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a6xx_gpu.h

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linux-6.19.14/drivers/gpu/drm/msm/adreno/a6xx_gpu.h C
  1/* SPDX-License-Identifier: GPL-2.0 */
  2/* Copyright (c) 2017, 2019 The Linux Foundation. All rights reserved. */
  3
  4#ifndef __A6XX_GPU_H__
  5#define __A6XX_GPU_H__
  6
  7
  8#include "adreno_gpu.h"
  9#include "a6xx_enums.xml.h"
 10#include "a7xx_enums.xml.h"
 11#include "a6xx_perfcntrs.xml.h"
 12#include "a7xx_perfcntrs.xml.h"
 13#include "a6xx.xml.h"
 14
 15#include "a6xx_gmu.h"
 16
 17extern bool hang_debug;
 18
 19struct cpu_gpu_lock {
 20	uint32_t gpu_req;
 21	uint32_t cpu_req;
 22	uint32_t turn;
 23	union {
 24		struct {
 25			uint16_t list_length;
 26			uint16_t list_offset;
 27		};
 28		struct {
 29			uint8_t ifpc_list_len;
 30			uint8_t preemption_list_len;
 31			uint16_t dynamic_list_len;
 32		};
 33	};
 34	uint64_t regs[62];
 35};
 36
 37/**
 38 * struct a6xx_info - a6xx specific information from device table
 39 *
 40 * @hwcg: hw clock gating register sequence
 41 * @protect: CP_PROTECT settings
 42 * @pwrup_reglist pwrup reglist for preemption
 43 */
 44struct a6xx_info {
 45	const struct adreno_reglist *hwcg;
 46	const struct adreno_protect *protect;
 47	const struct adreno_reglist_list *pwrup_reglist;
 48	const struct adreno_reglist_pipe_list *dyn_pwrup_reglist;
 49	const struct adreno_reglist_list *ifpc_reglist;
 50	const struct adreno_reglist *gbif_cx;
 51	const struct adreno_reglist_pipe *nonctxt_reglist;
 52	u32 max_slices;
 53	u32 gmu_chipid;
 54	u32 gmu_cgc_mode;
 55	u32 prim_fifo_threshold;
 56	const struct a6xx_bcm *bcms;
 57};
 58
 59struct a6xx_gpu {
 60	struct adreno_gpu base;
 61
 62	struct drm_gem_object *sqe_bo;
 63	uint64_t sqe_iova;
 64	struct drm_gem_object *aqe_bo;
 65	uint64_t aqe_iova;
 66
 67	struct msm_ringbuffer *cur_ring;
 68	struct msm_ringbuffer *next_ring;
 69
 70	struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
 71	void *preempt[MSM_GPU_MAX_RINGS];
 72	uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
 73	struct drm_gem_object *preempt_smmu_bo[MSM_GPU_MAX_RINGS];
 74	void *preempt_smmu[MSM_GPU_MAX_RINGS];
 75	uint64_t preempt_smmu_iova[MSM_GPU_MAX_RINGS];
 76	uint32_t last_seqno[MSM_GPU_MAX_RINGS];
 77
 78	atomic_t preempt_state;
 79	spinlock_t eval_lock;
 80	struct timer_list preempt_timer;
 81
 82	unsigned int preempt_level;
 83	bool uses_gmem;
 84	bool skip_save_restore;
 85
 86	struct drm_gem_object *preempt_postamble_bo;
 87	void *preempt_postamble_ptr;
 88	uint64_t preempt_postamble_iova;
 89	uint64_t preempt_postamble_len;
 90	bool postamble_enabled;
 91
 92	struct a6xx_gmu gmu;
 93
 94	struct drm_gem_object *shadow_bo;
 95	uint64_t shadow_iova;
 96	uint32_t *shadow;
 97
 98	struct drm_gem_object *pwrup_reglist_bo;
 99	void *pwrup_reglist_ptr;
100	uint64_t pwrup_reglist_iova;
101	bool pwrup_reglist_emitted;
102
103	bool has_whereami;
104
105	void __iomem *llc_mmio;
106	void *llc_slice;
107	void *htw_llc_slice;
108	bool have_mmu500;
109	bool hung;
110
111	u32 cached_aperture;
112	spinlock_t aperture_lock;
113
114	u32 slice_mask;
115};
116
117#define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
118
119/*
120 * In order to do lockless preemption we use a simple state machine to progress
121 * through the process.
