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sched_main.c
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linux-6.19.14/drivers/gpu/drm/scheduler/sched_main.c
1/* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24/** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in an entity are always scheduled in the order in which they were pushed. 45 * 46 * Note that once a job was taken from the entities queue and pushed to the 47 * hardware, i.e. the pending queue, the entity must not be referenced anymore 48 * through the jobs entity pointer. 49 */ 50 51/** 52 * DOC: Flow Control 53 * 54 * The DRM GPU scheduler provides a flow control mechanism to regulate the rate 55 * in which the jobs fetched from scheduler entities are executed. 56 * 57 * In this context the &drm_gpu_scheduler keeps track of a driver specified 58 * credit limit representing the capacity of this scheduler and a credit count; 59 * every &drm_sched_job carries a driver specified number of credits. 60 * 61 * Once a job is executed (but not yet finished), the job's credits contribute 62 * to the scheduler's credit count until the job is finished. If by executing 63 * one more job the scheduler's credit count would exceed the scheduler's 64 * credit limit, the job won't be executed. Instead, the scheduler will wait 65 * until the credit count has decreased enough to not overflow its credit limit. 66 * This implies waiting for previously executed jobs. 67 */ 68 69#include <linux/export.h> 70#include <linux/wait.h> 71#include <linux/sched.h> 72#include <linux/completion.h> 73#include <linux/dma-resv.h> 74#include <uapi/linux/sched/types.h> 75 76#include <drm/drm_print.h> 77#include <drm/drm_gem.h> 78#include <drm/drm_syncobj.h> 79#include <drm/gpu_scheduler.h> 80#include <drm/spsc_queue.h> 81 82#include "sched_internal.h" 83 84#define CREATE_TRACE_POINTS 85#include "gpu_scheduler_trace.h" 86 87int drm_sched_policy = DRM_SCHED_POLICY_FIFO; 88 89/** 90 * DOC: sched_policy (int) 91 * Used to override default entities scheduling policy in a run queue. 92 */ 93MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)."); 94module_param_named(sched_policy, drm_sched_policy, int, 0444); 95 96static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched) 97{ 98 u32 credits; 99 100 WARN_ON(check_sub_overflow(sched->credit_limit, 101 atomic_read(&sched->credit_count), 102 &credits)); 103 104 return credits; 105} 106 107/** 108 * drm_sched_can_queue -- Can we queue more to the hardware? 109 * @sched: scheduler instance 110 * @entity: the scheduler entity 111 * 112 * Return true if we can push at least one more job from @entity, false 113 * otherwise. 114 */ 115static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, 116 struct drm_sched_entity *entity) 117{ 118 struct drm_sched_job *s_job; 119 120 s_job = drm_sched_entity_queue_peek(entity); 121 if (!s_job) 122 return false; 123 124 /* If a job exceeds the credit limit, truncate it to the credit limit 125 * itself to guarantee forward progress. 126 */ 127 if (s_job->credits > sched->credit_limit) { 128 dev_WARN(sched->dev, 129 "Jobs may not exceed the credit limit, truncate.\n"); 130 s_job->credits = sched->credit_limit; 131 } 132 133 return drm_sched_available_credits(sched) >= s_job->credits; 134} 135 136static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a, 137 const struct rb_node *b) 138{ 139 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node); 140 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node); 141 142 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting); 143} 144 145static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity, 146 struct drm_sched_rq *rq) 147{ 148 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) { 149 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root); 150 RB_CLEAR_NODE(&entity->rb_tree_node); 151 } 152} 153 154void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity, 155 struct drm_sched_rq *rq, 156 ktime_t ts) 157{ 158 /* 159 * Both locks need to be grabbed, one to protect from entity->rq change 160 * for entity from within concurrent drm_sched_entity_select_rq and the 161 * other to update the rb tree structure. 162 */ 163 lockdep_assert_held(&entity->lock); 164 lockdep_assert_held(&rq->lock); 165 166 drm_sched_rq_remove_fifo_locked(entity, rq); 167 168 entity->oldest_job_waiting = ts; 169 170 rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root, 171 drm_sched_entity_compare_before); 172} 173 174/** 175 * drm_sched_rq_init - initialize a given run queue struct 176 * 177 * @sched: scheduler instance to associate with this run queue 178 * @rq: scheduler run queue 179 * 180 * Initializes a scheduler runqueue. 181 */ 182static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, 183 struct drm_sched_rq *rq) 184{ 185 spin_lock_init(&rq->lock); 186 INIT_LIST_HEAD(&rq->entities); 187 rq->rb_tree_root = RB_ROOT_CACHED; 188 rq->current_entity = NULL; 189 rq->sched = sched; 190} 191 192/** 193 * drm_sched_rq_add_entity - add an entity 194 * 195 * @rq: scheduler run queue 196 * @entity: scheduler entity 197 * 198 * Adds a scheduler entity to the run queue. 199 */ 200void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 201 struct drm_sched_entity *entity) 202{ 203 lockdep_assert_held(&entity->lock); 204 lockdep_assert_held(&rq->lock); 205 206 if (!list_empty(&entity->list)) 207 return; 208 209 atomic_inc(rq->sched->score); 210 list_add_tail(&entity->list, &rq->entities); 211} 212 213/** 214 * drm_sched_rq_remove_entity - remove an entity 215 * 216 * @rq: scheduler run queue 217 * @entity: scheduler entity 218 * 219 * Removes a scheduler entity from the run queue. 