File Index
Files and directories
Sign in
FILE

adreno_pm4.xml

File preview with syntax highlighting.

linux-6.19.14/drivers/gpu/drm/msm/registers/adreno/adreno_pm4.xml XML
   1<?xml version="1.0" encoding="UTF-8"?>
   2<database xmlns="http://nouveau.freedesktop.org/"
   3xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
   4xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd">
   5<import file="freedreno_copyright.xml"/>
   6<import file="adreno/adreno_common.xml"/>
   7
   8<enum name="vgt_event_type" varset="chip">
   9	<value name="VS_DEALLOC" value="0x00" variants="A2XX-A5XX"/>
  10	<value name="PS_DEALLOC" value="0x01" variants="A2XX-A5XX"/>
  11	<value name="VS_DONE_TS" value="0x02" variants="A2XX-A5XX"/>
  12	<value name="PS_DONE_TS" value="0x03" variants="A2XX-A5XX"/>
  13	<doc>
  14		Flushes dirty data from UCHE, and also writes a GPU timestamp to
  15		the address if one is provided.
  16	</doc>
  17	<value name="CACHE_FLUSH_TS" value="0x04"/>
  18	<value name="CONTEXT_DONE" value="0x05"/>
  19	<value name="CACHE_FLUSH" value="0x06" variants="A2XX-A4XX"/>
  20	<value name="VIZQUERY_START" value="0x07" variants="A2XX"/>
  21	<value name="HLSQ_FLUSH" value="0x07" variants="A3XX-A4XX"/>
  22	<value name="VIZQUERY_END" value="0x08" variants="A2XX"/>
  23	<value name="SC_WAIT_WC" value="0x09" variants="A2XX"/>
  24	<value name="WRITE_PRIMITIVE_COUNTS" value="0x09" variants="A6XX-"/>
  25	<value name="START_PRIMITIVE_CTRS" value="0x0b" variants="A6XX-"/>
  26	<value name="STOP_PRIMITIVE_CTRS" value="0x0c" variants="A6XX-"/>
  27	<!-- Not sure that these 4 events don't have the same meaning as on A5XX+ -->
  28	<value name="RST_PIX_CNT" value="0x0d" variants="A2XX-A4XX"/>
  29	<value name="RST_VTX_CNT" value="0x0e" variants="A2XX-A4XX"/>
  30	<value name="TILE_FLUSH" value="0x0f" variants="A2XX-A4XX"/>
  31	<value name="STAT_EVENT" value="0x10" variants="A2XX-A4XX"/>
  32	<value name="CACHE_FLUSH_AND_INV_TS_EVENT" value="0x14" variants="A2XX-A4XX"/>
  33	<doc>
  34		If A6XX_RB_SAMPLE_COUNTER_CNTL.copy is true, writes OQ Z passed
  35		sample counts to RB_SAMPLE_COUNTER_BASE.  This writes to main
  36		memory, skipping UCHE.
  37	</doc>
  38	<value name="ZPASS_DONE" value="0x15"/>
  39	<value name="CACHE_FLUSH_AND_INV_EVENT" value="0x16" variants="A2XX"/>
  40
  41	<doc>
  42		Writes the GPU timestamp to the address that follows, once RB
  43		access and flushes are complete.
  44	</doc>
  45	<value name="RB_DONE_TS" value="0x16" variants="A3XX-"/>
  46
  47	<value name="PERFCOUNTER_START" value="0x17" variants="A2XX-A4XX"/>
  48	<value name="PERFCOUNTER_STOP" value="0x18" variants="A2XX-A4XX"/>
  49	<value name="VS_FETCH_DONE" value="0x1b" variants="A2XX-A5XX"/>
  50	<value name="FACENESS_FLUSH" value="0x1c" variants="A2XX-A4XX"/>
  51
  52	<!-- a5xx events -->
  53	<value name="WT_DONE_TS" value="0x08" variants="A5XX-A6XX"/>
  54	<value name="START_FRAGMENT_CTRS" value="0x0d" variants="A5XX-"/>
  55	<value name="STOP_FRAGMENT_CTRS" value="0x0e" variants="A5XX-"/>
  56	<value name="START_COMPUTE_CTRS" value="0x0f" variants="A5XX-"/>
  57	<value name="STOP_COMPUTE_CTRS" value="0x10" variants="A5XX-"/>
  58	<value name="FLUSH_SO_0" value="0x11" variants="A5XX-"/>
  59	<value name="FLUSH_SO_1" value="0x12" variants="A5XX-"/>
  60	<value name="FLUSH_SO_2" value="0x13" variants="A5XX-"/>
  61	<value name="FLUSH_SO_3" value="0x14" variants="A5XX-"/>
  62
  63	<doc>
  64		Invalidates depth attachment data from the CCU.  We assume this
  65		happens in the last stage.
  66	</doc>
  67	<value name="PC_CCU_INVALIDATE_DEPTH" value="0x18" variants="A5XX-A6XX"/>
  68
  69	<doc>
  70		Invalidates color attachment data from the CCU.  We assume this
  71		happens in the last stage.
  72	</doc>
  73	<value name="PC_CCU_INVALIDATE_COLOR" value="0x19" variants="A5XX-A6XX"/>
  74
  75	<doc>
  76		Flushes the small cache used by CP_EVENT_WRITE::BLIT (which,
  77		along with its registers, would be better named RESOLVE).
  78	</doc>
  79	<value name="PC_CCU_RESOLVE_TS" value="0x1a" variants="A6XX"/>
  80
  81	<doc>
  82		Flushes depth attachment data from the CCU.  We assume this
  83		happens in the last stage.
  84	</doc>
  85	<value name="PC_CCU_FLUSH_DEPTH_TS" value="0x1c" variants="A5XX-A6XX"/>
  86
  87	<doc>
  88		Flushes color attachment data from the CCU.  We assume this
  89		happens in the last stage.
  90	</doc>
  91	<value name="PC_CCU_FLUSH_COLOR_TS" value="0x1d" variants="A5XX-A6XX"/>
  92
  93	<doc>
  94		Triggers a resolve (GMEM to sysmem) or unresolve (sysmem to
  95		GMEM) or clear blit, depending on CCU programming.
  96	</doc>
  97	<value name="CCU_RESOLVE" value="0x1e" variants="A5XX-"/>
  98
  99	<doc>
 100	Flip between the primary and secondary LRZ buffers. This is used
 101	for concurrent binning, so that BV can write to one buffer while
 102	BR reads from the other.
 103	</doc>
 104	<value name="LRZ_FLIP_BUFFER" value="0x24" variants="A7XX-"/>
 105
 106	<doc>
 107		Clears based on GRAS_LRZ_CNTL configuration, could clear
 108		fast-clear buffer or LRZ direction.
 109		LRZ direction is stored at lrz_fc_offset + 0x200, has 1 byte which
 110		could be expressed by enum:
 111			CUR_DIR_DISABLED = 0x0
 112			CUR_DIR_GE = 0x1
 113			CUR_DIR_LE = 0x2
 114			CUR_DIR_UNSET = 0x3
 115		Clear of direction means setting the direction to CUR_DIR_UNSET.
 116	</doc>
 117	<value name="LRZ_CLEAR" value="0x25" variants="A5XX-"/>
 118
 119	<value name="LRZ_FLUSH_INVALIDATE" value="0x26" variants="A5XX-A6XX"/>
 120	<value name="LRZ_CACHE_FLUSH" value="0x26" variants="A7XX-"/>
 121	<value name="BLIT_OP_FILL_2D" value="0x27" variants="A5XX-A6XX"/>
 122	<value name="BLIT_OP_COPY_2D" value="0x28" variants="A5XX-A6XX"/>
 123	<value name="LRZ_CACHE_INVALIDATE" value="0x28" variants="A7XX-"/>
 124	<value name="LRZ_Q_CACHE_INVALIDATE" value="0x29" variants="A7XX-"/>
 125	<value name="BLIT_OP_SCALE_2D" value="0x2a" variants="A5XX-"/>
 126	<value name="CONTEXT_DONE_2D" value="0x2b" variants="A5XX-"/>
 127	<value name="VSC_BINNING_START" value="0x2c" variants="A5XX-"/>
 128	<value name="VSC_BINNING_END" value="0x2d" variants="A5XX-"/>
 129
 130	<!-- a6xx events -->
 131	<doc>
 132		Invalidates UCHE.
 133	</doc>
 134	<value name="CACHE_INVALIDATE" value="0x31" variants="A6XX"/>
 135
 136	<value name="DEBUG_LABEL" value="0x3f" variants="A6XX-"/>
 137
 138	<!-- note, some of these are the same as a6xx, just named differently -->
 139
 140	<doc> Doesn't seem to do anything </doc>
 141	<value name="DUMMY_EVENT" value="0x01" variants="A7XX-"/>
 142	<value name="CCU_INVALIDATE_DEPTH" value="0x18" variants="A7XX-"/>
 143	<value name="CCU_INVALIDATE_COLOR" value="0x19" variants="A7XX-"/>
 144	<value name="CCU_RESOLVE_CLEAN" value="0x1a" variants="A7XX-"/>
 145	<value name="CCU_FLUSH_DEPTH" value="0x1c" variants="A7XX-"/>
 146	<value name="CCU_FLUSH_COLOR" value="0x1d" variants="A7XX-"/>
 147	<value name="CCU_END_RESOLVE_GROUP" value="0x1f" variants="A7XX-"/>
 148	<value name="CCU_CLEAN_DEPTH" value="0x20" variants="A7XX-"/>
 149	<value name="CCU_CLEAN_COLOR" value="0x21" variants="A7XX-"/>
 150	<value name="CACHE_RESET" value="0x30" variants="A7XX-"/>
 151	<value name="CACHE_CLEAN" value="0x31" variants="A7XX-"/>
 152	<!-- TODO: deal with name conflicts with other gens -->
 153	<value name="CACHE_FLUSH7" value="0x32" variants="A7XX-"/>
 154	<value name="CACHE_INVALIDATE7" value="0x33" variants="A7XX-"/>
 155	<value name="DEPTH_BUFFER_FLIP" value="0x3d" variants="A8XX-"/>
 156	<value name="CCH_FAST_CLEAR_CLEAN" value="0x1b" variants="A8XX-"/>
 157</enum>
 158
 159<enum name="pc_di_primtype">
 160	<value name="DI_PT_NONE" value="0"/>
 161	<!-- POINTLIST_PSIZE is used on a3xx/a4xx when gl_PointSize is written: -->
 162	<value name="DI_PT_POINTLIST_PSIZE" value="1"/>
 163	<value name="DI_PT_LINELIST" value="2"/>
 164	<value name="DI_PT_LINESTRIP" value="3"/>
 165	<value name="DI_PT_TRILIST" value="4"/>
 166	<value name="DI_PT_TRIFAN" value="5"/>
 167	<value name="DI_PT_TRISTRIP" value="6"/>
 168	<value name="DI_PT_LINELOOP" value="7"/>  <!-- a22x, a3xx -->
 169	<value name="DI_PT_RECTLIST" value="8"/>
 170	<value name="DI_PT_POINTLIST" value="9"/>
 171	<value name="DI_PT_LINE_ADJ" value="0xa"/>
 172	<value name="DI_PT_LINESTRIP_ADJ" value="0xb"/>
 173	<value name="DI_PT_TRI_ADJ" value="0xc"/>
 174	<value name="DI_PT_TRISTRIP_ADJ" value="0xd"/>
 175
 176	<value name="DI_PT_PATCHES0" value="0x1f"/>
 177	<value name="DI_PT_PATCHES1" value="0x20"/>
 178	<value name="DI_PT_PATCHES2" value="0x21"/>
 179	<value name="DI_PT_PATCHES3" value="0x22"/>
 180	<value name="DI_PT_PATCHES4" value="0x23"/>
 181	<value name="DI_PT_PATCHES5" value="0x24"/>
 182	<value name="DI_PT_PATCHES6" value="0x25"/>
 183	<value name="DI_PT_PATCHES7" value="0x26"/>
 184	<value name="DI_PT_PATCHES8" value="0x27"/>
 185	<value name="DI_PT_PATCHES9" value="0x28"/>
 186	<value name="DI_PT_PATCHES10" value="0x29"/>
 187	<value name="DI_PT_PATCHES11" value="0x2a"/>
 188	<value name="DI_PT_PATCHES12" value="0x2b"/>
 189	<value name="DI_PT_PATCHES13" value="0x2c"/>
 190	<value name="DI_PT_PATCHES14" value="0x2d"/>
 191	<value name="DI_PT_PATCHES15" value="0x2e"/>
 192	<value name="DI_PT_PATCHES16" value="0x2f"/>
 193	<value name="DI_PT_PATCHES17" value="0x30"/>
 194	<value name="DI_PT_PATCHES18" value="0x31"/>
 195	<value name="DI_PT_PATCHES19" value="0x32"/>
 196	<value name="DI_PT_PATCHES20" value="0x33"/>
 197	<value name="DI_PT_PATCHES21" value="0x34"/>
 198	<value name="DI_PT_PATCHES22" value="0x35"/>
 199	<value name="DI_PT_PATCHES23" value="0x36"/>
 200	<value name="DI_PT_PATCHES24" value="0x37"/>
 201	<value name="DI_PT_PATCHES25" value="0x38"/>
 202	<value name="DI_PT_PATCHES26" value="0x39"/>
 203	<value name="DI_PT_PATCHES27" value="0x3a"/>
 204	<value name="DI_PT_PATCHES28" value="0x3b"/>
 205	<value name="DI_PT_PATCHES29" value="0x3c"/>
 206	<value name="DI_PT_PATCHES30" value="0x3d"/>
 207	<value name="DI_PT_PATCHES31" value="0x3e"/>
 208</enum>
 209
 210<enum name="pc_di_src_sel">
 211	<value name="DI_SRC_SEL_DMA" value="0"/>
 212	<value name="DI_SRC_SEL_IMMEDIATE" value="1"/>
 213	<value name="DI_SRC_SEL_AUTO_INDEX" value="2"/>
 214	<value name="DI_SRC_SEL_AUTO_XFB" value="3"/>
 215</enum>
 216
 217<enum name="pc_di_face_cull_sel">
 218	<value name="DI_FACE_CULL_NONE" value="0"/>
 219	<value name="DI_FACE_CULL_FETCH" value="1"/>
 220	<value name="DI_FACE_BACKFACE_CULL" value="2"/>
 221	<value name="DI_FACE_FRONTFACE_CULL" value="3"/>
 222</enum>
 223
 224<enum name="pc_di_index_size">
 225	<value name="INDEX_SIZE_IGN" value="0"/>
 226	<value name="INDEX_SIZE_16_BIT" value="0"/>
 227	<value name="INDEX_SIZE_32_BIT" value="1"/>
 228	<value name="INDEX_SIZE_8_BIT" value="2"/>
 229	<value name="INDEX_SIZE_INVALID"/>
 230</enum>
 231
 232<enum name="pc_di_vis_cull_mode">
 233	<value name="IGNORE_VISIBILITY" value="0"/>
 234	<value name="USE_VISIBILITY" value="1"/>
 235</enum>
 236
 237<enum name="adreno_pm4_packet_type">
 238	<value name="CP_TYPE0_PKT" value="0x00000000"/>
 239	<value name="CP_TYPE1_PKT" value="0x40000000"/>
 240	<value name="CP_TYPE2_PKT" value="0x80000000"/>
 241	<value name="CP_TYPE3_PKT" value="0xc0000000"/>
 242	<value name="CP_TYPE4_PKT" value="0x40000000"/>
 243	<value name="CP_TYPE7_PKT" value="0x70000000"/>
 244</enum>
 245
 246<!--
 247   Note that in some cases, the same packet id is recycled on a later
 248   generation, so variants attribute is used to distinguish.   They
 249   may not be completely accurate, we would probably have to analyze
 250   the pfp and me/pm4 firmware to verify the packet is actually
 251   handled on a particular generation.  But it is at least enough to
 252   disambiguate the packet-id's that were re-used for different
 253   packets starting with a5xx.
 254 -->
 255<enum name="adreno_pm4_type3_packets" varset="chip">
 256	<doc>initialize CP's micro-engine</doc>
 257	<value name="CP_ME_INIT" value="0x48"/>
 258	<doc>skip N 32-bit words to get to the next packet</doc>
 259	<value name="CP_NOP" value="0x10"/>
 260	<doc>
 261		indirect buffer dispatch.  prefetch parser uses this packet
 262		type to determine whether to pre-fetch the IB
 263	</doc>
 264	<value name="CP_PREEMPT_ENABLE" value="0x1c" variants="A5XX"/>
 265	<value name="CP_PREEMPT_TOKEN" value="0x1e" variants="A5XX"/>
 266	<value name="CP_INDIRECT_BUFFER" value="0x3f"/>
 267	<doc>
 268		Takes the same arguments as CP_INDIRECT_BUFFER, but jumps to
 269		another buffer at the same level. Must be at the end of IB, and
 270		doesn't work with draw state IB's.
