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hsw.asm

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linux-6.19.14/drivers/gpu/drm/i915/gt/shaders/clear_kernel/hsw.asm TASM
  1// SPDX-License-Identifier: MIT
  2/*
  3 * Copyright © 2020 Intel Corporation
  4 */
  5
  6/*
  7 * Kernel for PAVP buffer clear.
  8 *
  9 *	1. Clear all 64 GRF registers assigned to the kernel with designated value;
 10 *	2. Write 32x16 block of all "0" to render target buffer which indirectly clears
 11 *	   512 bytes of Render Cache.
 12 */
 13
 14/* Store designated "clear GRF" value */
 15mov(1)          f0.1<1>UW       g1.2<0,1,0>UW                   { align1 1N };
 16
 17/**
 18 * Curbe Format
 19 *
 20 * DW 1.0 - Block Offset to write Render Cache
 21 * DW 1.1 [15:0] - Clear Word
 22 * DW 1.2 - Delay iterations
 23 * DW 1.3 - Enable Instrumentation (only for debug)
 24 * DW 1.4 - Rsvd (intended for context ID)
 25 * DW 1.5 - [31:16]:SliceCount, [15:0]:SubSlicePerSliceCount
 26 * DW 1.6 - Rsvd MBZ (intended for Enable Wait on Total Thread Count)
 27 * DW 1.7 - Rsvd MBZ (intended for Total Thread Count)
 28 *
 29 * Binding Table
 30 *
 31 * BTI 0: 2D Surface to help clear L3 (Render/Data Cache)
 32 * BTI 1: Wait/Instrumentation Buffer
 33 *  Size : (SliceCount * SubSliceCount  * 16 EUs/SubSlice) rows * (16 threads/EU) cols (Format R32_UINT)
 34 *         Expected to be initialized to 0 by driver/another kernel
 35 *  Layout:
 36 *          RowN: Histogram for EU-N: (SliceID*SubSlicePerSliceCount + SSID)*16 + EUID [assume max 16 EUs / SS]
 37 *          Col-k[DW-k]: Threads Executed on ThreadID-k for EU-N
 38 */
 39add(1)          g1.2<1>UD       g1.2<0,1,0>UD   0x00000001UD    { align1 1N }; /* Loop count to delay kernel: Init to (g1.2 + 1) */
 40cmp.z.f0.0(1)   null<1>UD       g1.3<0,1,0>UD   0x00000000UD    { align1 1N };
 41(+f0.0) jmpi(1) 352D                                            { align1 WE_all 1N };
 42
 43/**
 44 * State Register has info on where this thread is running
 45 *	IVB: sr0.0 :: [15:13]: MBZ, 12: HSID (Half-Slice ID), [11:8]EUID, [2:0] ThreadSlotID
 46 *	HSW: sr0.0 :: 15: MBZ, [14:13]: SliceID, 12: HSID (Half-Slice ID), [11:8]EUID, [2:0] ThreadSlotID
 47 */
 48mov(8)          g3<1>UD         0x00000000UD                    { align1 1Q };
 49shr(1)          g3<1>D          sr0<0,1,0>D     12D             { align1 1N };
 50and(1)          g3<1>D          g3<0,1,0>D      1D              { align1 1N }; /* g3 has HSID */
 51shr(1)          g3.1<1>D        sr0<0,1,0>D     13D             { align1 1N };
 52and(1)          g3.1<1>D        g3.1<0,1,0>D    3D              { align1 1N }; /* g3.1 has sliceID */
 53mul(1)          g3.5<1>D        g3.1<0,1,0>D    g1.10<0,1,0>UW  { align1 1N };
 54add(1)          g3<1>D          g3<0,1,0>D      g3.5<0,1,0>D    { align1 1N }; /* g3 = sliceID * SubSlicePerSliceCount + HSID */
 55shr(1)          g3.2<1>D        sr0<0,1,0>D     8D              { align1 1N };
 56and(1)          g3.2<1>D        g3.2<0,1,0>D    15D             { align1 1N }; /* g3.2 = EUID */
 57mul(1)          g3.4<1>D        g3<0,1,0>D      16D             { align1 1N };
 58add(1)          g3.2<1>D        g3.2<0,1,0>D    g3.4<0,1,0>D    { align1 1N }; /* g3.2 now points to EU row number (Y-pixel = V address )  in instrumentation surf */
 59
 60mov(8)          g5<1>UD         0x00000000UD                    { align1 1Q };
 61and(1)          g3.3<1>D        sr0<0,1,0>D     7D              { align1 1N };
 62mul(1)          g3.3<1>D        g3.3<0,1,0>D    4D              { align1 1N };
 63
 64mov(8)          g4<1>UD         g0<8,8,1>UD                     { align1 1Q }; /* Initialize message header with g0 */
 65mov(1)          g4<1>UD         g3.3<0,1,0>UD                   { align1 1N }; /* Block offset */