122 *
123 * PREEMPT_NONE - no preemption in progress.  Next state START.
124 * PREEMPT_START - The trigger is evaluating if preemption is possible. Next
125 * states: TRIGGERED, NONE
126 * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
127 * state: NONE.
128 * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
129 * states: FAULTED, PENDING
130 * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
131 * recovery.  Next state: N/A
132 * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
133 * checking the success of the operation. Next state: FAULTED, NONE.
134 */
135
136enum a6xx_preempt_state {
137	PREEMPT_NONE = 0,
138	PREEMPT_START,
139	PREEMPT_FINISH,
140	PREEMPT_TRIGGERED,
141	PREEMPT_FAULTED,
142	PREEMPT_PENDING,
143};
144
145/*
146 * struct a6xx_preempt_record is a shared buffer between the microcode and the
147 * CPU to store the state for preemption. The record itself is much larger
148 * (2112k) but most of that is used by the CP for storage.
149 *
150 * There is a preemption record assigned per ringbuffer. When the CPU triggers a
151 * preemption, it fills out the record with the useful information (wptr, ring
152 * base, etc) and the microcode uses that information to set up the CP following
153 * the preemption.  When a ring is switched out, the CP will save the ringbuffer
154 * state back to the record. In this way, once the records are properly set up
155 * the CPU can quickly switch back and forth between ringbuffers by only
156 * updating a few registers (often only the wptr).
157 *
158 * These are the CPU aware registers in the record:
159 * @magic: Must always be 0xAE399D6EUL
160 * @info: Type of the record - written 0 by the CPU, updated by the CP
161 * @errno: preemption error record
162 * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
163 * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
164 * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
165 * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
166 * @_pad: Reserved/padding
167 * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
168 * @rbase: Value of RB_BASE written by CPU, save/restored by CP
169 * @counter: GPU address of the storage area for the preemption counters
170 * @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
171 */
172struct a6xx_preempt_record {
173	u32 magic;
174	u32 info;
175	u32 errno;
176	u32 data;
177	u32 cntl;
178	u32 rptr;
179	u32 wptr;
180	u32 _pad;
181	u64 rptr_addr;
182	u64 rbase;
183	u64 counter;
184	u64 bv_rptr_addr;
185};
186
187#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
188
189#define PREEMPT_SMMU_INFO_SIZE 4096
190
191#define PREEMPT_RECORD_SIZE(adreno_gpu) \
192	((adreno_gpu->info->preempt_record_size) == 0 ? \
193	 4192 * SZ_1K : (adreno_gpu->info->preempt_record_size))
194
195/*
196 * The preemption counter block is a storage area for the value of the
197 * preemption counters that are saved immediately before context switch. We
198 * append it on to the end of the allocation for the preemption record.
199 */
200#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
201
202struct a7xx_cp_smmu_info {
203	u32 magic;
204	u32 _pad4;
205	u64 ttbr0;
206	u32 asid;
207	u32 context_idr;
208	u32 context_bank;
209};
210
211#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
212
213/*
214 * Given a register and a count, return a value to program into
215 * REG_CP_PROTECT_REG(n) - this will block both reads and writes for
216 * _len + 1 registers starting at _reg.