 271	</doc>
 272	<value name="CP_INDIRECT_BUFFER_CHAIN" value="0x57" variants="A5XX-"/>
 273	<doc>indirect buffer dispatch.  same as IB, but init is pipelined</doc>
 274	<value name="CP_INDIRECT_BUFFER_PFD" value="0x37"/>
 275	<doc>
 276		Waits for the IDLE state of the engine before further drawing.
 277		This is pipelined, so the CP may continue.
 278	</doc>
 279	<value name="CP_WAIT_FOR_IDLE" value="0x26"/>
 280	<doc>wait until a register or memory location is a specific value</doc>
 281	<value name="CP_WAIT_REG_MEM" value="0x3c"/>
 282	<doc>wait until a register location is equal to a specific value</doc>
 283	<value name="CP_WAIT_REG_EQ" value="0x52"/>
 284	<doc>wait until a register location is >= a specific value</doc>
 285	<value name="CP_WAIT_REG_GTE" value="0x53" variants="A2XX-A4XX"/>
 286	<doc>wait until a read completes</doc>
 287	<value name="CP_WAIT_UNTIL_READ" value="0x5c" variants="A2XX-A4XX"/>
 288	<doc>wait until all base/size writes from an IB_PFD packet have completed</doc>
 289	<!--
 290		NOTE: CP_WAIT_IB_PFD_COMPLETE unimplemented at least since a5xx fw, and
 291		recycled for something new on a7xx
 292	 -->
 293	<value name="CP_WAIT_IB_PFD_COMPLETE" value="0x5d" varset="chip" variants="A2XX-A4XX"/>
 294	<doc>register read/modify/write</doc>
 295	<value name="CP_REG_RMW" value="0x21"/>
 296	<doc>Set binning configuration registers</doc>
 297	<value name="CP_SET_BIN_DATA" value="0x2f" variants="A2XX-A4XX"/>
 298	<value name="CP_SET_BIN_DATA5" value="0x2f" variants="A5XX-"/>
 299	<doc>reads register in chip and writes to memory</doc>
 300	<value name="CP_REG_TO_MEM" value="0x3e"/>
 301	<doc>write N 32-bit words to memory</doc>
 302	<value name="CP_MEM_WRITE" value="0x3d"/>
 303	<doc>write CP_PROG_COUNTER value to memory</doc>
 304	<value name="CP_MEM_WRITE_CNTR" value="0x4f"/>
 305	<doc>conditional execution of a sequence of packets</doc>
 306	<value name="CP_COND_EXEC" value="0x44"/>
 307	<doc>conditional write to memory or register</doc>
 308	<value name="CP_COND_WRITE" value="0x45" variants="A2XX-A4XX"/>
 309	<value name="CP_COND_WRITE5" value="0x45" variants="A5XX-"/>
 310	<doc>generate an event that creates a write to memory when completed</doc>
 311	<value name="CP_EVENT_WRITE" value="0x46" variants="A2XX-A6XX"/>
 312	<value name="CP_EVENT_WRITE7" value="0x46" variants="A7XX-"/>
 313	<doc>generate a VS|PS_done event</doc>
 314	<value name="CP_EVENT_WRITE_SHD" value="0x58" variants="A2XX"/>
 315	<doc>generate a cache flush done event</doc>
 316	<value name="CP_EVENT_WRITE_CFL" value="0x59" variants="A2XX"/>
 317	<doc>generate a z_pass done event</doc>
 318	<value name="CP_EVENT_WRITE_ZPD" value="0x5b" variants="A2XX"/>
 319	<doc>
 320		not sure the real name, but this seems to be what is used for
 321		opencl, instead of CP_DRAW_INDX..
 322	</doc>
 323	<value name="CP_RUN_OPENCL" value="0x31"/>
 324	<doc>initiate fetch of index buffer and draw</doc>
 325	<value name="CP_DRAW_INDX" value="0x22"/>
 326	<doc>draw using supplied indices in packet</doc>
 327	<value name="CP_DRAW_INDX_2" value="0x36" variants="A2XX-A4XX"/>  <!-- this is something different on a6xx and unused on a5xx -->
 328	<doc>initiate fetch of index buffer and binIDs and draw</doc>
 329	<value name="CP_DRAW_INDX_BIN" value="0x34" variants="A2XX-A4XX"/>
 330	<doc>initiate fetch of bin IDs and draw using supplied indices</doc>
 331	<value name="CP_DRAW_INDX_2_BIN" value="0x35" variants="A2XX-A4XX"/>
 332	<doc>begin/end initiator for viz query extent processing</doc>
 333	<value name="CP_VIZ_QUERY" value="0x23" variants="A2XX-A4XX"/>
 334	<doc>fetch state sub-blocks and initiate shader code DMAs</doc>
 335	<value name="CP_SET_STATE" value="0x25"/>
 336	<doc>load constant into chip and to memory</doc>
 337	<value name="CP_SET_CONSTANT" value="0x2d" variants="A2XX"/>
 338	<doc>load sequencer instruction memory (pointer-based)</doc>
 339	<value name="CP_IM_LOAD" value="0x27" variants="A2XX"/>
 340	<doc>load sequencer instruction memory (code embedded in packet)</doc>
 341	<value name="CP_IM_LOAD_IMMEDIATE" value="0x2b" variants="A2XX"/>
 342	<doc>load constants from a location in memory</doc>
 343	<value name="CP_LOAD_CONSTANT_CONTEXT" value="0x2e" variants="A2XX"/>
 344	<doc>selective invalidation of state pointers</doc>
 345	<value name="CP_INVALIDATE_STATE" value="0x3b"/>
 346	<doc>dynamically changes shader instruction memory partition</doc>
 347	<value name="CP_SET_SHADER_BASES" value="0x4a" variants="A2XX-A4XX"/>
 348	<doc>sets the 64-bit BIN_MASK register in the PFP</doc>
 349	<value name="CP_SET_BIN_MASK" value="0x50" variants="A2XX-A4XX"/>
 350	<doc>sets the 64-bit BIN_SELECT register in the PFP</doc>
 351	<value name="CP_SET_BIN_SELECT" value="0x51" variants="A2XX-A4XX"/>
 352	<doc>updates the current context, if needed</doc>
 353	<value name="CP_CONTEXT_UPDATE" value="0x5e"/>
 354	<doc>generate interrupt from the command stream</doc>
 355	<value name="CP_INTERRUPT" value="0x40"/>
 356	<doc>copy sequencer instruction memory to system memory</doc>
 357	<value name="CP_IM_STORE" value="0x2c" variants="A2XX"/>
 358
 359	<!-- For a20x -->
 360<!-- TODO handle variants..
 361	<doc>
 362		Program an offset that will added to the BIN_BASE value of
 363		the 3D_DRAW_INDX_BIN packet
 364	</doc>
 365	<value name="CP_SET_BIN_BASE_OFFSET" value="0x4b"/>
 366 -->
 367
 368	<!-- for a22x -->
 369	<doc>
 370		sets draw initiator flags register in PFP, gets bitwise-ORed into
 371		every draw initiator
 372	</doc>
 373	<value name="CP_SET_DRAW_INIT_FLAGS" value="0x4b"/>
 374	<doc>sets the register protection mode</doc>
 375	<value name="CP_SET_PROTECTED_MODE" value="0x5f"/>
 376
 377	<value name="CP_BOOTSTRAP_UCODE" value="0x6f"/>
 378
 379	<!-- for a3xx -->
 380	<doc>load high level sequencer command</doc>
 381	<value name="CP_LOAD_STATE" value="0x30" variants="A3XX"/>
 382	<value name="CP_LOAD_STATE4" value="0x30" variants="A4XX-A5XX"/>
 383	<doc>Conditionally load a IB based on a flag, prefetch enabled</doc>
 384	<value name="CP_COND_INDIRECT_BUFFER_PFE" value="0x3a" variants="A3XX-A5XX"/>
 385	<doc>Conditionally load a IB based on a flag, prefetch disabled</doc>
 386	<value name="CP_COND_INDIRECT_BUFFER_PFD" value="0x32" variants="A3XX"/>
 387	<doc>Load a buffer with pre-fetch enabled</doc>
 388	<value name="CP_INDIRECT_BUFFER_PFE" value="0x3f" variants="A5XX"/>
 389	<doc>Set bin (?)</doc>
 390	<value name="CP_SET_BIN" value="0x4c" variants="A2XX"/>
 391
 392	<doc>test 2 memory locations to dword values specified</doc>
 393	<value name="CP_TEST_TWO_MEMS" value="0x71"/>
 394
 395	<doc>Write register, ignoring context state for context sensitive registers</doc>
 396	<value name="CP_REG_WR_NO_CTXT" value="0x78"/>
 397
 398	<doc>Record the real-time when this packet is processed by PFP</doc>
 399	<value name="CP_RECORD_PFP_TIMESTAMP" value="0x11"/>
 400
 401	<!-- Used to switch GPU between secure and non-secure modes -->
 402	<value name="CP_SET_SECURE_MODE" value="0x66"/>
 403
 404	<doc>PFP waits until the FIFO between the PFP and the ME is empty</doc>
 405	<value name="CP_WAIT_FOR_ME" value="0x13"/>
 406
 407	<!-- for a4xx -->
 408	<doc>
 409		Used a bit like CP_SET_CONSTANT on a2xx, but can write multiple
 410		groups of registers.  Looks like it can be used to create state
 411		objects in GPU memory, and on state change only emit pointer
 412		(via CP_SET_DRAW_STATE), which should be nice for reducing CPU
 413		overhead:
 414
 415		(A4x) save PM4 stream pointers to execute upon a visible draw
 416	</doc>
 417	<value name="CP_SET_DRAW_STATE" value="0x43" variants="A4XX-"/>
 418	<value name="CP_DRAW_INDX_OFFSET" value="0x38"/>
 419	<value name="CP_DRAW_INDIRECT" value="0x28" variants="A4XX-"/>
 420	<value name="CP_DRAW_INDX_INDIRECT" value="0x29" variants="A4XX-"/>
 421	<value name="CP_DRAW_INDIRECT_MULTI" value="0x2a" variants="A6XX-"/>
 422	<value name="CP_DRAW_AUTO" value="0x24"/>
 423
 424	<doc>
 425		Enable or disable predication globally. Also resets the
 426		predicate to "passing" and the local bit to enabled when
 427		enabling global predication.
 428	</doc>
 429	<value name="CP_DRAW_PRED_ENABLE_GLOBAL" value="0x19"/>
 430
 431	<doc>
 432		Enable or disable predication locally. Unlike globally enabling
 433		predication, this packet doesn't touch any other state.
 434		Predication only happens when enabled globally and locally and a
 435		predicate has been set. This should be used for internal draws
 436		which aren't supposed to use the predication state:
 437
 438		CP_DRAW_PRED_ENABLE_LOCAL(0)
 439		... do draw...
 440		CP_DRAW_PRED_ENABLE_LOCAL(1)
 441	</doc>
 442	<value name="CP_DRAW_PRED_ENABLE_LOCAL" value="0x1a"/>
 443
 444	<doc>
 445		Latch a draw predicate into the internal register.
 446	</doc>
 447	<value name="CP_DRAW_PRED_SET" value="0x4e"/>
 448
 449	<doc>
 450		for A4xx
 451		Write to register with address that does not fit into type-0 pkt
 452	</doc>
 453	<value name="CP_WIDE_REG_WRITE" value="0x74" variants="A4XX"/>
 454
 455	<doc>copy from ME scratch RAM to a register</doc>
 456	<value name="CP_SCRATCH_TO_REG" value="0x4d"/>
 457
 458	<doc>Copy from REG to ME scratch RAM</doc>
 459	<value name="CP_REG_TO_SCRATCH" value="0x4a"/>
 460
 461	<doc>Wait for memory writes to complete</doc>
 462	<value name="CP_WAIT_MEM_WRITES" value="0x12"/>
 463
 464	<doc>Conditional execution based on register comparison</doc>
 465	<value name="CP_COND_REG_EXEC" value="0x47"/>
 466
 467	<doc>Memory to REG copy</doc>
 468	<value name="CP_MEM_TO_REG" value="0x42"/>
 469
 470	<value name="CP_EXEC_CS_INDIRECT" value="0x41" variants="A4XX-"/>
 471	<value name="CP_EXEC_CS" value="0x33"/>
 472
 473	<doc>
 474		for a5xx
 475	</doc>
 476	<value name="CP_PERFCOUNTER_ACTION" value="0x50" variants="A5XX"/>
 477	<!-- switches SMMU pagetable, used on a5xx+ only -->
 478	<value name="CP_SMMU_TABLE_UPDATE" value="0x53" variants="A5XX-"/>
 479	<!-- for a6xx -->
 480	<doc>Tells CP the current mode of GPU operation</doc>
 481	<value name="CP_SET_MARKER" value="0x65" variants="A6XX-"/>
 482	<doc>Instruct CP to set a few internal CP registers</doc>
 483	<value name="CP_SET_PSEUDO_REG" value="0x56" variants="A6XX-"/>
 484	<!--
 485	pairs of regid and value.. seems to be used to program some TF
 486	related regs:
 487	 -->
 488	<value name="CP_CONTEXT_REG_BUNCH" value="0x5c" variants="A5XX-"/>
 489	<!-- A5XX Enable yield in RB only -->
 490	<value name="CP_YIELD_ENABLE" value="0x1c" variants="A5XX"/>
 491	<doc>
 492		Enables IB2 skipping.  If both GLOBAL and LOCAL are 1 and
 493		nothing is left in the visibility stream, then
 494		CP_INDIRECT_BUFFER will be skipped, and draws will early return
 495		from their IB.
 496	</doc>
 497	<value name="CP_SKIP_IB2_ENABLE_GLOBAL" value="0x1d" variants="A5XX-"/>
 498	<value name="CP_SKIP_IB2_ENABLE_LOCAL" value="0x23" variants="A5XX-"/>
 499	<value name="CP_SET_SUBDRAW_SIZE" value="0x35" variants="A5XX-"/>
 500	<value name="CP_WHERE_AM_I" value="0x62" variants="A5XX-"/>
 501	<value name="CP_SET_VISIBILITY_OVERRIDE" value="0x64" variants="A5XX-"/>
 502	<!-- Enable/Disable/Defer A5x global preemption model -->
 503	<value name="CP_PREEMPT_ENABLE_GLOBAL" value="0x69" variants="A5XX"/>
 504	<!-- Enable/Disable A5x local preemption model -->
 505	<value name="CP_PREEMPT_ENABLE_LOCAL" value="0x6a" variants="A5XX"/>
 506	<!-- Yield token on a5xx similar to CP_PREEMPT on a4xx -->
 507	<value name="CP_CONTEXT_SWITCH_YIELD" value="0x6b" variants="A5XX-"/>
 508	<!-- Inform CP about current render mode (needed for a5xx preemption) -->
 509	<value name="CP_SET_RENDER_MODE" value="0x6c" variants="A5XX"/>
 510	<value name="CP_COMPUTE_CHECKPOINT" value="0x6e" variants="A5XX"/>
 511	<!-- check if this works on earlier.. -->
 512	<value name="CP_MEM_TO_MEM" value="0x73" variants="A5XX-"/>
 513
 514	<doc>
 515		General purpose 2D blit engine for image transfers and mipmap
 516		generation.  Reads through UCHE, writes through the CCU cache in
 517		the PS stage.
 518	</doc>
 519	<value name="CP_BLIT" value="0x2c" variants="A5XX-"/>
 520
 521	<!-- Test specified bit in specified register and set predicate -->
 522	<value name="CP_REG_TEST" value="0x39" variants="A5XX-"/>
 523
 524	<!--
 525	Seems to set the mode flags which control which CP_SET_DRAW_STATE
 526	packets are executed, based on their ENABLE_MASK values
 527
 528	CP_SET_MODE w/ payload of 0x1 seems to cause CP_SET_DRAW_STATE
 529	packets w/ ENABLE_MASK & 0x6 to execute immediately
 530	 -->
 531	<value name="CP_SET_MODE" value="0x63" variants="A6XX-"/>
 532
 533	<!--
 534	Seems like there are now separate blocks of state for VS vs FS/CS
 535	(probably these amounts to geometry vs fragments so that geometry
 536	stage of the pipeline for next draw can start while fragment stage
 537	of current draw is still running.  The format of the payload of the
 538	packets is the same, the only difference is the offsets of the regs
 539	the firmware code that handles the packet writes.