220 */ 221void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 222 struct drm_sched_entity *entity) 223{ 224 lockdep_assert_held(&entity->lock); 225 226 if (list_empty(&entity->list)) 227 return; 228 229 spin_lock(&rq->lock); 230 231 atomic_dec(rq->sched->score); 232 list_del_init(&entity->list); 233 234 if (rq->current_entity == entity) 235 rq->current_entity = NULL; 236 237 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) 238 drm_sched_rq_remove_fifo_locked(entity, rq); 239 240 spin_unlock(&rq->lock); 241} 242 243/** 244 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run 245 * 246 * @sched: the gpu scheduler 247 * @rq: scheduler run queue to check. 248 * 249 * Try to find the next ready entity. 250 * 251 * Return an entity if one is found; return an error-pointer (!NULL) if an 252 * entity was ready, but the scheduler had insufficient credits to accommodate 253 * its job; return NULL, if no ready entity was found. 254 */ 255static struct drm_sched_entity * 256drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched, 257 struct drm_sched_rq *rq) 258{ 259 struct drm_sched_entity *entity; 260 261 spin_lock(&rq->lock); 262 263 entity = rq->current_entity; 264 if (entity) { 265 list_for_each_entry_continue(entity, &rq->entities, list) { 266 if (drm_sched_entity_is_ready(entity)) 267 goto found; 268 } 269 } 270 271 list_for_each_entry(entity, &rq->entities, list) { 272 if (drm_sched_entity_is_ready(entity)) 273 goto found; 274 275 if (entity == rq->current_entity) 276 break; 277 } 278 279 spin_unlock(&rq->lock); 280 281 return NULL; 282 283found: 284 if (!drm_sched_can_queue(sched, entity)) { 285 /* 286 * If scheduler cannot take more jobs signal the caller to not 287 * consider lower priority queues. 288 */ 289 entity = ERR_PTR(-ENOSPC); 290 } else { 291 rq->current_entity = entity; 292 reinit_completion(&entity->entity_idle); 293 } 294 295 spin_unlock(&rq->lock); 296 297 return entity; 298} 299 300/** 301 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run 302 * 303 * @sched: the gpu scheduler 304 * @rq: scheduler run queue to check. 305 * 306 * Find oldest waiting ready entity. 307 * 308 * Return an entity if one is found; return an error-pointer (!NULL) if an 309 * entity was ready, but the scheduler had insufficient credits to accommodate 310 * its job; return NULL, if no ready entity was found. 311 */ 312static struct drm_sched_entity * 313drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched, 314 struct drm_sched_rq *rq) 315{ 316 struct rb_node *rb; 317 318 spin_lock(&rq->lock); 319 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) { 320 struct drm_sched_entity *entity; 321 322 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node); 323 if (drm_sched_entity_is_ready(entity)) { 324 /* If we can't queue yet, preserve the current entity in 325 * terms of fairness. 326 */ 327 if (!drm_sched_can_queue(sched, entity)) { 328 spin_unlock(&rq->lock); 329 return ERR_PTR(-ENOSPC); 330 } 331 332 reinit_completion(&entity->entity_idle); 333 break; 334 } 335 } 336 spin_unlock(&rq->lock); 337 338 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; 339} 340 341/** 342 * drm_sched_run_job_queue - enqueue run-job work 343 * @sched: scheduler instance 344 */ 345static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) 346{ 347 if (!READ_ONCE(sched->pause_submit)) 348 queue_work(sched->submit_wq, &sched->work_run_job); 349} 350 351/** 352 * drm_sched_run_free_queue - enqueue free-job work 353 * @sched: scheduler instance 354 */ 355static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched) 356{ 357 if (!READ_ONCE(sched->pause_submit)) 358 queue_work(sched->submit_wq, &sched->work_free_job); 359} 360 361/** 362 * drm_sched_job_done - complete a job 363 * @s_job: pointer to the job which is done 364 * @result: 0 on success, -ERRNO on error 365 * 366 * Finish the job's fence and resubmit the work items. 367 */ 368static void drm_sched_job_done(struct drm_sched_job *s_job, int result) 369{ 370 struct drm_sched_fence *s_fence = s_job->s_fence; 371 struct drm_gpu_scheduler *sched = s_fence->sched; 372 373 atomic_sub(s_job->credits, &sched->credit_count); 374 atomic_dec(sched->score); 375 376 trace_drm_sched_job_done(s_fence); 377 378 dma_fence_get(&s_fence->finished); 379 drm_sched_fence_finished(s_fence, result); 380 dma_fence_put(&s_fence->finished); 381 drm_sched_run_free_queue(sched); 382} 383 384/** 385 * drm_sched_job_done_cb - the callback for a done job 386 * @f: fence 387 * @cb: fence callbacks 388 */ 389static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 390{ 391 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 392 393 drm_sched_job_done(s_job, f->error); 394} 395 396/** 397 * drm_sched_start_timeout - start timeout for reset worker 398 * 399 * @sched: scheduler instance to start the worker for 400 * 401 * Start the timeout for the given scheduler. 402 */ 403static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 404{ 405 lockdep_assert_held(&sched->job_list_lock); 406 407 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 408 !list_empty(&sched->pending_list)) 409 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 410} 411 412static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched) 413{ 414 spin_lock(&sched->job_list_lock); 415 drm_sched_start_timeout(sched); 416 spin_unlock(&sched->job_list_lock); 417} 418 419/** 420 * drm_sched_tdr_queue_imm: - immediately start job timeout handler 421 * 422 * @sched: scheduler for which the timeout handling should be started. 423 * 424 * Start timeout handling immediately for the named scheduler. 425 */ 426void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched) 427{ 428 spin_lock(&sched->job_list_lock); 429 sched->timeout = 0; 430 drm_sched_start_timeout(sched); 431 spin_unlock(&sched->job_list_lock); 432} 433EXPORT_SYMBOL(drm_sched_tdr_queue_imm); 434 435/** 436 * drm_sched_fault - immediately start timeout handler 437 * 438 * @sched: scheduler where the timeout handling should be started. 439 * 440 * Start timeout handling immediately when the driver detects a hardware fault. 