scratch_paddr);
476
477	v3d_power_off_sms(v3d);
478
479	clk_disable_unprepare(v3d->clk);
480}
481
482static struct platform_driver v3d_platform_driver = {
483	.probe		= v3d_platform_drm_probe,
484	.remove		= v3d_platform_drm_remove,
485	.driver		= {
486		.name	= "v3d",
487		.of_match_table = v3d_of_match,
488	},
489};
490
491module_platform_driver(v3d_platform_driver);
492
493MODULE_ALIAS("platform:v3d-drm");
494MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
495MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
496MODULE_LICENSE("GPL v2");
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