 540
 541	Note that for CL, starting with a6xx, the preferred # of local
 542	threads is no longer the same as the max, implying that the shader
 543	core can now run warps from unrelated shaders (ie.
 544	CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE vs
 545	CL_KERNEL_WORK_GROUP_SIZE)
 546	 -->
 547	<value name="CP_LOAD_STATE6_GEOM" value="0x32" variants="A6XX-"/>
 548	<value name="CP_LOAD_STATE6_FRAG" value="0x34" variants="A6XX-"/>
 549	<!--
 550	Note: For UAV state (Image/SSBOs) which have shared state across
 551	shader stages, for 3d pipeline CP_LOAD_STATE6 is used.  But for
 552	compute shaders, CP_LOAD_STATE6_FRAG is used.  Possibly they are
 553	interchangable.
 554	 -->
 555	<value name="CP_LOAD_STATE6" value="0x36" variants="A6XX-"/>
 556
 557	<!-- internal packets: -->
 558	<value name="IN_IB_PREFETCH_END" value="0x17" variants="A2XX"/>
 559	<value name="IN_SUBBLK_PREFETCH" value="0x1f" variants="A2XX"/>
 560	<value name="IN_INSTR_PREFETCH" value="0x20" variants="A2XX"/>
 561	<value name="IN_INSTR_MATCH" value="0x47" variants="A2XX"/>
 562	<value name="IN_CONST_PREFETCH" value="0x49" variants="A2XX"/>
 563	<value name="IN_INCR_UPDT_STATE" value="0x55" variants="A2XX"/>
 564	<value name="IN_INCR_UPDT_CONST" value="0x56" variants="A2XX"/>
 565	<value name="IN_INCR_UPDT_INSTR" value="0x57" variants="A2XX"/>
 566
 567	<!-- internal jumptable entries on a6xx+, possibly a5xx: -->
 568
 569	<!-- jmptable entry used to handle type4 packet on a5xx+: -->
 570	<value name="PKT4" value="0x04" variants="A5XX-"/>
 571	<!-- called when ROQ is empty, "returns" from an IB or merged sequence of IBs -->
 572	<value name="IN_IB_END" value="0x0a" variants="A6XX-"/>
 573	<!-- handles IFPC save/restore -->
 574	<value name="IN_GMU_INTERRUPT" value="0x0b" variants="A6XX-"/>
 575	<!-- preemption/context-swtich routine -->
 576	<value name="IN_PREEMPT" value="0x0f" variants="A6XX-"/>
 577
 578	<!-- TODO do these exist on A5xx? -->
 579	<value name="CP_SCRATCH_WRITE" value="0x4c" variants="A6XX-"/>
 580	<value name="CP_REG_TO_MEM_OFFSET_MEM" value="0x74" variants="A6XX-"/>
 581	<value name="CP_REG_TO_MEM_OFFSET_REG" value="0x72" variants="A6XX-"/>
 582	<value name="CP_WAIT_MEM_GTE" value="0x14" variants="A6XX"/>
 583	<value name="CP_WAIT_TWO_REGS" value="0x70" variants="A6XX"/>
 584	<value name="CP_MEMCPY" value="0x75" variants="A6XX-"/>
 585	<value name="CP_SET_BIN_DATA5_OFFSET" value="0x2e" variants="A6XX-"/>
 586	<!-- A750+, set in place of CP_SET_BIN_DATA5_OFFSET but has different values -->
 587	<value name="CP_SET_UNK_BIN_DATA" value="0x2d" variants="A7XX-"/>
 588	<doc>
 589                Write CP_CONTEXT_SWITCH_*_INFO from CP to the following dwords,
 590                and forcibly switch to the indicated context.
 591	</doc>
 592	<value name="CP_CONTEXT_SWITCH" value="0x54" variants="A6XX"/>
 593	<value name="CP_SET_AMBLE" value="0x55" variants="A6XX-"/>
 594
 595	<!--
 596	Seems to always have the payload:
 597	  00000002 00008801 00004010
 598	or:
 599	  00000002 00008801 00004090
 600	or:
 601	  00000002 00008801 00000010
 602	  00000002 00008801 00010010
 603	  00000002 00008801 00d64010
 604	  ...
 605	Note set for compute shaders..
 606	Is 0x8801 a register offset?
 607	This appears to be a special sort of register write packet
 608	more or less, but the firmware has some special handling..
 609	Seems like it intercepts/modifies certain register offsets,
 610	but others are treated like a normal PKT4 reg write.  I
 611	guess there are some registers that the fw controls certain
 612	bits.
 613	 -->
 614	<value name="CP_REG_WRITE" value="0x6d" variants="A6XX"/>
 615
 616	<doc>
 617		These first appear in a650_sqe.bin. They can in theory be used
 618		to loop any sequence of IB1 commands, but in practice they are
 619		used to loop over bins. There is a fixed-size per-iteration
 620		prefix, used to set per-bin state, and then the following IB1
 621		commands are executed until CP_END_BIN which are always the same
 622		for each iteration and usually contain a list of
 623		CP_INDIRECT_BUFFER calls to IB2 commands which setup state and
 624		execute restore/draw/save commands. This replaces the previous
 625		technique of just repeating the CP_INDIRECT_BUFFER calls and
 626		"unrolling" the loop.
 627	</doc>
 628	<value name="CP_START_BIN" value="0x50" variants="A6XX-"/>
 629	<value name="CP_END_BIN" value="0x51" variants="A6XX-"/>
 630
 631	<doc> Make next dword 1 to disable preemption, 0 to re-enable it. </doc>
 632	<value name="CP_PREEMPT_DISABLE" value="0x6c" variants="A6XX"/>
 633
 634	<value name="CP_WAIT_TIMESTAMP" value="0x14" variants="A7XX-"/>
 635	<value name="CP_GLOBAL_TIMESTAMP" value="0x15" variants="A7XX-"/>  <!-- payload 1 dword -->
 636	<value name="CP_LOCAL_TIMESTAMP" value="0x16" variants="A7XX-"/>  <!-- payload 1 dword, follows 0x15 -->
 637	<value name="CP_THREAD_CONTROL" value="0x17" variants="A7XX-"/>
 638	<!-- payload 4 dwords, last two could be render target addr (one pkt per MRT), possibly used for GMEM save/restore?-->
 639	<value name="CP_RESOURCE_LIST" value="0x18" variants="A7XX-"/>
 640	<doc> Can clear BV/BR counters, or wait until one catches up to another </doc>
 641	<value name="CP_BV_BR_COUNT_OPS" value="0x1b" variants="A7XX-"/>
 642	<doc> Clears, adds to local, or adds to global timestamp </doc>
 643	<value name="CP_MODIFY_TIMESTAMP" value="0x1c" variants="A7XX-"/>
 644	<value name="CP_NON_CONTEXT_REG_BUNCH" value="0x5d" variants="A7XX-"/>
 645	<doc>
 646		Write to a scratch memory that is read by CP_REG_TEST with
 647		SOURCE_SCRATCH_MEM set. It's not the same scratch as scratch registers.
 648		However it uses the same memory space.
 649	</doc>
 650	<value name="CP_MEM_TO_SCRATCH_MEM" value="0x49" variants="A7XX-"/>
 651
 652	<doc>
 653		Executes an array of fixed-size command buffers where each
 654		buffer is assumed to have one draw call, skipping buffers with
 655		non-visible draw calls.
 656	</doc>
 657	<value name="CP_FIXED_STRIDE_DRAW_TABLE" value="0x7f" variants="A7XX-"/>
 658
 659	<doc>Reset various on-chip state used for synchronization</doc>
 660	<value name="CP_RESET_CONTEXT_STATE" value="0x1f" variants="A7XX-"/>
 661
 662	<doc>Invalidates the "CCHE" introduced on a740</doc>
 663	<value name="CP_CCHE_INVALIDATE" value="0x3a" variants="A7XX-"/>
 664
 665	<value name="CP_SCOPE_CNTL" value="0x6c" variants="A7XX-"/>
 666
 667	<value name="CP_SKIP_IB_MODE" value="0x27" variants="A7XX-"/>
 668
 669	<value name="CP_MEMORY_MAP_UPDATE" value="0x58" variants="A8XX-"/>
 670
 671	<value name="CP_BARRIER" value="0x59" variants="A8XX-"/>
 672</enum>
 673
 674
 675<domain name="CP_LOAD_STATE" width="32">
 676	<doc>Load state, a3xx (and later?)</doc>
 677	<enum name="adreno_state_block">
 678		<value name="SB_VERT_TEX" value="0"/>
 679		<value name="SB_VERT_MIPADDR" value="1"/>
 680		<value name="SB_FRAG_TEX" value="2"/>
 681		<value name="SB_FRAG_MIPADDR" value="3"/>
 682		<value name="SB_VERT_SHADER" value="4"/>
 683		<value name="SB_GEOM_SHADER" value="5"/>
 684		<value name="SB_FRAG_SHADER" value="6"/>
 685		<value name="SB_COMPUTE_SHADER" value="7"/>
 686	</enum>
 687	<enum name="adreno_state_type">
 688		<value name="ST_SHADER" value="0"/>
 689		<value name="ST_CONSTANTS" value="1"/>
 690	</enum>
 691	<enum name="adreno_state_src">
 692		<value name="SS_DIRECT" value="0">
 693			<doc>inline with the CP_LOAD_STATE packet</doc>
 694		</value>
 695		<value name="SS_INVALID_ALL_IC" value="2"/>
 696		<value name="SS_INVALID_PART_IC" value="3"/>
 697		<value name="SS_INDIRECT" value="4">
 698			<doc>in buffer pointed to by EXT_SRC_ADDR</doc>
 699		</value>
 700		<value name="SS_INDIRECT_TCM" value="5"/>
 701		<value name="SS_INDIRECT_STM" value="6"/>
 702	</enum>
 703	<reg32 offset="0" name="0">
 704		<bitfield name="DST_OFF" low="0" high="15" type="uint"/>
 705		<bitfield name="STATE_SRC" low="16" high="18" type="adreno_state_src"/>
 706		<bitfield name="STATE_BLOCK" low="19" high="21" type="adreno_state_block"/>
 707		<bitfield name="NUM_UNIT" low="22" high="31" type="uint"/>
 708	</reg32>
 709	<reg32 offset="1" name="1">
 710		<bitfield name="STATE_TYPE" low="0" high="1" type="adreno_state_type"/>
 711		<bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/>
 712	</reg32>
 713</domain>
 714
 715<domain name="CP_LOAD_STATE4" width="32" varset="chip">
 716	<doc>Load state, a4xx+</doc>
 717	<enum name="a4xx_state_block">
 718		<!--
 719		unknown: 0x7 and 0xf <- seen in compute shader
 720
 721		STATE_BLOCK = 0x6, STATE_TYPE = 0x2 possibly used for preemption?
 722		Seen in some GL shaders.  Payload is NUM_UNIT dwords, and it contains
 723		the gpuaddr of the following shader constants block.  DST_OFF seems
 724		to specify which shader stage:
 725
 726		    16 -> vert
 727		    36 -> tcs
 728		    56 -> tes
 729		    76 -> geom
 730		    96 -> frag
 731
 732		Example:
 733
 734opcode: CP_LOAD_STATE4 (30) (12 dwords)
 735        { DST_OFF = 16 | STATE_SRC = SS4_DIRECT | STATE_BLOCK = 0x6 | NUM_UNIT = 4 }
 736        { STATE_TYPE = 0x2 | EXT_SRC_ADDR = 0 }
 737        { EXT_SRC_ADDR_HI = 0 }
 738                        0000: c0264100 00000000 00000000 00000000
 739                0000: 70b0000b 01180010 00000002 00000000 c0264100 00000000 00000000 00000000
 740
 741opcode: CP_LOAD_STATE4 (30) (4 dwords)
 742        { DST_OFF = 16 | STATE_SRC = SS4_INDIRECT | STATE_BLOCK = SB4_VS_SHADER | NUM_UNIT = 4 }
 743        { STATE_TYPE = ST4_CONSTANTS | EXT_SRC_ADDR = 0xc0264100 }
 744        { EXT_SRC_ADDR_HI = 0 }
 745                        0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
 746                        0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
 747                        0000: 00000040 0000000c 00000000 00000000 00000000 00000000 00000000 00000000