441 */ 442void drm_sched_fault(struct drm_gpu_scheduler *sched) 443{ 444 if (sched->timeout_wq) 445 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 446} 447EXPORT_SYMBOL(drm_sched_fault); 448 449/** 450 * drm_sched_suspend_timeout - Suspend scheduler job timeout 451 * 452 * @sched: scheduler instance for which to suspend the timeout 453 * 454 * Suspend the delayed work timeout for the scheduler. This is done by 455 * modifying the delayed work timeout to an arbitrary large value, 456 * MAX_SCHEDULE_TIMEOUT in this case. 457 * 458 * Returns the timeout remaining 459 * 460 */ 461unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 462{ 463 unsigned long sched_timeout, now = jiffies; 464 465 sched_timeout = sched->work_tdr.timer.expires; 466 467 /* 468 * Modify the timeout to an arbitrarily large value. This also prevents 469 * the timeout to be restarted when new submissions arrive 470 */ 471 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 472 && time_after(sched_timeout, now)) 473 return sched_timeout - now; 474 else 475 return sched->timeout; 476} 477EXPORT_SYMBOL(drm_sched_suspend_timeout); 478 479/** 480 * drm_sched_resume_timeout - Resume scheduler job timeout 481 * 482 * @sched: scheduler instance for which to resume the timeout 483 * @remaining: remaining timeout 484 * 485 * Resume the delayed work timeout for the scheduler. 486 */ 487void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 488 unsigned long remaining) 489{ 490 spin_lock(&sched->job_list_lock); 491 492 if (list_empty(&sched->pending_list)) 493 cancel_delayed_work(&sched->work_tdr); 494 else 495 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 496 497 spin_unlock(&sched->job_list_lock); 498} 499EXPORT_SYMBOL(drm_sched_resume_timeout); 500 501static void drm_sched_job_begin(struct drm_sched_job *s_job) 502{ 503 struct drm_gpu_scheduler *sched = s_job->sched; 504 505 spin_lock(&sched->job_list_lock); 506 list_add_tail(&s_job->list, &sched->pending_list); 507 drm_sched_start_timeout(sched); 508 spin_unlock(&sched->job_list_lock); 509} 510 511/** 512 * drm_sched_job_reinsert_on_false_timeout - reinsert the job on a false timeout 513 * @sched: scheduler instance 514 * @job: job to be reinserted on the pending list 515 * 516 * In the case of a "false timeout" - when a timeout occurs but the GPU isn't 517 * hung and is making progress, the scheduler must reinsert the job back into 518 * @sched->pending_list. Otherwise, the job and its resources won't be freed 519 * through the &struct drm_sched_backend_ops.free_job callback. 520 * 521 * This function must be used in "false timeout" cases only. 522 */ 523static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sched, 524 struct drm_sched_job *job) 525{ 526 spin_lock(&sched->job_list_lock); 527 list_add(&job->list, &sched->pending_list); 528 529 /* After reinserting the job, the scheduler enqueues the free-job work 530 * again if ready. Otherwise, a signaled job could be added to the 531 * pending list, but never freed. 532 */ 533 drm_sched_run_free_queue(sched); 534 spin_unlock(&sched->job_list_lock); 535} 536 537static void drm_sched_job_timedout(struct work_struct *work) 538{ 539 struct drm_gpu_scheduler *sched; 540 struct drm_sched_job *job; 541 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET; 542 543 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 544 545 /* Protects against concurrent deletion in drm_sched_get_finished_job */ 546 spin_lock(&sched->job_list_lock); 547 job = list_first_entry_or_null(&sched->pending_list, 548 struct drm_sched_job, list); 549 550 if (job) { 551 /* 552 * Remove the bad job so it cannot be freed by a concurrent 553 * &struct drm_sched_backend_ops.free_job. It will be 554 * reinserted after the scheduler's work items have been 555 * cancelled, at which point it's safe. 556 */ 557 list_del_init(&job->list); 558 spin_unlock(&sched->job_list_lock); 559 560 status = job->sched->ops->timedout_job(job); 561 562 /* 563 * Guilty job did complete and hence needs to be manually removed 564 * See drm_sched_stop doc. 565 */ 566 if (sched->free_guilty) { 567 job->sched->ops->free_job(job); 568 sched->free_guilty = false; 569 } 570 571 if (status == DRM_GPU_SCHED_STAT_NO_HANG) 572 drm_sched_job_reinsert_on_false_timeout(sched, job); 573 } else { 574 spin_unlock(&sched->job_list_lock); 575 } 576 577 if (status != DRM_GPU_SCHED_STAT_ENODEV) 578 drm_sched_start_timeout_unlocked(sched); 579} 580 581/** 582 * drm_sched_stop - stop the scheduler 583 * 584 * @sched: scheduler instance 585 * @bad: job which caused the time out 586 * 587 * Stop the scheduler and also removes and frees all completed jobs. 588 * Note: bad job will not be freed as it might be used later and so it's 589 * callers responsibility to release it manually if it's not part of the 590 * pending list any more. 591 * 592 * This function is typically used for reset recovery (see the docu of 593 * drm_sched_backend_ops.timedout_job() for details). Do not call it for 594 * scheduler teardown, i.e., before calling drm_sched_fini(). 595 * 596 * As it's only used for reset recovery, drivers must not call this function 597 * in their &struct drm_sched_backend_ops.timedout_job callback when they 598 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG. 599 */ 600void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 601{ 602 struct drm_sched_job *s_job, *tmp; 603 604 drm_sched_wqueue_stop(sched); 605 606 /* 607 * Reinsert back the bad job here - now it's safe as 608 * drm_sched_get_finished_job() cannot race against us and release the 609 * bad job at this point - we parked (waited for) any in progress 610 * (earlier) cleanups and drm_sched_get_finished_job() will not be 611 * called now until the scheduler's work items are submitted again. 612 */ 613 if (bad && bad->sched == sched) 614 /* 615 * Add at the head of the queue to reflect it was the earliest 616 * job extracted. 617 */ 618 list_add(&bad->list, &sched->pending_list); 619 620 /* 621 * Iterate the job list from later to earlier one and either deactive 622 * their HW callbacks or remove them from pending list if they already 623 * signaled. 624 * This iteration is thread safe as the scheduler's work items have been 625 * cancelled. 