 66mov(1)          g4.1<1>UD       g3.2<0,1,0>UD                   { align1 1N }; /* Block offset */
 67mov(1)          g4.2<1>UD       0x00000003UD                    { align1 1N }; /* Block size (1 row x 4 bytes) */
 68and(1)          g4.3<1>UD       g4.3<0,1,0>UW   0xffffffffUD    { align1 1N };
 69
 70/* Media block read to fetch current value at specified location in instrumentation buffer */
 71sendc(8)        g5<1>UD         g4<8,8,1>F      0x02190001
 72
 73                            render MsgDesc: media block read MsgCtrl = 0x0 Surface = 1 mlen 1 rlen 1 { align1 1Q };
 74add(1)          g5<1>D          g5<0,1,0>D      1D              { align1 1N };
 75
 76/* Media block write for updated value at specified location in instrumentation buffer */
 77sendc(8)        g5<1>UD         g4<8,8,1>F      0x040a8001
 78                            render MsgDesc: media block write MsgCtrl = 0x0 Surface = 1 mlen 2 rlen 0 { align1 1Q };
 79
 80/* Delay thread for specified parameter */
 81add.nz.f0.0(1)  g1.2<1>UD       g1.2<0,1,0>UD   -1D             { align1 1N };
 82(+f0.0) jmpi(1) -32D                                            { align1 WE_all 1N };
 83
 84/* Store designated "clear GRF" value */
 85mov(1)          f0.1<1>UW       g1.2<0,1,0>UW                   { align1 1N };
 86
 87/* Initialize looping parameters */
 88mov(1)          a0<1>D          0D                              { align1 1N }; /* Initialize a0.0:w=0 */
 89mov(1)          a0.4<1>W        127W                            { align1 1N }; /* Loop count. Each loop contains 16 GRF's */
 90
 91/* Write 32x16 all "0" block */
 92mov(8)          g2<1>UD         g0<8,8,1>UD                     { align1 1Q };
 93mov(8)          g127<1>UD       g0<8,8,1>UD                     { align1 1Q };
 94mov(2)          g2<1>UD         g1<2,2,1>UW                     { align1 1N };
 95mov(1)          g2.2<1>UD       0x000f000fUD                    { align1 1N }; /* Block size (16x16) */
 96and(1)          g2.3<1>UD       g2.3<0,1,0>UW   0xffffffefUD    { align1 1N };
 97mov(16)         g3<1>UD         0x00000000UD                    { align1 1H };
 98mov(16)         g4<1>UD         0x00000000UD                    { align1 1H };
 99mov(16)         g5<1>UD         0x00000000UD                    { align1 1H };
100mov(16)         g6<1>UD         0x00000000UD                    { align1 1H };
101mov(16)         g7<1>UD         0x00000000UD                    { align1 1H };
102mov(16)         g8<1>UD         0x00000000UD                    { align1 1H };
103mov(16)         g9<1>UD         0x00000000UD                    { align1 1H };
104mov(16)         g10<1>UD        0x00000000UD                    { align1 1H };
105sendc(8)        null<1>UD       g2<8,8,1>F      0x120a8000
106                            render MsgDesc: media block write MsgCtrl = 0x0 Surface = 0 mlen 9 rlen 0 { align1 1Q };
107add(1)          g2<1>UD         g1<0,1,0>UW     0x0010UW        { align1 1N };
108sendc(8)        null<1>UD       g2<8,8,1>F      0x120a8000
109                            render MsgDesc: media block write MsgCtrl = 0x0 Surface = 0 mlen 9 rlen 0 { align1 1Q };
110
111/* Now, clear all GRF registers */
112add.nz.f0.0(1)  a0.4<1>W        a0.4<0,1,0>W    -1W             { align1 1N };
113mov(16)         g[a0]<1>UW      f0.1<0,1,0>UW                   { align1 1H };
114add(1)          a0<1>D          a0<0,1,0>D      32D             { align1 1N };
115(+f0.0) jmpi(1) -64D                                            { align1 WE_all 1N };
116
117/* Terminante the thread */
118sendc(8)        null<1>UD       g127<8,8,1>F    0x82000010
119                            thread_spawner MsgDesc: mlen 1 rlen 0           { align1 1Q EOT };
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