 748
 749		STATE_BLOCK = 0x6, STATE_TYPE = 0x1, seen in compute shader.  NUM_UNITS * 2 dwords.
 750
 751		 -->
 752		<value name="SB4_VS_TEX"    value="0x0"/>
 753		<value name="SB4_HS_TEX"    value="0x1"/>    <!-- aka. TCS -->
 754		<value name="SB4_DS_TEX"    value="0x2"/>    <!-- aka. TES -->
 755		<value name="SB4_GS_TEX"    value="0x3"/>
 756		<value name="SB4_FS_TEX"    value="0x4"/>
 757		<value name="SB4_CS_TEX"    value="0x5"/>
 758		<value name="SB4_VS_SHADER" value="0x8"/>
 759		<value name="SB4_HS_SHADER" value="0x9"/>
 760		<value name="SB4_DS_SHADER" value="0xa"/>
 761		<value name="SB4_GS_SHADER" value="0xb"/>
 762		<value name="SB4_FS_SHADER" value="0xc"/>
 763		<value name="SB4_CS_SHADER" value="0xd"/>
 764		<!--
 765		for SSBO, STATE_TYPE=0 appears to be addresses (four dwords each),
 766		STATE_TYPE=1 sizes, STATE_TYPE=2 addresses again (two dwords each)
 767
 768		Compute has it's own dedicated SSBO state, it seems, but the rest
 769		of the stages share state
 770		 -->
 771		<value name="SB4_SSBO"   value="0xe"/>
 772		<value name="SB4_CS_SSBO"   value="0xf"/>
 773	</enum>
 774	<enum name="a4xx_state_type">
 775		<value name="ST4_SHADER" value="0"/>
 776		<value name="ST4_CONSTANTS" value="1"/>
 777		<value name="ST4_UBO" value="2"/>
 778	</enum>
 779	<enum name="a4xx_state_src">
 780		<value name="SS4_DIRECT" value="0"/>
 781		<value name="SS4_INDIRECT" value="2"/>
 782	</enum>
 783	<reg32 offset="0" name="0">
 784		<bitfield name="DST_OFF" low="0" high="13" type="uint"/>
 785		<bitfield name="STATE_SRC" low="16" high="17" type="a4xx_state_src"/>
 786		<bitfield name="STATE_BLOCK" low="18" high="21" type="a4xx_state_block"/>
 787		<bitfield name="NUM_UNIT" low="22" high="31" type="uint"/>
 788	</reg32>
 789	<reg32 offset="1" name="1">
 790		<bitfield name="STATE_TYPE" low="0" high="1" type="a4xx_state_type"/>
 791		<bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/>
 792	</reg32>
 793	<reg32 offset="2" name="2" varset="chip" variants="A5XX-">
 794		<bitfield name="EXT_SRC_ADDR_HI" low="0" high="31" shr="0"/>
 795	</reg32>
 796</domain>
 797
 798<!-- looks basically same CP_LOAD_STATE4 -->
 799<domain name="CP_LOAD_STATE6" width="32" varset="chip">
 800	<doc>Load state, a6xx+</doc>
 801	<enum name="a6xx_state_block">
 802		<value name="SB6_VS_TEX"    value="0x0"/>
 803		<value name="SB6_HS_TEX"    value="0x1"/>    <!-- aka. TCS -->
 804		<value name="SB6_DS_TEX"    value="0x2"/>    <!-- aka. TES -->
 805		<value name="SB6_GS_TEX"    value="0x3"/>
 806		<value name="SB6_FS_TEX"    value="0x4"/>
 807		<value name="SB6_CS_TEX"    value="0x5"/>
 808		<value name="SB6_VS_SHADER" value="0x8"/>
 809		<value name="SB6_HS_SHADER" value="0x9"/>
 810		<value name="SB6_DS_SHADER" value="0xa"/>
 811		<value name="SB6_GS_SHADER" value="0xb"/>
 812		<value name="SB6_FS_SHADER" value="0xc"/>
 813		<value name="SB6_CS_SHADER" value="0xd"/>
 814		<value name="SB6_UAV"       value="0xe"/>
 815		<value name="SB6_CS_UAV"    value="0xf"/>
 816	</enum>
 817	<enum name="a6xx_state_type">
 818		<value name="ST6_SHADER" value="0"/>
 819		<value name="ST6_CONSTANTS" value="1"/>
 820		<value name="ST6_UBO" value="2"/>
 821		<value name="ST6_UAV" value="3"/>
 822	</enum>
 823	<enum name="a6xx_state_src">
 824		<value name="SS6_DIRECT" value="0"/>
 825		<value name="SS6_BINDLESS" value="1"/> <!-- TODO does this exist on a4xx/a5xx? -->
 826		<value name="SS6_INDIRECT" value="2"/>
 827		<doc>
 828		SS6_UBO used by the a6xx vulkan blob with tesselation constants
 829		in this case, EXT_SRC_ADDR is (ubo_id shl 16 | offset)
 830		to load constants from a UBO loaded with DST_OFF = 14 and offset 0,
 831		EXT_SRC_ADDR = 0xe0000
 832		(offset is a guess, should be in bytes given that maxUniformBufferRange=64k)
 833		</doc>
 834		<value name="SS6_UBO" value="3"/>
 835	</enum>
 836	<reg32 offset="0" name="0">
 837		<bitfield name="DST_OFF" low="0" high="13" type="uint"/>
 838		<bitfield name="STATE_TYPE" low="14" high="15" type="a6xx_state_type"/>
 839		<bitfield name="STATE_SRC" low="16" high="17" type="a6xx_state_src"/>
 840		<bitfield name="STATE_BLOCK" low="18" high="21" type="a6xx_state_block"/>
 841		<bitfield name="NUM_UNIT" low="22" high="31" type="uint"/>
 842	</reg32>
 843	<reg32 offset="1" name="1">
 844		<bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/>
 845	</reg32>
 846	<reg32 offset="2" name="2">
 847		<bitfield name="EXT_SRC_ADDR_HI" low="0" high="31" shr="0"/>
 848	</reg32>
 849	<reg64 offset="1" name="EXT_SRC_ADDR" type="address"/>
 850</domain>
 851
 852<bitset name="vgt_draw_initiator" inline="yes">
 853	<bitfield name="PRIM_TYPE" low="0" high="5" type="pc_di_primtype"/>
 854	<bitfield name="SOURCE_SELECT" low="6" high="7" type="pc_di_src_sel"/>
 855	<bitfield name="VIS_CULL" low="9" high="10" type="pc_di_vis_cull_mode"/>
 856	<bitfield name="INDEX_SIZE" pos="11" type="pc_di_index_size"/>
 857	<bitfield name="NOT_EOP" pos="12" type="boolean"/>
 858	<bitfield name="SMALL_INDEX" pos="13" type="boolean"/>
 859	<bitfield name="PRE_DRAW_INITIATOR_ENABLE" pos="14" type="boolean"/>
 860	<bitfield name="NUM_INSTANCES" low="24" high="31" type="uint"/>
 861</bitset>
 862
 863<!-- changed on a4xx: -->
 864<enum name="a4xx_index_size">
 865	<value name="INDEX4_SIZE_8_BIT" value="0"/>
 866	<value name="INDEX4_SIZE_16_BIT" value="1"/>
 867	<value name="INDEX4_SIZE_32_BIT" value="2"/>
 868</enum>
 869
 870<enum name="a6xx_patch_type">
 871  <value name="TESS_QUADS" value="0"/>
 872  <value name="TESS_TRIANGLES" value="1"/>
 873  <value name="TESS_ISOLINES" value="2"/>
 874</enum>
 875
 876<bitset name="vgt_draw_initiator_a4xx" inline="yes">
 877	<!-- When the 0x20 bit is set, it's the number of patch vertices - 1 -->
 878	<bitfield name="PRIM_TYPE" low="0" high="5" type="pc_di_primtype"/>
 879	<bitfield name="SOURCE_SELECT" low="6" high="7" type="pc_di_src_sel"/>
 880	<bitfield name="VIS_CULL" low="8" high="9" type="pc_di_vis_cull_mode"/>
 881	<bitfield name="INDEX_SIZE" low="10" high="11" type="a4xx_index_size"/>
 882	<bitfield name="PATCH_TYPE" low="12" high="13" type="a6xx_patch_type"/>
 883	<bitfield name="GS_ENABLE" pos="16" type="boolean"/>
 884	<bitfield name="TESS_ENABLE" pos="17" type="boolean"/>
 885</bitset>
 886
 887<domain name="CP_DRAW_INDX" width="32">
 888	<reg32 offset="0" name="0">
 889		<bitfield name="VIZ_QUERY" low="0" high="31"/>
 890	</reg32>
 891	<reg32 offset="1" name="1" type="vgt_draw_initiator"/>
 892	<reg32 offset="2" name="2">
 893		<bitfield name="NUM_INDICES" low="0" high="31" type="uint"/>
 894	</reg32>
 895	<reg32 offset="3" name="3">
 896		<bitfield name="INDX_BASE" low="0" high="31"/>
 897	</reg32>
 898	<reg32 offset="4" name="4">
 899		<bitfield name="INDX_SIZE" low="0" high="31"/>
 900	</reg32>
 901</domain>
 902
 903<domain name="CP_DRAW_INDX_2" width="32">
 904	<reg32 offset="0" name="0">
 905		<bitfield name="VIZ_QUERY" low="0" high="31"/>
 906	</reg32>
 907	<reg32 offset="1" name="1" type="vgt_draw_initiator"/>
 908	<reg32 offset="2" name="2">
 909		<bitfield name="NUM_INDICES" low="0" high="31" type="uint"/>
 910	</reg32>
 911	<!-- followed by NUM_INDICES indices.. -->
 912</domain>
 913
 914<domain name="CP_DRAW_INDX_OFFSET" width="32">
 915	<reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
 916	<reg32 offset="1" name="1">
 917		<bitfield name="NUM_INSTANCES" low="0" high="31" type="uint"/>
 918	</reg32>
 919	<reg32 offset="2" name="2">
 920		<bitfield name="NUM_INDICES" low="0" high="31" type="uint"/>
 921	</reg32>
 922	<reg32 offset="3" name="3">
 923		<bitfield name="FIRST_INDX" low="0" high="31"/>
 924	</reg32>
 925
 926	<stripe varset="chip" variants="A5XX-">
 927		<reg64 offset="4" name="INDX_BASE" type="address"/>
 928		<reg32 offset="6" name="6">
 929			<!-- max # of elements in index buffer -->
 930			<bitfield name="MAX_INDICES" low="0" high="31"/>
 931		</reg32>
 932	</stripe>
 933
 934	<reg32 offset="4" name="4">
 935		<bitfield name="INDX_BASE" low="0" high="31" type="address"/>
 936	</reg32>
 937
 938	<reg32 offset="5" name="5">
 939		<bitfield name="INDX_SIZE" low="0" high="31" type="uint"/>
 940	</reg32>
 941</domain>
 942
 943<domain name="CP_DRAW_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-">
 944	<reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
 945	<stripe varset="chip" variants="A4XX">
 946		<reg32 offset="1" name="1">
 947			<bitfield name="INDIRECT" low="0" high="31"/>
 948		</reg32>
 949	</stripe>
 950	<stripe varset="chip" variants="A5XX-">
 951		<reg32 offset="1" name="1">
 952			<bitfield name="INDIRECT_LO" low="0" high="31"/>
 953		</reg32>
 954		<reg32 offset="2" name="2">
 955			<bitfield name="INDIRECT_HI" low="0" high="31"/>
 956		</reg32>
 957		<reg64 offset="1" name="INDIRECT" type="address"/>
 958	</stripe>
 959</domain>
 960
 961<domain name="CP_DRAW_INDX_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-">
 962	<reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
 963	<stripe varset="chip" variants="A4XX">
 964		<reg32 offset="1" name="1">
 965			<bitfield name="INDX_BASE" low="0" high="31"/>
 966		</reg32>
 967		<reg32 offset="2" name="2">
 968			<!-- max # of bytes in index buffer -->
 969			<bitfield name="INDX_SIZE" low="0" high="31" type="uint"/>
 970		</reg32>
 971		<reg32 offset="3" name="3">
 972			<bitfield name="INDIRECT" low="0" high="31"/>
 973		</reg32>
 974	</stripe>
 975	<stripe varset="chip" variants="A5XX-">
 976		<reg32 offset="1" name="1">
 977			<bitfield name="INDX_BASE_LO" low="0" high="31"/>
 978		</reg32>
 979		<reg32 offset="2" name="2">
 980			<bitfield name="INDX_BASE_HI" low="0" high="31"/>
 981		</reg32>
 982		<reg64 offset="1" name="INDX_BASE" type="address"/>
 983		<reg32 offset="3" name="3">
 984			<!-- max # of elements in index buffer -->
 985			<bitfield name="MAX_INDICES" low="0" high="31" type="uint"/>
 986		</reg32>
 987		<reg32 offset="4" name="4">
 988			<bitfield name="INDIRECT_LO" low="0" high="31"/>
 989		</reg32>
 990		<reg32 offset="5" name="5">
 991			<bitfield name="INDIRECT_HI" low="0" high="31"/>
 992		</reg32>
 993		<reg64 offset="4" name="INDIRECT" type="address"/>
 994	</stripe>
 995</domain>
 996
 997<domain name="CP_DRAW_INDIRECT_MULTI" width="32" varset="chip" prefix="chip" variants="A6XX-">
 998	<enum name="a6xx_draw_indirect_opcode">
 999		<value name="INDIRECT_OP_NORMAL"  value="0x2"/>
1000		<value name="INDIRECT_OP_INDEXED" value="0x4"/>
1001		<value name="INDIRECT_OP_INDIRECT_COUNT" value="0x6"/>
1002		<value name="INDIRECT_OP_INDIRECT_COUNT_INDEXED" value="0x7"/>
1003	</enum>
1004	<reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
1005	<reg32 offset="1" name="1">
1006		<bitfield name="OPCODE" low="0" high="3" type="a6xx_draw_indirect_opcode" addvariant="yes"/>
1007		<doc>
1008		DST_OFF same as in CP_LOAD_STATE6 - vec4 VS const at this offset will
1009		be updated for each draw to {draw_id, first_vertex, first_instance, 0}
1010		value of 0 disables it
1011		</doc>
1012		<bitfield name="DST_OFF" low="8" high="21" type="hex"/>
1013	</reg32>
1014	<reg32 offset="2" name="DRAW_COUNT" type="uint"/>
1015	<stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_NORMAL">
1016		<reg64 offset="3" name="INDIRECT" type="address"/>
1017		<reg32 offset="5" name="STRIDE" type="uint"/>
1018	</stripe>
1019	<stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_INDEXED" prefix="INDEXED">
1020		<reg64 offset="3" name="INDEX" type="address"/>
1021		<reg32 offset="5" name="MAX_INDICES" type="uint"/>
1022		<reg64 offset="6" name="INDIRECT" type="address"/>
1023		<reg32 offset="8" name="STRIDE" type="uint"/>
1024	</stripe>
1025	<stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_INDIRECT_COUNT" prefix="INDIRECT">
1026		<reg64 offset="3" name="INDIRECT" type="address"/>
1027		<reg64 offset="5" name="INDIRECT_COUNT" type="address"/>
1028		<reg32 offset="7" name="STRIDE" type="uint"/>
1029	</stripe>
1030	<stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_INDIRECT_COUNT_INDEXED" prefix="INDIRECT_INDEXED">
1031		<reg64 offset="3" name="INDEX" type="address"/>
1032		<reg32 offset="5" name="MAX_INDICES" type="uint"/>
1033		<reg64 offset="6" name="INDIRECT" type="address"/>
1034		<reg64 offset="8" name="INDIRECT_COUNT" type="address"/>
1035		<reg32 offset="10" name="STRIDE" type="uint"/>
1036	</stripe>
1037</domain>
1038
1039<domain name="CP_DRAW_AUTO" width="32">
1040	<reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/>
1041	<reg32 offset="1" name="1">
1042		<bitfield name="NUM_INSTANCES" low="0" high="31" type="uint"/>
1043	</reg32>
1044	<reg64 offset="2" name="NUM_VERTICES_BASE" type="address"/>
1045	<reg32 offset="4" name="4">
1046		<bitfield name="NUM_VERTICES_OFFSET" low="0" high="31" type="uint"/>
1047	</reg32>
1048	<reg32 offset="5" name="5">
1049		<bitfield name="STRIDE" low="0" high="31" type="uint"/>
1050	</reg32>
1051</domain>
1052
1053<domain name="CP_DRAW_PRED_ENABLE_GLOBAL" width="32" varset="chip">
1054	<reg32 offset="0" name="0">
1055		<bitfield name="ENABLE" pos="0" type="boolean"/>
1056	</reg32>
1057</domain>
1058
1059<domain name="CP_DRAW_PRED_ENABLE_LOCAL" width="32" varset="chip">
1060	<reg32 offset="0" name="0">
1061		<bitfield name="ENABLE" pos="0" type="boolean"/>
1062	</reg32>
1063</domain>
1064
1065<domain name="CP_DRAW_PRED_SET" width="32" varset="chip">
1066	<enum name="cp_draw_pred_src">
1067		<!--
1068			Sources 1-4 seem to be about combining reading
1069			SO/primitive queries and setting the predicate, which is
1070			a DX11-specific optimization (since in DX11 you can only
1071			predicate on the result of queries).
1072		-->
1073		<value name="PRED_SRC_MEM" value="5">
1074			<doc>
1075				Read a 64-bit value at the given address and
1076				test if it equals/doesn't equal 0.
1077			</doc>
1078		</value>
1079	</enum>
1080	<enum name="cp_draw_pred_test">
1081		<value name="NE_0_PASS" value="0"/>
1082		<value name="EQ_0_PASS" value="1"/>
1083	</enum>
1084	<reg32 offset="0" name="0">
1085		<bitfield name="SRC" low="4" high="7" type="cp_draw_pred_src"/>
1086		<bitfield name="TEST" pos="8" type="cp_draw_pred_test"/>
1087	</reg32>
1088	<reg64 offset="1" name="MEM_ADDR" type="address"/>
1089</domain>
1090
1091<domain name="CP_SET_DRAW_STATE" width="32" varset="chip" variants="A4XX-">
1092	<array offset="0" stride="3" length="100">
1093		<reg32 offset="0" name="0">
1094			<bitfield name="COUNT" low="0" high="15" type="uint"/>
1095			<bitfield name="DIRTY" pos="16" type="boolean"/>
1096			<bitfield name="DISABLE" pos="17" type="boolean"/>
1097			<bitfield name="DISABLE_ALL_GROUPS" pos="18" type="boolean"/>
1098			<bitfield name="LOAD_IMMED" pos="19" type="boolean"/>
1099			<bitfield name="BINNING" pos="20" varset="chip" variants="A6XX-" type="boolean"/>
1100			<bitfield name="GMEM" pos="21" varset="chip" variants="A6XX-" type="boolean"/>
1101			<bitfield name="SYSMEM" pos="22" varset="chip" variants="A6XX-" type="boolean"/>
1102			<!-- high bit is 28 until a750: -->
1103			<bitfield name="GROUP_ID" low="24" high="29" type="uint"/>
1104		</reg32>
1105		<reg64 offset="1" name="ADDR" type="address"/>
1106		<reg32 offset="1" name="1">
1107			<bitfield name="ADDR_LO" low="0" high="31" type="hex"/>
1108		</reg32>
1109		<reg32 offset="2" name="2" varset="chip" variants="A5XX-">
1110			<bitfield name="ADDR_HI" low="0" high="31" type="hex"/>
1111		</reg32>
1112	</array>
1113</domain>
1114
1115<domain name="CP_SET_BIN" width="32">
1116	<doc>value at offset 0 always seems to be 0x00000000..</doc>
1117	<reg32 offset="0" name="0"/>
1118	<reg32 offset="1" name="1">
1119		<bitfield name="X1" low="0" high="15" type="uint"/>
1120		<bitfield name="Y1" low="16" high="31" type="uint"/>
1121	</reg32>
1122	<reg32 offset="2" name="2">
1123		<bitfield name="X2" low="0" high="15" type="uint"/>
1124		<bitfield name="Y2" low="16" high="31" type="uint"/>
1125	</reg32>
1126</domain>
1127
1128<domain name="CP_SET_BIN_DATA" width="32">
1129	<reg32 offset="0" name="0">
1130		<!-- corresponds to VSC_PIPE[n].DATA_ADDR -->
1131		<bitfield name="BIN_DATA_ADDR" low="0" high="31" type="hex"/>
1132	</reg32>
1133	<reg32 offset="1" name="1">
1134		<!-- seesm to correspond to VSC_SIZE_ADDRESS -->
1135		<bitfield name="BIN_SIZE_ADDRESS" low="0" high="31"/>
1136	</reg32>
1137</domain>
1138
1139<enum name="a7xx_abs_mask_mode">
1140	<value name="ABS_MASK" value="0x1"/>
1141	<value name="NO_ABS_MASK" value="0x0"/>
1142</enum>
1143
1144<domain name="CP_SET_BIN_DATA5" width="32">
1145	<reg32 offset="0" name="0">
1146		<bitfield name="VSC_MASK" low="0" high="15" type="hex">
1147			<doc>
1148				A mask of bins, starting at VSC_N, whose
1149				visibility is OR'd together. A value of 0 is
1150				interpreted as 1 (i.e. just use VSC_N for
1151				visbility) for backwards compatibility. Only
1152				exists on a7xx.