626 */ 627 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 628 list) { 629 if (s_job->s_fence->parent && 630 dma_fence_remove_callback(s_job->s_fence->parent, 631 &s_job->cb)) { 632 dma_fence_put(s_job->s_fence->parent); 633 s_job->s_fence->parent = NULL; 634 atomic_sub(s_job->credits, &sched->credit_count); 635 } else { 636 /* 637 * remove job from pending_list. 638 * Locking here is for concurrent resume timeout 639 */ 640 spin_lock(&sched->job_list_lock); 641 list_del_init(&s_job->list); 642 spin_unlock(&sched->job_list_lock); 643 644 /* 645 * Wait for job's HW fence callback to finish using s_job 646 * before releasing it. 647 * 648 * Job is still alive so fence refcount at least 1 649 */ 650 dma_fence_wait(&s_job->s_fence->finished, false); 651 652 /* 653 * We must keep bad job alive for later use during 654 * recovery by some of the drivers but leave a hint 655 * that the guilty job must be released. 656 */ 657 if (bad != s_job) 658 sched->ops->free_job(s_job); 659 else 660 sched->free_guilty = true; 661 } 662 } 663 664 /* 665 * Stop pending timer in flight as we rearm it in drm_sched_start. This 666 * avoids the pending timeout work in progress to fire right away after 667 * this TDR finished and before the newly restarted jobs had a 668 * chance to complete. 669 */ 670 cancel_delayed_work(&sched->work_tdr); 671} 672EXPORT_SYMBOL(drm_sched_stop); 673 674/** 675 * drm_sched_start - recover jobs after a reset 676 * 677 * @sched: scheduler instance 678 * @errno: error to set on the pending fences 679 * 680 * This function is typically used for reset recovery (see the docu of 681 * drm_sched_backend_ops.timedout_job() for details). Do not call it for 682 * scheduler startup. The scheduler itself is fully operational after 683 * drm_sched_init() succeeded. 684 * 685 * As it's only used for reset recovery, drivers must not call this function 686 * in their &struct drm_sched_backend_ops.timedout_job callback when they 687 * skip a reset using &enum drm_gpu_sched_stat.DRM_GPU_SCHED_STAT_NO_HANG. 688 */ 689void drm_sched_start(struct drm_gpu_scheduler *sched, int errno) 690{ 691 struct drm_sched_job *s_job, *tmp; 692 693 /* 694 * Locking the list is not required here as the scheduler's work items 695 * are currently not running, so no new jobs are being inserted or 696 * removed. Also concurrent GPU recovers can't run in parallel. 697 */ 698 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 699 struct dma_fence *fence = s_job->s_fence->parent; 700 701 atomic_add(s_job->credits, &sched->credit_count); 702 703 if (!fence) { 704 drm_sched_job_done(s_job, errno ?: -ECANCELED); 705 continue; 706 } 707 708 if (dma_fence_add_callback(fence, &s_job->cb, 709 drm_sched_job_done_cb)) 710 drm_sched_job_done(s_job, fence->error ?: errno); 711 } 712 713 drm_sched_start_timeout_unlocked(sched); 714 drm_sched_wqueue_start(sched); 715} 716EXPORT_SYMBOL(drm_sched_start); 717 718/** 719 * drm_sched_resubmit_jobs - Deprecated, don't use in new code! 720 * 721 * @sched: scheduler instance 722 * 723 * Re-submitting jobs was a concept AMD came up as cheap way to implement 724 * recovery after a job timeout. 725 * 726 * This turned out to be not working very well. First of all there are many 727 * problem with the dma_fence implementation and requirements. Either the 728 * implementation is risking deadlocks with core memory management or violating 729 * documented implementation details of the dma_fence object. 730 * 731 * Drivers can still save and restore their state for recovery operations, but 732 * we shouldn't make this a general scheduler feature around the dma_fence 733 * interface. 734 */ 735void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 736{ 737 struct drm_sched_job *s_job, *tmp; 738 uint64_t guilty_context; 739 bool found_guilty = false; 740 struct dma_fence *fence; 741 742 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 743 struct drm_sched_fence *s_fence = s_job->s_fence; 744 745 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 746 found_guilty = true; 747 guilty_context = s_job->s_fence->scheduled.context; 748 } 749 750 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 751 dma_fence_set_error(&s_fence->finished, -ECANCELED); 752 753 fence = sched->ops->run_job(s_job); 754 755 if (IS_ERR_OR_NULL(fence)) { 756 if (IS_ERR(fence)) 757 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 758 759 s_job->s_fence->parent = NULL; 760 } else { 761 762 s_job->s_fence->parent = dma_fence_get(fence); 763 764 /* Drop for orignal kref_init */ 765 dma_fence_put(fence); 766 } 767 } 768} 769EXPORT_SYMBOL(drm_sched_resubmit_jobs); 770 771/** 772 * drm_sched_job_init - init a scheduler job 773 * @job: scheduler job to init 774 * @entity: scheduler entity to use 775 * @credits: the number of credits this job contributes to the schedulers 776 * credit limit 777 * @owner: job owner for debugging 778 * @drm_client_id: &struct drm_file.client_id of the owner (used by trace 779 * events) 780 * 781 * Refer to drm_sched_entity_push_job() documentation 782 * for locking considerations. 783 * 784 * Drivers must make sure drm_sched_job_cleanup() if this function returns 785 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 786 * 787 * Note that this function does not assign a valid value to each struct member 788 * of struct drm_sched_job. Take a look at that struct's documentation to see 789 * who sets which struct member with what lifetime. 790 * 791 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 792 * has died, which can mean that there's no valid runqueue for a @entity. 793 * This function returns -ENOENT in this case (which probably should be -EIO as 794 * a more meanigful return value). 795 * 796 * Returns 0 for success, negative error code otherwise. 797 */ 798int drm_sched_job_init(struct drm_sched_job *job, 799 struct drm_sched_entity *entity, 800 u32 credits, void *owner, 801 uint64_t drm_client_id) 802{ 803 if (!entity->rq) { 804 /* This will most likely be followed by missing frames 805 * or worse--a blank screen--leave a trail in the 806 * logs, so this can be debugged easier. 