217 */
218#define A6XX_PROTECT_NORDWR(_reg, _len) \
219	((1 << 31) | \
220	(((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
221
222/*
223 * Same as above, but allow reads over the range. For areas of mixed use (such
224 * as performance counters) this allows us to protect a much larger range with a
225 * single register
226 */
227#define A6XX_PROTECT_RDONLY(_reg, _len) \
228	((((_len) & 0x3FFF) << 18) | ((_reg) & 0x3FFFF))
229
230extern const struct adreno_gpu_funcs a6xx_gpu_funcs;
231extern const struct adreno_gpu_funcs a6xx_gmuwrapper_funcs;
232extern const struct adreno_gpu_funcs a7xx_gpu_funcs;
233extern const struct adreno_gpu_funcs a8xx_gpu_funcs;
234
235static inline bool a6xx_has_gbif(struct adreno_gpu *gpu)
236{
237	if(adreno_is_a630(gpu))
238		return false;
239
240	return true;
241}
242
243static inline void a6xx_llc_rmw(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 mask, u32 or)
244{
245	return msm_rmw(a6xx_gpu->llc_mmio + (reg << 2), mask, or);
246}
247
248static inline u32 a6xx_llc_read(struct a6xx_gpu *a6xx_gpu, u32 reg)
249{
250	return readl(a6xx_gpu->llc_mmio + (reg << 2));
251}
252
253static inline void a6xx_llc_write(struct a6xx_gpu *a6xx_gpu, u32 reg, u32 value)
254{
255	writel(value, a6xx_gpu->llc_mmio + (reg << 2));
256}
257
258#define shadowptr(_a6xx_gpu, _ring) ((_a6xx_gpu)->shadow_iova + \
259		((_ring)->id * sizeof(uint32_t)))
260
261int a6xx_gmu_resume(struct a6xx_gpu *gpu);
262int a6xx_gmu_stop(struct a6xx_gpu *gpu);
263
264int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu);
265
266bool a6xx_gmu_isidle(struct a6xx_gmu *gmu);
267
268int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
269void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
270
271int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
272int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
273void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
274void a6xx_gmu_sysprof_setup(struct msm_gpu *gpu);
275
276void a6xx_preempt_init(struct msm_gpu *gpu);
277void a6xx_preempt_hw_init(struct msm_gpu *gpu);
278void a6xx_preempt_trigger(struct msm_gpu *gpu);
279void a6xx_preempt_irq(struct msm_gpu *gpu);
280void a6xx_preempt_fini(struct msm_gpu *gpu);
281int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
282		struct msm_gpu_submitqueue *queue);
283void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
284		struct msm_gpu_submitqueue *queue);
285
286/* Return true if we are in a preempt state */
287static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
288{
289	/*
290	 * Make sure the read to preempt_state is ordered with respect to reads
291	 * of other variables before ...
292	 */
293	smp_rmb();
294
295	int preempt_state = atomic_read(&a6xx_gpu->preempt_state);
296
297	/* ... and after. */
298	smp_rmb();
299
300	return !(preempt_state == PREEMPT_NONE ||
301			preempt_state == PREEMPT_FINISH);
302}
303
304void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
305		       bool suspended);
306unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
307
308void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
309		struct drm_printer *p);
310
311struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu);
312int a6xx_gpu_state_put(struct msm_gpu_state *state);
313
314void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
315void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
316int a6xx_fenced_write(struct a6xx_gpu *gpu, u32 offset, u64 value, u32 mask, bool is_64b);
317void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
318int a6xx_zap_shader_init(struct msm_gpu *gpu);
319
320void a8xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
321int a8xx_fault_handler(void *arg, unsigned long iova, int flags, void *data);
322void a8xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
323int a8xx_gmu_get_timestamp(struct msm_gpu *gpu, uint64_t *value);
324u64 a8xx_gpu_busy(struct msm_gpu *gpu, unsigned long *out_sample_rate);
325int a8xx_gpu_feature_probe(struct msm_gpu *gpu);
326void a8xx_gpu_get_slice_info(struct msm_gpu *gpu);
327int a8xx_hw_init(struct msm_gpu *gpu);
328irqreturn_t a8xx_irq(struct msm_gpu *gpu);
329void a8xx_llc_activate(struct a6xx_gpu *a6xx_gpu);
330bool a8xx_progress(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
331void a8xx_recover(struct msm_gpu *gpu);
332#endif /* __A6XX_GPU_H__ */
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