1153			</doc>
1154		</bitfield>
1155		<!-- equiv to PC_VSTREAM_CONTROL.SIZE on a3xx/a4xx: -->
1156		<bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
1157		<!-- equiv to PC_VSTREAM_CONTROL.N on a3xx/a4xx: -->
1158		<bitfield name="VSC_N" low="22" high="26" type="uint"/>
1159		<bitfield name="ABS_MASK" pos="28" type="a7xx_abs_mask_mode" addvariant="yes">
1160			<doc>
1161				If this field is 1, VSC_MASK and VSC_N are
1162				ignored and instead a new ordinal immediately
1163				after specifies the full 32-bit mask of bins
1164				to use. The mask is "absolute" instead of
1165				relative to VSC_N.
1166			</doc>
1167		</bitfield>
1168	</reg32>
1169	<stripe varset="a7xx_abs_mask_mode" variants="NO_ABS_MASK">
1170		<!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS -->
1171		<reg64 offset="1" name="BIN_DATA_ADDR" type="address"/>
1172		<!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)-->
1173		<reg64 offset="3" name="BIN_SIZE_ADDR" type="address"/>
1174		<!-- new on a6xx, where BIN_DATA_ADDR is the DRAW_STRM: -->
1175		<reg64 offset="5" name="BIN_PRIM_STRM" type="address"/>
1176		<!--
1177			a7xx adds a few more addresses to the end of the pkt
1178		 -->
1179		<reg64 offset="7" name="7"/>
1180		<reg64 offset="9" name="9"/>
1181	</stripe>
1182	<stripe varset="a7xx_abs_mask_mode" variants="ABS_MASK">
1183		<reg32 offset="1" name="ABS_MASK"/>
1184		<!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS -->
1185		<reg64 offset="2" name="BIN_DATA_ADDR" type="address"/>
1186		<!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)-->
1187		<reg64 offset="4" name="BIN_SIZE_ADDR" type="address"/>
1188		<!-- new on a6xx, where BIN_DATA_ADDR is the DRAW_STRM: -->
1189		<reg64 offset="6" name="BIN_PRIM_STRM" type="address"/>
1190		<!--
1191			a7xx adds a few more addresses to the end of the pkt
1192		 -->
1193		<reg64 offset="8" name="8"/>
1194		<reg64 offset="10" name="10"/>
1195	</stripe>
1196</domain>
1197
1198<domain name="CP_SET_BIN_DATA5_OFFSET" width="32">
1199	<doc>
1200                Like CP_SET_BIN_DATA5, but set the pointers as offsets from the
1201                pointers stored in VSC_PIPE_{DATA,DATA2,SIZE}_ADDRESS. Useful
1202                for Vulkan where these values aren't known when the command
1203                stream is recorded.
1204	</doc>
1205	<reg32 offset="0" name="0">
1206		<bitfield name="VSC_MASK" low="0" high="15" type="hex"/>
1207		<!-- equiv to PC_VSTREAM_CONTROL.SIZE on a3xx/a4xx: -->
1208		<bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
1209		<!-- equiv to PC_VSTREAM_CONTROL.N on a3xx/a4xx: -->
1210		<bitfield name="VSC_N" low="22" high="26" type="uint"/>
1211		<bitfield name="ABS_MASK" pos="28" type="a7xx_abs_mask_mode" addvariant="yes"/>
1212	</reg32>
1213	<stripe varset="a7xx_abs_mask_mode" variants="NO_ABS_MASK">
1214		<!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS -->
1215		<reg32 offset="1" name="1">
1216			<bitfield name="BIN_DATA_OFFSET" low="0" high="31" type="uint"/>
1217		</reg32>
1218		<!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)-->
1219		<reg32 offset="2" name="2">
1220			<bitfield name="BIN_SIZE_OFFSET" low="0" high="31" type="uint"/>
1221		</reg32>
1222		<!-- BIN_DATA2_ADDR -> VSC_PIPE[p].DATA2_ADDRESS -->
1223		<reg32 offset="3" name="3">
1224			<bitfield name="BIN_DATA2_OFFSET" low="0" high="31" type="uint"/>
1225		</reg32>
1226	</stripe>
1227	<stripe varset="a7xx_abs_mask_mode" variants="ABS_MASK">
1228		<reg32 offset="1" name="ABS_MASK"/>
1229		<!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS -->
1230		<reg32 offset="2" name="2">
1231			<bitfield name="BIN_DATA_OFFSET" low="0" high="31" type="uint"/>
1232		</reg32>
1233		<!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)-->
1234		<reg32 offset="3" name="3">
1235			<bitfield name="BIN_SIZE_OFFSET" low="0" high="31" type="uint"/>
1236		</reg32>
1237		<!-- BIN_DATA2_ADDR -> VSC_PIPE[p].DATA2_ADDRESS -->
1238		<reg32 offset="4" name="4">
1239			<bitfield name="BIN_DATA2_OFFSET" low="0" high="31" type="uint"/>
1240		</reg32>
1241	</stripe>
1242</domain>
1243
1244<domain name="CP_REG_RMW" width="32">
1245	<doc>
1246                Modifies DST_REG using two sources that can either be registers
1247                or immediates. If SRC1_ADD is set, then do the following:
1248
1249			$dst = (($dst &amp; $src0) rot $rotate) + $src1
1250
1251		Otherwise:
1252
1253			$dst = (($dst &amp; $src0) rot $rotate) | $src1
1254
1255		Here "rot" means rotate left.
1256	</doc>
1257	<reg32 offset="0" name="0">
1258		<bitfield name="DST_REG" low="0" high="17" type="hex"/>
1259		<bitfield name="DST_SCRATCH" pos="19" type="boolean" varset="chip" variants="A7XX-"/>
1260		<!-- skip implied CP_WAIT_FOR_IDLE + CP_WAIT_FOR_ME -->
1261		<bitfield name="SKIP_WAIT_FOR_ME" pos="23" type="boolean" varset="chip" variants="A7XX-"/>
1262		<bitfield name="ROTATE" low="24" high="28" type="uint"/>
1263		<bitfield name="SRC1_ADD" pos="29" type="boolean"/>
1264		<bitfield name="SRC1_IS_REG" pos="30" type="boolean"/>
1265		<bitfield name="SRC0_IS_REG" pos="31" type="boolean"/>
1266	</reg32>
1267	<reg32 offset="1" name="1">
1268		<bitfield name="SRC0" low="0" high="31" type="uint"/>
1269	</reg32>
1270	<reg32 offset="2" name="2">
1271		<bitfield name="SRC1" low="0" high="31" type="uint"/>
1272	</reg32>
1273</domain>
1274
1275<domain name="CP_REG_TO_MEM" width="32" prefix="chip">
1276	<reg32 offset="0" name="0">
1277		<bitfield name="REG" low="0" high="17" type="hex"/>
1278		<!-- number of registers/dwords copied is max(CNT, 1). -->
1279		<bitfield name="CNT" low="18" high="29" type="uint"/>
1280		<bitfield name="64B" pos="30" type="boolean"/>
1281		<bitfield name="ACCUMULATE" pos="31" type="boolean"/>
1282	</reg32>
1283	<stripe varset="chip" variants="A2XX-A4XX">
1284		<reg32 offset="1" name="DEST" type="address"/>
1285	</stripe>
1286	<stripe varset="chip" variants="A5XX-">
1287		<reg64 offset="1" name="DEST" type="address"/>
1288	</stripe>
1289</domain>
1290
1291<domain name="CP_REG_TO_MEM_OFFSET_REG" width="32">
1292	<doc>
1293                Like CP_REG_TO_MEM, but the memory address to write to can be
1294                offsetted using either one or two registers or scratch
1295                registers.
1296	</doc>
1297	<reg32 offset="0" name="0">
1298		<bitfield name="REG" low="0" high="17" type="hex"/>
1299		<!-- number of registers/dwords copied is max(CNT, 1). -->
1300		<bitfield name="CNT" low="18" high="29" type="uint"/>
1301		<bitfield name="64B" pos="30" type="boolean"/>
1302		<bitfield name="ACCUMULATE" pos="31" type="boolean"/>
1303	</reg32>
1304	<reg64 offset="1" name="DEST" type="waddress"/>
1305	<reg32 offset="3" name="3">
1306		<bitfield name="OFFSET0" low="0" high="17" type="hex"/>
1307		<bitfield name="OFFSET0_SCRATCH" pos="19" type="boolean"/>
1308	</reg32>
1309	<!-- followed by an optional identical OFFSET1 dword -->
1310</domain>
1311
1312<domain name="CP_REG_TO_MEM_OFFSET_MEM" width="32">
1313	<doc>
1314                Like CP_REG_TO_MEM, but the memory address to write to can be
1315                offsetted using a DWORD in memory.
1316	</doc>
1317	<reg32 offset="0" name="0">
1318		<bitfield name="REG" low="0" high="17" type="hex"/>
1319		<!-- number of registers/dwords copied is max(CNT, 1). -->
1320		<bitfield name="CNT" low="18" high="29" type="uint"/>
1321		<bitfield name="64B" pos="30" type="boolean"/>
1322		<bitfield name="ACCUMULATE" pos="31" type="boolean"/>
1323	</reg32>
1324	<reg64 offset="1" name="DEST" type="waddress"/>
1325	<reg64 offset="3" name="OFFSET" type="waddress"/>
1326</domain>
1327
1328<domain name="CP_MEM_TO_REG" width="32">
1329	<reg32 offset="0" name="0">
1330		<bitfield name="REG" low="0" high="17" type="hex"/>
1331		<!-- number of registers/dwords copied is max(CNT, 1). -->
1332		<bitfield name="CNT" low="19" high="29" type="uint"/>
1333		<!-- shift each DWORD left by 2 while copying -->
1334		<bitfield name="SHIFT_BY_2" pos="30" type="boolean"/>
1335		<!-- does the same thing as CP_MEM_TO_MEM::UNK31 -->
1336		<bitfield name="UNK31" pos="31" type="boolean"/>
1337	</reg32>
1338	<stripe varset="chip" variants="A2XX-A4XX">
1339		<reg32 offset="1" name="SRC" type="address"/>
1340	</stripe>
1341	<stripe varset="chip" variants="A5XX-">
1342		<reg64 offset="1" name="SRC" type="address"/>
1343	</stripe>
1344</domain>
1345
1346<domain name="CP_MEM_TO_MEM" width="32">
1347	<reg32 offset="0" name="0">
1348		<!--
1349		not sure how many src operands we have, but the low
1350		bits negate the n'th src argument.
1351		 -->
1352		<bitfield name="NEG_A" pos="0" type="boolean"/>
1353		<bitfield name="NEG_B" pos="1" type="boolean"/>
1354		<bitfield name="NEG_C" pos="2" type="boolean"/>
1355
1356		<!-- if set treat src/dst as 64bit values -->
1357		<bitfield name="DOUBLE" pos="29" type="boolean"/>
1358		<!-- execute CP_WAIT_FOR_MEM_WRITES beforehand -->
1359		<bitfield name="WAIT_FOR_MEM_WRITES" pos="30" type="boolean"/>
1360		<!-- some other kind of wait -->
1361		<bitfield name="UNK31" pos="31" type="boolean"/>
1362	</reg32>
1363	<reg64 offset="1" name="DST" type="waddress"/>
1364	<reg64 offset="3" name="SRC_A" type="address"/>
1365	<reg64 offset="5" name="SRC_B" type="address"/>
1366	<reg64 offset="7" name="SRC_C" type="address"/>
1367	<!--
1368	followed by sequence of addresses.. the first is the
1369	destination and the rest are N src addresses which are
1370	summed (after being negated if NEG_x bit set) allowing
1371	to do things like 'result += end - start' (which turns
1372	out to be useful for queries and accumulating results
1373	across multiple tiles)
1374	 -->
1375</domain>
1376
1377<domain name="CP_MEMCPY" width="32">
1378	<reg32 offset="0" name="0">
1379		<bitfield name="DWORDS" low="0" high="31" type="uint"/>
1380	</reg32>
1381	<reg32 offset="1" name="1">
1382		<bitfield name="SRC_LO" low="0" high="31" type="hex"/>
1383	</reg32>
1384	<reg32 offset="2" name="2">
1385		<bitfield name="SRC_HI" low="0" high="31" type="hex"/>
1386	</reg32>
1387	<reg32 offset="3" name="3">
1388		<bitfield name="DST_LO" low="0" high="31" type="hex"/>
1389	</reg32>
1390	<reg32 offset="4" name="4">
1391		<bitfield name="DST_HI" low="0" high="31" type="hex"/>
1392	</reg32>
1393</domain>
1394
1395<domain name="CP_REG_TO_SCRATCH" width="32">
1396	<reg32 offset="0" name="0">
1397		<bitfield name="REG" low="0" high="17" type="hex"/>
1398		<bitfield name="SCRATCH" low="20" high="22" type="uint"/>
1399		<!-- number of registers/dwords copied is CNT + 1. -->
1400		<bitfield name="CNT" low="24" high="26" type="uint"/>
1401		<!-- skip implied CP_WAIT_FOR_IDLE + CP_WAIT_FOR_ME -->
1402		<bitfield name="SKIP_WAIT_FOR_ME" pos="27" type="boolean" varset="chip" variants="A7XX-"/>
1403	</reg32>
1404</domain>
1405
1406<domain name="CP_SCRATCH_TO_REG" width="32">
1407	<reg32 offset="0" name="0">
1408		<bitfield name="REG" low="0" high="17" type="hex"/>
1409		<!-- note: CP_MEM_TO_REG always sets this when writing to the register -->
1410		<bitfield name="UNK18" pos="18" type="boolean"/>
1411		<bitfield name="SCRATCH" low="20" high="22" type="uint"/>
1412		<!-- number of registers/dwords copied is CNT + 1. -->
1413		<bitfield name="CNT" low="24" high="26" type="uint"/>
1414	</reg32>
1415</domain>
1416
1417<domain name="CP_SCRATCH_WRITE" width="32">
1418	<reg32 offset="0" name="0">
1419		<bitfield name="SCRATCH" low="20" high="22" type="uint"/>
1420	</reg32>
1421	<!-- followed by one or more DWORDs to write to scratch registers -->
1422</domain>
1423
1424<domain name="CP_MEM_WRITE" width="32">
1425	<stripe varset="chip" variants="A2XX-A4XX">
1426		<reg32 offset="0" name="ADDR" type="address"/>
1427	</stripe>
1428	<stripe varset="chip" variants="A5XX-">
1429		<reg64 offset="0" name="ADDR" type="address"/>
1430	</stripe>
1431	<!-- followed by the DWORDs to write -->
1432</domain>
1433
1434<enum name="cp_cond_function">
1435	<value value="0" name="WRITE_ALWAYS"/>
1436	<value value="1" name="WRITE_LT"/>
1437	<value value="2" name="WRITE_LE"/>
1438	<value value="3" name="WRITE_EQ"/>
1439	<value value="4" name="WRITE_NE"/>
1440	<value value="5" name="WRITE_GE"/>
1441	<value value="6" name="WRITE_GT"/>
1442</enum>
1443
1444<domain name="CP_COND_WRITE" width="32">
1445	<reg32 offset="0" name="0">
1446		<bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/>
1447		<bitfield name="POLL_MEMORY" pos="4" type="boolean"/>
1448		<bitfield name="WRITE_MEMORY" pos="8" type="boolean"/>
1449	</reg32>
1450	<reg32 offset="1" name="1">
1451		<bitfield name="POLL_ADDR" low="0" high="31" type="hex"/>
1452	</reg32>
1453	<reg32 offset="2" name="2">
1454		<bitfield name="REF" low="0" high="31"/>
1455	</reg32>
1456	<reg32 offset="3" name="3">
1457		<bitfield name="MASK" low="0" high="31"/>
1458	</reg32>
1459	<reg32 offset="4" name="4">
1460		<bitfield name="WRITE_ADDR" low="0" high="31" type="hex"/>
1461	</reg32>
1462	<reg32 offset="5" name="5">
1463		<bitfield name="WRITE_DATA" low="0" high="31"/>
1464	</reg32>
1465</domain>
1466
1467<enum name="poll_memory_type">
1468	<value value="0" name="POLL_REGISTER"/>
1469	<value value="1" name="POLL_MEMORY"/>
1470	<value value="2" name="POLL_SCRATCH"/>
1471	<value value="3" name="POLL_ON_CHIP" varset="chip" variants="A7XX-"/>
1472</enum>
1473
1474<domain name="CP_COND_WRITE5" width="32">
1475	<reg32 offset="0" name="0">
1476		<bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/>
1477		<bitfield name="SIGNED_COMPARE" pos="3" type="boolean"/>
1478		<!-- POLL_REGISTER polls a register at POLL_ADDR_LO. -->
1479		<bitfield name="POLL" low="4" high="5" type="poll_memory_type"/>
1480		<bitfield name="WRITE_MEMORY" pos="8" type="boolean"/>
1481	</reg32>
1482	<reg64 offset="1" name="POLL_ADDR" type="address"/>
1483	<reg32 offset="3" name="3">
1484		<bitfield name="REF" low="0" high="31"/>
1485	</reg32>
1486	<reg32 offset="4" name="4">
1487		<bitfield name="MASK" low="0" high="31"/>
1488	</reg32>
1489	<reg64 offset="5" name="WRITE_ADDR" type="waddress"/>
1490	<reg32 offset="7" name="7">
1491		<bitfield name="WRITE_DATA" low="0" high="31"/>
1492	</reg32>
1493</domain>
1494
1495<domain name="CP_WAIT_MEM_GTE" width="32">
1496        <doc>
1497                Wait until a memory value is greater than or equal to the
1498                reference, using signed comparison.