807 */ 808 dev_err(job->sched->dev, "%s: entity has no rq!\n", __func__); 809 return -ENOENT; 810 } 811 812 if (unlikely(!credits)) { 813 pr_err("*ERROR* %s: credits cannot be 0!\n", __func__); 814 return -EINVAL; 815 } 816 817 /* 818 * We don't know for sure how the user has allocated. Thus, zero the 819 * struct so that unallowed (i.e., too early) usage of pointers that 820 * this function does not set is guaranteed to lead to a NULL pointer 821 * exception instead of UB. 822 */ 823 memset(job, 0, sizeof(*job)); 824 825 job->entity = entity; 826 job->credits = credits; 827 job->s_fence = drm_sched_fence_alloc(entity, owner, drm_client_id); 828 if (!job->s_fence) 829 return -ENOMEM; 830 831 INIT_LIST_HEAD(&job->list); 832 833 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 834 835 return 0; 836} 837EXPORT_SYMBOL(drm_sched_job_init); 838 839/** 840 * drm_sched_job_arm - arm a scheduler job for execution 841 * @job: scheduler job to arm 842 * 843 * This arms a scheduler job for execution. Specifically it initializes the 844 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 845 * or other places that need to track the completion of this job. It also 846 * initializes sequence numbers, which are fundamental for fence ordering. 847 * 848 * Refer to drm_sched_entity_push_job() documentation for locking 849 * considerations. 850 * 851 * Once this function was called, you *must* submit @job with 852 * drm_sched_entity_push_job(). 853 * 854 * This can only be called if drm_sched_job_init() succeeded. 855 */ 856void drm_sched_job_arm(struct drm_sched_job *job) 857{ 858 struct drm_gpu_scheduler *sched; 859 struct drm_sched_entity *entity = job->entity; 860 861 BUG_ON(!entity); 862 drm_sched_entity_select_rq(entity); 863 sched = entity->rq->sched; 864 865 job->sched = sched; 866 job->s_priority = entity->priority; 867 868 drm_sched_fence_init(job->s_fence, job->entity); 869} 870EXPORT_SYMBOL(drm_sched_job_arm); 871 872/** 873 * drm_sched_job_add_dependency - adds the fence as a job dependency 874 * @job: scheduler job to add the dependencies to 875 * @fence: the dma_fence to add to the list of dependencies. 876 * 877 * Note that @fence is consumed in both the success and error cases. 878 * 879 * Returns: 880 * 0 on success, or an error on failing to expand the array. 881 */ 882int drm_sched_job_add_dependency(struct drm_sched_job *job, 883 struct dma_fence *fence) 884{ 885 struct dma_fence *entry; 886 unsigned long index; 887 u32 id = 0; 888 int ret; 889 890 if (!fence) 891 return 0; 892 893 /* Deduplicate if we already depend on a fence from the same context. 894 * This lets the size of the array of deps scale with the number of 895 * engines involved, rather than the number of BOs. 896 */ 897 xa_for_each(&job->dependencies, index, entry) { 898 if (entry->context != fence->context) 899 continue; 900 901 if (dma_fence_is_later(fence, entry)) { 902 dma_fence_put(entry); 903 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 904 } else { 905 dma_fence_put(fence); 906 } 907 return 0; 908 } 909 910 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 911 if (ret != 0) 912 dma_fence_put(fence); 913 914 return ret; 915} 916EXPORT_SYMBOL(drm_sched_job_add_dependency); 917 918/** 919 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency 920 * @job: scheduler job to add the dependencies to 921 * @file: drm file private pointer 922 * @handle: syncobj handle to lookup 923 * @point: timeline point 924 * 925 * This adds the fence matching the given syncobj to @job. 926 * 927 * Returns: 928 * 0 on success, or an error on failing to expand the array. 929 */ 930int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, 931 struct drm_file *file, 932 u32 handle, 933 u32 point) 934{ 935 struct dma_fence *fence; 936 int ret; 937 938 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence); 939 if (ret) 940 return ret; 941 942 return drm_sched_job_add_dependency(job, fence); 943} 944EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency); 945 946/** 947 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job 948 * @job: scheduler job to add the dependencies to 949 * @resv: the dma_resv object to get the fences from 950 * @usage: the dma_resv_usage to use to filter the fences 951 * 952 * This adds all fences matching the given usage from @resv to @job. 953 * Must be called with the @resv lock held. 954 * 955 * Returns: 956 * 0 on success, or an error on failing to expand the array. 957 */ 958int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job, 959 struct dma_resv *resv, 960 enum dma_resv_usage usage) 961{ 962 struct dma_resv_iter cursor; 963 struct dma_fence *fence; 964 int ret; 965 966 dma_resv_assert_held(resv); 967 968 dma_resv_for_each_fence(&cursor, resv, usage, fence) { 969 /* 970 * As drm_sched_job_add_dependency always consumes the fence 971 * reference (even when it fails), and dma_resv_for_each_fence 972 * is not obtaining one, we need to grab one before calling. 973 */ 974 ret = drm_sched_job_add_dependency(job, dma_fence_get(fence)); 975 if (ret) 976 return ret; 977 } 978 return 0; 979} 980EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies); 981 982/** 983 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 984 * dependencies 985 * @job: scheduler job to add the dependencies to 986 * @obj: the gem object to add new dependencies from. 987 * @write: whether the job might write the object (so we need to depend on 988 * shared fences in the reservation object). 989 * 990 * This should be called after drm_gem_lock_reservations() on your array of 991 * GEM objects used in the job but before updating the reservations with your 992 * own fences. 993 * 994 * Returns: 995 * 0 on success, or an error on failing to expand the array. 