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gfx_v10_0_cleaner_shader.h

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linux-6.19.14/drivers/gpu/drm/amd/amdgpu/gfx_v10_0_cleaner_shader.h OBJECTIVE-C
 1/* SPDX-License-Identifier: MIT */
 2/*
 3 * Copyright 2025 Advanced Micro Devices, Inc.
 4 *
 5 * Permission is hereby granted, free of charge, to any person obtaining a
 6 * copy of this software and associated documentation files (the "Software"),
 7 * to deal in the Software without restriction, including without limitation
 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24/* Define the cleaner shader gfx_10_1_10 */
25static const u32 gfx_10_1_10_cleaner_shader_hex[] = {
26	0xb0804004, 0xbf8a0000,
27	0xbf068100, 0xbf840023,
28	0xbe8203b8, 0xbefc0380,
29	0x7e008480, 0x7e028480,
30	0x7e048480, 0x7e068480,
31	0x7e088480, 0x7e0a8480,
32	0x7e0c8480, 0x7e0e8480,
33	0xbefc0302, 0x80828802,
34	0xbf84fff5, 0xbe8203ff,
35	0x80000000, 0x87020102,
36	0xbf840012, 0xbefe03c1,
37	0xbeff03c1, 0xd7650001,
38	0x0001007f, 0xd7660001,
39	0x0002027e, 0x16020288,
40	0xbe8203bf, 0xbefc03c1,
41	0xd9382000, 0x00020201,
42	0xd9386040, 0x00040401,
43	0xd70f6a01, 0x000202ff,
44	0x00000400, 0x80828102,
45	0xbf84fff7, 0xbefc03ff,
46	0x00000068, 0xbe803000,
47	0xbe813000, 0xbe823000,
48	0xbe833000, 0x80fc847c,
49	0xbf84fffa, 0xbeea0480,
50	0xbeec0480, 0xbeee0480,
51	0xbef00480, 0xbef20480,
52	0xbef40480, 0xbef60480,
53	0xbef80480, 0xbefa0480,
54	0xbf810000, 0xbf9f0000,
55	0xbf9f0000, 0xbf9f0000,
56	0xbf9f0000, 0xbf9f0000,
57};
58
59/* Define the cleaner shader gfx_10_3_0 */
60static const u32 gfx_10_3_0_cleaner_shader_hex[] = {
61	0xb0804004, 0xbf8a0000,
62	0xbe8203b8, 0xbefc0380,
63	0x7e008480, 0x7e028480,
64	0x7e048480, 0x7e068480,
65	0x7e088480, 0x7e0a8480,
66	0x7e0c8480, 0x7e0e8480,
67	0xbefc0302, 0x80828802,
68	0xbf84fff5, 0xbe8203ff,
69	0x80000000, 0x87020002,
70	0xbf840012, 0xbefe03c1,
71	0xbeff03c1, 0xd7650001,
72	0x0001007f, 0xd7660001,
73	0x0002027e, 0x16020288,
74	0xbe8203bf, 0xbefc03c1,
75	0xd9382000, 0x00020201,
76	0xd9386040, 0x00040401,
77	0xd70f6a01, 0x000202ff,
78	0x00000400, 0x80828102,
79	0xbf84fff7, 0xbefc03ff,
80	0x00000068, 0xbe803080,
81	0xbe813080, 0xbe823080,
82	0xbe833080, 0x80fc847c,
83	0xbf84fffa, 0xbeea0480,
84	0xbeec0480, 0xbeee0480,
85	0xbef00480, 0xbef20480,
86	0xbef40480, 0xbef60480,
87	0xbef80480, 0xbefa0480,
88	0xbf810000, 0xbf9f0000,
89	0xbf9f0000, 0xbf9f0000,
90	0xbf9f0000, 0xbf9f0000,
91};
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