1499	</doc>
1500	<reg32 offset="0" name="0">
1501		<!-- Reserved for flags, presumably? Unused in FW -->
1502		<bitfield name="RESERVED" low="0" high="31" type="hex"/>
1503	</reg32>
1504	<reg64 offset="1" name="POLL_ADDR" type="address"/>
1505	<reg32 offset="3" name="3">
1506		<bitfield name="REF" low="0" high="31"/>
1507	</reg32>
1508</domain>
1509
1510<domain name="CP_WAIT_REG_MEM" width="32">
1511        <doc>
1512                This uses the same internal comparison as CP_COND_WRITE,
1513                but waits until the comparison is true instead. It busy-loops in
1514                the CP for the given number of cycles before trying again.
1515	</doc>
1516	<reg32 offset="0" name="0">
1517		<bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/>
1518		<bitfield name="SIGNED_COMPARE" pos="3" type="boolean"/>
1519		<bitfield name="POLL" low="4" high="5" type="poll_memory_type"/>
1520		<bitfield name="WRITE_MEMORY" pos="8" type="boolean"/>
1521	</reg32>
1522	<reg64 offset="1" name="POLL_ADDR" type="address"/>
1523	<reg32 offset="3" name="3">
1524		<bitfield name="REF" low="0" high="31"/>
1525	</reg32>
1526	<reg32 offset="4" name="4">
1527		<bitfield name="MASK" low="0" high="31"/>
1528	</reg32>
1529	<reg32 offset="5" name="5">
1530		<bitfield name="DELAY_LOOP_CYCLES" low="0" high="31"/>
1531	</reg32>
1532</domain>
1533
1534<domain name="CP_WAIT_TWO_REGS" width="32">
1535	<doc>
1536		Waits for REG0 to not be 0 or REG1 to not equal REF
1537	</doc>
1538	<reg32 offset="0" name="0">
1539		<bitfield name="REG0" low="0" high="17" type="hex"/>
1540	</reg32>
1541	<reg32 offset="1" name="1">
1542		<bitfield name="REG1" low="0" high="17" type="hex"/>
1543	</reg32>
1544	<reg32 offset="2" name="2">
1545		<bitfield name="REF" low="0" high="31" type="uint"/>
1546	</reg32>
1547</domain>
1548
1549<domain name="CP_DISPATCH_COMPUTE" width="32">
1550	<reg32 offset="0" name="0"/>
1551	<reg32 offset="1" name="1">
1552		<bitfield name="X" low="0" high="31"/>
1553	</reg32>
1554	<reg32 offset="2" name="2">
1555		<bitfield name="Y" low="0" high="31"/>
1556	</reg32>
1557	<reg32 offset="3" name="3">
1558		<bitfield name="Z" low="0" high="31"/>
1559	</reg32>
1560</domain>
1561
1562<domain name="CP_SET_RENDER_MODE" width="32">
1563	<enum name="render_mode_cmd">
1564		<value value="1" name="BYPASS"/>
1565		<value value="2" name="BINNING"/>
1566		<value value="3" name="GMEM"/>
1567		<value value="5" name="BLIT2D"/>
1568		<!-- placeholder name.. used when CP_BLIT packets with BLIT_OP_SCALE?? -->
1569		<value value="7" name="BLIT2DSCALE"/>
1570		<!-- 8 set before going back to BYPASS exiting 2D -->
1571		<value value="8" name="END2D"/>
1572	</enum>
1573	<reg32 offset="0" name="0">
1574		<bitfield name="MODE" low="0" high="8" type="render_mode_cmd"/>
1575		<!--
1576		normally 0x1/0x3, sometimes see 0x5/0x8 with unknown registers in
1577		0x21xx range.. possibly (at least some) a5xx variants have a
1578		2d core?
1579		 -->
1580	</reg32>
1581	<!-- I think first buffer is for GPU to save context in case of ctx switch? -->
1582	<reg32 offset="1" name="1">
1583		<bitfield name="ADDR_0_LO" low="0" high="31"/>
1584	</reg32>
1585	<reg32 offset="2" name="2">
1586		<bitfield name="ADDR_0_HI" low="0" high="31"/>
1587	</reg32>
1588	<reg32 offset="3" name="3">
1589		<!--
1590		set when in GMEM.. maybe indicates GMEM contents need to be
1591		preserved on ctx switch?
1592		 -->
1593		<bitfield name="VSC_ENABLE" pos="3" type="boolean"/>
1594		<bitfield name="GMEM_ENABLE" pos="4" type="boolean"/>
1595	</reg32>
1596	<reg32 offset="4" name="4"/>
1597	<!-- second buffer looks like some cmdstream.. length in dwords: -->
1598	<reg32 offset="5" name="5">
1599		<bitfield name="ADDR_1_LEN" low="0" high="31" type="uint"/>
1600	</reg32>
1601	<reg32 offset="6" name="6">
1602		<bitfield name="ADDR_1_LO" low="0" high="31"/>
1603	</reg32>
1604	<reg32 offset="7" name="7">
1605		<bitfield name="ADDR_1_HI" low="0" high="31"/>
1606	</reg32>
1607</domain>
1608
1609<!-- this looks fairly similar to CP_SET_RENDER_MODE minus first dword -->
1610<domain name="CP_COMPUTE_CHECKPOINT" width="32">
1611	<!-- I think first buffer is for GPU to save context in case of ctx switch? -->
1612	<reg32 offset="0" name="0">
1613		<bitfield name="ADDR_0_LO" low="0" high="31"/>
1614	</reg32>
1615	<reg32 offset="1" name="1">
1616		<bitfield name="ADDR_0_HI" low="0" high="31"/>
1617	</reg32>
1618	<reg32 offset="2" name="2">
1619	</reg32>
1620	<reg32 offset="3" name="3"/>
1621	<!-- second buffer looks like some cmdstream.. length in dwords: -->
1622	<reg32 offset="4" name="4">
1623		<bitfield name="ADDR_1_LEN" low="0" high="31" type="uint"/>
1624	</reg32>
1625	<reg32 offset="5" name="5">
1626		<bitfield name="ADDR_1_LO" low="0" high="31"/>
1627	</reg32>
1628	<reg32 offset="6" name="6">
1629		<bitfield name="ADDR_1_HI" low="0" high="31"/>
1630	</reg32>
1631	<reg32 offset="7" name="7"/>
1632</domain>
1633
1634<domain name="CP_PERFCOUNTER_ACTION" width="32">
1635	<reg32 offset="0" name="0">
1636	</reg32>
1637	<reg32 offset="1" name="1">
1638		<bitfield name="ADDR_0_LO" low="0" high="31"/>
1639	</reg32>
1640	<reg32 offset="2" name="2">
1641		<bitfield name="ADDR_0_HI" low="0" high="31"/>
1642	</reg32>
1643</domain>
1644
1645<domain varset="chip" name="CP_EVENT_WRITE" width="32">
1646	<reg32 offset="0" name="0">
1647		<bitfield name="EVENT" low="0" high="7" type="vgt_event_type"/>
1648		<!-- when set, write back timestamp instead of value from packet: -->
1649		<bitfield name="TIMESTAMP" pos="30" type="boolean"/>
1650		<bitfield name="IRQ" pos="31" type="boolean"/>
1651	</reg32>
1652	<!--
1653	TODO what is gpuaddr for, seems to be all 0's.. maybe needed for
1654	context switch?
1655	 -->
1656	<reg64 offset="1" name="ADDR" type="waddress"/>
1657	<reg32 offset="3" name="3">
1658		<!-- ??? -->
1659	</reg32>
1660</domain>
1661
1662<domain varset="chip" name="CP_EVENT_WRITE7" width="32">
1663	<enum name="event_write_src">
1664		<!-- Write payload[0] -->
1665		<value value="0" name="EV_WRITE_USER_32B"/>
1666		<!-- Write payload[0] payload[1] -->
1667		<value value="1" name="EV_WRITE_USER_64B"/>
1668		<!-- Write (TIMESTAMP_GLOBAL + TIMESTAMP_LOCAL) -->
1669		<value value="2" name="EV_WRITE_TIMESTAMP_SUM"/>
1670		<value value="3" name="EV_WRITE_ALWAYSON"/>
1671		<!-- Write payload[1] regs starting at payload[0] offset -->
1672		<value value="4" name="EV_WRITE_REGS_CONTENT"/>
1673	</enum>
1674
1675	<enum name="event_write_dst">
1676		<value value="0" name="EV_DST_RAM"/>
1677		<value value="1" name="EV_DST_ONCHIP"/>
1678	</enum>
1679
1680	<reg32 offset="0" name="0">
1681		<bitfield name="EVENT" low="0" high="7" type="vgt_event_type"/>
1682		<bitfield name="WRITE_SAMPLE_COUNT" pos="12" type="boolean"/>
1683		<!-- Write sample count at (iova + 16) -->
1684		<bitfield name="SAMPLE_COUNT_END_OFFSET" pos="13" type="boolean"/>
1685		<!-- *(iova + 8) += *(iova + 16) - *iova -->
1686		<bitfield name="WRITE_ACCUM_SAMPLE_COUNT_DIFF" pos="14" type="boolean"/>
1687
1688		<!-- Next 4 flags are valid to set only when concurrent binning is enabled -->
1689		<!-- Increment 16b BV counter. Valid only in BV pipe -->
1690		<bitfield name="INC_BV_COUNT" pos="16" type="boolean"/>
1691		<!-- Increment 16b BR counter. Valid only in BR pipe -->
1692		<bitfield name="INC_BR_COUNT" pos="17" type="boolean"/>
1693		<bitfield name="CLEAR_RENDER_RESOURCE" pos="18" type="boolean"/>
1694		<bitfield name="CLEAR_LRZ_RESOURCE" pos="19" type="boolean"/>
1695
1696		<bitfield name="WRITE_SRC" low="20" high="22" type="event_write_src"/>
1697		<bitfield name="WRITE_DST" pos="24" type="event_write_dst" addvariant="yes"/>
1698		<!-- Writes into WRITE_DST from WRITE_SRC. RB_DONE_TS requires WRITE_ENABLED. -->
1699		<bitfield name="WRITE_ENABLED" pos="27" type="boolean"/>
1700		<bitfield name="IRQ" pos="31" type="boolean"/>
1701	</reg32>
1702
1703	<stripe varset="event_write_dst" variants="EV_DST_RAM">
1704		<reg64 offset="1" name="1" type="waddress"/>
1705		<reg32 offset="3" name="3">
1706			<bitfield name="PAYLOAD_0" low="0" high="31"/>
1707		</reg32>
1708		<reg32 offset="4" name="4">
1709			<bitfield name="PAYLOAD_1" low="0" high="31"/>
1710		</reg32>
1711	</stripe>
1712
1713	<stripe varset="event_write_dst" variants="EV_DST_ONCHIP">
1714		<reg32 offset="1" name="1">
1715			<bitfield name="ONCHIP_ADDR_0" low="0" high="31"/>
1716		</reg32>
1717		<reg32 offset="3" name="3">
1718			<bitfield name="PAYLOAD_0" low="0" high="31"/>
1719		</reg32>
1720		<reg32 offset="4" name="4">
1721			<bitfield name="PAYLOAD_1" low="0" high="31"/>
1722		</reg32>
1723	</stripe>
1724</domain>
1725
1726<domain name="CP_BLIT" width="32">
1727	<enum name="cp_blit_cmd">
1728		<value value="0" name="BLIT_OP_FILL"/>
1729		<value value="1" name="BLIT_OP_COPY"/>
1730		<value value="3" name="BLIT_OP_SCALE"/> <!-- used for mipmap generation -->
1731	</enum>
1732	<reg32 offset="0" name="0">
1733		<bitfield name="OP" low="0" high="3" type="cp_blit_cmd"/>
1734	</reg32>
1735	<reg32 offset="1" name="1">
1736		<bitfield name="SRC_X1" low="0" high="13" type="uint"/>
1737		<bitfield name="SRC_Y1" low="16" high="29" type="uint"/>
1738	</reg32>
1739	<reg32 offset="2" name="2">
1740		<bitfield name="SRC_X2" low="0" high="13" type="uint"/>
1741		<bitfield name="SRC_Y2" low="16" high="29" type="uint"/>
1742	</reg32>
1743	<reg32 offset="3" name="3">
1744		<bitfield name="DST_X1" low="0" high="13" type="uint"/>
1745		<bitfield name="DST_Y1" low="16" high="29" type="uint"/>
1746	</reg32>
1747	<reg32 offset="4" name="4">
1748		<bitfield name="DST_X2" low="0" high="13" type="uint"/>
1749		<bitfield name="DST_Y2" low="16" high="29" type="uint"/>
1750	</reg32>
1751</domain>
1752
1753<domain name="CP_EXEC_CS" width="32">
1754	<reg32 offset="0" name="0">
1755	</reg32>
1756	<reg32 offset="1" name="1">
1757		<bitfield name="NGROUPS_X" low="0" high="31" type="uint"/>
1758	</reg32>
1759	<reg32 offset="2" name="2">
1760		<bitfield name="NGROUPS_Y" low="0" high="31" type="uint"/>
1761	</reg32>
1762	<reg32 offset="3" name="3">
1763		<bitfield name="NGROUPS_Z" low="0" high="31" type="uint"/>
1764	</reg32>
1765</domain>
1766
1767<domain name="CP_EXEC_CS_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-">
1768	<reg32 offset="0" name="0">
1769	</reg32>
1770	<stripe varset="chip" variants="A4XX">
1771		<reg32 offset="1" name="ADDR" type="address"/>
1772		<reg32 offset="2" name="2">
1773			<!-- localsize is value minus one: -->
1774			<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
1775			<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
1776			<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
1777		</reg32>
1778	</stripe>
1779	<stripe varset="chip" variants="A5XX-">
1780		<reg64 offset="1" name="ADDR" type="address"/>
1781		<reg32 offset="3" name="3">
1782			<!-- localsize is value minus one: -->
1783			<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
1784			<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
1785			<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
1786		</reg32>
1787	</stripe>
1788</domain>
1789
1790<domain name="CP_SET_MARKER" width="32" varset="chip" prefix="chip" variants="A6XX-">
1791	<doc>Tell CP the current operation mode, indicates save and restore procedure</doc>
1792	<enum name="set_marker_mode">
1793		<value value="0" name="SET_RENDER_MODE"/>
1794		<!-- IFPC - inter-frame power collapse -->
1795		<value value="1" name="SET_IFPC_MODE"/>
1796	</enum>
1797	<enum name="a6xx_ifpc_mode">
1798		<value value="0" name="IFPC_ENABLE"/>
1799		<value value="1" name="IFPC_DISABLE"/>
1800	</enum>
1801	<enum name="a6xx_marker">
1802		<value value="1" name="RM6_DIRECT_RENDER"/>
1803		<value value="2" name="RM6_BIN_VISIBILITY"/>
1804		<value value="3" name="RM6_BIN_DIRECT"/>
1805		<value value="4" name="RM6_BIN_RENDER_START"/>
1806		<value value="5" name="RM6_BIN_END_OF_DRAWS"/>
1807		<value value="6" name="RM6_BIN_RESOLVE"/>
1808		<value value="7" name="RM6_BIN_RENDER_END"/>
1809		<value value="8" name="RM6_COMPUTE"/>
1810		<value value="12" name="RM6_BLIT2DSCALE"/>  <!-- no-op (at least on current sqe fw) -->
1811
1812		<!--
1813			These values come from a6xx_set_marker() in the
1814			downstream kernel, and they can only be set by the kernel
1815		-->
1816		<value value="13" name="RM6_IB1LIST_START"/>
1817		<value value="14" name="RM6_IB1LIST_END"/>
1818		<value value="15" name="RM7_BIN_VISIBILITY_END"/>
1819
1820		<!-- new in a8xx: -->
1821		<value value="32" name="RM8_DEPTH_PASS_START"/>
1822		<value value="33" name="RM8_DEPTH_PASS_END"/>
1823		<value value="34" name="RM8_SET_RENDER_TARGET"/>
1824		<value value="35" name="RM8_PGMEM_ON"/>
1825		<value value="36" name="RM8_PGMEM_OFF"/>
1826	</enum>
1827	<stripe varset="chip" variants="A6XX-A7XX">
1828		<reg32 offset="0" name="0">
1829			<!-- if b8 is set, the low bits are interpreted differently (and b4 ignored) -->
1830			<bitfield name="MARKER_MODE" pos="8" type="set_marker_mode" addvariant="yes"/>
1831
1832
1833			<bitfield name="MODE" low="0" high="3" type="a6xx_marker" varset="set_marker_mode" variants="SET_RENDER_MODE"/>
1834			<!-- used by preemption to determine if GMEM needs to be saved or not -->
1835			<bitfield name="USES_GMEM" pos="4" type="boolean" varset="set_marker_mode" variants="SET_RENDER_MODE"/>
1836
1837
1838			<bitfield name="IFPC_MODE" pos="0" type="a6xx_ifpc_mode" varset="set_marker_mode" variants="SET_IFPC_MODE"/>
1839
1840
1841			<!--
1842				CP_SET_MARKER is used with these bits to create a
1843				critical section around a workaround for ray tracing.