996 */ 997int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 998 struct drm_gem_object *obj, 999 bool write) 1000{ 1001 return drm_sched_job_add_resv_dependencies(job, obj->resv, 1002 dma_resv_usage_rw(write)); 1003} 1004EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 1005 1006/** 1007 * drm_sched_job_has_dependency - check whether fence is the job's dependency 1008 * @job: scheduler job to check 1009 * @fence: fence to look for 1010 * 1011 * Returns: 1012 * True if @fence is found within the job's dependencies, or otherwise false. 1013 */ 1014bool drm_sched_job_has_dependency(struct drm_sched_job *job, 1015 struct dma_fence *fence) 1016{ 1017 struct dma_fence *f; 1018 unsigned long index; 1019 1020 xa_for_each(&job->dependencies, index, f) { 1021 if (f == fence) 1022 return true; 1023 } 1024 1025 return false; 1026} 1027EXPORT_SYMBOL(drm_sched_job_has_dependency); 1028 1029/** 1030 * drm_sched_job_cleanup - clean up scheduler job resources 1031 * @job: scheduler job to clean up 1032 * 1033 * Cleans up the resources allocated with drm_sched_job_init(). 1034 * 1035 * Drivers should call this from their error unwind code if @job is aborted 1036 * before drm_sched_job_arm() is called. 1037 * 1038 * drm_sched_job_arm() is a point of no return since it initializes the fences 1039 * and their sequence number etc. Once that function has been called, you *must* 1040 * submit it with drm_sched_entity_push_job() and cannot simply abort it by 1041 * calling drm_sched_job_cleanup(). 1042 * 1043 * This function should be called in the &drm_sched_backend_ops.free_job callback. 1044 */ 1045void drm_sched_job_cleanup(struct drm_sched_job *job) 1046{ 1047 struct dma_fence *fence; 1048 unsigned long index; 1049 1050 if (kref_read(&job->s_fence->finished.refcount)) { 1051 /* The job has been processed by the scheduler, i.e., 1052 * drm_sched_job_arm() and drm_sched_entity_push_job() have 1053 * been called. 1054 */ 1055 dma_fence_put(&job->s_fence->finished); 1056 } else { 1057 /* The job was aborted before it has been committed to be run; 1058 * notably, drm_sched_job_arm() has not been called. 1059 */ 1060 drm_sched_fence_free(job->s_fence); 1061 } 1062 1063 job->s_fence = NULL; 1064 1065 xa_for_each(&job->dependencies, index, fence) { 1066 dma_fence_put(fence); 1067 } 1068 xa_destroy(&job->dependencies); 1069 1070} 1071EXPORT_SYMBOL(drm_sched_job_cleanup); 1072 1073/** 1074 * drm_sched_wakeup - Wake up the scheduler if it is ready to queue 1075 * @sched: scheduler instance 1076 * 1077 * Wake up the scheduler if we can queue jobs. 1078 */ 1079void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 1080{ 1081 drm_sched_run_job_queue(sched); 1082} 1083 1084/** 1085 * drm_sched_select_entity - Select next entity to process 1086 * 1087 * @sched: scheduler instance 1088 * 1089 * Return an entity to process or NULL if none are found. 1090 * 1091 * Note, that we break out of the for-loop when "entity" is non-null, which can 1092 * also be an error-pointer--this assures we don't process lower priority 1093 * run-queues. See comments in the respectively called functions. 1094 */ 1095static struct drm_sched_entity * 1096drm_sched_select_entity(struct drm_gpu_scheduler *sched) 1097{ 1098 struct drm_sched_entity *entity; 1099 int i; 1100 1101 /* Start with the highest priority. 1102 */ 1103 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { 1104 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ? 1105 drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) : 1106 drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]); 1107 if (entity) 1108 break; 1109 } 1110 1111 return IS_ERR(entity) ? NULL : entity; 1112} 1113 1114/** 1115 * drm_sched_get_finished_job - fetch the next finished job to be destroyed 1116 * 1117 * @sched: scheduler instance 1118 * @have_more: are there more finished jobs on the list 1119 * 1120 * Informs the caller through @have_more whether there are more finished jobs 1121 * besides the returned one. 1122 * 1123 * Returns the next finished job from the pending list (if there is one) 1124 * ready for it to be destroyed. 1125 */ 1126static struct drm_sched_job * 1127drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more) 1128{ 1129 struct drm_sched_job *job, *next; 1130 1131 spin_lock(&sched->job_list_lock); 1132 1133 job = list_first_entry_or_null(&sched->pending_list, 1134 struct drm_sched_job, list); 1135 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 1136 /* remove job from pending_list */ 1137 list_del_init(&job->list); 1138 1139 /* cancel this job's TO timer */ 1140 cancel_delayed_work(&sched->work_tdr); 1141 1142 *have_more = false; 1143 next = list_first_entry_or_null(&sched->pending_list, 1144 typeof(*next), list); 1145 if (next) { 1146 /* make the scheduled timestamp more accurate */ 1147 if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, 1148 &next->s_fence->scheduled.flags)) 1149 next->s_fence->scheduled.timestamp = 1150 dma_fence_timestamp(&job->s_fence->finished); 1151 1152 *have_more = dma_fence_is_signaled(&next->s_fence->finished); 1153 1154 /* start TO timer for next job */ 1155 drm_sched_start_timeout(sched); 1156 } 1157 } else { 1158 job = NULL; 1159 } 1160 1161 spin_unlock(&sched->job_list_lock); 1162 1163 return job; 1164} 1165 1166/** 1167 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 1168 * @sched_list: list of drm_gpu_schedulers 1169 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 1170 * 1171 * Returns pointer of the sched with the least load or NULL if none of the 1172 * drm_gpu_schedulers are ready 1173 */ 1174struct drm_gpu_scheduler * 1175drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 1176 unsigned int num_sched_list) 1177{ 1178 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 1179 int i; 1180 unsigned int min_score = UINT_MAX, num_score; 1181 1182 for (i = 0; i < num_sched_list; ++i) { 1183 sched = sched_list[i]; 1184 1185 if (!sched->ready) { 1186 DRM_WARN("scheduler %s is not ready, skipping", 1187 sched->name); 1188 continue; 1189 } 1190 1191 num_score = atomic_read(sched->score); 1192 if (num_score < min_score) { 