1844				The workaround happens after BVH building, and appears
1845				to invalidate the RTU's BVH node cache. It makes sure
1846				that only one of BR/BV/LPAC is executing the
1847				workaround at a time, and no draws using RT on BV/LPAC
1848				are executing while the workaround is executed on BR (or
1849				vice versa, that no draws on BV/BR using RT are executed
1850				while the workaround executes on LPAC), by
1851				hooking subsequent CP_EVENT_WRITE/CP_DRAW_*/CP_EXEC_CS.
1852				The blob usage is:
1853
1854
1855				CP_SET_MARKER(RT_WA_START)
1856				... workaround here ...
1857				CP_SET_MARKER(RT_WA_END)
1858				...
1859				CP_SET_MARKER(SHADER_USES_RT)
1860				CP_DRAW_INDX(...) or CP_EXEC_CS(...)
1861			-->
1862			<bitfield name="SHADER_USES_RT" pos="9" type="boolean" variants="A7XX-"/>
1863			<bitfield name="RT_WA_START" pos="10" type="boolean" variants="A7XX-"/>
1864			<bitfield name="RT_WA_END" pos="11" type="boolean" variants="A7XX-"/>
1865		</reg32>
1866	</stripe>
1867	<stripe varset="chip" variants="A8XX-">
1868		<reg32 offset="0" name="0">
1869			<!-- if b8 is set, the low bits are interpreted differently (and b4 ignored) -->
1870			<bitfield name="MARKER_MODE" pos="8" type="set_marker_mode" addvariant="yes"/>
1871			<bitfield name="MODE" low="0" high="6" type="a6xx_marker" varset="set_marker_mode" variants="SET_RENDER_MODE"/>
1872			<bitfield name="USES_GMEM" pos="7" type="boolean" varset="set_marker_mode" variants="SET_RENDER_MODE"/>
1873			<bitfield name="IFPC_MODE" pos="0" type="a6xx_ifpc_mode" varset="set_marker_mode" variants="SET_IFPC_MODE"/>
1874			<!-- idk if the RT w/a fields apply to a8xx as well -->
1875		</reg32>
1876	</stripe>
1877</domain>
1878
1879<domain name="CP_SET_PSEUDO_REG" width="32" varset="chip" prefix="chip" variants="A6XX-">
1880	<doc>Set internal CP registers, used to indicate context save data addresses</doc>
1881	<enum name="pseudo_reg">
1882		<value value="0" name="SMMU_INFO"/>
1883		<value value="1" name="NON_SECURE_SAVE_ADDR"/>
1884		<value value="2" name="SECURE_SAVE_ADDR"/>
1885		<value value="3" name="NON_PRIV_SAVE_ADDR"/>
1886		<value value="4" name="COUNTER"/>
1887
1888		<!--
1889			On a6xx the registers are set directly and CP_SET_BIN_DATA5_OFFSET reads them,
1890			but that doesn't work with concurrent binning because BR will be reading from
1891			a different set of streams than BV is writing, so on a7xx we have these
1892			pseudo-regs instead, which do the right thing.
1893
1894			The corresponding VSC registers exist, and they're written by BV when it
1895			encounters CP_SET_PSEUDO_REG. When BR later encounters the same CP_SET_PSEUDO_REG
1896			it will only write some private scratch registers which are read by
1897			CP_SET_BIN_DATA5_OFFSET.
1898
1899			If concurrent binning is disabled then BR also does binning so it will also
1900			write the "real" registers in BR.
1901		-->
1902		<value value="8" name="VSC_PIPE_DATA_DRAW_BASE"/>
1903		<value value="9" name="VSC_SIZE_BASE"/>
1904		<value value="10" name="VSC_PIPE_DATA_PRIM_BASE"/>
1905		<value value="11" name="UNK_STRM_ADDRESS"/>
1906		<value value="12" name="UNK_STRM_SIZE_ADDRESS"/>
1907
1908		<value value="16" name="BINDLESS_BASE_0_ADDR"/>
1909		<value value="17" name="BINDLESS_BASE_1_ADDR"/>
1910		<value value="18" name="BINDLESS_BASE_2_ADDR"/>
1911		<value value="19" name="BINDLESS_BASE_3_ADDR"/>
1912		<value value="20" name="BINDLESS_BASE_4_ADDR"/>
1913		<value value="21" name="BINDLESS_BASE_5_ADDR"/>
1914		<value value="22" name="BINDLESS_BASE_6_ADDR"/>
1915	</enum>
1916	<array offset="0" stride="3" length="100">
1917		<reg32 offset="0" name="0">
1918			<bitfield name="PSEUDO_REG" low="0" high="10" type="pseudo_reg"/>
1919		</reg32>
1920		<reg32 offset="1" name="1">
1921			<bitfield name="LO" low="0" high="31"/>
1922		</reg32>
1923		<reg32 offset="2" name="2">
1924			<bitfield name="HI" low="0" high="31"/>
1925		</reg32>
1926	</array>
1927</domain>
1928
1929<domain name="CP_REG_TEST" width="32" varset="chip" prefix="chip" variants="A6XX-">
1930	<doc>
1931		Tests bit in specified register and sets predicate for CP_COND_REG_EXEC.
1932		So:
1933
1934			opcode: CP_REG_TEST (39) (2 dwords)
1935			        { REG = 0xc10 | BIT = 0 }
1936			               0000: 70b90001 00000c10
1937			opcode: CP_COND_REG_EXEC (47) (3 dwords)
1938			               0000: 70c70002 10000000 00000004
1939			opcode: CP_INDIRECT_BUFFER (3f) (4 dwords)
1940
1941		Will execute the CP_INDIRECT_BUFFER only if b0 in the register at
1942		offset 0x0c10 is 1
1943	</doc>
1944	<enum name="source_type">
1945		<value value="0" name="SOURCE_REG"/>
1946		<!-- Don't confuse with scratch registers, this is a separate memory
1947			 written into by CP_MEM_TO_SCRATCH_MEM. -->
1948		<value value="1" name="SOURCE_SCRATCH_MEM" varset="chip" variants="A7XX-"/>
1949	</enum>
1950	<reg32 offset="0" name="0">
1951		<!-- the register to test -->
1952		<bitfield name="REG" low="0" high="17" varset="source_type" variants="SOURCE_REG"/>
1953		<bitfield name="SCRATCH_MEM_OFFSET" low="0" high="17" varset="source_type" variants="SOURCE_SCRATCH_MEM"/>
1954		<bitfield name="SOURCE" pos="18" type="source_type" addvariant="yes"/>
1955		<!-- the bit to test -->
1956		<bitfield name="BIT" low="20" high="24" type="uint"/>
1957		<!-- skip implied CP_WAIT_FOR_ME -->
1958		<bitfield name="SKIP_WAIT_FOR_ME" pos="25" type="boolean"/>
1959		<!-- the predicate bit to set (new in gen3+) -->
1960		<bitfield name="PRED_BIT" low="26" high="30" type="uint"/>
1961		<!-- update the predicate reg directly (new in gen3+) -->
1962		<bitfield name="PRED_UPDATE" pos="31" type="boolean"/>
1963	</reg32>
1964
1965        <!--
1966		In PRED_UPDATE mode, the predicate reg is updated directly using two
1967		more dwords, ignoring other bits:
1968
1969			PRED_REG = (PRED_REG & ~PRED_MASK) | (PRED_VAL & PRED_MASK);
1970	-->
1971	<reg32 offset="1" name="PRED_MASK" type="hex"/>
1972	<reg32 offset="2" name="PRED_VAL" type="hex"/>
1973</domain>
1974
1975<!-- I *think* this existed at least as far back as a4xx -->
1976<domain name="CP_COND_REG_EXEC" width="32">
1977	<enum name="compare_mode">
1978		<!-- use the predicate bit set by CP_REG_TEST -->
1979		<value value="1" name="PRED_TEST"/>
1980		<!-- compare two registers directly for equality -->
1981		<value value="2" name="REG_COMPARE"/>
1982		<!-- test if certain render modes are set via CP_SET_MARKER -->
1983		<value value="3" name="RENDER_MODE" varset="chip" variants="A6XX-"/>
1984		<!-- compare REG0 for equality with immediate -->
1985		<value value="4" name="REG_COMPARE_IMM" varset="chip" variants="A7XX-"/>
1986		<!-- test which of BR/BV are enabled -->
1987		<value value="5" name="THREAD_MODE" varset="chip" variants="A7XX-"/>
1988	</enum>
1989	<reg32 offset="0" name="0" varset="compare_mode">
1990		<bitfield name="REG0" low="0" high="17" variants="REG_COMPARE" type="hex"/>
1991
1992		<!-- the predicate bit to test (new in gen3+) -->
1993		<bitfield name="PRED_BIT" low="18" high="22" variants="PRED_TEST" type="uint"/>
1994		<bitfield name="SKIP_WAIT_FOR_ME" pos="23" varset="chip" variants="A7XX-" type="boolean"/>
1995		<!-- With REG_COMPARE instead of register read from ONCHIP memory -->
1996		<bitfield name="ONCHIP_MEM" pos="24" varset="chip" variants="A7XX-" type="boolean"/>
1997
1998		<!--
1999			Note: these bits have the same meaning, and use the same
2000			internal mechanism as the bits in CP_SET_DRAW_STATE.
2001			When RENDER_MODE is selected, they're used as
2002			a bitmask of which modes pass the test.
2003		-->
2004
2005		<!-- RM6_BIN_VISIBILITY -->
2006		<bitfield name="BINNING" pos="25" variants="RENDER_MODE" type="boolean"/>
2007		<!-- all others -->
2008		<bitfield name="GMEM" pos="26" variants="RENDER_MODE" type="boolean"/>
2009		<!-- RM6_DIRECT_RENDER -->
2010		<bitfield name="SYSMEM" pos="27" variants="RENDER_MODE" type="boolean"/>
2011
2012		<bitfield name="BV" pos="25" variants="THREAD_MODE" type="boolean"/>
2013		<bitfield name="BR" pos="26" variants="THREAD_MODE" type="boolean"/>
2014		<bitfield name="LPAC" pos="27" variants="THREAD_MODE" type="boolean"/>
2015
2016		<bitfield name="MODE" low="28" high="31" type="compare_mode" addvariant="yes"/>
2017	</reg32>
2018
2019	<stripe varset="compare_mode" variants="PRED_TEST">
2020		<reg32 offset="1" name="1">
2021			<bitfield name="DWORDS" low="0" high="23" type="uint"/>
2022		</reg32>
2023	</stripe>
2024
2025	<stripe varset="compare_mode" variants="REG_COMPARE">
2026		<reg32 offset="1" name="1">
2027			<bitfield name="REG1" low="0" high="17" type="hex"/>
2028			<!-- Instead of register read from ONCHIP memory -->
2029			<bitfield name="ONCHIP_MEM" pos="24" varset="chip" variants="A7XX-" type="boolean"/>
2030		</reg32>
2031	</stripe>
2032
2033	<stripe varset="compare_mode" variants="RENDER_MODE">
2034		<reg32 offset="1" name="1">
2035			<bitfield name="DWORDS" low="0" high="23" type="uint"/>
2036		</reg32>
2037	</stripe>
2038
2039	<stripe varset="compare_mode" variants="REG_COMPARE_IMM">
2040		<reg32 offset="1" name="1">
2041			<bitfield name="IMM" low="0" high="31"/>
2042		</reg32>
2043	</stripe>
2044
2045	<stripe varset="compare_mode" variants="THREAD_MODE">
2046		<reg32 offset="1" name="1">
2047			<bitfield name="DWORDS" low="0" high="23" type="uint"/>
2048		</reg32>
2049	</stripe>
2050
2051	<reg32 offset="2" name="2">
2052		<bitfield name="DWORDS" low="0" high="23" type="uint"/>
2053	</reg32>
2054</domain>
2055
2056<domain name="CP_COND_EXEC" width="32">
2057	<doc>
2058                Executes the following DWORDs of commands if the dword at ADDR0
2059                is not equal to 0 and the dword at ADDR1 is less than REF
2060                (signed comparison).
2061	</doc>
2062	<reg32 offset="0" name="0">
2063		<bitfield name="ADDR0_LO" low="0" high="31"/>
2064	</reg32>
2065	<reg32 offset="1" name="1">
2066		<bitfield name="ADDR0_HI" low="0" high="31"/>
2067	</reg32>
2068	<reg32 offset="2" name="2">
2069		<bitfield name="ADDR1_LO" low="0" high="31"/>
2070	</reg32>
2071	<reg32 offset="3" name="3">
2072		<bitfield name="ADDR1_HI" low="0" high="31"/>
2073	</reg32>
2074	<reg32 offset="4" name="4">
2075		<bitfield name="REF" low="0" high="31"/>
2076	</reg32>
2077	<reg32 offset="5" name="5">
2078		<bitfield name="DWORDS" low="0" high="31" type="uint"/>
2079	</reg32>
2080</domain>
2081
2082<domain name="CP_SET_AMBLE" width="32">
2083	<doc>
2084		Used by the userspace and kernel drivers to set various IB's
2085		which are executed during context save/restore for handling
2086		state that isn't restored by the context switch routine itself.
2087	</doc>
2088	<enum name="amble_type">
2089		<value name="PREAMBLE_AMBLE_TYPE" value="0">
2090			<doc>Executed unconditionally when switching back to the context.</doc>
2091		</value>
2092		<value name="BIN_PREAMBLE_AMBLE_TYPE" value="1">
2093                        <doc>
2094				Executed when switching back after switching
2095				away during execution of
2096				a CP_SET_MARKER packet with RM6_BIN_RENDER_END as the
2097				payload *and* skipsaverestore is set. This is
2098				expected to restore static register values not
2099				saved when skipsaverestore is set.
2100
2101				On BV, a skipsaverestore preemption is triggered
2102				and this preamble type is executed whenever a
2103				CP_THREAD_CONTROL that synchronizes threads
2104				happens. This can be explicitly via
2105				SYNC_THREADS, or implicitly when the value of
2106				CONCURRENT_BIN_DISABLE changes from the previous
2107				thread control.
2108			</doc>
2109		</value>
2110		<value name="POSTAMBLE_AMBLE_TYPE" value="2">
2111                        <doc>
2112				Executed when switching away from the context,
2113				except for context switches initiated via
2114				CP_YIELD.
2115                        </doc>
2116		</value>
2117		<value name="KMD_AMBLE_TYPE" value="3">
2118			<doc>
2119				This can only be set by the RB (i.e. the kernel)
2120				and executes with protected mode off, but
2121				is otherwise similar to POSTAMBLE_AMBLE_TYPE.
2122			</doc>
2123		</value>
2124	</enum>
2125	<reg64 offset="0" name="ADDR" type="address"/>
2126	<reg32 offset="2" name="2">
2127		<bitfield name="DWORDS" low="0" high="19" type="uint"/>
2128		<bitfield name="TYPE" low="20" high="21" type="amble_type"/>
2129	</reg32>
2130</domain>
2131
2132<domain name="CP_REG_WRITE" width="32">
2133	<enum name="reg_tracker">
2134		<doc>
2135			Keep shadow copies of these registers and only set them
2136			when drawing, avoiding redundant writes:
2137			- VPC_CNTL_0
2138			- HLSQ_CONTROL_1_REG
2139			- HLSQ_UNKNOWN_B980
2140		</doc>
2141		<value name="TRACK_CNTL_REG" value="0x1"/>
2142		<doc>
2143			Track RB_RENDER_CNTL, and insert a WFI in the following
2144			situation:
2145			- There is a write that disables binning
2146			- There was a draw with binning left enabled, but in
2147			  BYPASS mode
2148			Presumably this is a hang workaround?
2149		</doc>
2150		<value name="TRACK_RENDER_CNTL" value="0x2"/>
2151		<doc>
2152			Do a mysterious CP_EVENT_WRITE 0x3f when the low bit of
2153			the data to write is 0. Used by the Vulkan blob with
2154			PC_MULTIVIEW_CNTL, but this isn't predicated on particular
2155			register(s) like the others.
2156		</doc>
2157		<value name="UNK_EVENT_WRITE" value="0x4"/>
2158		<doc>
2159			Tracks GRAS_LRZ_CNTL::GREATER, GRAS_LRZ_CNTL::DIR, and
2160			GRAS_LRZ_VIEW_INFO with previous values, and if one of
2161			the following is true:
2162			- GRAS_LRZ_CNTL::GREATER has changed
2163			- GRAS_LRZ_CNTL::DIR has changed, the old value is not
2164			  CUR_DIR_GE, and the new value is not CUR_DIR_DISABLED
2165			- GRAS_LRZ_VIEW_INFO has changed
2166			then it does a LRZ_FLUSH with GRAS_LRZ_CNTL::ENABLE
2167			forced to 1.
2168			Only exists in a650_sqe.fw.
2169		</doc>
2170		<value name="TRACK_LRZ" value="0x8"/>
2171	</enum>
2172	<reg32 offset="0" name="0">
2173		<bitfield name="TRACKER" low="0" high="3" type="reg_tracker"/>
2174	</reg32>
2175	<reg32 offset="1" name="1"/>
2176	<reg32 offset="2" name="2"/>
2177</domain>
2178
2179<domain name="CP_SMMU_TABLE_UPDATE" width="32">
2180	<doc>
2181		Note that the SMMU's definition of TTBRn can take different forms
2182		depending on the pgtable format.  But a5xx+ only uses aarch64
2183		format.
2184	</doc>
2185	<reg32 offset="0" name="0">
2186		<bitfield name="TTBR0_LO" low="0" high="31"/>
2187	</reg32>
2188	<reg32 offset="1" name="1">
2189		<bitfield name="TTBR0_HI" low="0" high="15"/>
2190		<bitfield name="ASID" low="16" high="31"/>
2191	</reg32>
2192	<reg32 offset="2" name="2">
2193		<doc>Unused, does not apply to aarch64 pgtable format</doc>
2194		<bitfield name="CONTEXTIDR" low="0" high="31"/>
2195	</reg32>
2196	<reg32 offset="3" name="3">
2197		<bitfield name="CONTEXTBANK" low="0" high="31"/>
2198	</reg32>
2199</domain>
2200
2201<domain name="CP_START_BIN" width="32">
2202	<reg32 offset="0" name="BIN_COUNT" type="uint"/>
2203	<reg64 offset="1" name="PREFIX_ADDR" type="address"/>
2204	<reg32 offset="3" name="PREFIX_DWORDS">
2205		<doc>
2206			Size of prefix for each bin. For each bin index i, the
2207			prefix commands at PREFIX_ADDR + i * PREFIX_DWORDS are
2208			executed in an IB2 before the IB1 commands following
2209			this packet.
2210		</doc>
2211	</reg32>
2212	<reg32 offset="4" name="BODY_DWORDS">
2213		<doc>Number of dwords after this packet until CP_END_BIN</doc>
2214	</reg32>
2215</domain>
2216
2217<domain name="CP_WAIT_TIMESTAMP" width="32">
2218	<enum name="ts_wait_value_src">
2219		<!-- Wait for value at memory address to be >= SRC_0 (signed comparison) -->
2220		<value value="0" name="TS_WAIT_GE_32B"/>
2221		<!-- Wait for value at memory address to be >= SRC_0 (unsigned) -->
2222		<value value="1" name="TS_WAIT_GE_64B"/>
2223		<!-- Write (TIMESTAMP_GLOBAL + TIMESTAMP_LOCAL) -->
2224		<value value="2" name="TS_WAIT_GE_TIMESTAMP_SUM"/>
2225	</enum>
2226
2227	<enum name="ts_wait_type">
2228		<value value="0" name="TS_WAIT_RAM"/>
2229		<value value="1" name="TS_WAIT_ONCHIP"/>
2230	</enum>
2231
2232	<reg32 offset="0" name="0">
2233		<bitfield name="WAIT_VALUE_SRC" low="0" high="1" type="ts_wait_value_src"/>
2234		<bitfield name="WAIT_DST" pos="4" type="ts_wait_type" addvariant="yes"/>
2235	</reg32>
2236
2237	<stripe varset="ts_wait_type" variants="TS_WAIT_RAM">
2238		<reg64 offset="1" name="ADDR" type="address"/>
2239	</stripe>
2240
2241	<stripe varset="ts_wait_type" variants="TS_WAIT_ONCHIP">
2242		<reg32 offset="1" name="ONCHIP_ADDR_0" low="0" high="31"/>
2243	</stripe>
2244
2245	<reg32 offset="3" name="SRC_0"/>
2246	<reg32 offset="4" name="SRC_1"/>
2247</domain>
2248
2249<domain name="CP_BV_BR_COUNT_OPS" width="32">
2250	<enum name="pipe_count_op">
2251		<value name="PIPE_CLEAR_BV_BR" value="0x1"/>
2252		<value name="PIPE_SET_BR_OFFSET" value="0x2"/>
2253		<!-- Wait until for BV_counter > BR_counter -->
2254		<value name="PIPE_BR_WAIT_FOR_BV" value="0x3"/>
2255		<!-- Wait until (BR_counter + BR_OFFSET) > BV_counter -->
2256		<value name="PIPE_BV_WAIT_FOR_BR" value="0x4"/>
2257	</enum>
2258	<reg32 offset="0" name="0">
2259		<bitfield name="OP" low="0" high="3" type="pipe_count_op"/>
2260	</reg32>
2261	<reg32 offset="1" name="1">
2262		<bitfield name="BR_OFFSET" low="0" high="15" type="uint"/>
2263	</reg32>
2264</domain>
2265
2266<domain name="CP_MODIFY_TIMESTAMP" width="32">
2267	<enum name="timestamp_op">
2268		<value name="MODIFY_TIMESTAMP_CLEAR" value="0"/>
2269		<value name="MODIFY_TIMESTAMP_ADD_GLOBAL" value="1"/>
2270		<value name="MODIFY_TIMESTAMP_ADD_LOCAL" value="2"/>
2271	</enum>
2272	<reg32 offset="0" name="0">
2273		<bitfield name="ADD" low="0" high="7" type="uint"/>
2274		<bitfield name="OP" low="28" high="31" type="timestamp_op"/>
2275	</reg32>
2276</domain>
2277
2278<domain name="CP_MEM_TO_SCRATCH_MEM" width="32">
2279	<doc>
2280		Best guess is that it is a faster way to fetch all the VSC_CHANNEL_VISIBILITY registers
2281		and keep them in a local scratch memory instead of fetching every time
2282		when skipping IBs.
2283	</doc>
2284	<reg32 offset="0" name="0">
2285		<bitfield name="CNT" low="0" high="5" type="uint"/>
2286	</reg32>
2287	<reg32 offset="1" name="1">
2288		<doc>Scratch memory size is 48 dwords`</doc>
2289		<bitfield name="OFFSET" low="0" high="5" type="uint"/>
2290	</reg32>
2291	<reg32 offset="2" name="2">
2292		<bitfield name="SRC" low="0" high="31"/>
2293	</reg32>
2294	<reg32 offset="3" name="3">
2295		<bitfield name="SRC_HI" low="0" high="31"/>
2296	</reg32>
2297</domain>
2298
2299<domain name="CP_THREAD_CONTROL" width="32">
2300	<enum name="cp_thread">
2301		<value name="CP_SET_THREAD_BR" value="1"/>    <!-- Render -->
2302		<value name="CP_SET_THREAD_BV" value="2"/>    <!-- Visibility -->
2303		<value name="CP_SET_THREAD_BOTH" value="3"/>
2304	</enum>
2305	<reg32 offset="0" name="0">
2306		<bitfield low="0" high="1" name="THREAD" type="cp_thread"/>
2307		<bitfield pos="27" name="CONCURRENT_BIN_DISABLE" type="boolean"/>
2308		<bitfield pos="31" name="SYNC_THREADS" type="boolean"/>
2309	</reg32>
2310</domain>
2311
2312<domain name="CP_FIXED_STRIDE_DRAW_TABLE" width="32">
2313	<reg64 offset="0" name="IB_BASE"/>
2314	<reg32 offset="2" name="2">
2315		<!-- STRIDE * COUNT -->
2316		<bitfield name="IB_SIZE" low="0" high="11"/>
2317		<bitfield name="STRIDE" low="20" high="31"/>
2318	</reg32>
2319	<reg32 offset="3" name="3">
2320		<bitfield name="COUNT" low="0" high="31"/>
2321	</reg32>
2322</domain>
2323
2324<domain name="CP_RESET_CONTEXT_STATE" width="32">
2325	<reg32 offset="0" name="0">
2326		<bitfield name="CLEAR_ON_CHIP_TS" pos="0" type="boolean"/>
2327		<bitfield name="CLEAR_RESOURCE_TABLE" pos="1" type="boolean"/>
2328		<bitfield name="CLEAR_BV_BR_COUNTER" pos="2" type="boolean"/>
2329		<bitfield name="RESET_GLOBAL_LOCAL_TS" pos="3" type="boolean"/>
2330	</reg32>
2331</domain>
2332
2333<domain name="CP_SCOPE_CNTL" width="32">
2334	<enum name="cp_scope">
2335		<value value="0" name="INTERRUPTS"/>
2336	</enum>
2337	<reg32 offset="0" name="0">
2338		<bitfield name="DISABLE_PREEMPTION" pos="0" type="boolean"/>
2339		<bitfield low="28" high="31" name="SCOPE" type="cp_scope"/>
2340	</reg32>
2341</domain>
2342
2343<domain name="CP_INDIRECT_BUFFER" width="32" varset="chip" prefix="chip" variants="A5XX-">
2344	<reg64 offset="0" name="IB_BASE" type="address"/>
2345	<reg32 offset="2" name="2">
2346		<bitfield name="IB_SIZE" low="0" high="19"/>
2347	</reg32>
2348</domain>
2349
2350<domain name="CP_RESOURCE_LIST" width="32">
2351	<doc>
2352		A7xx introduces the "resource table" which is managed by
2353		CP_RESOURCE_LIST. It is used to synchronize BR and BV access
2354		to resources such as LRZ buffers.
2355
2356		The resource table consists of resources that are in-use by BR.
2357		Each "resource" has a base address, which is
2358		usually a pointer but is treated by the HW as an opaque handle,
2359		a read/write bit, and a timestamp when it was last used.
2360		Resources are removed from the table upon event completion when
2361		a special CP_EVENT_WRITE::CLEAR_RENDER_RESOURCE bit is set, which
2362		will remove all resources with a timestamp up to the current
2363		timestamp.
2364
2365		CP_RESOURCE_LIST first specifies a list of BV resources. For
2366		each BV resource, the HW will check if there is a corresponding
2367		BR resource in the table, and if at least one of the BV and BR
2368		resources is marked WRITE then it will stall until the BR
2369		resource is removed.
2370
2371		It then specifies a list of BR resources. These will be added to
2372		the resource table, unless there is an overflow in which case
2373		the designated overflow register will have bit 0 set. Overflow
2374		should cause the next binning pass to stall until BR is done,
2375		effectively disabling concurrent binning.
2376
2377		CP_RESOURCE_LIST must be executed by BV. BR resources are added
2378		by BV and removed by BR.
2379
2380		There is a separate table for "LRZ resources." These behave a
2381		bit differently: specifying an LRZ resource via BV_RES_LRZ
2382		stalls on any matching resource existing and then adds it to the
2383		table, making it both a BV and BR resource in one. There is a
2384		separate CLEAR_LRZ_RESOURCE bit for removing resources from the
2385		LRZ table, and it only removes one resource given by a base
2386		address passed to CP_EVENT_WRITE. Therefore timestamps are
2387		unnecessary.
2388	</doc>
2389	<reg32 offset="0" name="BV_COUNT" type="uint"/>
2390	<doc>
2391		What follows is a list of CP_BV_RESOURCE and then CP_RESOURCE_LIST_BR.
2392	</doc>
2393</domain>
2394
2395<domain name="CP_BV_RESOURCE" width="32">
2396	<doc>
2397		BV resources don't go in the table. Instead CP waits until any
2398		corresponding BR resources with the same base pointer are
2399		finished before the packet completes.
2400	</doc>
2401	<enum name="cp_bv_resource_encoding">
2402		<value value="0" name="BV_RES_DIRECT"/>
2403		<doc>
2404			INDIRECT resources are encoded as a 32b offset + 3b
2405			bindless base selector. The offset is added to the given
2406			BINDLESS_BASE pseudoregister and then the 64b value
2407			fetched there is used as the pointer.
2408		</doc>
2409		<value value="1" name="BV_RES_INDIRECT_READ"/>
2410		<value value="2" name="BV_RES_LRZ"/>
2411		<value value="3" name="BV_RES_INDIRECT_WRITE"/>
2412	</enum>
2413	<reg64 offset="0" name="0">
2414		<bitfield name="BASE_ADDR" low="1" high="61" shr="1" type="address"/>
2415		<bitfield name="WRITE" pos="0" type="boolean"/>
2416		<bitfield name="ENCODING" low="62" high="63" type="cp_bv_resource_encoding"/>
2417	</reg64>
2418</domain>
2419
2420<domain name="CP_RESOURCE_LIST_BR" width="32">
2421	<reg32 offset="0" name="0">
2422		<bitfield name="BR_COUNT" low="0" high="23" type="uint"/>
2423		<bitfield name="OVERFLOW_ONCHIP_ADDR" low="24" high="26"/>
2424		<bitfield name="OVERFLOW" pos="31" type="boolean"/>
2425	</reg32>
2426	<doc>
2427		What follows is a list of CP_BR_RESOURCE.
2428	</doc>
2429</domain>
2430
2431<domain name="CP_BR_RESOURCE" width="32">
2432	<enum name="cp_br_resource_encoding">
2433		<value value="0" name="BR_RES_DIRECT"/>
2434		<value value="2" name="BR_RES_INDIRECT_READ"/>
2435		<value value="3" name="BR_RES_INDIRECT_WRITE"/> <!-- set WRITE bit -->
2436	</enum>
2437	<reg64 offset="0" name="0">
2438		<bitfield name="BASE_ADDR" low="1" high="61" shr="1" type="address"/>
2439		<bitfield name="WRITE" pos="0" type="boolean"/>
2440		<bitfield name="ENCODING" low="62" high="63" type="cp_br_resource_encoding"/>
2441	</reg64>
2442</domain>
2443
2444</database>
2445
~/ Read-only file preview.