1193 min_score = num_score; 1194 picked_sched = sched; 1195 } 1196 } 1197 1198 return picked_sched; 1199} 1200EXPORT_SYMBOL(drm_sched_pick_best); 1201 1202/** 1203 * drm_sched_free_job_work - worker to call free_job 1204 * 1205 * @w: free job work 1206 */ 1207static void drm_sched_free_job_work(struct work_struct *w) 1208{ 1209 struct drm_gpu_scheduler *sched = 1210 container_of(w, struct drm_gpu_scheduler, work_free_job); 1211 struct drm_sched_job *job; 1212 bool have_more; 1213 1214 job = drm_sched_get_finished_job(sched, &have_more); 1215 if (job) { 1216 sched->ops->free_job(job); 1217 if (have_more) 1218 drm_sched_run_free_queue(sched); 1219 } 1220 1221 drm_sched_run_job_queue(sched); 1222} 1223 1224/** 1225 * drm_sched_run_job_work - worker to call run_job 1226 * 1227 * @w: run job work 1228 */ 1229static void drm_sched_run_job_work(struct work_struct *w) 1230{ 1231 struct drm_gpu_scheduler *sched = 1232 container_of(w, struct drm_gpu_scheduler, work_run_job); 1233 struct drm_sched_entity *entity; 1234 struct dma_fence *fence; 1235 struct drm_sched_fence *s_fence; 1236 struct drm_sched_job *sched_job; 1237 int r; 1238 1239 /* Find entity with a ready job */ 1240 entity = drm_sched_select_entity(sched); 1241 if (!entity) { 1242 /* 1243 * Either no more work to do, or the next ready job needs more 1244 * credits than the scheduler has currently available. 1245 */ 1246 return; 1247 } 1248 1249 sched_job = drm_sched_entity_pop_job(entity); 1250 if (!sched_job) { 1251 complete_all(&entity->entity_idle); 1252 drm_sched_run_job_queue(sched); 1253 return; 1254 } 1255 1256 s_fence = sched_job->s_fence; 1257 1258 atomic_add(sched_job->credits, &sched->credit_count); 1259 drm_sched_job_begin(sched_job); 1260 1261 trace_drm_sched_job_run(sched_job, entity); 1262 /* 1263 * The run_job() callback must by definition return a fence whose 1264 * refcount has been incremented for the scheduler already. 1265 */ 1266 fence = sched->ops->run_job(sched_job); 1267 complete_all(&entity->entity_idle); 1268 drm_sched_fence_scheduled(s_fence, fence); 1269 1270 if (!IS_ERR_OR_NULL(fence)) { 1271 r = dma_fence_add_callback(fence, &sched_job->cb, 1272 drm_sched_job_done_cb); 1273 if (r == -ENOENT) 1274 drm_sched_job_done(sched_job, fence->error); 1275 else if (r) 1276 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); 1277 1278 dma_fence_put(fence); 1279 } else { 1280 drm_sched_job_done(sched_job, IS_ERR(fence) ? 1281 PTR_ERR(fence) : 0); 1282 } 1283 1284 wake_up(&sched->job_scheduled); 1285 drm_sched_run_job_queue(sched); 1286} 1287 1288static struct workqueue_struct *drm_sched_alloc_wq(const char *name) 1289{ 1290#if (IS_ENABLED(CONFIG_LOCKDEP)) 1291 static struct lockdep_map map = { 1292 .name = "drm_sched_lockdep_map" 1293 }; 1294 1295 /* 1296 * Avoid leaking a lockdep map on each drm sched creation and 1297 * destruction by using a single lockdep map for all drm sched 1298 * allocated submit_wq. 1299 */ 1300 1301 return alloc_ordered_workqueue_lockdep_map(name, WQ_MEM_RECLAIM, &map); 1302#else 1303 return alloc_ordered_workqueue(name, WQ_MEM_RECLAIM); 1304#endif 1305} 1306 1307/** 1308 * drm_sched_init - Init a gpu scheduler instance 1309 * 1310 * @sched: scheduler instance 1311 * @args: scheduler initialization arguments 1312 * 1313 * Return 0 on success, otherwise error code. 1314 */ 1315int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args) 1316{ 1317 int i; 1318 1319 sched->ops = args->ops; 1320 sched->credit_limit = args->credit_limit; 1321 sched->name = args->name; 1322 sched->timeout = args->timeout; 1323 sched->hang_limit = args->hang_limit; 1324 sched->timeout_wq = args->timeout_wq ? args->timeout_wq : system_percpu_wq; 1325 sched->score = args->score ? args->score : &sched->_score; 1326 sched->dev = args->dev; 1327 1328 if (args->num_rqs > DRM_SCHED_PRIORITY_COUNT) { 1329 /* This is a gross violation--tell drivers what the problem is. 1330 */ 1331 dev_err(sched->dev, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n", 1332 __func__); 1333 return -EINVAL; 1334 } else if (sched->sched_rq) { 1335 /* Not an error, but warn anyway so drivers can 1336 * fine-tune their DRM calling order, and return all 1337 * is good. 1338 */ 1339 dev_warn(sched->dev, "%s: scheduler already initialized!\n", __func__); 1340 return 0; 1341 } 1342 1343 if (args->submit_wq) { 1344 sched->submit_wq = args->submit_wq; 1345 sched->own_submit_wq = false; 1346 } else { 1347 sched->submit_wq = drm_sched_alloc_wq(args->name); 1348 if (!sched->submit_wq) 1349 return -ENOMEM; 1350 1351 sched->own_submit_wq = true; 1352 } 1353 1354 sched->sched_rq = kmalloc_array(args->num_rqs, sizeof(*sched->sched_rq), 1355 GFP_KERNEL | __GFP_ZERO); 1356 if (!sched->sched_rq) 1357 goto Out_check_own; 1358 sched->num_rqs = args->num_rqs; 1359 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { 1360 sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL); 1361 if (!sched->sched_rq[i]) 1362 goto Out_unroll; 1363 drm_sched_rq_init(sched, sched->sched_rq[i]); 1364 } 1365 1366 init_waitqueue_head(&sched->job_scheduled); 1367 INIT_LIST_HEAD(&sched->pending_list); 1368 spin_lock_init(&sched->job_list_lock); 1369 atomic_set(&sched->credit_count, 0); 1370 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1371 INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); 1372 INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); 1373 atomic_set(&sched->_score, 0); 1374 atomic64_set(&sched->job_id_count, 0); 1375 sched->pause_submit = false; 1376 1377 sched->ready = true; 1378 return 0; 1379Out_unroll: 1380 for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--) 1381 kfree(sched->sched_rq[i]); 1382 1383 kfree(sched->sched_rq); 1384 sched->sched_rq = NULL; 1385Out_check_own: 1386 if (sched->own_submit_wq) 1387 destroy_workqueue(sched->submit_wq); 1388 dev_err(sched->dev, "%s: Failed to setup GPU scheduler--out of memory\n", __func__); 1389 return -ENOMEM; 1390} 1391EXPORT_SYMBOL(drm_sched_init); 1392 1393static void drm_sched_cancel_remaining_jobs(struct drm_gpu_scheduler *sched) 1394{ 1395 struct drm_sched_job *job, *tmp; 1396 1397 /* All other accessors are stopped. No locking necessary. */ 1398 list_for_each_entry_safe_reverse(job, tmp, &sched->pending_list, list) { 1399 sched->ops->cancel_job(job); 1400 list_del(&job->list); 1401 sched->ops->free_job(job); 1402 } 1403} 1404 1405/** 1406 * drm_sched_fini - Destroy a gpu scheduler 1407 * 1408 * @sched: scheduler instance 1409 * 1410 * Tears down and cleans up the scheduler. 1411 * 1412 * This stops submission of new jobs to the hardware through &struct 1413 * drm_sched_backend_ops.run_job. If &struct drm_sched_backend_ops.cancel_job 1414 * is implemented, all jobs will be canceled through it and afterwards cleaned 1415 * up through &struct drm_sched_backend_ops.free_job. If cancel_job is not 1416 * implemented, memory could leak. 1417 */ 1418void drm_sched_fini(struct drm_gpu_scheduler *sched) 1419{ 1420 struct drm_sched_entity *s_entity; 1421 int i; 1422 1423 drm_sched_wqueue_stop(sched); 1424 1425 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { 1426 struct drm_sched_rq *rq = sched->sched_rq[i]; 1427 1428 spin_lock(&rq->lock); 1429 list_for_each_entry(s_entity, &rq->entities, list) { 1430 /* 1431 * Prevents reinsertion and marks job_queue as idle, 1432 * it will be removed from the rq in drm_sched_entity_fini() 1433 * eventually 1434 * 1435 * FIXME: 1436 * This lacks the proper spin_lock(&s_entity->lock) and 1437 * is, therefore, a race condition. Most notably, it 1438 * can race with drm_sched_entity_push_job(). The lock 1439 * cannot be taken here, however, because this would 1440 * lead to lock inversion -> deadlock. 1441 * 1442 * The best solution probably is to enforce the life 1443 * time rule of all entities having to be torn down 1444 * before their scheduler. Then, however, locking could 1445 * be dropped alltogether from this function. 1446 * 1447 * For now, this remains a potential race in all 1448 * drivers that keep entities alive for longer than 1449 * the scheduler. 1450 * 1451 * The READ_ONCE() is there to make the lockless read 1452 * (warning about the lockless write below) slightly 1453 * less broken... 1454 */ 1455 if (!READ_ONCE(s_entity->stopped)) 1456 dev_warn(sched->dev, "Tearing down scheduler with active entities!\n"); 1457 s_entity->stopped = true; 1458 } 1459 spin_unlock(&rq->lock); 1460 kfree(sched->sched_rq[i]); 1461 } 1462 1463 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1464 wake_up_all(&sched->job_scheduled); 1465 1466 /* Confirm no work left behind accessing device structures */ 1467 cancel_delayed_work_sync(&sched->work_tdr); 1468 1469 /* Avoid memory leaks if supported by the driver. */ 1470 if (sched->ops->cancel_job) 1471 drm_sched_cancel_remaining_jobs(sched); 1472 1473 if (sched->own_submit_wq) 1474 destroy_workqueue(sched->submit_wq); 1475 sched->ready = false; 1476 kfree(sched->sched_rq); 1477 sched->sched_rq = NULL; 1478 1479 if (!list_empty(&sched->pending_list)) 1480 dev_warn(sched->dev, "Tearing down scheduler while jobs are pending!\n"); 1481} 1482EXPORT_SYMBOL(drm_sched_fini); 1483 1484/** 1485 * drm_sched_increase_karma - Update sched_entity guilty flag 1486 * 1487 * @bad: The job guilty of time out 1488 * 1489 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 1490 * limit of the scheduler then the respective sched entity is marked guilty and 1491 * jobs from it will not be scheduled further 1492 */ 1493void drm_sched_increase_karma(struct drm_sched_job *bad) 1494{ 1495 int i; 1496 struct drm_sched_entity *tmp; 1497 struct drm_sched_entity *entity; 1498 struct drm_gpu_scheduler *sched = bad->sched; 1499 1500 /* don't change @bad's karma if it's from KERNEL RQ, 1501 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1502 * corrupt but keep in mind that kernel jobs always considered good. 1503 */ 1504 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 1505 atomic_inc(&bad->karma); 1506 1507 for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) { 1508 struct drm_sched_rq *rq = sched->sched_rq[i]; 1509 1510 spin_lock(&rq->lock); 1511 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1512 if (bad->s_fence->scheduled.context == 1513 entity->fence_context) { 1514 if (entity->guilty) 1515 atomic_set(entity->guilty, 1); 1516 break; 1517 } 1518 } 1519 spin_unlock(&rq->lock); 1520 if (&entity->list != &rq->entities) 1521 break; 1522 } 1523 } 1524} 1525EXPORT_SYMBOL(drm_sched_increase_karma); 1526 1527/** 1528 * drm_sched_wqueue_ready - Is the scheduler ready for submission 1529 * 1530 * @sched: scheduler instance 1531 * 1532 * Returns true if submission is ready 1533 */ 1534bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched) 1535{ 1536 return sched->ready; 1537} 1538EXPORT_SYMBOL(drm_sched_wqueue_ready); 1539 1540/** 1541 * drm_sched_wqueue_stop - stop scheduler submission 1542 * @sched: scheduler instance 1543 * 1544 * Stops the scheduler from pulling new jobs from entities. It also stops 1545 * freeing jobs automatically through drm_sched_backend_ops.free_job(). 1546 */ 1547void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) 1548{ 1549 WRITE_ONCE(sched->pause_submit, true); 1550 cancel_work_sync(&sched->work_run_job); 1551 cancel_work_sync(&sched->work_free_job); 1552} 1553EXPORT_SYMBOL(drm_sched_wqueue_stop); 1554 1555/** 1556 * drm_sched_wqueue_start - start scheduler submission 1557 * @sched: scheduler instance 1558 * 1559 * Restarts the scheduler after drm_sched_wqueue_stop() has stopped it. 1560 * 1561 * This function is not necessary for 'conventional' startup. The scheduler is 1562 * fully operational after drm_sched_init() succeeded. 1563 */ 1564void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) 1565{ 1566 WRITE_ONCE(sched->pause_submit, false); 1567 queue_work(sched->submit_wq, &sched->work_run_job); 1568 queue_work(sched->submit_wq, &sched->work_free_job); 1569} 1570EXPORT_SYMBOL(drm_sched_wqueue_start);
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